summaryrefslogtreecommitdiffstats
path: root/libs/audioflinger
diff options
context:
space:
mode:
authorThe Android Open Source Project <initial-contribution@android.com>2009-02-13 12:57:50 -0800
committerThe Android Open Source Project <initial-contribution@android.com>2009-02-13 12:57:50 -0800
commitda996f390e17e16f2dfa60e972e7ebc4f868f37e (patch)
tree00a0f15270d4c7b619fd34d8383257e1761082f4 /libs/audioflinger
parentd24b8183b93e781080b2c16c487e60d51c12da31 (diff)
downloadframeworks_base-da996f390e17e16f2dfa60e972e7ebc4f868f37e.zip
frameworks_base-da996f390e17e16f2dfa60e972e7ebc4f868f37e.tar.gz
frameworks_base-da996f390e17e16f2dfa60e972e7ebc4f868f37e.tar.bz2
auto import from //branches/cupcake/...@131421
Diffstat (limited to 'libs/audioflinger')
-rw-r--r--libs/audioflinger/AudioFlinger.cpp1949
-rw-r--r--libs/audioflinger/AudioFlinger.h612
2 files changed, 1634 insertions, 927 deletions
diff --git a/libs/audioflinger/AudioFlinger.cpp b/libs/audioflinger/AudioFlinger.cpp
index 017a298..d347f14 100644
--- a/libs/audioflinger/AudioFlinger.cpp
+++ b/libs/audioflinger/AudioFlinger.cpp
@@ -47,6 +47,15 @@
#include "A2dpAudioInterface.h"
#endif
+// ----------------------------------------------------------------------------
+// the sim build doesn't have gettid
+
+#ifndef HAVE_GETTID
+# define gettid getpid
+#endif
+
+// ----------------------------------------------------------------------------
+
namespace android {
//static const nsecs_t kStandbyTimeInNsecs = seconds(3);
@@ -59,6 +68,13 @@ static const float MAX_GAIN = 4096.0f;
static const int8_t kMaxTrackRetries = 50;
static const int8_t kMaxTrackStartupRetries = 50;
+static const int kStartSleepTime = 30000;
+static const int kStopSleepTime = 30000;
+
+// Maximum number of pending buffers allocated by OutputTrack::write()
+static const uint8_t kMaxOutputTrackBuffers = 5;
+
+
#define AUDIOFLINGER_SECURITY_ENABLED 1
// ----------------------------------------------------------------------------
@@ -98,13 +114,10 @@ static bool settingsAllowed() {
// ----------------------------------------------------------------------------
AudioFlinger::AudioFlinger()
- : BnAudioFlinger(), Thread(false),
- mMasterVolume(0), mMasterMute(true), mHardwareAudioMixer(0), mA2dpAudioMixer(0),
- mAudioMixer(0), mAudioHardware(0), mA2dpAudioInterface(0), mHardwareOutput(0),
- mA2dpOutput(0), mOutput(0), mRequestedOutput(0), mAudioRecordThread(0),
- mSampleRate(0), mFrameCount(0), mChannelCount(0), mFormat(0), mMixBuffer(0),
- mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mStandby(false),
- mInWrite(false), mA2dpDisableCount(0), mA2dpSuppressed(false)
+ : BnAudioFlinger(),
+ mAudioHardware(0), mA2dpAudioInterface(0),
+ mA2dpEnabled(false), mA2dpEnabledReq(false),
+ mForcedSpeakerCount(0), mForcedRoute(0), mRouteRestoreTime(0), mMusicMuteSaved(false)
{
mHardwareStatus = AUDIO_HW_IDLE;
mAudioHardware = AudioHardwareInterface::create();
@@ -113,42 +126,43 @@ AudioFlinger::AudioFlinger()
// open 16-bit output stream for s/w mixer
mHardwareStatus = AUDIO_HW_OUTPUT_OPEN;
status_t status;
- mHardwareOutput = mAudioHardware->openOutputStream(AudioSystem::PCM_16_BIT, 0, 0, &status);
+ AudioStreamOut *hwOutput = mAudioHardware->openOutputStream(AudioSystem::PCM_16_BIT, 0, 0, &status);
mHardwareStatus = AUDIO_HW_IDLE;
- if (mHardwareOutput) {
- mHardwareAudioMixer = new AudioMixer(getOutputFrameCount(mHardwareOutput), mHardwareOutput->sampleRate());
- mRequestedOutput = mHardwareOutput;
- doSetOutput(mHardwareOutput);
-
- // FIXME - this should come from settings
- setMasterVolume(1.0f);
- setRouting(AudioSystem::MODE_NORMAL, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL);
- setRouting(AudioSystem::MODE_RINGTONE, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL);
- setRouting(AudioSystem::MODE_IN_CALL, AudioSystem::ROUTE_EARPIECE, AudioSystem::ROUTE_ALL);
- setMode(AudioSystem::MODE_NORMAL);
- mMasterMute = false;
+ if (hwOutput) {
+ mHardwareMixerThread = new MixerThread(this, hwOutput, AudioSystem::AUDIO_OUTPUT_HARDWARE);
} else {
- LOGE("Failed to initialize output stream, status: %d", status);
+ LOGE("Failed to initialize hardware output stream, status: %d", status);
}
#ifdef WITH_A2DP
// Create A2DP interface
mA2dpAudioInterface = new A2dpAudioInterface();
- mA2dpOutput = mA2dpAudioInterface->openOutputStream(AudioSystem::PCM_16_BIT, 0, 0, &status);
- mA2dpAudioMixer = new AudioMixer(getOutputFrameCount(mA2dpOutput), mA2dpOutput->sampleRate());
-
- // create a buffer big enough for both hardware and A2DP audio output.
- size_t hwFrameCount = getOutputFrameCount(mHardwareOutput);
- size_t a2dpFrameCount = getOutputFrameCount(mA2dpOutput);
- size_t frameCount = (hwFrameCount > a2dpFrameCount ? hwFrameCount : a2dpFrameCount);
-#else
- size_t frameCount = getOutputFrameCount(mHardwareOutput);
+ AudioStreamOut *a2dpOutput = mA2dpAudioInterface->openOutputStream(AudioSystem::PCM_16_BIT, 0, 0, &status);
+ if (a2dpOutput) {
+ mA2dpMixerThread = new MixerThread(this, a2dpOutput, AudioSystem::AUDIO_OUTPUT_A2DP);
+ if (hwOutput) {
+ uint32_t frameCount = ((a2dpOutput->bufferSize()/a2dpOutput->frameSize()) * hwOutput->sampleRate()) / a2dpOutput->sampleRate();
+ MixerThread::OutputTrack *a2dpOutTrack = new MixerThread::OutputTrack(mA2dpMixerThread,
+ hwOutput->sampleRate(),
+ AudioSystem::PCM_16_BIT,
+ hwOutput->channelCount(),
+ frameCount);
+ mHardwareMixerThread->setOuputTrack(a2dpOutTrack);
+ }
+ } else {
+ LOGE("Failed to initialize A2DP output stream, status: %d", status);
+ }
#endif
- // FIXME - Current mixer implementation only supports stereo output: Always
- // Allocate a stereo buffer even if HW output is mono.
- mMixBuffer = new int16_t[frameCount * 2];
- memset(mMixBuffer, 0, frameCount * 2 * sizeof(int16_t));
-
+
+ // FIXME - this should come from settings
+ setRouting(AudioSystem::MODE_NORMAL, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL);
+ setRouting(AudioSystem::MODE_RINGTONE, AudioSystem::ROUTE_SPEAKER, AudioSystem::ROUTE_ALL);
+ setRouting(AudioSystem::MODE_IN_CALL, AudioSystem::ROUTE_EARPIECE, AudioSystem::ROUTE_ALL);
+ setMode(AudioSystem::MODE_NORMAL);
+
+ setMasterVolume(1.0f);
+ setMasterMute(false);
+
// Start record thread
mAudioRecordThread = new AudioRecordThread(mAudioHardware);
if (mAudioRecordThread != 0) {
@@ -162,7 +176,7 @@ AudioFlinger::AudioFlinger()
property_get("ro.audio.silent", value, "0");
if (atoi(value)) {
LOGD("Silence is golden");
- mMasterMute = true;
+ setMasterMute(true);
}
}
@@ -172,63 +186,35 @@ AudioFlinger::~AudioFlinger()
mAudioRecordThread->exit();
mAudioRecordThread.clear();
}
+ mHardwareMixerThread.clear();
delete mAudioHardware;
// deleting mA2dpAudioInterface also deletes mA2dpOutput;
+#ifdef WITH_A2DP
+ mA2dpMixerThread.clear();
delete mA2dpAudioInterface;
- delete [] mMixBuffer;
- delete mHardwareAudioMixer;
- delete mA2dpAudioMixer;
-}
-
-void AudioFlinger::setOutput(AudioStreamOut* output)
-{
- mRequestedOutput = output;
- mWaitWorkCV.broadcast();
-}
-
-void AudioFlinger::doSetOutput(AudioStreamOut* output)
-{
- mSampleRate = output->sampleRate();
- mChannelCount = output->channelCount();
-
- // FIXME - Current mixer implementation only supports stereo output
- if (mChannelCount == 1) {
- LOGE("Invalid audio hardware channel count");
- }
- mFormat = output->format();
- mFrameCount = getOutputFrameCount(output);
- mAudioMixer = (output == mA2dpOutput ? mA2dpAudioMixer : mHardwareAudioMixer);
- mOutput = output;
- notifyOutputChange_l();
+#endif
}
-size_t AudioFlinger::getOutputFrameCount(AudioStreamOut* output)
-{
- return output->bufferSize() / output->channelCount() / sizeof(int16_t);
-}
#ifdef WITH_A2DP
-bool AudioFlinger::streamDisablesA2dp(int streamType)
+void AudioFlinger::setA2dpEnabled(bool enable)
{
- return (streamType == AudioTrack::SYSTEM ||
- streamType == AudioTrack::RING ||
- streamType == AudioTrack::ALARM ||
- streamType == AudioTrack::VOICE_CALL ||
- streamType == AudioTrack::BLUETOOTH_SCO ||
- streamType == AudioTrack::NOTIFICATION);
+ LOGV_IF(enable, "set output to A2DP\n");
+ LOGV_IF(!enable, "set output to hardware audio\n");
+
+ mA2dpEnabledReq = enable;
+ mA2dpMixerThread->wakeUp();
}
+#endif // WITH_A2DP
-void AudioFlinger::setA2dpEnabled(bool enable)
+bool AudioFlinger::streamForcedToSpeaker(int streamType)
{
- if (enable) {
- LOGD("set output to A2DP\n");
- setOutput(mA2dpOutput);
- } else {
- LOGD("set output to hardware audio\n");
- setOutput(mHardwareOutput);
- }
+ // NOTE that streams listed here must not be routed to A2DP by default:
+ // AudioSystem::routedToA2dpOutput(streamType) == false
+ return (streamType == AudioSystem::RING ||
+ streamType == AudioSystem::ALARM ||
+ streamType == AudioSystem::NOTIFICATION);
}
-#endif // WITH_A2DP
status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
{
@@ -251,40 +237,6 @@ status_t AudioFlinger::dumpClients(int fd, const Vector<String16>& args)
return NO_ERROR;
}
-status_t AudioFlinger::dumpTracks(int fd, const Vector<String16>& args)
-{
- const size_t SIZE = 256;
- char buffer[SIZE];
- String8 result;
-
- result.append("Tracks:\n");
- result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
- for (size_t i = 0; i < mTracks.size(); ++i) {
- wp<Track> wTrack = mTracks[i];
- if (wTrack != 0) {
- sp<Track> track = wTrack.promote();
- if (track != 0) {
- track->dump(buffer, SIZE);
- result.append(buffer);
- }
- }
- }
-
- result.append("Active Tracks:\n");
- result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
- for (size_t i = 0; i < mActiveTracks.size(); ++i) {
- wp<Track> wTrack = mTracks[i];
- if (wTrack != 0) {
- sp<Track> track = wTrack.promote();
- if (track != 0) {
- track->dump(buffer, SIZE);
- result.append(buffer);
- }
- }
- }
- write(fd, result.string(), result.size());
- return NO_ERROR;
-}
status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
{
@@ -292,18 +244,6 @@ status_t AudioFlinger::dumpInternals(int fd, const Vector<String16>& args)
char buffer[SIZE];
String8 result;
- snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", audioMixer()->trackNames());
- result.append(buffer);
- snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
- result.append(buffer);
- snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
- result.append(buffer);
- snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
- result.append(buffer);
- snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
- result.append(buffer);
- snprintf(buffer, SIZE, "standby: %d\n", mStandby);
- result.append(buffer);
snprintf(buffer, SIZE, "Hardware status: %d\n", mHardwareStatus);
result.append(buffer);
write(fd, result.string(), result.size());
@@ -332,8 +272,12 @@ status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
AutoMutex lock(&mLock);
dumpClients(fd, args);
- dumpTracks(fd, args);
dumpInternals(fd, args);
+ mHardwareMixerThread->dump(fd, args);
+#ifdef WITH_A2DP
+ mA2dpMixerThread->dump(fd, args);
+#endif
+
if (mAudioHardware) {
mAudioHardware->dumpState(fd, args);
}
@@ -341,226 +285,9 @@ status_t AudioFlinger::dump(int fd, const Vector<String16>& args)
return NO_ERROR;
}
-// Thread virtuals
-bool AudioFlinger::threadLoop()
-{
- unsigned long sleepTime = kBufferRecoveryInUsecs;
- int16_t* curBuf = mMixBuffer;
- Vector< sp<Track> > tracksToRemove;
- size_t enabledTracks = 0;
- nsecs_t standbyTime = systemTime();
- nsecs_t outputSwitchStandbyTime = 0;
-
- do {
- enabledTracks = 0;
- { // scope for the mLock
-
- Mutex::Autolock _l(mLock);
- const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
-
- // put audio hardware into standby after short delay
- if UNLIKELY(!activeTracks.size() && systemTime() > standbyTime) {
- // wait until we have something to do...
