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authorPannag Sanketi <psanketi@google.com>2011-07-01 17:39:39 -0700
committerPannag Sanketi <psanketi@google.com>2011-07-22 14:17:25 -0700
commit897e27bc75886e44d2f9f09155127f401c4173ea (patch)
treed352d82d32c65c1872c7020e18894c32411ca89e /include/media/IMediaRecorder.h
parent95b404228547eb771700e6cbb927adc282aebccd (diff)
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Connect MediaRecorder Native to SurfaceMediaSource
Making a connection from MediaRecorder Native layer to the SurfaceMediaSource for the purpose of encoding GL Frames. This will be called from the java side inside the Mobile Filter Framework. The mediarecorder native layer (client), when set the videosource to option VIDEO_SOURCE_FRAMES, asks the StageFrightRecorder on the mediaserver side to create a SurfaceMediaSource object and pass it back as a sp<ISurfaceTexture> object. Using that, the client side will dequeue and queue buffers. Connecting the GL Frames to the obtained sp<ISurfaceTexture> is not part of this CL. Related to bug id: 4529323 Change-Id: I651bec718dd5b935779e7d7a050b841c2d0b0fcd
Diffstat (limited to 'include/media/IMediaRecorder.h')
-rw-r--r--include/media/IMediaRecorder.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/media/IMediaRecorder.h b/include/media/IMediaRecorder.h
index a73267d..007aea6 100644
--- a/include/media/IMediaRecorder.h
+++ b/include/media/IMediaRecorder.h
@@ -26,6 +26,7 @@ class Surface;
class ICamera;
class ICameraRecordingProxy;
class IMediaRecorderClient;
+class ISurfaceTexture;
class IMediaRecorder: public IInterface
{
@@ -55,6 +56,7 @@ public:
virtual status_t init() = 0;
virtual status_t close() = 0;
virtual status_t release() = 0;
+ virtual sp<ISurfaceTexture> querySurfaceMediaSource() = 0;
};
// ----------------------------------------------------------------------------