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author | Romain Guy <romainguy@google.com> | 2011-05-02 17:24:22 -0700 |
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committer | Romain Guy <romainguy@google.com> | 2011-05-02 18:32:29 -0700 |
commit | 8f0095cd33558e9cc8a440047908e53b68906f5f (patch) | |
tree | 2f55d779bf102e0c134357d89c7de69d0444634a /libs/hwui/Layer.h | |
parent | 3a5c227279011f850036c29e7c0bc96023298d5c (diff) | |
download | frameworks_base-8f0095cd33558e9cc8a440047908e53b68906f5f.zip frameworks_base-8f0095cd33558e9cc8a440047908e53b68906f5f.tar.gz frameworks_base-8f0095cd33558e9cc8a440047908e53b68906f5f.tar.bz2 |
Allows to render with an OpenGL context inside a TextureView.
Change-Id: I59453f7fc3997f0502a1c5d325d37fed376fabc7
Diffstat (limited to 'libs/hwui/Layer.h')
-rw-r--r-- | libs/hwui/Layer.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h index 16566b8..0310bc3 100644 --- a/libs/hwui/Layer.h +++ b/libs/hwui/Layer.h @@ -47,6 +47,7 @@ struct Layer { meshElementCount = 0; isCacheable = true; isTextureLayer = false; + renderTarget = GL_TEXTURE_2D; } ~Layer() { @@ -155,6 +156,11 @@ struct Layer { * Optional texture coordinates transform. */ mat4 texTransform; + + /** + * Indicates the render target. + */ + GLenum renderTarget; }; // struct Layer }; // namespace uirenderer |