- LOGV("Audio hardware entering standby\n");
- mHardwareStatus = AUDIO_HW_STANDBY;
- if (!mStandby) {
- mOutput->standby();
- mStandby = true;
- }
- if (outputSwitchStandbyTime) {
- AudioStreamOut *output = (mOutput == mHardwareOutput) ? mA2dpOutput : mHardwareOutput;
- output->standby();
- outputSwitchStandbyTime = 0;
- }
- mHardwareStatus = AUDIO_HW_IDLE;
- // we're about to wait, flush the binder command buffer
- IPCThreadState::self()->flushCommands();
- mWaitWorkCV.wait(mLock);
- LOGV("Audio hardware exiting standby\n");
- standbyTime = systemTime() + kStandbyTimeInNsecs;
- continue;
- }
-
- // check for change in output
- if (mRequestedOutput != mOutput) {
-
- // put current output into standby mode
- if (mOutput) {
- outputSwitchStandbyTime = systemTime() + milliseconds(mOutput->latency());
- }
-
- // change output
- doSetOutput(mRequestedOutput);
- }
- if (outputSwitchStandbyTime && systemTime() > outputSwitchStandbyTime) {
- AudioStreamOut *output = (mOutput == mHardwareOutput) ? mA2dpOutput : mHardwareOutput;
- output->standby();
- outputSwitchStandbyTime = 0;
- }
-
- // find out which tracks need to be processed
- size_t count = activeTracks.size();
- for (size_t i=0 ; i<count ; i++) {
- sp<Track> t = activeTracks[i].promote();
- if (t == 0) continue;
-
- Track* const track = t.get();
- audio_track_cblk_t* cblk = track->cblk();
-
- // The first time a track is added we wait
- // for all its buffers to be filled before processing it
- mAudioMixer->setActiveTrack(track->name());
- if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
- !track->isPaused())
- {
- //LOGD("u=%08x, s=%08x [OK]", u, s);
-
- // compute volume for this track
- int16_t left, right;
- if (track->isMuted() || mMasterMute || track->isPausing()) {
- left = right = 0;
- if (track->isPausing()) {
- LOGV("paused(%d)", track->name());
- track->setPaused();
- }
- } else {
- float typeVolume = mStreamTypes[track->type()].volume;
- float v = mMasterVolume * typeVolume;
- float v_clamped = v * cblk->volume[0];
- if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
- left = int16_t(v_clamped);
- v_clamped = v * cblk->volume[1];
- if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
- right = int16_t(v_clamped);
- }
-
- // XXX: these things DON'T need to be done each time
- mAudioMixer->setBufferProvider(track);
- mAudioMixer->enable(AudioMixer::MIXING);
-
- int param;
- if ( track->mFillingUpStatus == Track::FS_FILLED) {
- // no ramp for the first volume setting
- track->mFillingUpStatus = Track::FS_ACTIVE;
- if (track->mState == TrackBase::RESUMING) {
- track->mState = TrackBase::ACTIVE;
- param = AudioMixer::RAMP_VOLUME;
- } else {
- param = AudioMixer::VOLUME;
- }
- } else {
- param = AudioMixer::RAMP_VOLUME;
- }
- mAudioMixer->setParameter(param, AudioMixer::VOLUME0, left);
- mAudioMixer->setParameter(param, AudioMixer::VOLUME1, right);
- mAudioMixer->setParameter(
- AudioMixer::TRACK,
- AudioMixer::FORMAT, track->format());
- mAudioMixer->setParameter(
- AudioMixer::TRACK,
- AudioMixer::CHANNEL_COUNT, track->channelCount());
- mAudioMixer->setParameter(
- AudioMixer::RESAMPLE,
- AudioMixer::SAMPLE_RATE,
- int(cblk->sampleRate));
-
- // reset retry count
- track->mRetryCount = kMaxTrackRetries;
- enabledTracks++;
- } else {
- //LOGD("u=%08x, s=%08x [NOT READY]", u, s);
- if (track->isStopped()) {
- track->reset();
- }
- if (track->isTerminated() || track->isStopped() || track->isPaused()) {
- // We have consumed all the buffers of this track.
- // Remove it from the list of active tracks.
- LOGV("remove(%d) from active list", track->name());
- tracksToRemove.add(track);
- } else {
- // No buffers for this track. Give it a few chances to
- // fill a buffer, then remove it from active list.
- if (--(track->mRetryCount) <= 0) {
- LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
- tracksToRemove.add(track);
- }
- }
- // LOGV("disable(%d)", track->name());
- mAudioMixer->disable(AudioMixer::MIXING);
- }
- }
-
- // remove all the tracks that need to be...
- count = tracksToRemove.size();
- if (UNLIKELY(count)) {
- for (size_t i=0 ; i<count ; i++) {
- const sp<Track>& track = tracksToRemove[i];
- removeActiveTrack(track);
- if (track->isTerminated()) {
- mTracks.remove(track);
- deleteTrackName(track->mName);
- }
- }
- }
- }
- if (LIKELY(enabledTracks)) {
- // mix buffers...
- mAudioMixer->process(curBuf);
-
- // output audio to hardware
- mLastWriteTime = systemTime();
- mInWrite = true;
- size_t mixBufferSize = mFrameCount*mChannelCount*sizeof(int16_t);
- mOutput->write(curBuf, mixBufferSize);
- mNumWrites++;
- mInWrite = false;
- mStandby = false;
- nsecs_t temp = systemTime();
- standbyTime = temp + kStandbyTimeInNsecs;
- nsecs_t delta = temp - mLastWriteTime;
- nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 2;
- if (delta > maxPeriod) {
- LOGW("write blocked for %llu msecs", ns2ms(delta));
- mNumDelayedWrites++;
- }
- sleepTime = kBufferRecoveryInUsecs;
- } else {
- // There was nothing to mix this round, which means all
- // active tracks were late. Sleep a little bit to give
- // them another chance. If we're too late, the audio
- // hardware will zero-fill for us.
-// LOGV("no buffers - usleep(%lu)", sleepTime);
- usleep(sleepTime);
- if (sleepTime < kMaxBufferRecoveryInUsecs) {
- sleepTime += kBufferRecoveryInUsecs;
- }
- }
-
- // finally let go of all our tracks, without the lock held
- // since we can't guarantee the destructors won't acquire that
- // same lock.
- tracksToRemove.clear();
- } while (true);
-
- return false;
-}
-
-status_t AudioFlinger::readyToRun()
-{
- if (mSampleRate == 0) {
- LOGE("No working audio driver found.");
- return NO_INIT;
- }
- LOGI("AudioFlinger's main thread ready to run.");
- return NO_ERROR;
-}
+// IAudioFlinger interface
-void AudioFlinger::onFirstRef()
-{
- run("AudioFlinger", ANDROID_PRIORITY_URGENT_AUDIO);
-}
-// IAudioFlinger interface
sp<IAudioTrack> AudioFlinger::createTrack(
pid_t pid,
int streamType,
@@ -572,34 +299,21 @@ sp<IAudioTrack> AudioFlinger::createTrack(
const sp<IMemory>& sharedBuffer,
status_t *status)
{
- sp<Track> track;
+ sp<MixerThread::Track> track;
sp<TrackHandle> trackHandle;
sp<Client> client;
wp<Client> wclient;
status_t lStatus;
- if (streamType >= AudioTrack::NUM_STREAM_TYPES) {
+ if (streamType >= AudioSystem::NUM_STREAM_TYPES) {
LOGE("invalid stream type");
lStatus = BAD_VALUE;
goto Exit;
}
- // Resampler implementation limits input sampling rate to 2 x output sampling rate.
- if (sampleRate > MAX_SAMPLE_RATE || sampleRate > mSampleRate*2) {
- LOGE("Sample rate out of range: %d", sampleRate);
- lStatus = BAD_VALUE;
- goto Exit;
- }
-
{
Mutex::Autolock _l(mLock);
- if (mSampleRate == 0) {
- LOGE("Audio driver not initialized.");
- lStatus = NO_INIT;
- goto Exit;
- }
-
wclient = mClients.valueFor(pid);
if (wclient != NULL) {
@@ -608,13 +322,20 @@ sp<IAudioTrack> AudioFlinger::createTrack(
client = new Client(this, pid);
mClients.add(pid, client);
}
-
- track = new Track(this, client, streamType, sampleRate, format,
- channelCount, frameCount, sharedBuffer);
- mTracks.add(track);
- trackHandle = new TrackHandle(track);
-
- lStatus = NO_ERROR;
+#ifdef WITH_A2DP
+ if (isA2dpEnabled() && AudioSystem::routedToA2dpOutput(streamType)) {
+ track = mA2dpMixerThread->createTrack(client, streamType, sampleRate, format,
+ channelCount, frameCount, sharedBuffer, &lStatus);
+ } else
+#endif
+ {
+ track = mHardwareMixerThread->createTrack(client, streamType, sampleRate, format,
+ channelCount, frameCount, sharedBuffer, &lStatus);
+ }
+ if (track != NULL) {
+ trackHandle = new TrackHandle(track);
+ lStatus = NO_ERROR;
+ }
}
Exit:
@@ -624,34 +345,54 @@ Exit:
return trackHandle;
}
-uint32_t AudioFlinger::sampleRate() const
+uint32_t AudioFlinger::sampleRate(int output) const
{
- return mSampleRate;
+#ifdef WITH_A2DP
+ if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
+ return mA2dpMixerThread->sampleRate();
+ }
+#endif
+ return mHardwareMixerThread->sampleRate();
}
-int AudioFlinger::channelCount() const
+int AudioFlinger::channelCount(int output) const
{
- return mChannelCount;
+#ifdef WITH_A2DP
+ if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
+ return mA2dpMixerThread->channelCount();
+ }
+#endif
+ return mHardwareMixerThread->channelCount();
}
-int AudioFlinger::format() const
+int AudioFlinger::format(int output) const
{
- return mFormat;
+#ifdef WITH_A2DP
+ if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
+ return mA2dpMixerThread->format();
+ }
+#endif
+ return mHardwareMixerThread->format();
}
-size_t AudioFlinger::frameCount() const
+size_t AudioFlinger::frameCount(int output) const
{
- return mFrameCount;
+#ifdef WITH_A2DP
+ if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
+ return mA2dpMixerThread->frameCount();
+ }
+#endif
+ return mHardwareMixerThread->frameCount();
}
-uint32_t AudioFlinger::latency() const
+uint32_t AudioFlinger::latency(int output) const
{
- if (mOutput) {
- return mOutput->latency();
- }
- else {
- return 0;
- }
+#ifdef WITH_A2DP
+ if (output == AudioSystem::AUDIO_OUTPUT_A2DP) {
+ return mA2dpMixerThread->latency();
+ }
+#endif
+ return mHardwareMixerThread->latency();
}
status_t AudioFlinger::setMasterVolume(float value)
@@ -665,12 +406,14 @@ status_t AudioFlinger::setMasterVolume(float value)
AutoMutex lock(mHardwareLock);
mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
if (mAudioHardware->setMasterVolume(value) == NO_ERROR) {
- mMasterVolume = 1.0f;
- }
- else {
- mMasterVolume = value;
+ value = 1.0f;
}
mHardwareStatus = AUDIO_HW_IDLE;
+ mHardwareMixerThread->setMasterVolume(value);
+#ifdef WITH_A2DP
+ mA2dpMixerThread->setMasterVolume(value);
+#endif
+
return NO_ERROR;
}
@@ -688,20 +431,17 @@ status_t AudioFlinger::setRouting(int mode, uint32_t routes, uint32_t mask)
}
#ifdef WITH_A2DP
- LOGD("setRouting %d %d %d\n", mode, routes, mask);
+ LOGD("setRouting %d %d %d, tid %d, calling tid %d\n", mode, routes, mask, gettid(), IPCThreadState::self()->getCallingPid());
if (mode == AudioSystem::MODE_NORMAL &&
(mask & AudioSystem::ROUTE_BLUETOOTH_A2DP)) {
AutoMutex lock(&mLock);
bool enableA2dp = false;
if (routes & AudioSystem::ROUTE_BLUETOOTH_A2DP) {
- if (mA2dpDisableCount > 0)
- mA2dpSuppressed = true;
- else
- enableA2dp = true;
+ enableA2dp = true;
}
setA2dpEnabled(enableA2dp);
- LOGD("setOutput done\n");
+ LOGV("setOutput done\n");
}
#endif
@@ -714,6 +454,12 @@ status_t AudioFlinger::setRouting(int mode, uint32_t routes, uint32_t mask)
err = mAudioHardware->getRouting(mode, &r);
if (err == NO_ERROR) {
r = (r & ~mask) | (routes & mask);
+ if (mode == AudioSystem::MODE_NORMAL ||
+ (mode == AudioSystem::MODE_CURRENT && getMode() == AudioSystem::MODE_NORMAL)) {
+ mSavedRoute = r;
+ r |= mForcedRoute;
+ LOGV("setRouting mSavedRoute %08x mForcedRoute %08x\n", mSavedRoute, mForcedRoute);
+ }
mHardwareStatus = AUDIO_HW_SET_ROUTING;
err = mAudioHardware->setRouting(mode, r);
}
@@ -726,9 +472,14 @@ uint32_t AudioFlinger::getRouting(int mode) const
{
uint32_t routes = 0;
if ((mode >= AudioSystem::MODE_CURRENT) && (mode < AudioSystem::NUM_MODES)) {
