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authorAndroid (Google) Code Review <android-gerrit@google.com>2009-07-30 18:46:48 -0700
committerAndroid (Google) Code Review <android-gerrit@google.com>2009-07-30 18:46:48 -0700
commit1a20bae18ce05a5a141810492549d351a82f6490 (patch)
treed6ddc041c20f66c4570504f5b96badaafb590e99 /include/ui/FramebufferNativeWindow.h
parenta05f75d61aa4e779f2fdf466267b47e7df213566 (diff)
parent5b5c9144872b4e31ba5a041dce585a8ddbbe495d (diff)
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Merge change 9287
* changes: fixed some issues with the software renderer when surfaces are made current.
Diffstat (limited to 'include/ui/FramebufferNativeWindow.h')
-rw-r--r--include/ui/FramebufferNativeWindow.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/ui/FramebufferNativeWindow.h b/include/ui/FramebufferNativeWindow.h
index e72357a..cb9bf94 100644
--- a/include/ui/FramebufferNativeWindow.h
+++ b/include/ui/FramebufferNativeWindow.h
@@ -62,6 +62,7 @@ private:
static int dequeueBuffer(android_native_window_t* window, android_native_buffer_t** buffer);
static int lockBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
static int queueBuffer(android_native_window_t* window, android_native_buffer_t* buffer);
+ static int query(android_native_window_t* window, int what, int* value);
framebuffer_device_t* fbDev;
alloc_device_t* grDev;