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authorJason Sams <rjsams@android.com>2009-11-30 14:49:55 -0800
committerJason Sams <rjsams@android.com>2009-11-30 15:34:03 -0800
commit54c0ec14e016e4a1bf3ceab40ed6ca5447da4725 (patch)
tree343acd699d50a4090b451d05135aa7887a6a7984 /libs/rs/rsProgram.h
parent5154ae7665743b114c71f90dcc577dc50c63b398 (diff)
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Beging GL2 user shaders. Switch master to using GL2 by default.
Diffstat (limited to 'libs/rs/rsProgram.h')
-rw-r--r--libs/rs/rsProgram.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/libs/rs/rsProgram.h b/libs/rs/rsProgram.h
index 06c72f9..abd461b 100644
--- a/libs/rs/rsProgram.h
+++ b/libs/rs/rsProgram.h
@@ -40,6 +40,7 @@ public:
virtual void createShader();
uint32_t getShaderID() const {return mShaderID;}
+ void setShader(const char *, uint32_t len);
uint32_t getAttribCount() const {return mAttribCount;}
uint32_t getUniformCount() const {return mUniformCount;}
@@ -56,6 +57,7 @@ protected:
mutable bool mDirty;
String8 mShader;
+ String8 mUserShader;
uint32_t mShaderID;
uint32_t mAttribCount;