- mHardwareStatus = AUDIO_HW_GET_ROUTING;
- mAudioHardware->getRouting(mode, &routes);
- mHardwareStatus = AUDIO_HW_IDLE;
+ if (mode == AudioSystem::MODE_NORMAL ||
+ (mode == AudioSystem::MODE_CURRENT && getMode() == AudioSystem::MODE_NORMAL)) {
+ routes = mSavedRoute;
+ } else {
+ mHardwareStatus = AUDIO_HW_GET_ROUTING;
+ mAudioHardware->getRouting(mode, &routes);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ }
} else {
LOGW("Illegal value: getRouting(%d)", mode);
}
@@ -791,19 +542,21 @@ status_t AudioFlinger::setMasterMute(bool muted)
if (!settingsAllowed()) {
return PERMISSION_DENIED;
}
-
- mMasterMute = muted;
+ mHardwareMixerThread->setMasterMute(muted);
+#ifdef WITH_A2DP
+ mA2dpMixerThread->setMasterMute(muted);
+#endif
return NO_ERROR;
}
float AudioFlinger::masterVolume() const
{
- return mMasterVolume;
+ return mHardwareMixerThread->masterVolume();
}
bool AudioFlinger::masterMute() const
{
- return mMasterMute;
+ return mHardwareMixerThread->masterMute();
}
status_t AudioFlinger::setStreamVolume(int stream, float value)
@@ -813,14 +566,25 @@ status_t AudioFlinger::setStreamVolume(int stream, float value)
return PERMISSION_DENIED;
}
- if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) {
+ if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
return BAD_VALUE;
}
- mStreamTypes[stream].volume = value;
+ mHardwareMixerThread->setStreamVolume(stream, value);
+#ifdef WITH_A2DP
+ mA2dpMixerThread->setStreamVolume(stream, value);
+#endif
+
status_t ret = NO_ERROR;
- if (stream == AudioTrack::VOICE_CALL ||
- stream == AudioTrack::BLUETOOTH_SCO) {
+ if (stream == AudioSystem::VOICE_CALL ||
+ stream == AudioSystem::BLUETOOTH_SCO) {
+
+ if (stream == AudioSystem::VOICE_CALL) {
+ value = (float)AudioSystem::logToLinear(value)/100.0f;
+ } else { // (type == AudioSystem::BLUETOOTH_SCO)
+ value = 1.0f;
+ }
+
AutoMutex lock(mHardwareLock);
mHardwareStatus = AUDIO_SET_VOICE_VOLUME;
ret = mAudioHardware->setVoiceVolume(value);
@@ -837,59 +601,58 @@ status_t AudioFlinger::setStreamMute(int stream, bool muted)
return PERMISSION_DENIED;
}
- if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) {
+ if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
return BAD_VALUE;
}
+
#ifdef WITH_A2DP
- if (stream == AudioTrack::MUSIC)
+ mA2dpMixerThread->setStreamMute(stream, muted);
+#endif
+ if (stream == AudioSystem::MUSIC)
{
- AutoMutex lock(&mLock);
- if (mA2dpDisableCount > 0)
+ AutoMutex lock(&mHardwareLock);
+ if (mForcedRoute != 0)
mMusicMuteSaved = muted;
else
- mStreamTypes[stream].mute = muted;
+ mHardwareMixerThread->setStreamMute(stream, muted);
} else {
- mStreamTypes[stream].mute = muted;
+ mHardwareMixerThread->setStreamMute(stream, muted);
}
-#else
- mStreamTypes[stream].mute = muted;
-#endif
+
+
+
return NO_ERROR;
}
float AudioFlinger::streamVolume(int stream) const
{
- if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) {
+ if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
return 0.0f;
}
- return mStreamTypes[stream].volume;
+ return mHardwareMixerThread->streamVolume(stream);
}
bool AudioFlinger::streamMute(int stream) const
{
- if (uint32_t(stream) >= AudioTrack::NUM_STREAM_TYPES) {
+ if (uint32_t(stream) >= AudioSystem::NUM_STREAM_TYPES) {
return true;
}
-#ifdef WITH_A2DP
- if (stream == AudioTrack::MUSIC && mA2dpDisableCount > 0)
+
+ if (stream == AudioSystem::MUSIC && mForcedRoute != 0)
{
return mMusicMuteSaved;
}
-#endif
- return mStreamTypes[stream].mute;
+ return mHardwareMixerThread->streamMute(stream);
}
bool AudioFlinger::isMusicActive() const
{
- size_t count = mActiveTracks.size();
- for (size_t i = 0 ; i < count ; ++i) {
- sp<Track> t = mActiveTracks[i].promote();
- if (t == 0) continue;
- Track* const track = t.get();
- if (t->mStreamType == AudioTrack::MUSIC)
- return true;
- }
- return false;
+ #ifdef WITH_A2DP
+ if (isA2dpEnabled()) {
+ return mA2dpMixerThread->isMusicActive();
+ }
+ #endif
+ return mHardwareMixerThread->isMusicActive();
}
status_t AudioFlinger::setParameter(const char* key, const char* value)
@@ -897,6 +660,8 @@ status_t AudioFlinger::setParameter(const char* key, const char* value)
status_t result, result2;
AutoMutex lock(mHardwareLock);
mHardwareStatus = AUDIO_SET_PARAMETER;
+
+ LOGV("setParameter() key %s, value %s, tid %d, calling tid %d", key, value, gettid(), IPCThreadState::self()->getCallingPid());
result = mAudioHardware->setParameter(key, value);
if (mA2dpAudioInterface) {
result2 = mA2dpAudioInterface->setParameter(key, value);
@@ -907,9 +672,15 @@ status_t AudioFlinger::setParameter(const char* key, const char* value)
return result;
}
+size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
+{
+ return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
+}
void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
{
+
+ LOGV("registerClient() %p, tid %d, calling tid %d", client.get(), gettid(), IPCThreadState::self()->getCallingPid());
Mutex::Autolock _l(mLock);
sp<IBinder> binder = client->asBinder();
@@ -917,21 +688,13 @@ void AudioFlinger::registerClient(const sp<IAudioFlingerClient>& client)
LOGV("Adding notification client %p", binder.get());
binder->linkToDeath(this);
mNotificationClients.add(binder);
+ client->a2dpEnabledChanged(isA2dpEnabled());
}
}
-
-size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, int format, int channelCount)
-{
- return mAudioHardware->getInputBufferSize(sampleRate, format, channelCount);
-}
-
-void AudioFlinger::wakeUp()
-{
- mWaitWorkCV.broadcast();
-}
-
void AudioFlinger::binderDied(const wp<IBinder>& who) {
+
+ LOGV("binderDied() %p, tid %d, calling tid %d", who.unsafe_get(), gettid(), IPCThreadState::self()->getCallingPid());
Mutex::Autolock _l(mLock);
IBinder *binder = who.unsafe_get();
@@ -945,29 +708,680 @@ void AudioFlinger::binderDied(const wp<IBinder>& who) {
}
}
-// must be called with mLock held
-void AudioFlinger::notifyOutputChange_l()
+void AudioFlinger::handleOutputSwitch()
{
- size_t size = mNotificationClients.size();
- uint32_t latency = mOutput->latency();
- for (size_t i = 0; i < size; i++) {
- sp<IBinder> binder = mNotificationClients.itemAt(i).promote();
- if (binder != NULL) {
- LOGV("Notifying output change to client %p", binder.get());
- sp<IAudioFlingerClient> client = interface_cast<IAudioFlingerClient> (binder);
- client->audioOutputChanged(mFrameCount, mSampleRate, latency);
+ if (mA2dpEnabled != mA2dpEnabledReq)
+ {
+ Mutex::Autolock _l(mLock);
+
+ if (mA2dpEnabled != mA2dpEnabledReq)
+ {
+ mA2dpEnabled = mA2dpEnabledReq;
+ SortedVector < sp<MixerThread::Track> > tracks;
+ SortedVector < wp<MixerThread::Track> > activeTracks;
+
+ // We hold mA2dpMixerThread mLock already
+ Mutex::Autolock _l(mHardwareMixerThread->mLock);
+
+ // Transfer tracks playing on MUSIC stream from one mixer to the other
+ if (mA2dpEnabled) {
+ mHardwareMixerThread->getTracks(tracks, activeTracks);
+ mA2dpMixerThread->putTracks(tracks, activeTracks);
+ } else {
+ mA2dpMixerThread->getTracks(tracks, activeTracks);
+ mHardwareMixerThread->putTracks(tracks, activeTracks);
+ }
+
+ // Notify AudioSystem of the A2DP activation/deactivation
+ size_t size = mNotificationClients.size();
+ for (size_t i = 0; i < size; i++) {
+ sp<IBinder> binder = mNotificationClients.itemAt(i).promote();
+ if (binder != NULL) {
+ LOGV("Notifying output change to client %p", binder.get());
+ sp<IAudioFlingerClient> client = interface_cast<IAudioFlingerClient> (binder);
+ client->a2dpEnabledChanged(mA2dpEnabled);
+ }
+ }
+
+ mHardwareMixerThread->wakeUp();
}
}
}
void AudioFlinger::removeClient(pid_t pid)
{
+ LOGV("removeClient() pid %d, tid %d, calling tid %d", pid, gettid(), IPCThreadState::self()->getCallingPid());
Mutex::Autolock _l(mLock);
mClients.removeItem(pid);
}
-status_t AudioFlinger::addTrack(const sp<Track>& track)
+void AudioFlinger::wakeUp()
+{
+ mHardwareMixerThread->wakeUp();
+#ifdef WITH_A2DP
+ mA2dpMixerThread->wakeUp();
+#endif // WITH_A2DP
+}
+
+bool AudioFlinger::isA2dpEnabled() const
+{
+ return mA2dpEnabledReq;
+}
+
+void AudioFlinger::handleForcedSpeakerRoute(int command)
+{
+ switch(command) {
+ case ACTIVE_TRACK_ADDED:
+ {
+ AutoMutex lock(mHardwareLock);
+ if (mForcedSpeakerCount++ == 0) {
+ mRouteRestoreTime = 0;
+ mMusicMuteSaved = mHardwareMixerThread->streamMute(AudioSystem::MUSIC);
+ if (mForcedRoute == 0 && !(mSavedRoute & AudioSystem::ROUTE_SPEAKER)) {
+ LOGV("Route forced to Speaker ON %08x", mSavedRoute | AudioSystem::ROUTE_SPEAKER);
+ mHardwareMixerThread->setStreamMute(AudioSystem::MUSIC, true);
+ mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
+ mAudioHardware->setMasterVolume(0);
+ usleep(mHardwareMixerThread->latency()*1000);
+ mHardwareStatus = AUDIO_HW_SET_ROUTING;
+ mAudioHardware->setRouting(AudioSystem::MODE_NORMAL, mSavedRoute | AudioSystem::ROUTE_SPEAKER);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ // delay track start so that audio hardware has time to siwtch routes
+ usleep(kStartSleepTime);
+ mHardwareStatus = AUDIO_HW_SET_MASTER_VOLUME;
+ mAudioHardware->setMasterVolume(mHardwareMixerThread->masterVolume());
+ mHardwareStatus = AUDIO_HW_IDLE;
+ }
+ mForcedRoute = AudioSystem::ROUTE_SPEAKER;
+ }
+ LOGV("mForcedSpeakerCount incremented to %d", mForcedSpeakerCount);
+ }
+ break;
+ case ACTIVE_TRACK_REMOVED:
+ {
+ AutoMutex lock(mHardwareLock);
+ if (mForcedSpeakerCount > 0){
+ if (--mForcedSpeakerCount == 0) {
+ mRouteRestoreTime = systemTime() + milliseconds(kStopSleepTime/1000);
+ }
+ LOGV("mForcedSpeakerCount decremented to %d", mForcedSpeakerCount);
+ } else {
+ LOGE("mForcedSpeakerCount is already zero");
+ }
+ }
+ break;
+ case CHECK_ROUTE_RESTORE_TIME:
+ case FORCE_ROUTE_RESTORE:
+ if (mRouteRestoreTime) {
+ AutoMutex lock(mHardwareLock);
+ if (mRouteRestoreTime &&
+ (systemTime() > mRouteRestoreTime || command == FORCE_ROUTE_RESTORE)) {
+ mHardwareMixerThread->setStreamMute(AudioSystem::MUSIC, mMusicMuteSaved);
+ mForcedRoute = 0;
+ if (!(mSavedRoute & AudioSystem::ROUTE_SPEAKER)) {
+ mHardwareStatus = AUDIO_HW_SET_ROUTING;
+ mAudioHardware->setRouting(AudioSystem::MODE_NORMAL, mSavedRoute);
+ mHardwareStatus = AUDIO_HW_IDLE;
+ LOGV("Route forced to Speaker OFF %08x", mSavedRoute);
+ }
+ mRouteRestoreTime = 0;
+ }
+ }
+ break;
+ }
+}
+
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int outputType)
+ : Thread(false),
+ mAudioFlinger(audioFlinger), mAudioMixer(0), mOutput(output), mOutputType(outputType),
+ mSampleRate(0), mFrameCount(0), mChannelCount(0), mFormat(0), mMixBuffer(0),
+ mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mStandby(false),
+ mInWrite(false)
+{
+ mSampleRate = output->sampleRate();
+ mChannelCount = output->channelCount();
+
+ // FIXME - Current mixer implementation only supports stereo output
+ if (mChannelCount == 1) {
+ LOGE("Invalid audio hardware channel count");
+ }
+
+ mFormat = output->format();
+ mFrameCount = output->bufferSize() / output->channelCount() / sizeof(int16_t);
+ mAudioMixer = new AudioMixer(mFrameCount, output->sampleRate());
+
+ // FIXME - Current mixer implementation only supports stereo output: Always
+ // Allocate a stereo buffer even if HW output is mono.
