diff options
| author | Romain Guy <romainguy@google.com> | 2010-09-24 18:39:22 -0700 |
|---|---|---|
| committer | Romain Guy <romainguy@google.com> | 2010-09-24 18:39:22 -0700 |
| commit | e2d345ea67e2960b37bfdc0fc8626d1bfa747404 (patch) | |
| tree | 1c6aebf69921950237754ef7b8386a9856624e25 /libs/hwui/OpenGLDebugRenderer.h | |
| parent | 9a40babc62416259d18783ce8c03c00042ec317b (diff) | |
| download | frameworks_base-e2d345ea67e2960b37bfdc0fc8626d1bfa747404.zip frameworks_base-e2d345ea67e2960b37bfdc0fc8626d1bfa747404.tar.gz frameworks_base-e2d345ea67e2960b37bfdc0fc8626d1bfa747404.tar.bz2 | |
Add debug mode to measure performance.
Change-Id: I9d4c84034dc200b99c8266165942a7cdbcb5c0c5
Diffstat (limited to 'libs/hwui/OpenGLDebugRenderer.h')
| -rw-r--r-- | libs/hwui/OpenGLDebugRenderer.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLDebugRenderer.h b/libs/hwui/OpenGLDebugRenderer.h new file mode 100644 index 0000000..37fac93 --- /dev/null +++ b/libs/hwui/OpenGLDebugRenderer.h @@ -0,0 +1,68 @@ +/* + * Copyright (C) 2010 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_UI_OPENGL_DEBUG_RENDERER_H +#define ANDROID_UI_OPENGL_DEBUG_RENDERER_H + +#include "OpenGLRenderer.h" + +namespace android { +namespace uirenderer { + +/////////////////////////////////////////////////////////////////////////////// +// Renderer +/////////////////////////////////////////////////////////////////////////////// + +class OpenGLDebugRenderer: public OpenGLRenderer { +public: + OpenGLDebugRenderer(): mPrimitivesCount(0) { + } + + ~OpenGLDebugRenderer() { + } + + void prepare(); + void finish(); + + int saveLayer(float left, float top, float right, float bottom, + const SkPaint* p, int flags); + + void drawBitmap(SkBitmap* bitmap, float left, float top, const SkPaint* paint); + void drawBitmap(SkBitmap* bitmap, const SkMatrix* matrix, const SkPaint* paint); + void drawBitmap(SkBitmap* bitmap, float srcLeft, float srcTop, + float srcRight, float srcBottom, float dstLeft, float dstTop, + float dstRight, float dstBottom, const SkPaint* paint); + void drawPatch(SkBitmap* bitmap, Res_png_9patch* patch, float left, float top, + float right, float bottom, const SkPaint* paint); + void drawColor(int color, SkXfermode::Mode mode); + void drawRect(float left, float top, float right, float bottom, const SkPaint* paint); + void drawPath(SkPath* path, SkPaint* paint); + void drawLines(float* points, int count, const SkPaint* paint); + void drawText(const char* text, int bytesCount, int count, float x, float y, + SkPaint* paint); + +protected: + void composeLayer(sp<Snapshot> current, sp<Snapshot> previous); + +private: + uint32_t mPrimitivesCount; + +}; // class OpenGLDebugRenderer + +}; // namespace uirenderer +}; // namespace android + +#endif // ANDROID_UI_OPENGL_DEBUG_RENDERER_H |
