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authorJason Sams <rjsams@android.com>2010-03-03 13:03:18 -0800
committerJason Sams <rjsams@android.com>2010-03-03 14:14:37 -0800
commit156cce698093023d9e79a4ff4fb96f4e4d3019db (patch)
treeff5ce34e453d2f475bcab35d29f5a7d00d53554d /libs/rs/rsProgram.h
parenta034cd3e15b6626be03e60f2d6a0f929dcb950d9 (diff)
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Improve RS error handling. On errors RS will now store the error and a message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received.
Diffstat (limited to 'libs/rs/rsProgram.h')
-rw-r--r--libs/rs/rsProgram.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/libs/rs/rsProgram.h b/libs/rs/rsProgram.h
index a34e89f..86f85fb 100644
--- a/libs/rs/rsProgram.h
+++ b/libs/rs/rsProgram.h
@@ -59,6 +59,8 @@ public:
String8 getGLSLOutputString() const;
String8 getGLSLConstantString() const;
+ bool isValid() const {return mIsValid;}
+
protected:
// Components not listed in "in" will be passed though
// unless overwritten by components in out.
@@ -68,6 +70,7 @@ protected:
uint32_t mInputCount;
uint32_t mOutputCount;
uint32_t mConstantCount;
+ bool mIsValid;
ObjectBaseRef<Allocation> mConstants[MAX_UNIFORMS];