+ mMixBuffer = new int16_t[mFrameCount * 2];
+ memset(mMixBuffer, 0, mFrameCount * 2 * sizeof(int16_t));
+}
+
+AudioFlinger::MixerThread::~MixerThread()
+{
+ delete [] mMixBuffer;
+ delete mAudioMixer;
+}
+
+status_t AudioFlinger::MixerThread::dump(int fd, const Vector<String16>& args)
+{
+ dumpInternals(fd, args);
+ dumpTracks(fd, args);
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::MixerThread::dumpTracks(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "Output %d mixer thread tracks\n", mOutputType);
+ result.append(buffer);
+ result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
+ for (size_t i = 0; i < mTracks.size(); ++i) {
+ wp<Track> wTrack = mTracks[i];
+ if (wTrack != 0) {
+ sp<Track> track = wTrack.promote();
+ if (track != 0) {
+ track->dump(buffer, SIZE);
+ result.append(buffer);
+ }
+ }
+ }
+
+ snprintf(buffer, SIZE, "Output %d mixer thread active tracks\n", mOutputType);
+ result.append(buffer);
+ result.append(" Name Clien Typ Fmt Chn Buf S M F SRate LeftV RighV Serv User\n");
+ for (size_t i = 0; i < mActiveTracks.size(); ++i) {
+ wp<Track> wTrack = mTracks[i];
+ if (wTrack != 0) {
+ sp<Track> track = wTrack.promote();
+ if (track != 0) {
+ track->dump(buffer, SIZE);
+ result.append(buffer);
+ }
+ }
+ }
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "Output %d mixer thread internals\n", mOutputType);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
+ result.append(buffer);
+ snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
+ result.append(buffer);
+ snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
+ result.append(buffer);
+ snprintf(buffer, SIZE, "standby: %d\n", mStandby);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+// Thread virtuals
+bool AudioFlinger::MixerThread::threadLoop()
{
+ unsigned long sleepTime = kBufferRecoveryInUsecs;
+ int16_t* curBuf = mMixBuffer;
+ Vector< sp<Track> > tracksToRemove;
+ size_t enabledTracks = 0;
+ nsecs_t standbyTime = systemTime();
+ size_t mixBufferSize = mFrameCount*mChannelCount*sizeof(int16_t);
+ nsecs_t maxPeriod = seconds(mFrameCount) / mSampleRate * 2;
+
+#ifdef WITH_A2DP
+ bool outputTrackActive = false;
+#endif
+
+ do {
+ enabledTracks = 0;
+ { // scope for the mLock
+
+ Mutex::Autolock _l(mLock);
+
+#ifdef WITH_A2DP
+ if (mOutputType == AudioSystem::AUDIO_OUTPUT_A2DP) {
+ mAudioFlinger->handleOutputSwitch();
+ }
+ if (mOutputTrack != NULL && !mAudioFlinger->isA2dpEnabled()) {
+ if (outputTrackActive) {
+ mOutputTrack->stop();
+ outputTrackActive = false;
+ }
+ }
+#endif
+
+ const SortedVector< wp<Track> >& activeTracks = mActiveTracks;
+
+ // put audio hardware into standby after short delay
+ if UNLIKELY(!activeTracks.size() && systemTime() > standbyTime) {
+ // wait until we have something to do...
+ LOGV("Audio hardware entering standby, output %d\n", mOutputType);
+// mAudioFlinger->mHardwareStatus = AUDIO_HW_STANDBY;
+ if (!mStandby) {
+ mOutput->standby();
+ mStandby = true;
+ }
+
+#ifdef WITH_A2DP
+ if (outputTrackActive) {
+ mOutputTrack->stop();
+ outputTrackActive = false;
+ }
+#endif
+ if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
+ mAudioFlinger->handleForcedSpeakerRoute(FORCE_ROUTE_RESTORE);
+ }
+// mHardwareStatus = AUDIO_HW_IDLE;
+ // we're about to wait, flush the binder command buffer
+ IPCThreadState::self()->flushCommands();
+ mWaitWorkCV.wait(mLock);
+ LOGV("Audio hardware exiting standby, output %d\n", mOutputType);
+ standbyTime = systemTime() + kStandbyTimeInNsecs;
+ continue;
+ }
+
+ // Forced route to speaker is handled by hardware mixer thread
+ if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
+ mAudioFlinger->handleForcedSpeakerRoute(CHECK_ROUTE_RESTORE_TIME);
+ }
+
+ // find out which tracks need to be processed
+ size_t count = activeTracks.size();
+ for (size_t i=0 ; i<count ; i++) {
+ sp<Track> t = activeTracks[i].promote();
+ if (t == 0) continue;
+
+ Track* const track = t.get();
+ audio_track_cblk_t* cblk = track->cblk();
+
+ // The first time a track is added we wait
+ // for all its buffers to be filled before processing it
+ mAudioMixer->setActiveTrack(track->name());
+ if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
+ !track->isPaused())
+ {
+ //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
+
+ // compute volume for this track
+ int16_t left, right;
+ if (track->isMuted() || mMasterMute || track->isPausing()) {
+ left = right = 0;
+ if (track->isPausing()) {
+ LOGV("paused(%d)", track->name());
+ track->setPaused();
+ }
+ } else {
+ float typeVolume = mStreamTypes[track->type()].volume;
+ float v = mMasterVolume * typeVolume;
+ float v_clamped = v * cblk->volume[0];
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ left = int16_t(v_clamped);
+ v_clamped = v * cblk->volume[1];
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ right = int16_t(v_clamped);
+ }
+
+ // XXX: these things DON'T need to be done each time
+ mAudioMixer->setBufferProvider(track);
+ mAudioMixer->enable(AudioMixer::MIXING);
+
+ int param;
+ if ( track->mFillingUpStatus == Track::FS_FILLED) {
+ // no ramp for the first volume setting
+ track->mFillingUpStatus = Track::FS_ACTIVE;
+ if (track->mState == TrackBase::RESUMING) {
+ track->mState = TrackBase::ACTIVE;
+ param = AudioMixer::RAMP_VOLUME;
+ } else {
+ param = AudioMixer::VOLUME;
+ }
+ } else {
+ param = AudioMixer::RAMP_VOLUME;
+ }
+ mAudioMixer->setParameter(param, AudioMixer::VOLUME0, left);
+ mAudioMixer->setParameter(param, AudioMixer::VOLUME1, right);
+ mAudioMixer->setParameter(
+ AudioMixer::TRACK,
+ AudioMixer::FORMAT, track->format());
+ mAudioMixer->setParameter(
+ AudioMixer::TRACK,
+ AudioMixer::CHANNEL_COUNT, track->channelCount());
+ mAudioMixer->setParameter(
+ AudioMixer::RESAMPLE,
+ AudioMixer::SAMPLE_RATE,
+ int(cblk->sampleRate));
+
+ // reset retry count
+ track->mRetryCount = kMaxTrackRetries;
+ enabledTracks++;
+ } else {
+ //LOGV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
+ if (track->isStopped()) {
+ track->reset();
+ }
+ if (track->isTerminated() || track->isStopped() || track->isPaused()) {
+ // We have consumed all the buffers of this track.
+ // Remove it from the list of active tracks.
+ LOGV("remove(%d) from active list", track->name());
+ tracksToRemove.add(track);
+ } else {
+ // No buffers for this track. Give it a few chances to
+ // fill a buffer, then remove it from active list.
+ if (--(track->mRetryCount) <= 0) {
+ LOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
+ tracksToRemove.add(track);
+ }
+ }
+ // LOGV("disable(%d)", track->name());
+ mAudioMixer->disable(AudioMixer::MIXING);
+ }
+ }
+
+ // remove all the tracks that need to be...
+ count = tracksToRemove.size();
+ if (UNLIKELY(count)) {
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<Track>& track = tracksToRemove[i];
+ removeActiveTrack(track);
+ if (track->isTerminated()) {
+ mTracks.remove(track);
+ deleteTrackName(track->mName);
+ }
+ }
+ }
+ }
+
+ if (LIKELY(enabledTracks)) {
+ // mix buffers...
+ mAudioMixer->process(curBuf);
+
+#ifdef WITH_A2DP
+ if (mOutputTrack != NULL && mAudioFlinger->isA2dpEnabled()) {
+ if (!outputTrackActive) {
+ LOGV("starting output track in mixer for output %d", mOutputType);
+ mOutputTrack->start();
+ outputTrackActive = true;
+ }
+ mOutputTrack->write(curBuf, mFrameCount);
+ }
+#endif
+
+ // output audio to hardware
+ mLastWriteTime = systemTime();
+ mInWrite = true;
+ mOutput->write(curBuf, mixBufferSize);
+ mNumWrites++;
+ mInWrite = false;
+ mStandby = false;
+ nsecs_t temp = systemTime();
+ standbyTime = temp + kStandbyTimeInNsecs;
+ nsecs_t delta = temp - mLastWriteTime;
+ if (delta > maxPeriod) {
+ LOGW("write blocked for %llu msecs", ns2ms(delta));
+ mNumDelayedWrites++;
+ }
+ sleepTime = kBufferRecoveryInUsecs;
+ } else {
+#ifdef WITH_A2DP
+ if (mOutputTrack != NULL && mAudioFlinger->isA2dpEnabled()) {
+ if (outputTrackActive) {
+ mOutputTrack->write(curBuf, 0);
+ if (mOutputTrack->bufferQueueEmpty()) {
+ mOutputTrack->stop();
+ outputTrackActive = false;
+ } else {
+ standbyTime = systemTime() + kStandbyTimeInNsecs;
+ }
+ }
+ }
+#endif
+ // There was nothing to mix this round, which means all
+ // active tracks were late. Sleep a little bit to give
+ // them another chance. If we're too late, the audio
+ // hardware will zero-fill for us.
+// LOGV("no buffers - usleep(%lu)", sleepTime);
+ usleep(sleepTime);
+ if (sleepTime < kMaxBufferRecoveryInUsecs) {
+ sleepTime += kBufferRecoveryInUsecs;
+ }
+ }
+
+ // finally let go of all our tracks, without the lock held
+ // since we can't guarantee the destructors won't acquire that
+ // same lock.
+ tracksToRemove.clear();
+ } while (true);
+
+ return false;
+}
+
+status_t AudioFlinger::MixerThread::readyToRun()
+{
+ if (mSampleRate == 0) {
+ LOGE("No working audio driver found.");
+ return NO_INIT;
+ }
+ LOGI("AudioFlinger's thread ready to run for output %d", mOutputType);
+ return NO_ERROR;
+}
+
+void AudioFlinger::MixerThread::onFirstRef()
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+
+ snprintf(buffer, SIZE, "Mixer Thread for output %d", mOutputType);
+
+ run(buffer, ANDROID_PRIORITY_URGENT_AUDIO);
+}
+
+
+sp<AudioFlinger::MixerThread::Track> AudioFlinger::MixerThread::createTrack(
+ const sp<AudioFlinger::Client>& client,
+ int streamType,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer,
+ status_t *status)
+{
+ sp<Track> track;
+ status_t lStatus;
+
+ // Resampler implementation limits input sampling rate to 2 x output sampling rate.
