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authorMathias Agopian <mathias@google.com>2011-11-18 14:30:20 -0800
committerMathias Agopian <mathias@google.com>2011-11-18 14:32:35 -0800
commitb05bb17eebe631637cf9fa3af00758e8159d6e8d (patch)
tree86c9b59ecf5d806e34f2e7a39aaf37c3b1b80fbe /libs/gui/SurfaceTexture.cpp
parent4d71053b0728b248d80d7d5a098df459722e2be0 (diff)
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don't report an error when disconnecting from an abandoned surfacetexture
this happens often with CPU Surfaces, which disconnect long after their surfacetexture has been abandoned. Change-Id: If49da03b72f99130e01b2b9bcbd444bb38f7ed4e
Diffstat (limited to 'libs/gui/SurfaceTexture.cpp')
-rw-r--r--libs/gui/SurfaceTexture.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp
index 0561909..1bd0a1c 100644
--- a/libs/gui/SurfaceTexture.cpp
+++ b/libs/gui/SurfaceTexture.cpp
@@ -642,8 +642,9 @@ status_t SurfaceTexture::disconnect(int api) {
Mutex::Autolock lock(mMutex);
if (mAbandoned) {
- ST_LOGE("disconnect: SurfaceTexture has been abandoned!");
- return NO_INIT;
+ // it is not really an error to disconnect after the surface
+ // has been abandoned, it should just be a no-op.
+ return NO_ERROR;
}
int err = NO_ERROR;