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authorRomain Guy <romainguy@google.com>2010-09-17 15:31:32 -0700
committerRomain Guy <romainguy@google.com>2010-09-17 15:31:32 -0700
commitc95c8d6bf8fda5c4e8ebd0033b789be7868e6e07 (patch)
tree3f5a4ca860841db0de4678065d6f392590749780 /libs/hwui/OpenGLRenderer.h
parent31529ff7918ce891fba9a660d0a861eb313ea554 (diff)
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Add support for non AA lines.
Change-Id: Id5200e94815404d62760437d0d2dbb0a9276c700
Diffstat (limited to 'libs/hwui/OpenGLRenderer.h')
-rw-r--r--libs/hwui/OpenGLRenderer.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index cd7963f..eba0f41 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -189,6 +189,12 @@ private:
int color, SkXfermode::Mode mode, bool ignoreTransform = false);
/**
+ * Setups shaders to draw a colored rect.
+ */
+ void setupColorRect(float left, float top, float right, float bottom,
+ float r, float g, float b, float a, SkXfermode::Mode mode, bool ignoreTransform);
+
+ /**
* Draws a textured rectangle with the specified texture. The specified coordinates
* are transformed by the current snapshot's transform matrix.
*