+ if (sampleRate > MAX_SAMPLE_RATE || sampleRate > mSampleRate*2) {
+ LOGE("Sample rate out of range: %d mSampleRate %d", sampleRate, mSampleRate);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
+
+ {
+ Mutex::Autolock _l(mLock);
+
+ if (mSampleRate == 0) {
+ LOGE("Audio driver not initialized.");
+ lStatus = NO_INIT;
+ goto Exit;
+ }
+
+ track = new Track(this, client, streamType, sampleRate, format,
+ channelCount, frameCount, sharedBuffer);
+ mTracks.add(track);
+ lStatus = NO_ERROR;
+ }
+
+Exit:
+ if(status) {
+ *status = lStatus;
+ }
+ return track;
+}
+
+void AudioFlinger::MixerThread::getTracks(
+ SortedVector < sp<Track> >& tracks,
+ SortedVector < wp<Track> >& activeTracks)
+{
+ size_t size = mTracks.size();
+ LOGV ("MixerThread::getTracks() for output %d, mTracks.size %d, mActiveTracks.size %d", mOutputType, mTracks.size(), mActiveTracks.size());
+ for (size_t i = 0; i < size; i++) {
+ sp<Track> t = mTracks[i];
+ if (AudioSystem::routedToA2dpOutput(t->mStreamType)) {
+ tracks.add(t);
+ int j = mActiveTracks.indexOf(t);
+ if (j >= 0) {
+ t = mActiveTracks[j].promote();
+ if (t != NULL) {
+ activeTracks.add(t);
+ }
+ }
+ }
+ }
+
+ size = activeTracks.size();
+ for (size_t i = 0; i < size; i++) {
+ removeActiveTrack(activeTracks[i]);
+ }
+
+ size = tracks.size();
+ for (size_t i = 0; i < size; i++) {
+ sp<Track> t = tracks[i];
+ mTracks.remove(t);
+ deleteTrackName(t->name());
+ }
+}
+
+void AudioFlinger::MixerThread::putTracks(
+ SortedVector < sp<Track> >& tracks,
+ SortedVector < wp<Track> >& activeTracks)
+{
+
+ LOGV ("MixerThread::putTracks() for output %d, tracks.size %d, activeTracks.size %d", mOutputType, tracks.size(), activeTracks.size());
+
+ size_t size = tracks.size();
+ for (size_t i = 0; i < size ; i++) {
+ sp<Track> t = tracks[i];
+ int name = getTrackName();
+
+ if (name < 0) return;
+
+ t->mName = name;
+ t->mMixerThread = this;
+ mTracks.add(t);
+
+ int j = activeTracks.indexOf(t);
+ if (j >= 0) {
+ addActiveTrack(t);
+ }
+ }
+}
+
+uint32_t AudioFlinger::MixerThread::sampleRate() const
+{
+ return mSampleRate;
+}
+
+int AudioFlinger::MixerThread::channelCount() const
+{
+ return mChannelCount;
+}
+
+int AudioFlinger::MixerThread::format() const
+{
+ return mFormat;
+}
+
+size_t AudioFlinger::MixerThread::frameCount() const
+{
+ return mFrameCount;
+}
+
+uint32_t AudioFlinger::MixerThread::latency() const
+{
+ if (mOutput) {
+ return mOutput->latency();
+ }
+ else {
+ return 0;
+ }
+}
+
+status_t AudioFlinger::MixerThread::setMasterVolume(float value)
+{
+ mMasterVolume = value;
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::MixerThread::setMasterMute(bool muted)
+{
+ mMasterMute = muted;
+ return NO_ERROR;
+}
+
+float AudioFlinger::MixerThread::masterVolume() const
+{
+ return mMasterVolume;
+}
+
+bool AudioFlinger::MixerThread::masterMute() const
+{
+ return mMasterMute;
+}
+
+status_t AudioFlinger::MixerThread::setStreamVolume(int stream, float value)
+{
+ mStreamTypes[stream].volume = value;
+ return NO_ERROR;
+}
+
+status_t AudioFlinger::MixerThread::setStreamMute(int stream, bool muted)
+{
+ mStreamTypes[stream].mute = muted;
+ return NO_ERROR;
+}
+
+float AudioFlinger::MixerThread::streamVolume(int stream) const
+{
+ return mStreamTypes[stream].volume;
+}
+
+bool AudioFlinger::MixerThread::streamMute(int stream) const
+{
+ return mStreamTypes[stream].mute;
+}
+
+bool AudioFlinger::MixerThread::isMusicActive() const
+{
+ size_t count = mActiveTracks.size();
+ for (size_t i = 0 ; i < count ; ++i) {
+ sp<Track> t = mActiveTracks[i].promote();
+ if (t == 0) continue;
+ Track* const track = t.get();
+ if (t->mStreamType == AudioSystem::MUSIC)
+ return true;
+ }
+ return false;
+}
+
+status_t AudioFlinger::MixerThread::addTrack(const sp<Track>& track)
+{
+ status_t status = ALREADY_EXISTS;
Mutex::Autolock _l(mLock);
// here the track could be either new, or restarted
@@ -981,9 +1395,6 @@ status_t AudioFlinger::addTrack(const sp<Track>& track)
}
// set retry count for buffer fill
track->mRetryCount = kMaxTrackStartupRetries;
- LOGV("mWaitWorkCV.broadcast");
- mWaitWorkCV.broadcast();
-
if (mActiveTracks.indexOf(track) < 0) {
// the track is newly added, make sure it fills up all its
// buffers before playing. This is to ensure the client will
@@ -991,12 +1402,16 @@ status_t AudioFlinger::addTrack(const sp<Track>& track)
track->mFillingUpStatus = Track::FS_FILLING;
track->mResetDone = false;
addActiveTrack(track);
- return NO_ERROR;
+ status = NO_ERROR;
}
- return ALREADY_EXISTS;
+
+ LOGV("mWaitWorkCV.broadcast");
+ mWaitWorkCV.broadcast();
+
+ return status;
}
-void AudioFlinger::removeTrack(wp<Track> track, int name)
+void AudioFlinger::MixerThread::removeTrack(wp<Track> track, int name)
{
Mutex::Autolock _l(mLock);
sp<Track> t = track.promote();
@@ -1005,7 +1420,7 @@ void AudioFlinger::removeTrack(wp<Track> track, int name)
}
}
-void AudioFlinger::remove_track_l(wp<Track> track, int name)
+void AudioFlinger::MixerThread::remove_track_l(wp<Track> track, int name)
{
sp<Track> t = track.promote();
if (t!=NULL) {
@@ -1016,7 +1431,7 @@ void AudioFlinger::remove_track_l(wp<Track> track, int name)
mWaitWorkCV.broadcast();
}
-void AudioFlinger::destroyTrack(const sp<Track>& track)
+void AudioFlinger::MixerThread::destroyTrack(const sp<Track>& track)
{
// NOTE: We're acquiring a strong reference on the track before
// acquiring the lock, this is to make sure removing it from
@@ -1033,99 +1448,58 @@ void AudioFlinger::destroyTrack(const sp<Track>& track)
}
}
-void AudioFlinger::addActiveTrack(const wp<Track>& t)
+
+void AudioFlinger::MixerThread::addActiveTrack(const wp<Track>& t)
{
mActiveTracks.add(t);
-#ifdef WITH_A2DP
- // disable A2DP for certain stream types
- sp<Track> track = t.promote();
- if (streamDisablesA2dp(track->type())) {
- if (mA2dpDisableCount++ == 0 && isA2dpEnabled()) {
- setA2dpEnabled(false);
- mA2dpSuppressed = true;
- mMusicMuteSaved = mStreamTypes[AudioTrack::MUSIC].mute;
- mStreamTypes[AudioTrack::MUSIC].mute = true;
- LOGV("mA2dpSuppressed = true, track %d\n", track->name());
- }
- LOGV("mA2dpDisableCount incremented to %d, track %d\n", mA2dpDisableCount, track->name());
+ // Force routing to speaker for certain stream types
+ // The forced routing to speaker is managed by hardware mixer
+ if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
+ sp<Track> track = t.promote();
+ if (track == NULL) return;
+
+ if (streamForcedToSpeaker(track->type())) {
+ mAudioFlinger->handleForcedSpeakerRoute(ACTIVE_TRACK_ADDED);
+ }
}
-#endif
}
-void AudioFlinger::removeActiveTrack(const wp<Track>& t)
+void AudioFlinger::MixerThread::removeActiveTrack(const wp<Track>& t)
{
mActiveTracks.remove(t);
-#ifdef WITH_A2DP
- // disable A2DP for certain stream types
- sp<Track> track = t.promote();
- if (streamDisablesA2dp(track->type())) {
- if (mA2dpDisableCount > 0) {
- mA2dpDisableCount--;
- LOGV("mA2dpDisableCount decremented to %d, track %d\n", mA2dpDisableCount, track->name());
- if (mA2dpDisableCount == 0 && mA2dpSuppressed) {
- setA2dpEnabled(true);
- mA2dpSuppressed = false;
- mStreamTypes[AudioTrack::MUSIC].mute = mMusicMuteSaved;
- LOGV("mA2dpSuppressed = false, track %d\n", track->name());
- }
- } else
- LOGE("mA2dpDisableCount is already zero");
- }
-#endif
-}
-int AudioFlinger::getTrackName()
-{
- // Both mixers must have the same set of track used to avoid mismatches when
- // switching from A2DP output to hardware output
- int a2DpName;
- int hwName;
-#ifdef WITH_A2DP
- a2DpName = mA2dpAudioMixer->getTrackName();
-#endif
- hwName = mHardwareAudioMixer->getTrackName();
-
- LOGW_IF((a2DpName != hwName), "getTrackName track name mismatch! A2DP %d, HW %d", a2DpName, hwName);
-
- return hwName;
-}
+ // Force routing to speaker for certain stream types
+ // The forced routing to speaker is managed by hardware mixer
+ if (mOutputType == AudioSystem::AUDIO_OUTPUT_HARDWARE) {
+ sp<Track> track = t.promote();
+ if (track == NULL) return;
-void AudioFlinger::deleteTrackName(int name)
-{
- // Both mixers must have the same set of track used to avoid mismatches when
- // switching from A2DP output to hardware output
- mHardwareAudioMixer->deleteTrackName(name);
-#ifdef WITH_A2DP
- mA2dpAudioMixer->deleteTrackName(name);
-#endif
+ if (streamForcedToSpeaker(track->type())) {
+ mAudioFlinger->handleForcedSpeakerRoute(ACTIVE_TRACK_REMOVED);
+ }
+ }
}
-// ----------------------------------------------------------------------------
-
-AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
- : RefBase(),
- mAudioFlinger(audioFlinger),
- mMemoryDealer(new MemoryDealer(1024*1024)),
- mPid(pid)
+int AudioFlinger::MixerThread::getTrackName()
{
- // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
+ return mAudioMixer->getTrackName();
}
-AudioFlinger::Client::~Client()
+void AudioFlinger::MixerThread::deleteTrackName(int name)
{
- mAudioFlinger->removeClient(mPid);
+ mAudioMixer->deleteTrackName(name);
}
-const sp<MemoryDealer>& AudioFlinger::Client::heap() const
+size_t AudioFlinger::MixerThread::getOutputFrameCount()
{
- return mMemoryDealer;
+ return mOutput->bufferSize() / mOutput->channelCount() / sizeof(int16_t);
}
// ----------------------------------------------------------------------------
-AudioFlinger::TrackBase::TrackBase(
- const sp<AudioFlinger>& audioFlinger,
+AudioFlinger::MixerThread::TrackBase::TrackBase(
+ const sp<MixerThread>& mixerThread,
const sp<Client>& client,
int streamType,
uint32_t sampleRate,
@@ -1134,7 +1508,7 @@ AudioFlinger::TrackBase::TrackBase(
int frameCount,
const sp<IMemory>& sharedBuffer)
: RefBase(),
- mAudioFlinger(audioFlinger),
+ mMixerThread(mixerThread),
mClient(client),
mStreamType(streamType),
mFrameCount(0),
@@ -1143,7 +1517,7 @@ AudioFlinger::TrackBase::TrackBase(
mFormat(format),
mFlags(0)
{
- mName = audioFlinger->getTrackName();
+ mName = mixerThread->getTrackName();
LOGV("TrackBase contructor name %d, calling thread %d", mName, IPCThreadState::self()->getCallingPid());
if (mName < 0) {
LOGE("no more track names availlable");
@@ -1160,41 +1534,60 @@ AudioFlinger::TrackBase::TrackBase(
size += bufferSize;
}
- mCblkMemory = client->heap()->allocate(size);
- if (mCblkMemory != 0) {
- mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
- if (mCblk) { // construct the shared structure in-place.
- new(mCblk) audio_track_cblk_t();
- // clear all buffers
- mCblk->frameCount = frameCount;
- mCblk->sampleRate = sampleRate;
- mCblk->channels = channelCount;
- if (sharedBuffer == 0) {
- mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
- memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
- // Force underrun condition to avoid false underrun callback until first data is
- // written to buffer
- mCblk->flowControlFlag = 1;
- } else {
- mBuffer = sharedBuffer->pointer();
+ if (client != NULL) {
+ mCblkMemory = client->heap()->allocate(size);
+ if (mCblkMemory != 0) {
+ mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer());
+ if (mCblk) { // construct the shared structure in-place.
+ new(mCblk) audio_track_cblk_t();
+ // clear all buffers
+ mCblk->frameCount = frameCount;
+ mCblk->sampleRate = sampleRate;
+ mCblk->channels = channelCount;
+ if (sharedBuffer == 0) {
+ mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
+ memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
+ // Force underrun condition to avoid false underrun callback until first data is
+ // written to buffer
+ mCblk->flowControlFlag = 1;
+ } else {
+ mBuffer = sharedBuffer->pointer();
+ }
+ mBufferEnd = (uint8_t *)mBuffer + bufferSize;
}
- mBufferEnd = (uint8_t *)mBuffer + bufferSize;
+ } else {
+ LOGE("not enough memory for AudioTrack size=%u", size);
+ client->heap()->dump("AudioTrack");
+ return;
}
- } else {
- LOGE("not enough memory for AudioTrack size=%u", size);
- client->heap()->dump("AudioTrack");
- return;
- }
+ } else {
+ mCblk = (audio_track_cblk_t *)(new uint8_t[size]);
+ if (mCblk) { // construct the shared structure in-place.
