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authorAlex Sakhartchouk <alexst@google.com>2010-10-06 11:15:01 -0700
committerAlex Sakhartchouk <alexst@google.com>2010-10-06 11:15:01 -0700
commitd2091639be426574c04f74969fe553162d7a51c9 (patch)
tree29be1a27b9724fb95d53d127771fa38016929fe3 /graphics/java
parent76322af2a6c109a79431f019dcef6e038c030686 (diff)
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changing vec4 to vec2 for perf reasons.
Change-Id: Ic885a6dc697af4fd82e184158772863673f041bd
Diffstat (limited to 'graphics/java')
-rw-r--r--graphics/java/android/renderscript/ProgramFragment.java2
-rw-r--r--graphics/java/android/renderscript/ProgramVertex.java6
2 files changed, 4 insertions, 4 deletions
diff --git a/graphics/java/android/renderscript/ProgramFragment.java b/graphics/java/android/renderscript/ProgramFragment.java
index c1d6428..8858b74 100644
--- a/graphics/java/android/renderscript/ProgramFragment.java
+++ b/graphics/java/android/renderscript/ProgramFragment.java
@@ -104,7 +104,7 @@ public class ProgramFragment extends Program {
private void buildShaderString() {
mShader = "//rs_shader_internal\n";
mShader += "varying lowp vec4 varColor;\n";
- mShader += "varying vec4 varTex0;\n";
+ mShader += "varying vec2 varTex0;\n";
mShader += "void main() {\n";
if (mVaryingColorEnable) {
diff --git a/graphics/java/android/renderscript/ProgramVertex.java b/graphics/java/android/renderscript/ProgramVertex.java
index 63e2598..65a0af2 100644
--- a/graphics/java/android/renderscript/ProgramVertex.java
+++ b/graphics/java/android/renderscript/ProgramVertex.java
@@ -101,7 +101,7 @@ public class ProgramVertex extends Program {
mShader = "//rs_shader_internal\n";
mShader += "varying vec4 varColor;\n";
- mShader += "varying vec4 varTex0;\n";
+ mShader += "varying vec2 varTex0;\n";
mShader += "void main() {\n";
mShader += " gl_Position = UNI_MVP * ATTRIB_position;\n";
@@ -109,7 +109,7 @@ public class ProgramVertex extends Program {
mShader += " varColor = ATTRIB_color;\n";
if (mTextureMatrixEnable) {
- mShader += " varTex0 = UNI_TexMatrix * ATTRIB_texture0;\n";
+ mShader += " varTex0 = (UNI_TexMatrix * vec4(ATTRIB_texture0, 0.0, 1.0)).xy;\n";
} else {
mShader += " varTex0 = ATTRIB_texture0;\n";
}
@@ -126,7 +126,7 @@ public class ProgramVertex extends Program {
b.add(Element.F32_4(mRS), "position");
b.add(Element.F32_4(mRS), "color");
b.add(Element.F32_3(mRS), "normal");
- b.add(Element.F32_4(mRS), "texture0");
+ b.add(Element.F32_2(mRS), "texture0");
addInput(b.create());
return super.create();