diff options
| author | Jason Sams <rjsams@android.com> | 2011-04-06 17:52:23 -0700 |
|---|---|---|
| committer | Jason Sams <rjsams@android.com> | 2011-04-06 17:52:23 -0700 |
| commit | 803626f61526c9271a1ffb27f3e3e0bfce767f41 (patch) | |
| tree | 8a3368dcc54d4ad035327482279603599d530886 /libs/rs/rsContext.cpp | |
| parent | bd184c55850997a5c5e285357998dadbe95b7b5d (diff) | |
| download | frameworks_base-803626f61526c9271a1ffb27f3e3e0bfce767f41.zip frameworks_base-803626f61526c9271a1ffb27f3e3e0bfce767f41.tar.gz frameworks_base-803626f61526c9271a1ffb27f3e3e0bfce767f41.tar.bz2 | |
Migrate most GL from context to driver.
Change-Id: I5cba3a6e879d2e9332fc667a1061a5312fcf14ba
Diffstat (limited to 'libs/rs/rsContext.cpp')
| -rw-r--r-- | libs/rs/rsContext.cpp | 243 |
1 files changed, 13 insertions, 230 deletions
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp index c9a7060..0f61789 100644 --- a/libs/rs/rsContext.cpp +++ b/libs/rs/rsContext.cpp @@ -19,7 +19,6 @@ #include "rsThreadIO.h" #include <ui/FramebufferNativeWindow.h> #include <ui/PixelFormat.h> -#include <ui/EGLUtils.h> #include <ui/egl/android_natives.h> #include <sys/types.h> @@ -42,188 +41,22 @@ using namespace android::renderscript; pthread_key_t Context::gThreadTLSKey = 0; uint32_t Context::gThreadTLSKeyCount = 0; -uint32_t Context::gGLContextCount = 0; pthread_mutex_t Context::gInitMutex = PTHREAD_MUTEX_INITIALIZER; pthread_mutex_t Context::gLibMutex = PTHREAD_MUTEX_INITIALIZER; -static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { - if (returnVal != EGL_TRUE) { - fprintf(stderr, "%s() returned %d\n", op, returnVal); - } - - for (EGLint error = eglGetError(); error != EGL_SUCCESS; error - = eglGetError()) { - fprintf(stderr, "after %s() eglError %s (0x%x)\n", op, EGLUtils::strerror(error), - error); - } -} - -void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { - -#define X(VAL) {VAL, #VAL} - struct {EGLint attribute; const char* name;} names[] = { - X(EGL_BUFFER_SIZE), - X(EGL_ALPHA_SIZE), - X(EGL_BLUE_SIZE), - X(EGL_GREEN_SIZE), - X(EGL_RED_SIZE), - X(EGL_DEPTH_SIZE), - X(EGL_STENCIL_SIZE), - X(EGL_CONFIG_CAVEAT), - X(EGL_CONFIG_ID), - X(EGL_LEVEL), - X(EGL_MAX_PBUFFER_HEIGHT), - X(EGL_MAX_PBUFFER_PIXELS), - X(EGL_MAX_PBUFFER_WIDTH), - X(EGL_NATIVE_RENDERABLE), - X(EGL_NATIVE_VISUAL_ID), - X(EGL_NATIVE_VISUAL_TYPE), - X(EGL_SAMPLES), - X(EGL_SAMPLE_BUFFERS), - X(EGL_SURFACE_TYPE), - X(EGL_TRANSPARENT_TYPE), - X(EGL_TRANSPARENT_RED_VALUE), - X(EGL_TRANSPARENT_GREEN_VALUE), - X(EGL_TRANSPARENT_BLUE_VALUE), - X(EGL_BIND_TO_TEXTURE_RGB), - X(EGL_BIND_TO_TEXTURE_RGBA), - X(EGL_MIN_SWAP_INTERVAL), - X(EGL_MAX_SWAP_INTERVAL), - X(EGL_LUMINANCE_SIZE), - X(EGL_ALPHA_MASK_SIZE), - X(EGL_COLOR_BUFFER_TYPE), - X(EGL_RENDERABLE_TYPE), - X(EGL_CONFORMANT), - }; -#undef X - - for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { - EGLint value = -1; - EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); - EGLint error = eglGetError(); - if (returnVal && error == EGL_SUCCESS) { - LOGV(" %s: %d (0x%x)", names[j].name, value, value); - } - } -} bool Context::initGLThread() { pthread_mutex_lock(&gInitMutex); LOGV("initGLThread start %p", this); - mEGL.mNumConfigs = -1; - EGLint configAttribs[128]; - EGLint *configAttribsPtr = configAttribs; - EGLint context_attribs2[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE }; - - memset(configAttribs, 0, sizeof(configAttribs)); - - configAttribsPtr[0] = EGL_SURFACE_TYPE; - configAttribsPtr[1] = EGL_WINDOW_BIT; - configAttribsPtr += 2; - - configAttribsPtr[0] = EGL_RENDERABLE_TYPE; - configAttribsPtr[1] = EGL_OPENGL_ES2_BIT; - configAttribsPtr += 2; - - if (mUserSurfaceConfig.depthMin > 0) { - configAttribsPtr[0] = EGL_DEPTH_SIZE; - configAttribsPtr[1] = mUserSurfaceConfig.depthMin; - configAttribsPtr += 2; - } - - if (mDev->mForceSW) { - configAttribsPtr[0] = EGL_CONFIG_CAVEAT; - configAttribsPtr[1] = EGL_SLOW_CONFIG; - configAttribsPtr += 2; - } - - configAttribsPtr[0] = EGL_NONE; - rsAssert(configAttribsPtr < (configAttribs + (sizeof(configAttribs) / sizeof(EGLint)))); - - LOGV("%p initEGL start", this); - mEGL.mDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); - checkEglError("eglGetDisplay"); - - eglInitialize(mEGL.mDisplay, &mEGL.mMajorVersion, &mEGL.mMinorVersion); - checkEglError("eglInitialize"); - -#if 1 - PixelFormat pf = PIXEL_FORMAT_RGBA_8888; - if (mUserSurfaceConfig.alphaMin == 0) { - pf = PIXEL_FORMAT_RGBX_8888; - } - - status_t err = EGLUtils::selectConfigForPixelFormat(mEGL.mDisplay, configAttribs, pf, &mEGL.mConfig); - if (err) { - LOGE("%p, couldn't find an EGLConfig matching the screen format\n", this); - } - if (props.mLogVisual) { - printEGLConfiguration(mEGL.mDisplay, mEGL.mConfig); - } -#else - eglChooseConfig(mEGL.mDisplay, configAttribs, &mEGL.mConfig, 1, &mEGL.mNumConfigs); -#endif - - mEGL.mContext = eglCreateContext(mEGL.mDisplay, mEGL.mConfig, EGL_NO_CONTEXT, context_attribs2); - checkEglError("eglCreateContext"); - if (mEGL.mContext == EGL_NO_CONTEXT) { + if (!mHal.funcs.initGraphics(this)) { pthread_mutex_unlock(&gInitMutex); - LOGE("%p, eglCreateContext returned EGL_NO_CONTEXT", this); + LOGE("%p, initGraphics failed", this); return false; } - gGLContextCount++; - - EGLint pbuffer_attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; - mEGL.mSurfaceDefault = eglCreatePbufferSurface(mEGL.mDisplay, mEGL.mConfig, pbuffer_attribs); - checkEglError("eglCreatePbufferSurface"); - if (mEGL.mSurfaceDefault == EGL_NO_SURFACE) { - LOGE("eglCreatePbufferSurface returned EGL_NO_SURFACE"); - pthread_mutex_unlock(&gInitMutex); - deinitEGL(); - return false; - } - - EGLBoolean ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); - if (ret == EGL_FALSE) { - LOGE("eglMakeCurrent returned EGL_FALSE"); - checkEglError("eglMakeCurrent", ret); - pthread_mutex_unlock(&gInitMutex); - deinitEGL(); - return false; - } - - mGL.mVersion = glGetString(GL_VERSION); - mGL.mVendor = glGetString(GL_VENDOR); - mGL.mRenderer = glGetString(GL_RENDERER); - mGL.mExtensions = glGetString(GL_EXTENSIONS); - - //LOGV("EGL Version %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); - //LOGV("GL Version %s", mGL.mVersion); - //LOGV("GL Vendor %s", mGL.mVendor); - //LOGV("GL Renderer %s", mGL.mRenderer); - //LOGV("GL Extensions %s", mGL.mExtensions); - - const char *verptr = NULL; - if (strlen((const char *)mGL.mVersion) > 9) { - if (!memcmp(mGL.mVersion, "OpenGL ES-CM", 12)) { - verptr = (const char *)mGL.mVersion + 12; - } - if (!memcmp(mGL.mVersion, "OpenGL ES ", 10)) { - verptr = (const char *)mGL.mVersion + 9; - } - } - - if (!verptr) { - LOGE("Error, OpenGL ES Lite not supported"); - pthread_mutex_unlock(&gInitMutex); - deinitEGL(); - return false; - } else { - sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); - } + const char * ext = (const char *)glGetString(GL_EXTENSIONS); glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); @@ -235,11 +68,11 @@ bool Context::initGLThread() { glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); - mGL.OES_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_OES_texture_npot"); - mGL.GL_IMG_texture_npot = NULL != strstr((const char *)mGL.mExtensions, "GL_IMG_texture_npot"); - mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr((const char *)mGL.mExtensions, "GL_NV_texture_npot_2D_mipmap"); + mGL.OES_texture_npot = NULL != strstr(ext, "GL_OES_texture_npot"); + mGL.GL_IMG_texture_npot = NULL != strstr(ext, "GL_IMG_texture_npot"); + mGL.GL_NV_texture_npot_2D_mipmap = NULL != strstr(ext, "GL_NV_texture_npot_2D_mipmap"); mGL.EXT_texture_max_aniso = 1.0f; - bool hasAniso = NULL != strstr((const char *)mGL.mExtensions, "GL_EXT_texture_filter_anisotropic"); + bool hasAniso = NULL != strstr(ext, "GL_EXT_texture_filter_anisotropic"); if (hasAniso) { glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &mGL.EXT_texture_max_aniso); } @@ -251,21 +84,7 @@ bool Context::initGLThread() { void Context::deinitEGL() { LOGV("%p, deinitEGL", this); - - if (mEGL.mContext != EGL_NO_CONTEXT) { - eglMakeCurrent(mEGL.mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); - eglDestroySurface(mEGL.mDisplay, mEGL.mSurfaceDefault); - if (mEGL.mSurface != EGL_NO_SURFACE) { - eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); - } - eglDestroyContext(mEGL.mDisplay, mEGL.mContext); - checkEglError("eglDestroyContext"); - } - - gGLContextCount--; - if (!gGLContextCount) { - eglTerminate(mEGL.mDisplay); - } + mHal.funcs.shutdownGraphics(this); } Context::PushState::PushState(Context *con) { @@ -507,7 +326,7 @@ void * Context::threadProc(void *vrsc) { mDraw = targetTime && !rsc->mPaused; rsc->timerSet(RS_TIMER_CLEAR_SWAP); - eglSwapBuffers(rsc->mEGL.mDisplay, rsc->mEGL.mSurface); + rsc->mHal.funcs.swap(rsc); rsc->timerFrame(); rsc->timerSet(RS_TIMER_INTERNAL); rsc->timerPrint(); @@ -604,7 +423,6 @@ bool Context::initContext(Device *dev, const RsSurfaceConfig *sc) { memset(&mUserSurfaceConfig, 0, sizeof(mUserSurfaceConfig)); } - memset(&mEGL, 0, sizeof(mEGL)); memset(&mGL, 0, sizeof(mGL)); mIsGraphicsContext = sc != NULL; @@ -693,36 +511,13 @@ Context::~Context() { void Context::setSurface(uint32_t w, uint32_t h, ANativeWindow *sur) { rsAssert(mIsGraphicsContext); - - EGLBoolean ret; - // WAR: Some drivers fail to handle 0 size surfaces correcntly. - // Use the pbuffer to avoid this pitfall. - if ((mEGL.mSurface != NULL) || (w == 0) || (h == 0)) { - ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurfaceDefault, mEGL.mSurfaceDefault, mEGL.mContext); - checkEglError("eglMakeCurrent", ret); - - ret = eglDestroySurface(mEGL.mDisplay, mEGL.mSurface); - checkEglError("eglDestroySurface", ret); - - mEGL.mSurface = NULL; - mWidth = 1; - mHeight = 1; - } + mHal.funcs.setSurface(this, w, h, sur); mWndSurface = sur; - if (mWndSurface != NULL) { - mWidth = w; - mHeight = h; - - mEGL.mSurface = eglCreateWindowSurface(mEGL.mDisplay, mEGL.mConfig, mWndSurface, NULL); - checkEglError("eglCreateWindowSurface"); - if (mEGL.mSurface == EGL_NO_SURFACE) { - LOGE("eglCreateWindowSurface returned EGL_NO_SURFACE"); - } - - ret = eglMakeCurrent(mEGL.mDisplay, mEGL.mSurface, mEGL.mSurface, mEGL.mContext); - checkEglError("eglMakeCurrent", ret); + mWidth = w; + mHeight = h; + if (mWidth && mHeight) { mStateVertex.updateSize(this); } } @@ -887,21 +682,9 @@ void Context::dumpDebug() const { LOGE("RS Context debug %p", this); LOGE("RS Context debug"); - LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion); - LOGE(" EGL context %p surface %p, Display=%p", mEGL.mContext, mEGL.mSurface, mEGL.mDisplay); - LOGE(" GL vendor: %s", mGL.mVendor); - LOGE(" GL renderer: %s", mGL.mRenderer); - LOGE(" GL Version: %s", mGL.mVersion); - LOGE(" GL Extensions: %s", mGL.mExtensions); - LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion); LOGE(" RS width %i, height %i", mWidth, mHeight); LOGE(" RS running %i, exit %i, paused %i", mRunning, mExit, mPaused); LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); - - LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); - LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); - LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); - LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); } /////////////////////////////////////////////////////////////////////////////////////////// |