+ new(mCblk) audio_track_cblk_t();
+ // clear all buffers
+ mCblk->frameCount = frameCount;
+ mCblk->sampleRate = sampleRate;
+ mCblk->channels = channelCount;
+ mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
+ memset(mBuffer, 0, frameCount*channelCount*sizeof(int16_t));
+ // Force underrun condition to avoid false underrun callback until first data is
+ // written to buffer
+ mCblk->flowControlFlag = 1;
+ mBufferEnd = (uint8_t *)mBuffer + bufferSize;
+ }
+ }
}
-AudioFlinger::TrackBase::~TrackBase()
+AudioFlinger::MixerThread::TrackBase::~TrackBase()
{
- mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
+ if (mCblk) {
+ mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
+ }
mCblkMemory.clear(); // and free the shared memory
mClient.clear();
}
-void AudioFlinger::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
+void AudioFlinger::MixerThread::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
{
buffer->raw = 0;
mFrameCount = buffer->frameCount;
@@ -1202,7 +1595,7 @@ void AudioFlinger::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
buffer->frameCount = 0;
}
-bool AudioFlinger::TrackBase::step() {
+bool AudioFlinger::MixerThread::TrackBase::step() {
bool result;
audio_track_cblk_t* cblk = this->cblk();
@@ -1214,7 +1607,7 @@ bool AudioFlinger::TrackBase::step() {
return result;
}
-void AudioFlinger::TrackBase::reset() {
+void AudioFlinger::MixerThread::TrackBase::reset() {
audio_track_cblk_t* cblk = this->cblk();
cblk->user = 0;
@@ -1225,20 +1618,20 @@ void AudioFlinger::TrackBase::reset() {
LOGV("TrackBase::reset");
}
-sp<IMemory> AudioFlinger::TrackBase::getCblk() const
+sp<IMemory> AudioFlinger::MixerThread::TrackBase::getCblk() const
{
return mCblkMemory;
}
-int AudioFlinger::TrackBase::sampleRate() const {
+int AudioFlinger::MixerThread::TrackBase::sampleRate() const {
return mCblk->sampleRate;
}
-int AudioFlinger::TrackBase::channelCount() const {
+int AudioFlinger::MixerThread::TrackBase::channelCount() const {
return mCblk->channels;
}
-void* AudioFlinger::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
+void* AudioFlinger::MixerThread::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const {
audio_track_cblk_t* cblk = this->cblk();
int16_t *bufferStart = (int16_t *)mBuffer + (offset-cblk->serverBase)*cblk->channels;
int16_t *bufferEnd = bufferStart + frames * cblk->channels;
@@ -1257,8 +1650,8 @@ void* AudioFlinger::TrackBase::getBuffer(uint32_t offset, uint32_t frames) const
// ----------------------------------------------------------------------------
-AudioFlinger::Track::Track(
- const sp<AudioFlinger>& audioFlinger,
+AudioFlinger::MixerThread::Track::Track(
+ const sp<MixerThread>& mixerThread,
const sp<Client>& client,
int streamType,
uint32_t sampleRate,
@@ -1266,7 +1659,7 @@ AudioFlinger::Track::Track(
int channelCount,
int frameCount,
const sp<IMemory>& sharedBuffer)
- : TrackBase(audioFlinger, client, streamType, sampleRate, format, channelCount, frameCount, sharedBuffer)
+ : TrackBase(mixerThread, client, streamType, sampleRate, format, channelCount, frameCount, sharedBuffer)
{
mVolume[0] = 1.0f;
mVolume[1] = 1.0f;
@@ -1274,23 +1667,23 @@ AudioFlinger::Track::Track(
mSharedBuffer = sharedBuffer;
}
-AudioFlinger::Track::~Track()
+AudioFlinger::MixerThread::Track::~Track()
{
wp<Track> weak(this); // never create a strong ref from the dtor
mState = TERMINATED;
- mAudioFlinger->removeTrack(weak, mName);
+ mMixerThread->removeTrack(weak, mName);
}
-void AudioFlinger::Track::destroy()
+void AudioFlinger::MixerThread::Track::destroy()
{
- mAudioFlinger->destroyTrack(this);
+ mMixerThread->destroyTrack(this);
}
-void AudioFlinger::Track::dump(char* buffer, size_t size)
+void AudioFlinger::MixerThread::Track::dump(char* buffer, size_t size)
{
snprintf(buffer, size, " %5d %5d %3u %3u %3u %3u %1d %1d %1d %5u %5u %5u %04x %04x\n",
mName - AudioMixer::TRACK0,
- mClient->pid(),
+ (mClient == NULL) ? getpid() : mClient->pid(),
mStreamType,
mFormat,
mCblk->channels,
@@ -1305,7 +1698,7 @@ void AudioFlinger::Track::dump(char* buffer, size_t size)
mCblk->user);
}
-status_t AudioFlinger::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
+status_t AudioFlinger::MixerThread::Track::getNextBuffer(AudioBufferProvider::Buffer* buffer)
{
audio_track_cblk_t* cblk = this->cblk();
uint32_t framesReady;
@@ -1345,53 +1738,54 @@ getNextBuffer_exit:
return NOT_ENOUGH_DATA;
}
-bool AudioFlinger::Track::isReady() const {
+bool AudioFlinger::MixerThread::Track::isReady() const {
if (mFillingUpStatus != FS_FILLING) return true;
if (mCblk->framesReady() >= mCblk->frameCount ||
mCblk->forceReady) {
mFillingUpStatus = FS_FILLED;
mCblk->forceReady = 0;
+ LOGV("Track::isReady() track %d for output %d", mName, mMixerThread->mOutputType);
return true;
}
return false;
}
-status_t AudioFlinger::Track::start()
+status_t AudioFlinger::MixerThread::Track::start()
{
- LOGV("start(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
- mAudioFlinger->addTrack(this);
+ LOGV("start(%d), calling thread %d for output %d", mName, IPCThreadState::self()->getCallingPid(), mMixerThread->mOutputType);
+ mMixerThread->addTrack(this);
return NO_ERROR;
}
-void AudioFlinger::Track::stop()
+void AudioFlinger::MixerThread::Track::stop()
{
- LOGV("stop(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
- Mutex::Autolock _l(mAudioFlinger->mLock);
+ LOGV("stop(%d), calling thread %d for output %d", mName, IPCThreadState::self()->getCallingPid(), mMixerThread->mOutputType);
+ Mutex::Autolock _l(mMixerThread->mLock);
if (mState > STOPPED) {
mState = STOPPED;
// If the track is not active (PAUSED and buffers full), flush buffers
- if (mAudioFlinger->mActiveTracks.indexOf(this) < 0) {
+ if (mMixerThread->mActiveTracks.indexOf(this) < 0) {
reset();
}
LOGV("(> STOPPED) => STOPPED (%d)", mName);
}
}
-void AudioFlinger::Track::pause()
+void AudioFlinger::MixerThread::Track::pause()
{
LOGV("pause(%d), calling thread %d", mName, IPCThreadState::self()->getCallingPid());
- Mutex::Autolock _l(mAudioFlinger->mLock);
+ Mutex::Autolock _l(mMixerThread->mLock);
if (mState == ACTIVE || mState == RESUMING) {
mState = PAUSING;
LOGV("ACTIVE/RESUMING => PAUSING (%d)", mName);
}
}
-void AudioFlinger::Track::flush()
+void AudioFlinger::MixerThread::Track::flush()
{
LOGV("flush(%d)", mName);
- Mutex::Autolock _l(mAudioFlinger->mLock);
+ Mutex::Autolock _l(mMixerThread->mLock);
if (mState != STOPPED && mState != PAUSED && mState != PAUSING) {
return;
}
@@ -1407,7 +1801,7 @@ void AudioFlinger::Track::flush()
reset();
}
-void AudioFlinger::Track::reset()
+void AudioFlinger::MixerThread::Track::reset()
{
// Do not reset twice to avoid discarding data written just after a flush and before
// the audioflinger thread detects the track is stopped.
@@ -1422,12 +1816,12 @@ void AudioFlinger::Track::reset()
}
}
-void AudioFlinger::Track::mute(bool muted)
+void AudioFlinger::MixerThread::Track::mute(bool muted)
{
mMute = muted;
}
-void AudioFlinger::Track::setVolume(float left, float right)
+void AudioFlinger::MixerThread::Track::setVolume(float left, float right)
{
mVolume[0] = left;
mVolume[1] = right;
@@ -1435,7 +1829,289 @@ void AudioFlinger::Track::setVolume(float left, float right)
// ----------------------------------------------------------------------------
-AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::Track>& track)
+AudioFlinger::MixerThread::RecordTrack::RecordTrack(
+ const sp<MixerThread>& mixerThread,
+ const sp<Client>& client,
+ int streamType,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount)
+ : TrackBase(mixerThread, client, streamType, sampleRate, format,
+ channelCount, frameCount, 0),
+ mOverflow(false)
+{
+}
+
+AudioFlinger::MixerThread::RecordTrack::~RecordTrack()
+{
+ mMixerThread->deleteTrackName(mName);
+}
+
+status_t AudioFlinger::MixerThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
+{
+ audio_track_cblk_t* cblk = this->cblk();
+ uint32_t framesAvail;
+ uint32_t framesReq = buffer->frameCount;
+
+ // Check if last stepServer failed, try to step now
+ if (mFlags & TrackBase::STEPSERVER_FAILED) {
+ if (!step()) goto getNextBuffer_exit;
+ LOGV("stepServer recovered");
+ mFlags &= ~TrackBase::STEPSERVER_FAILED;
+ }
+
+ framesAvail = cblk->framesAvailable_l();
+
+ if (LIKELY(framesAvail)) {
+ uint32_t s = cblk->server;
+ uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
+
+ if (framesReq > framesAvail) {
+ framesReq = framesAvail;
+ }
+ if (s + framesReq > bufferEnd) {
+ framesReq = bufferEnd - s;
+ }
+
+ buffer->raw = getBuffer(s, framesReq);
+ if (buffer->raw == 0) goto getNextBuffer_exit;
+
+ buffer->frameCount = framesReq;
+ return NO_ERROR;
+ }
+
+getNextBuffer_exit:
+ buffer->raw = 0;
+ buffer->frameCount = 0;
+ return NOT_ENOUGH_DATA;
+}
+
+status_t AudioFlinger::MixerThread::RecordTrack::start()
+{
+ return mMixerThread->mAudioFlinger->startRecord(this);
+}
+
+void AudioFlinger::MixerThread::RecordTrack::stop()
+{
+ mMixerThread->mAudioFlinger->stopRecord(this);
+ TrackBase::reset();
+ // Force overerrun condition to avoid false overrun callback until first data is
+ // read from buffer
+ mCblk->flowControlFlag = 1;
+}
+
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::MixerThread::OutputTrack::OutputTrack(
+ const sp<MixerThread>& mixerThread,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount)
+ : Track(mixerThread, NULL, AudioSystem::SYSTEM, sampleRate, format, channelCount, frameCount, NULL),
+ mOutputMixerThread(mixerThread)
+{
+
+ mCblk->out = 1;
+ mCblk->buffers = (char*)mCblk + sizeof(audio_track_cblk_t);
+ mCblk->volume[0] = mCblk->volume[1] = 0x1000;
+ mOutBuffer.frameCount = 0;
+ mCblk->bufferTimeoutMs = 10;
+
+ LOGV("OutputTrack constructor mCblk %p, mBuffer %p, mCblk->buffers %p, mCblk->frameCount %d, mCblk->sampleRate %d, mCblk->channels %d mBufferEnd %p",
+ mCblk, mBuffer, mCblk->buffers, mCblk->frameCount, mCblk->sampleRate, mCblk->channels, mBufferEnd);
+
+}
+
+AudioFlinger::MixerThread::OutputTrack::~OutputTrack()
+{
+ stop();
+}
+
+status_t AudioFlinger::MixerThread::OutputTrack::start()
+{
+ status_t status = Track::start();
+
+ mRetryCount = 127;
+ return status;
+}
+
+void AudioFlinger::MixerThread::OutputTrack::stop()
+{
+ Track::stop();
+ clearBufferQueue();
+ mOutBuffer.frameCount = 0;
+}
+
+void AudioFlinger::MixerThread::OutputTrack::write(int16_t* data, uint32_t frames)
+{
+ Buffer *pInBuffer;
+ Buffer inBuffer;
+ uint32_t channels = mCblk->channels;
+
+ inBuffer.frameCount = frames;
+ inBuffer.i16 = data;
+
+ if (mCblk->user == 0) {
+ if (mOutputMixerThread->isMusicActive()) {
+ mCblk->forceReady = 1;
+ LOGV("OutputTrack::start() force ready");
+ } else if (mCblk->frameCount > frames){
+ if (mBufferQueue.size() < kMaxOutputTrackBuffers) {
+ uint32_t startFrames = (mCblk->frameCount - frames);
+ LOGV("OutputTrack::start() write %d frames", startFrames);
+ pInBuffer = new Buffer;
+ pInBuffer->mBuffer = new int16_t[startFrames * channels];
+ pInBuffer->frameCount = startFrames;
+ pInBuffer->i16 = pInBuffer->mBuffer;
+ memset(pInBuffer->raw, 0, startFrames * channels * sizeof(int16_t));
+ mBufferQueue.add(pInBuffer);
+ } else {
+ LOGW ("OutputTrack::write() no more buffers");
+ }
+ }
+ }
+
+ while (1) {
+ // First write pending buffers, then new data
+ if (mBufferQueue.size()) {
+ pInBuffer = mBufferQueue.itemAt(0);
+ } else {
+ pInBuffer = &inBuffer;
+ }
+
+ if (pInBuffer->frameCount == 0) {
+ break;
+ }
+
+ if (mOutBuffer.frameCount == 0) {
+ mOutBuffer.frameCount = pInBuffer->frameCount;
+ if (obtainBuffer(&mOutBuffer) == (status_t)AudioTrack::NO_MORE_BUFFERS) {
+ break;
+ }
+ }
+
+ uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount : pInBuffer->frameCount;
+ memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * channels * sizeof(int16_t));
+ mCblk->stepUser(outFrames);
+ pInBuffer->frameCount -= outFrames;
+ pInBuffer->i16 += outFrames * channels;
+ mOutBuffer.frameCount -= outFrames;
+ mOutBuffer.i16 += outFrames * channels;
+
+ if (pInBuffer->frameCount == 0) {
+ if (mBufferQueue.size()) {
+ mBufferQueue.removeAt(0);
+ delete [] pInBuffer->mBuffer;
+ delete pInBuffer;
+ } else {
+ break;
+ }
+ }
+ }
+
+ // If we could not write all frames, allocate a buffer and queue it for next time.
+ if (inBuffer.frameCount) {
+ if (mBufferQueue.size() < kMaxOutputTrackBuffers) {
+ pInBuffer = new Buffer;
+ pInBuffer->mBuffer = new int16_t[inBuffer.frameCount * channels];
+ pInBuffer->frameCount = inBuffer.frameCount;
+ pInBuffer->i16 = pInBuffer->mBuffer;
+ memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * channels * sizeof(int16_t));
+ mBufferQueue.add(pInBuffer);
+ } else {
+ LOGW("OutputTrack::write() no more buffers");
+ }
+ }
+
+ // Calling write() with a 0 length buffer, means that no more data will be written:
+ // If no more buffers are pending, fill output track buffer to make sure it is started
+ // by output mixer.
