diff options
| author | Romain Guy <romainguy@google.com> | 2010-08-18 11:47:12 -0700 |
|---|---|---|
| committer | Romain Guy <romainguy@google.com> | 2010-08-18 11:47:12 -0700 |
| commit | 2542d199745cdf3ec910b8e3e4cff5851ed24e9b (patch) | |
| tree | b0628a20db972e570e5781a957a2747dc3a3c16a /libs/hwui/OpenGLRenderer.h | |
| parent | a8031c68c8e7ac5b1edfff2b6d03e3b46ec38a9d (diff) | |
| download | frameworks_base-2542d199745cdf3ec910b8e3e4cff5851ed24e9b.zip frameworks_base-2542d199745cdf3ec910b8e3e4cff5851ed24e9b.tar.gz frameworks_base-2542d199745cdf3ec910b8e3e4cff5851ed24e9b.tar.bz2 | |
Layers were using an extra Snapshot causing extra clipping.
Bug #2919310
Change-Id: I72ccd44bba7a3f3db72f581aa96198b6226e4478
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
| -rw-r--r-- | libs/hwui/OpenGLRenderer.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h index 49143a5..5c0089f 100644 --- a/libs/hwui/OpenGLRenderer.h +++ b/libs/hwui/OpenGLRenderer.h @@ -120,8 +120,7 @@ private: /** * Restores the current snapshot; mSnapshot becomes mSnapshot->previous. * - * @return True if the clip should be also reapplied by calling - * #setScissorFromClip(). + * @return True if the clip was modified. */ bool restoreSnapshot(); @@ -232,8 +231,10 @@ private: * @param x The x coordinate of the shadow * @param y The y coordinate of the shadow * @param mode The blending mode + * @param alpha The alpha value */ - void setupShadow(const ShadowTexture* texture, float x, float y, SkXfermode::Mode mode); + void setupShadow(const ShadowTexture* texture, float x, float y, SkXfermode::Mode mode, + float alpha); /** * Prepares the renderer to draw the specified Alpha8 texture as a rectangle. |
