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author | Android (Google) Code Review <android-gerrit@google.com> | 2009-05-22 17:13:58 -0700 |
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committer | Android (Google) Code Review <android-gerrit@google.com> | 2009-05-22 17:13:58 -0700 |
commit | aaafa4fb1cda4dd4e1a261a1c196865ac0a14105 (patch) | |
tree | 3f9516a11fccda38aa4cbe21248429ec2d5daf18 /libs/rs/rsAllocation.cpp | |
parent | 22075a3b7430958ea81cb75eb305ccd254c0e38f (diff) | |
parent | d19f10d43aa400e1183aa21a97099d02074131a2 (diff) | |
download | frameworks_base-aaafa4fb1cda4dd4e1a261a1c196865ac0a14105.zip frameworks_base-aaafa4fb1cda4dd4e1a261a1c196865ac0a14105.tar.gz frameworks_base-aaafa4fb1cda4dd4e1a261a1c196865ac0a14105.tar.bz2 |
Merge change 2362
* changes:
Add the Renderscript library. (Not in the build by default yet.)
Diffstat (limited to 'libs/rs/rsAllocation.cpp')
-rw-r--r-- | libs/rs/rsAllocation.cpp | 325 |
1 files changed, 325 insertions, 0 deletions
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp new file mode 100644 index 0000000..f3f2e46 --- /dev/null +++ b/libs/rs/rsAllocation.cpp @@ -0,0 +1,325 @@ +/* + * Copyright (C) 2009 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "rsContext.h" + +using namespace android; +using namespace android::renderscript; + +Allocation::Allocation(const Type *type) +{ + mPtr = NULL; + + mCpuWrite = false; + mCpuRead = false; + mGpuWrite = false; + mGpuRead = false; + + mReadWriteRatio = 0; + mUpdateSize = 0; + + mIsTexture = false; + mTextureID = 0; + + mIsVertexBuffer = false; + mBufferID = 0; + + mType.set(type); + mPtr = malloc(mType->getSizeBytes()); + if (!mPtr) { + LOGE("Allocation::Allocation, alloc failure"); + } + +} + +Allocation::~Allocation() +{ +} + +void Allocation::setCpuWritable(bool) +{ +} + +void Allocation::setGpuWritable(bool) +{ +} + +void Allocation::setCpuReadable(bool) +{ +} + +void Allocation::setGpuReadable(bool) +{ +} + +bool Allocation::fixAllocation() +{ + return false; +} + +void Allocation::uploadToTexture(uint32_t lodOffset) +{ + //rsAssert(!mTextureId); + rsAssert(lodOffset < mType->getLODCount()); + + //LOGE("uploadToTexture %i, lod %i", mTextureID, lodOffset); + + if (!mTextureID) { + glGenTextures(1, &mTextureID); + } + glBindTexture(GL_TEXTURE_2D, mTextureID); + + Adapter2D adapt(this); + for(uint32_t lod = 0; (lod + lodOffset) < mType->getLODCount(); lod++) { + adapt.setLOD(lod+lodOffset); + + uint16_t * ptr = static_cast<uint16_t *>(adapt.getElement(0,0)); + glTexImage2D(GL_TEXTURE_2D, lod, GL_RGB, + adapt.getDimX(), adapt.getDimY(), + 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, ptr); + } +} + +void Allocation::uploadToBufferObject() +{ + rsAssert(!mType->getDimY()); + rsAssert(!mType->getDimZ()); + + //LOGE("uploadToTexture %i, lod %i", mTextureID, lodOffset); + + if (!mBufferID) { + glGenBuffers(1, &mBufferID); + } + glBindBuffer(GL_ARRAY_BUFFER, mBufferID); + glBufferData(GL_ARRAY_BUFFER, mType->getSizeBytes(), getPtr(), GL_DYNAMIC_DRAW); + glBindBuffer(GL_ARRAY_BUFFER, 0); +} + +void Allocation::data(const void *data) +{ + memcpy(mPtr, data, mType->getSizeBytes()); +} + +void Allocation::subData(uint32_t xoff, uint32_t count, const void *data) +{ + uint32_t eSize = mType->getElementSizeBytes(); + uint8_t * ptr = static_cast<uint8_t *>(mPtr); + ptr += eSize * xoff; + memcpy(ptr, data, count * eSize); +} + +void Allocation::subData(uint32_t xoff, uint32_t yoff, + uint32_t w, uint32_t h, const void *data) +{ + uint32_t eSize = mType->getElementSizeBytes(); + uint32_t lineSize = eSize * w; + uint32_t destW = mType->getDimX(); + + const uint8_t *src = static_cast<const uint8_t *>(data); + uint8_t *dst = static_cast<uint8_t *>(mPtr); + dst += eSize * (xoff + yoff * destW); + for (uint32_t line=yoff; line < (yoff+h); line++) { + uint8_t * ptr = static_cast<uint8_t *>(mPtr); + memcpy(dst, src, lineSize); + src += lineSize; + dst += destW * eSize; + } +} + +void Allocation::subData(uint32_t xoff, uint32_t yoff, uint32_t zoff, + uint32_t w, uint32_t h, uint32_t d, const void *data) +{ +} + + + +///////////////// +// + + +namespace android { +namespace renderscript { + +RsAllocation rsi_AllocationCreateTyped(Context *rsc, RsType vtype) +{ + const Type * type = static_cast<const Type *>(vtype); + + Allocation * alloc = new Allocation(type); + return alloc; +} + +RsAllocation rsi_AllocationCreatePredefSized(Context *rsc, RsElementPredefined t, size_t count) +{ + RsElement e = rsi_ElementGetPredefined(rsc, t); + return rsi_AllocationCreateSized(rsc, e, count); +} + +RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count) +{ + Type * type = new Type(); + type->setDimX(count); + type->setElement(static_cast<Element *>(e)); + type->compute(); + return rsi_AllocationCreateTyped(rsc, type); +} + +void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel) +{ + Allocation *alloc = static_cast<Allocation *>(va); + alloc->uploadToTexture(baseMipLevel); +} + +void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va) +{ + Allocation *alloc = static_cast<Allocation *>(va); + alloc->uploadToBufferObject(); +} + +void rsi_AllocationDestroy(Context *rsc, RsAllocation) +{ +} + +static void mip(const Adapter2D &out, const Adapter2D &in) +{ + uint32_t w = out.getDimX(); + uint32_t h = out.getDimY(); + + for (uint32_t y=0; y < w; y++) { + uint16_t *oPtr = static_cast<uint16_t *>(out.getElement(0, y)); + const uint16_t *i1 = static_cast<uint16_t *>(in.getElement(0, y*2)); + const uint16_t *i2 = static_cast<uint16_t *>(in.getElement(0, y*2+1)); + + for (uint32_t x=0; x < h; x++) { + *oPtr = rsBoxFilter565(i1[0], i1[2], i2[0], i2[1]); + oPtr ++; + i1 += 2; + i2 += 2; + } + } + +} + + +RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, const char *file, bool genMips) +{ + typedef struct _Win3xBitmapHeader + { + uint16_t type; + uint32_t totalSize; + uint32_t reserved; + uint32_t offset; + int32_t hdrSize; /* Size of this header in bytes */ + int32_t width; /* Image width in pixels */ + int32_t height; /* Image height in pixels */ + int16_t planes; /* Number of color planes */ + int16_t bpp; /* Number of bits per pixel */ + /* Fields added for Windows 3.x follow this line */ + int32_t compression; /* Compression methods used */ + int32_t sizeOfBitmap; /* Size of bitmap in bytes */ + int32_t horzResolution; /* Horizontal resolution in pixels per meter */ + int32_t vertResolution; /* Vertical resolution in pixels per meter */ + int32_t colorsUsed; /* Number of colors in the image */ + int32_t colorsImportant; /* Minimum number of important colors */ + } __attribute__((__packed__)) WIN3XBITMAPHEADER; + + _Win3xBitmapHeader hdr; + + FILE *f = fopen(file, "rb"); + if (f == NULL) { + LOGE("rsAllocationCreateFromBitmap failed to open file %s", file); + return NULL; + } + memset(&hdr, 0, sizeof(hdr)); + fread(&hdr, sizeof(hdr), 1, f); + + if (hdr.bpp != 24) { + LOGE("Unsuported BMP type"); + fclose(f); + return NULL; + } + + int32_t texWidth = rsHigherPow2(hdr.width); + int32_t texHeight = rsHigherPow2(hdr.height); + + rsi_TypeBegin(rsc, rsi_ElementGetPredefined(rsc, RS_ELEMENT_RGB_565)); + rsi_TypeAdd(rsc, RS_DIMENSION_X, texWidth); + rsi_TypeAdd(rsc, RS_DIMENSION_Y, texHeight); + if (genMips) { + rsi_TypeAdd(rsc, RS_DIMENSION_LOD, 1); + } + RsType type = rsi_TypeCreate(rsc); + + RsAllocation vTexAlloc = rsi_AllocationCreateTyped(rsc, type); + Allocation *texAlloc = static_cast<Allocation *>(vTexAlloc); + texAlloc->incRef(); + if (texAlloc == NULL) { + LOGE("Memory allocation failure"); + fclose(f); + return NULL; + } + + // offset to letterbox if height is not pow2 + Adapter2D adapt(texAlloc); + uint8_t * fileInBuf = new uint8_t[texWidth * 3]; + uint32_t yOffset = (hdr.width - hdr.height) / 2; + uint16_t *tmp = static_cast<uint16_t *>(adapt.getElement(0, yOffset)); + + for (int y=0; y < hdr.height; y++) { + fseek(f, hdr.offset + (y*hdr.width*3), SEEK_SET); + fread(fileInBuf, 1, hdr.width * 3, f); + for(int x=0; x < hdr.width; x++) { + *tmp = rs888to565(fileInBuf[x*3], fileInBuf[x*3 + 1], fileInBuf[x*3 + 2]); + tmp++; + } + } + + fclose(f); + delete [] fileInBuf; + + if (genMips) { + Adapter2D adapt2(texAlloc); + for(uint32_t lod=0; lod < (texAlloc->getType()->getLODCount() -1); lod++) { + adapt.setLOD(lod); + adapt2.setLOD(lod + 1); + mip(adapt2, adapt); + } + } + + return texAlloc; +} + + +void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data) +{ + Allocation *a = static_cast<Allocation *>(va); + a->data(data); +} + +void rsi_Allocation1DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t count, const void *data) +{ + Allocation *a = static_cast<Allocation *>(va); + a->subData(xoff, count, data); +} + +void rsi_Allocation2DSubData(Context *rsc, RsAllocation va, uint32_t xoff, uint32_t yoff, uint32_t w, uint32_t h, const void *data) +{ + Allocation *a = static_cast<Allocation *>(va); + a->subData(xoff, yoff, w, h, data); +} + + +} +} |