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| author | Alex Sakhartchouk <alexst@google.com> | 2010-08-05 10:28:43 -0700 |
|---|---|---|
| committer | Alex Sakhartchouk <alexst@google.com> | 2010-08-05 10:28:43 -0700 |
| commit | 518f033b68649c151cc8725ea8c557eae01cc567 (patch) | |
| tree | 2f4bbdae3f45001be543d5766d71c3a913aa245f /libs/rs/rsContext.cpp | |
| parent | 442a647424e6537e94341654e3ae5d52efd84862 (diff) | |
| download | frameworks_base-518f033b68649c151cc8725ea8c557eae01cc567.zip frameworks_base-518f033b68649c151cc8725ea8c557eae01cc567.tar.gz frameworks_base-518f033b68649c151cc8725ea8c557eae01cc567.tar.bz2 | |
Adding more matrix math functions.
Fixing build.
Change-Id: Ie0f6724ba063ada94d1d44d99bbe56e21d9bd72f
Diffstat (limited to 'libs/rs/rsContext.cpp')
| -rw-r--r-- | libs/rs/rsContext.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp index 1c03954..681f83e 100644 --- a/libs/rs/rsContext.cpp +++ b/libs/rs/rsContext.cpp @@ -263,38 +263,38 @@ void Context::displayDebugStats() { char buffer[128]; sprintf(buffer, "Frame %i ms, Script %i ms", mTimeMSLastFrame, mTimeMSLastScript); - float oldR = mStateVertex.color[0]; + /*float oldR = mStateVertex.color[0]; float oldG = mStateVertex.color[1]; float oldB = mStateVertex.color[2]; - float oldA = mStateVertex.color[3]; + float oldA = mStateVertex.color[3];*/ float shadowCol = 0.2f; - mStateVertex.color[0] = shadowCol; + /*mStateVertex.color[0] = shadowCol; mStateVertex.color[1] = shadowCol; mStateVertex.color[2] = shadowCol; mStateVertex.color[3] = 1.0f; if (!checkVersion2_0()) { glColor4f(shadowCol, shadowCol, shadowCol, 1.0f); - } + }*/ mStateFont.renderText(buffer, 5, getHeight() - 5); - float textCol = 0.9f; + /*float textCol = 0.9f; mStateVertex.color[0] = textCol; mStateVertex.color[1] = textCol; mStateVertex.color[2] = textCol; mStateVertex.color[3] = 1.0f; if (!checkVersion2_0()) { glColor4f(textCol, textCol, textCol, 1.0f); - } + }*/ mStateFont.renderText(buffer, 4, getHeight() - 6); - mStateVertex.color[0] = oldR; + /*mStateVertex.color[0] = oldR; mStateVertex.color[1] = oldG; mStateVertex.color[2] = oldB; mStateVertex.color[3] = oldA; if (!checkVersion2_0()) { glColor4f(oldR, oldG, oldB, oldA); - } + }*/ } void * Context::threadProc(void *vrsc) |