+ if (frames == 0 && mBufferQueue.size() == 0 && mCblk->user < mCblk->frameCount) {
+ frames = mCblk->frameCount - mCblk->user;
+ pInBuffer = new Buffer;
+ pInBuffer->mBuffer = new int16_t[frames * channels];
+ pInBuffer->frameCount = frames;
+ pInBuffer->i16 = pInBuffer->mBuffer;
+ memset(pInBuffer->raw, 0, frames * channels * sizeof(int16_t));
+ mBufferQueue.add(pInBuffer);
+ }
+
+}
+
+status_t AudioFlinger::MixerThread::OutputTrack::obtainBuffer(AudioBufferProvider::Buffer* buffer)
+{
+ int active;
+ int timeout = 0;
+ status_t result;
+ audio_track_cblk_t* cblk = mCblk;
+ uint32_t framesReq = buffer->frameCount;
+
+ LOGV("OutputTrack::obtainBuffer user %d, server %d", cblk->user, cblk->server);
+ buffer->frameCount = 0;
+
+ uint32_t framesAvail = cblk->framesAvailable();
+
+ if (framesAvail == 0) {
+ return AudioTrack::NO_MORE_BUFFERS;
+ }
+
+ if (framesReq > framesAvail) {
+ framesReq = framesAvail;
+ }
+
+ uint32_t u = cblk->user;
+ uint32_t bufferEnd = cblk->userBase + cblk->frameCount;
+
+ if (u + framesReq > bufferEnd) {
+ framesReq = bufferEnd - u;
+ }
+
+ buffer->frameCount = framesReq;
+ buffer->raw = (void *)cblk->buffer(u);
+ return NO_ERROR;
+}
+
+
+void AudioFlinger::MixerThread::OutputTrack::clearBufferQueue()
+{
+ size_t size = mBufferQueue.size();
+ Buffer *pBuffer;
+
+ for (size_t i = 0; i < size; i++) {
+ pBuffer = mBufferQueue.itemAt(i);
+ delete [] pBuffer->mBuffer;
+ delete pBuffer;
+ }
+ mBufferQueue.clear();
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::Client::Client(const sp<AudioFlinger>& audioFlinger, pid_t pid)
+ : RefBase(),
+ mAudioFlinger(audioFlinger),
+ mMemoryDealer(new MemoryDealer(1024*1024)),
+ mPid(pid)
+{
+ // 1 MB of address space is good for 32 tracks, 8 buffers each, 4 KB/buffer
+}
+
+AudioFlinger::Client::~Client()
+{
+ mAudioFlinger->removeClient(mPid);
+}
+
+const sp<MemoryDealer>& AudioFlinger::Client::heap() const
+{
+ return mMemoryDealer;
+}
+
+// ----------------------------------------------------------------------------
+
+AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::MixerThread::Track>& track)
: BnAudioTrack(),
mTrack(track)
{
@@ -1496,7 +2172,7 @@ sp<IAudioRecord> AudioFlinger::openRecord(
status_t *status)
{
sp<AudioRecordThread> thread;
- sp<RecordTrack> recordTrack;
+ sp<MixerThread::RecordTrack> recordTrack;
sp<RecordHandle> recordHandle;
sp<Client> client;
wp<Client> wclient;
@@ -1523,12 +2199,6 @@ sp<IAudioRecord> AudioFlinger::openRecord(
goto Exit;
}
- if (mSampleRate == 0) {
- LOGE("Audio driver not initialized");
- lStatus = NO_INIT;
- goto Exit;
- }
-
if (mAudioRecordThread == 0) {
LOGE("Audio record thread not started");
lStatus = NO_INIT;
@@ -1561,7 +2231,7 @@ sp<IAudioRecord> AudioFlinger::openRecord(
frameCount = ((frameCount - 1)/inFrameCount + 1) * inFrameCount;
// create new record track and pass to record thread
- recordTrack = new RecordTrack(this, client, streamType, sampleRate,
+ recordTrack = new MixerThread::RecordTrack(mHardwareMixerThread, client, streamType, sampleRate,
format, channelCount, frameCount);
// return to handle to client
@@ -1575,97 +2245,22 @@ Exit:
return recordHandle;
}
-status_t AudioFlinger::startRecord(RecordTrack* recordTrack) {
+status_t AudioFlinger::startRecord(MixerThread::RecordTrack* recordTrack) {
if (mAudioRecordThread != 0) {
return mAudioRecordThread->start(recordTrack);
}
return NO_INIT;
}
-void AudioFlinger::stopRecord(RecordTrack* recordTrack) {
+void AudioFlinger::stopRecord(MixerThread::RecordTrack* recordTrack) {
if (mAudioRecordThread != 0) {
mAudioRecordThread->stop(recordTrack);
}
}
-
-// ----------------------------------------------------------------------------
-
-AudioFlinger::RecordTrack::RecordTrack(
- const sp<AudioFlinger>& audioFlinger,
- const sp<Client>& client,
- int streamType,
- uint32_t sampleRate,
- int format,
- int channelCount,
- int frameCount)
- : TrackBase(audioFlinger, client, streamType, sampleRate, format,
- channelCount, frameCount, 0),
- mOverflow(false)
-{
-}
-
-AudioFlinger::RecordTrack::~RecordTrack()
-{
- mAudioFlinger->deleteTrackName(mName);
-}
-
-status_t AudioFlinger::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer)
-{
- audio_track_cblk_t* cblk = this->cblk();
- uint32_t framesAvail;
- uint32_t framesReq = buffer->frameCount;
-
- // Check if last stepServer failed, try to step now
- if (mFlags & TrackBase::STEPSERVER_FAILED) {
- if (!step()) goto getNextBuffer_exit;
- LOGV("stepServer recovered");
- mFlags &= ~TrackBase::STEPSERVER_FAILED;
- }
-
- framesAvail = cblk->framesAvailable_l();
-
- if (LIKELY(framesAvail)) {
- uint32_t s = cblk->server;
- uint32_t bufferEnd = cblk->serverBase + cblk->frameCount;
-
- if (framesReq > framesAvail) {
- framesReq = framesAvail;
- }
- if (s + framesReq > bufferEnd) {
- framesReq = bufferEnd - s;
- }
-
- buffer->raw = getBuffer(s, framesReq);
- if (buffer->raw == 0) goto getNextBuffer_exit;
-
- buffer->frameCount = framesReq;
- return NO_ERROR;
- }
-
-getNextBuffer_exit:
- buffer->raw = 0;
- buffer->frameCount = 0;
- return NOT_ENOUGH_DATA;
-}
-
-status_t AudioFlinger::RecordTrack::start()
-{
- return mAudioFlinger->startRecord(this);
-}
-
-void AudioFlinger::RecordTrack::stop()
-{
- mAudioFlinger->stopRecord(this);
- TrackBase::reset();
- // Force overerrun condition to avoid false overrun callback until first data is
- // read from buffer
- mCblk->flowControlFlag = 1;
-}
-
// ----------------------------------------------------------------------------
-AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::RecordTrack>& recordTrack)
+AudioFlinger::RecordHandle::RecordHandle(const sp<AudioFlinger::MixerThread::RecordTrack>& recordTrack)
: BnAudioRecord(),
mRecordTrack(recordTrack)
{
@@ -1786,7 +2381,7 @@ bool AudioFlinger::AudioRecordThread::threadLoop()
return false;
}
-status_t AudioFlinger::AudioRecordThread::start(RecordTrack* recordTrack)
+status_t AudioFlinger::AudioRecordThread::start(MixerThread::RecordTrack* recordTrack)
{
LOGV("AudioRecordThread::start");
AutoMutex lock(&mLock);
@@ -1807,7 +2402,7 @@ status_t AudioFlinger::AudioRecordThread::start(RecordTrack* recordTrack)
return mStartStatus;
}
-void AudioFlinger::AudioRecordThread::stop(RecordTrack* recordTrack) {
+void AudioFlinger::AudioRecordThread::stop(MixerThread::RecordTrack* recordTrack) {
LOGV("AudioRecordThread::stop");
AutoMutex lock(&mLock);
if (mActive && (recordTrack == mRecordTrack.get())) {
diff --git a/libs/audioflinger/AudioFlinger.h b/libs/audioflinger/AudioFlinger.h
index 38fa001..3b5932d 100644
--- a/libs/audioflinger/AudioFlinger.h
+++ b/libs/audioflinger/AudioFlinger.h
@@ -33,6 +33,7 @@
#include <utils/MemoryDealer.h>
#include <utils/KeyedVector.h>
#include <utils/SortedVector.h>
+#include <utils/Vector.h>
#include <hardware_legacy/AudioHardwareInterface.h>
@@ -55,18 +56,13 @@ class AudioBuffer;
static const nsecs_t kStandbyTimeInNsecs = seconds(3);
-class AudioFlinger : public BnAudioFlinger, protected Thread, public IBinder::DeathRecipient
+class AudioFlinger : public BnAudioFlinger, public IBinder::DeathRecipient
{
public:
static void instantiate();
virtual status_t dump(int fd, const Vector<String16>& args);
- // Thread virtuals
- virtual bool threadLoop();
- virtual status_t readyToRun();
- virtual void onFirstRef();
-
// IAudioFlinger interface
virtual sp<IAudioTrack> createTrack(
pid_t pid,
@@ -79,11 +75,11 @@ public:
const sp<IMemory>& sharedBuffer,
status_t *status);
- virtual uint32_t sampleRate() const;
- virtual int channelCount() const;
- virtual int format() const;
- virtual size_t frameCount() const;
- virtual size_t latency() const;
+ virtual uint32_t sampleRate(int output) const;
+ virtual int channelCount(int output) const;
+ virtual int format(int output) const;
+ virtual size_t frameCount(int output) const;
+ virtual uint32_t latency(int output) const;
virtual status_t setMasterVolume(float value);
virtual status_t setMasterMute(bool muted);
@@ -108,6 +104,8 @@ public:
virtual bool isMusicActive() const;
+ virtual bool isA2dpEnabled() const;
+
virtual status_t setParameter(const char* key, const char* value);
virtual void registerClient(const sp<IAudioFlingerClient>& client);
@@ -159,23 +157,26 @@ private:
AudioFlinger();
virtual ~AudioFlinger();
- void setOutput(AudioStreamOut* output);
- void doSetOutput(AudioStreamOut* output);
- size_t getOutputFrameCount(AudioStreamOut* output);
+ void setOutput(int outputType);
+ void doSetOutput(int outputType);
#ifdef WITH_A2DP
- static bool streamDisablesA2dp(int streamType);
- inline bool isA2dpEnabled() const {
- return (mRequestedOutput == mA2dpOutput ||
- (mOutput && mOutput == mA2dpOutput));
- }
void setA2dpEnabled(bool enable);
#endif
+ static bool streamForcedToSpeaker(int streamType);
+
+ // Management of forced route to speaker for certain track types.
+ enum force_speaker_command {
+ ACTIVE_TRACK_ADDED = 0,
+ ACTIVE_TRACK_REMOVED,
+ CHECK_ROUTE_RESTORE_TIME,
+ FORCE_ROUTE_RESTORE
+ };
+ void handleForcedSpeakerRoute(int command);
// Internal dump utilites.
