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authorRomain Guy <romainguy@google.com>2010-10-12 18:15:42 -0700
committerRomain Guy <romainguy@google.com>2010-10-12 18:15:42 -0700
commite91080581f467d55913a8c5ab53dedc2dab2e5b6 (patch)
treeef4bfc31fac147b8a36b3c3d6593726106825032 /libs/hwui/LayerCache.h
parent1f114a55b5eaaa81bd302c9ad851362512b61e2f (diff)
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Tweak layers caching for better performance in Launcher.
Change-Id: Ia6e67699d98f69c8a93385b3ecbdd814c7b16921
Diffstat (limited to 'libs/hwui/LayerCache.h')
-rw-r--r--libs/hwui/LayerCache.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/libs/hwui/LayerCache.h b/libs/hwui/LayerCache.h
index e64366f..ae792ab 100644
--- a/libs/hwui/LayerCache.h
+++ b/libs/hwui/LayerCache.h
@@ -30,6 +30,8 @@ namespace uirenderer {
// Debug
#define DEBUG_LAYERS 0
+// Indicates whether to remove the biggest layers first, or the smaller ones
+#define LAYER_REMOVE_BIGGEST 0
// Textures used by layers must have dimensions multiples of this number
#define LAYER_SIZE 64