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authorJamie Gennis <jgennis@google.com>2010-10-07 13:46:55 -0700
committerJamie Gennis <jgennis@google.com>2010-10-10 13:09:46 -0700
commit1ef773ff9caf9c1b9ee32b634f1c80e9a065aa6a (patch)
tree9f00c524f8d91b21fe99ce89c3a1d703fb236b1d /include
parentd6e9d7695b55414420c366528ba431eacdea5dfc (diff)
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Move binder magic from the Surface class to GraphicBuffer.
- Register buffers with Gralloc when unflattening a GraphicBuffer (rather than doing it in the Surface class). - Add support for a GraphicBuffer that wraps an android_native_window_t*. Change-Id: I029ac086111bbac800e5ca37eb505f558b718cd8
Diffstat (limited to 'include')
-rw-r--r--include/ui/GraphicBuffer.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/include/ui/GraphicBuffer.h b/include/ui/GraphicBuffer.h
index a3e85a9..c446633 100644
--- a/include/ui/GraphicBuffer.h
+++ b/include/ui/GraphicBuffer.h
@@ -72,6 +72,9 @@ public:
GraphicBuffer(uint32_t w, uint32_t h, PixelFormat format, uint32_t usage,
uint32_t stride, native_handle_t* handle, bool keepOwnership);
+ // create a buffer from an existing android_native_buffer_t
+ GraphicBuffer(android_native_buffer_t* buffer, bool keepOwnership);
+
// return status
status_t initCheck() const;
@@ -137,6 +140,10 @@ private:
GraphicBufferMapper& mBufferMapper;
ssize_t mInitCheck;
int mIndex;
+
+ // If we're wrapping another buffer then this reference will make sure it
+ // doesn't get freed.
+ sp<android_native_buffer_t> mWrappedBuffer;
};
}; // namespace android