status_t dumpPermissionDenial(int fd, const Vector<String16>& args);
status_t dumpClients(int fd, const Vector<String16>& args);
- status_t dumpTracks(int fd, const Vector<String16>& args);
status_t dumpInternals(int fd, const Vector<String16>& args);
// --- Client ---
@@ -194,168 +195,348 @@ private:
};
- // --- Track ---
class TrackHandle;
class RecordHandle;
class AudioRecordThread;
- // base for record and playback
- class TrackBase : public AudioBufferProvider, public RefBase {
-
+
+ // --- MixerThread ---
+ class MixerThread : public Thread {
public:
- enum track_state {
- IDLE,
- TERMINATED,
- STOPPED,
- RESUMING,
- ACTIVE,
- PAUSING,
- PAUSED
+
+ // --- Track ---
+
+ // base for record and playback
+ class TrackBase : public AudioBufferProvider, public RefBase {
+
+ public:
+ enum track_state {
+ IDLE,
+ TERMINATED,
+ STOPPED,
+ RESUMING,
+ ACTIVE,
+ PAUSING,
+ PAUSED
+ };
+
+ enum track_flags {
+ STEPSERVER_FAILED = 0x01 // StepServer could not acquire cblk->lock mutex
+ };
+
+ TrackBase( const sp<MixerThread>& mixerThread,
+ const sp<Client>& client,
+ int streamType,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer);
+ ~TrackBase();
+
+ virtual status_t start() = 0;
+ virtual void stop() = 0;
+ sp<IMemory> getCblk() const;
+
+ protected:
+ friend class MixerThread;
+ friend class RecordHandle;
+ friend class AudioRecordThread;
+
+ TrackBase(const TrackBase&);
+ TrackBase& operator = (const TrackBase&);
+
+ virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
+ virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
+
+ audio_track_cblk_t* cblk() const {
+ return mCblk;
+ }
+
+ int type() const {
+ return mStreamType;
+ }
+
+ int format() const {
+ return mFormat;
+ }
+
+ int channelCount() const ;
+
+ int sampleRate() const;
+
+ void* getBuffer(uint32_t offset, uint32_t frames) const;
+
+ int name() const {
+ return mName;
+ }
+
+ bool isStopped() const {
+ return mState == STOPPED;
+ }
+
+ bool isTerminated() const {
+ return mState == TERMINATED;
+ }
+
+ bool step();
+ void reset();
+
+ sp<MixerThread> mMixerThread;
+ sp<Client> mClient;
+ sp<IMemory> mCblkMemory;
+ audio_track_cblk_t* mCblk;
+ int mStreamType;
+ void* mBuffer;
+ void* mBufferEnd;
+ uint32_t mFrameCount;
+ int mName;
+ // we don't really need a lock for these
+ int mState;
+ int mClientTid;
+ uint8_t mFormat;
+ uint8_t mFlags;
};
- enum track_flags {
- STEPSERVER_FAILED = 0x01 // StepServer could not acquire cblk->lock mutex
+ // playback track
+ class Track : public TrackBase {
+ public:
+ Track( const sp<MixerThread>& mixerThread,
+ const sp<Client>& client,
+ int streamType,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount,
+ const sp<IMemory>& sharedBuffer);
+ ~Track();
+
+ void dump(char* buffer, size_t size);
+ virtual status_t start();
+ virtual void stop();
+ void pause();
+
+ void flush();
+ void destroy();
+ void mute(bool);
+ void setVolume(float left, float right);
+
+ protected:
+ friend class MixerThread;
+ friend class AudioFlinger;
+ friend class AudioFlinger::TrackHandle;
+
+ Track(const Track&);
+ Track& operator = (const Track&);
+
+ virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
+
+ bool isMuted() const {
+ return (mMute || mMixerThread->mStreamTypes[mStreamType].mute);
+ }
+
+ bool isPausing() const {
+ return mState == PAUSING;
+ }
+
+ bool isPaused() const {
+ return mState == PAUSED;
+ }
+
+ bool isReady() const;
+
+ void setPaused() { mState = PAUSED; }
+ void reset();
+
+ // we don't really need a lock for these
+ float mVolume[2];
+ volatile bool mMute;
+ // FILLED state is used for suppressing volume ramp at begin of playing
+ enum {FS_FILLING, FS_FILLED, FS_ACTIVE};
+ mutable uint8_t mFillingUpStatus;
+ int8_t mRetryCount;
+ sp<IMemory> mSharedBuffer;
+ bool mResetDone;
+ }; // end of Track
+
+ // record track
+ class RecordTrack : public TrackBase {
+ public:
+ RecordTrack( const sp<MixerThread>& mixerThread,
+ const sp<Client>& client,
+ int streamType,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount);
+ ~RecordTrack();
+
+ virtual status_t start();
+ virtual void stop();
+
+ bool overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; }
+ bool setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
+
+ private:
+ friend class AudioFlinger;
+ friend class AudioFlinger::RecordHandle;
+ friend class AudioFlinger::AudioRecordThread;
+ friend class MixerThread;
+
+ RecordTrack(const Track&);
+ RecordTrack& operator = (const Track&);
+
+ virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
+
+ bool mOverflow;
};
- TrackBase( const sp<AudioFlinger>& audioFlinger,
- const sp<Client>& client,
- int streamType,
- uint32_t sampleRate,
- int format,
- int channelCount,
- int frameCount,
- const sp<IMemory>& sharedBuffer);
- ~TrackBase();
-
- virtual status_t start() = 0;
- virtual void stop() = 0;
- sp<IMemory> getCblk() const;
-
- protected:
- friend class AudioFlinger;
- friend class RecordHandle;
- friend class AudioRecordThread;
-
- TrackBase(const TrackBase&);
- TrackBase& operator = (const TrackBase&);
-
- virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) = 0;
- virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
-
- audio_track_cblk_t* cblk() const {
- return mCblk;
- }
-
- int type() const {
- return mStreamType;
- }
-
- int format() const {
- return mFormat;
- }
-
- int channelCount() const ;
-
- int sampleRate() const;
-
- void* getBuffer(uint32_t offset, uint32_t frames) const;
-
- int name() const {
- return mName;
- }
-
- bool isStopped() const {
- return mState == STOPPED;
- }
-
- bool isTerminated() const {
- return mState == TERMINATED;
- }
-
- bool step();
- void reset();
-
- sp<AudioFlinger> mAudioFlinger;
- sp<Client> mClient;
- sp<IMemory> mCblkMemory;
- audio_track_cblk_t* mCblk;
- int mStreamType;
- void* mBuffer;
- void* mBufferEnd;
- uint32_t mFrameCount;
- int mName;
- // we don't really need a lock for these
- int mState;
- int mClientTid;
- uint8_t mFormat;
- uint8_t mFlags;
- };
-
- // playback track
- class Track : public TrackBase {
- public:
- Track( const sp<AudioFlinger>& audioFlinger,
- const sp<Client>& client,
+ // playback track
+ class OutputTrack : public Track {
+ public:
+
+ class Buffer: public AudioBufferProvider::Buffer {
+ public:
+ int16_t *mBuffer;
+ };
+
+ OutputTrack( const sp<MixerThread>& mixerThread,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount);
+ ~OutputTrack();
+
+ virtual status_t start();
+ virtual void stop();
+ void write(int16_t* data, uint32_t frames);
+ bool bufferQueueEmpty() { return (mBufferQueue.size() == 0) ? true : false; }
+
+ private:
+
+ status_t obtainBuffer(AudioBufferProvider::Buffer* buffer);
+ void clearBufferQueue();
+
+ sp<MixerThread> mOutputMixerThread;
+ Vector < Buffer* > mBufferQueue;
+ AudioBufferProvider::Buffer mOutBuffer;
+ uint32_t mFramesWritten;
+
+ }; // end of OutputTrack
+
+ MixerThread (const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output, int outputType);
+ virtual ~MixerThread();
+
+ virtual status_t dump(int fd, const Vector<String16>& args);
+
+ // Thread virtuals
+ virtual bool threadLoop();
+ virtual status_t readyToRun();
+ virtual void onFirstRef();
+
+ virtual uint32_t sampleRate() const;
+ virtual int channelCount() const;
+ virtual int format() const;
+ virtual size_t frameCount() const;
+ virtual uint32_t latency() const;
+
+ virtual status_t setMasterVolume(float value);
+ virtual status_t setMasterMute(bool muted);
+
+ virtual float masterVolume() const;
+ virtual bool masterMute() const;
+
+ virtual status_t setStreamVolume(int stream, float value);
+ virtual status_t setStreamMute(int stream, bool muted);
+
+ virtual float streamVolume(int stream) const;
+ virtual bool streamMute(int stream) const;
+
+ bool isMusicActive() const;
+
+
+ sp<Track> createTrack(
+ const sp<AudioFlinger::Client>& client,
int streamType,
uint32_t sampleRate,
int format,
int channelCount,
int frameCount,
- const sp<IMemory>& sharedBuffer);
- ~Track();
-
- void dump(char* buffer, size_t size);
- virtual status_t start();
- virtual void stop();
- void pause();
-
- void flush();
- void destroy();
- void mute(bool);
- void setVolume(float left, float right);
+ const sp<IMemory>& sharedBuffer,
+ status_t *status);
+
+ void wakeUp() { mWaitWorkCV.broadcast(); }
+
+ void getTracks(SortedVector < sp<Track> >& tracks,
+ SortedVector < wp<Track> >& activeTracks);
+ void putTracks(SortedVector < sp<Track> >& tracks,
+ SortedVector < wp<Track> >& activeTracks);
+ void setOuputTrack(OutputTrack *track) { mOutputTrack = track; }
+
+ struct stream_type_t {
+ stream_type_t()
+ : volume(1.0f),
+ mute(false)
+ {
+ }
+ float volume;
+ bool mute;
+ };
private:
- friend class AudioFlinger;
- friend class TrackHandle;
-
- Track(const Track&);
- Track& operator = (const Track&);
-
- virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
-
- bool isMuted() const {
- return (mMute || mAudioFlinger->mStreamTypes[mStreamType].mute);
- }
-
- bool isPausing() const {
- return mState == PAUSING;
- }
-
- bool isPaused() const {
- return mState == PAUSED;
- }
-
- bool isReady() const;
- void setPaused() { mState = PAUSED; }
- void reset();
- // we don't really need a lock for these
- float mVolume[2];
- volatile bool mMute;
- // FILLED state is used for suppressing volume ramp at begin of playing
- enum {FS_FILLING, FS_FILLED, FS_ACTIVE};
- mutable uint8_t mFillingUpStatus;
- int8_t mRetryCount;
- sp<IMemory> mSharedBuffer;
- bool mResetDone;
- }; // end of Track
+ friend class AudioFlinger;
+ friend class Track;
+ friend class TrackBase;
+ friend class RecordTrack;
+
+ MixerThread(const Client&);
+ MixerThread& operator = (const MixerThread&);
+
+ status_t addTrack(const sp<Track>& track);
+ void removeTrack(wp<Track> track, int name);
+ void remove_track_l(wp<Track> track, int name);
+ void destroyTrack(const sp<Track>& track);
+ int getTrackName();
+ void deleteTrackName(int name);
+ void addActiveTrack(const wp<Track>& t);
+ void removeActiveTrack(const wp<Track>& t);
+ size_t getOutputFrameCount();
+
+ status_t dumpInternals(int fd, const Vector<String16>& args);
+ status_t dumpTracks(int fd, const Vector<String16>& args);
+
+ sp<AudioFlinger> mAudioFlinger;
+ mutable Mutex mLock;
+ mutable Condition mWaitWorkCV;
+ SortedVector< wp<Track> > mActiveTracks;
+ SortedVector< sp<Track> > mTracks;
+ stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES];
+ AudioMixer* mAudioMixer;
+ AudioStreamOut* mOutput;
+ int mOutputType;
+ uint32_t mSampleRate;
+ size_t mFrameCount;
+ int mChannelCount;
+ int mFormat;
+ int16_t* mMixBuffer;
+ float mMasterVolume;
+ bool mMasterMute;
+ nsecs_t mLastWriteTime;
+ int mNumWrites;
+ int mNumDelayedWrites;
+ bool mStandby;
+ bool mInWrite;
+ sp <OutputTrack> mOutputTrack;
+ };
+
friend class AudioBuffer;
class TrackHandle : public android::BnAudioTrack {
public:
- TrackHandle(const sp<Track>& track);
+ TrackHandle(const sp<MixerThread::Track>& track);
virtual ~TrackHandle();
virtual status_t start();
virtual void stop();
@@ -367,72 +548,20 @@ private:
virtual status_t onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
private:
- sp<Track> mTrack;
- };
-
- struct stream_type_t {
- stream_type_t()
- : volume(1.0f),
- mute(false)
- {
- }
- float volume;
- bool mute;
+ sp<MixerThread::Track> mTrack;
};
friend class Client;
- friend class Track;
+ friend class MixerThread::Track;
void removeClient(pid_t pid);
- status_t addTrack(const sp<Track>& track);
- void removeTrack(wp<Track> track, int name);
- void remove_track_l(wp<Track> track, int name);
- void destroyTrack(const sp<Track>& track);
- void addActiveTrack(const wp<Track>& track);
- void removeActiveTrack(const wp<Track>& track);
- int getTrackName();
- void deleteTrackName(int name);
-
- AudioMixer* audioMixer() {
- return mAudioMixer;
- }
-
- // record track
- class RecordTrack : public TrackBase {
- public:
- RecordTrack( const sp<AudioFlinger>& audioFlinger,
- const sp<Client>& client,
- int streamType,
- uint32_t sampleRate,
- int format,
- int channelCount,
- int frameCount);
- ~RecordTrack();
-
- virtual status_t start();
- virtual void stop();
-
- bool overflow() { bool tmp = mOverflow; mOverflow = false; return tmp; }
- bool setOverflow() { bool tmp = mOverflow; mOverflow = true; return tmp; }
-
- private:
- friend class AudioFlinger;
- friend class RecordHandle;
- friend class AudioRecordThread;
-
- RecordTrack(const Track&);
- RecordTrack& operator = (const Track&);
- virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
-
- bool mOverflow;
- };
class RecordHandle : public android::BnAudioRecord {
public:
- RecordHandle(const sp<RecordTrack>& recordTrack);
+ RecordHandle(const sp<MixerThread::RecordTrack>& recordTrack);
virtual ~RecordHandle();
virtual status_t start();
virtual void stop();
@@ -440,7 +569,7 @@ private:
virtual status_t onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
private:
- sp<RecordTrack> mRecordTrack;
+ sp<MixerThread::RecordTrack> mRecordTrack;
};
// record thread
@@ -453,14 +582,14 @@ private:
virtual status_t readyToRun() { return NO_ERROR; }
virtual void onFirstRef() {}
- status_t start(RecordTrack* recordTrack);
- void stop(RecordTrack* recordTrack);
+ status_t start(MixerThread::RecordTrack* recordTrack);
+ void stop(MixerThread::RecordTrack* recordTrack);
void exit();
private:
AudioRecordThread();
AudioHardwareInterface *mAudioHardware;
- sp<RecordTrack> mRecordTrack;
+ sp<MixerThread::RecordTrack> mRecordTrack;
Mutex mLock;
Condition mWaitWorkCV;
volatile bool mActive;
@@ -468,48 +597,31 @@ private:
};
friend class AudioRecordThread;
+ friend class MixerThread;
- status_t startRecord(RecordTrack* recordTrack);
- void stopRecord(RecordTrack* recordTrack);
-
- void notifyOutputChange_l();
+ status_t startRecord(MixerThread::RecordTrack* recordTrack);
+ void stopRecord(MixerThread::RecordTrack* recordTrack);
+
+ void handleOutputSwitch();
mutable Mutex mHardwareLock;
mutable Mutex mLock;
- mutable Condition mWaitWorkCV;
DefaultKeyedVector< pid_t, wp<Client> > mClients;
- SortedVector< wp<Track> > mActiveTracks;
- SortedVector< sp<Track> > mTracks;
- float mMasterVolume;
- uint32_t mMasterRouting;
- bool mMasterMute;
- stream_type_t mStreamTypes[AudioTrack::NUM_STREAM_TYPES];
-
- AudioMixer* mHardwareAudioMixer;
- AudioMixer* mA2dpAudioMixer;
- AudioMixer* mAudioMixer;
+
+ sp<MixerThread> mA2dpMixerThread;
+ sp<MixerThread> mHardwareMixerThread;
AudioHardwareInterface* mAudioHardware;
AudioHardwareInterface* mA2dpAudioInterface;
- AudioStreamOut* mHardwareOutput;
- AudioStreamOut* mA2dpOutput;
- AudioStreamOut* mOutput;
- AudioStreamOut* mRequestedOutput;
sp<AudioRecordThread> mAudioRecordThread;
- uint32_t mSampleRate;
- size_t mFrameCount;
- int mChannelCount;
- int mFormat;
- int16_t* mMixBuffer;
+ bool mA2dpEnabled;
+ bool mA2dpEnabledReq;
mutable int mHardwareStatus;
- nsecs_t mLastWriteTime;
- int mNumWrites;
- int mNumDelayedWrites;
- bool mStandby;
- bool mInWrite;
- int mA2dpDisableCount;
- bool mA2dpSuppressed;
- bool mMusicMuteSaved;
SortedVector< wp<IBinder> > mNotificationClients;
+ int mForcedSpeakerCount;
+ uint32_t mSavedRoute;
+ uint32_t mForcedRoute;
+ nsecs_t mRouteRestoreTime;
+ bool mMusicMuteSaved;
};
// ----------------------------------------------------------------------------