diff options
| author | Jason Sams <rjsams@android.com> | 2010-06-24 13:54:11 -0700 |
|---|---|---|
| committer | Jason Sams <rjsams@android.com> | 2010-06-24 13:54:11 -0700 |
| commit | fae3f6b4153ff39c4f9e00dcf635b413d0ae4e85 (patch) | |
| tree | e6c793e1ce30c43fa90c82601d9f65959b89c63c /libs/rs/scriptc | |
| parent | 0ebd5690b8a9eb55dc940b670267c11600cf7380 (diff) | |
| download | frameworks_base-fae3f6b4153ff39c4f9e00dcf635b413d0ae4e85.zip frameworks_base-fae3f6b4153ff39c4f9e00dcf635b413d0ae4e85.tar.gz frameworks_base-fae3f6b4153ff39c4f9e00dcf635b413d0ae4e85.tar.bz2 | |
Add matrix ops to RSH headers.
Change-Id: I7e2843983a12e0155114b4a18813799e4341d26f
Diffstat (limited to 'libs/rs/scriptc')
| -rw-r--r-- | libs/rs/scriptc/rs_core.rsh | 451 | ||||
| -rw-r--r-- | libs/rs/scriptc/rs_math.rsh | 32 | ||||
| -rw-r--r-- | libs/rs/scriptc/rs_types.rsh | 9 |
3 files changed, 460 insertions, 32 deletions
diff --git a/libs/rs/scriptc/rs_core.rsh b/libs/rs/scriptc/rs_core.rsh index ebf6876..91b30b9 100644 --- a/libs/rs/scriptc/rs_core.rsh +++ b/libs/rs/scriptc/rs_core.rsh @@ -48,6 +48,457 @@ static float4 rsUnpackColor8888(uchar4 c) //extern float4 rsUnpackColor565(uchar4); +///////////////////////////////////////////////////// +// Matrix ops +///////////////////////////////////////////////////// + +static void __attribute__((overloadable)) +rsMatrixSet(rs_matrix4x4 *m, uint32_t row, uint32_t col, float v) { + m->m[row * 4 + col] = v; +} + +static float __attribute__((overloadable)) +rsMatrixGet(const rs_matrix4x4 *m, uint32_t row, uint32_t col) { + return m->m[row * 4 + col]; +} + +static void __attribute__((overloadable)) +rsMatrixSet(rs_matrix3x3 *m, uint32_t row, uint32_t col, float v) { + m->m[row * 3 + col] = v; +} + +static float __attribute__((overloadable)) +rsMatrixGet(const rs_matrix3x3 *m, uint32_t row, uint32_t col) { + return m->m[row * 3 + col]; +} + +static void __attribute__((overloadable)) +rsMatrixSet(rs_matrix2x2 *m, uint32_t row, uint32_t col, float v) { + m->m[row * 2 + col] = v; +} + +static float __attribute__((overloadable)) +rsMatrixGet(const rs_matrix2x2 *m, uint32_t row, uint32_t col) { + return m->m[row * 2 + col]; +} + +static void __attribute__((overloadable)) +rsMatrixLoadIdentity(rs_matrix4x4 *m) { + m->m[0] = 1.f; + m->m[1] = 0.f; + m->m[2] = 0.f; + m->m[3] = 0.f; + m->m[4] = 0.f; + m->m[5] = 1.f; + m->m[6] = 0.f; + m->m[7] = 0.f; + m->m[8] = 0.f; + m->m[9] = 0.f; + m->m[10] = 1.f; + m->m[11] = 0.f; + m->m[12] = 0.f; + m->m[13] = 0.f; + m->m[14] = 0.f; + m->m[15] = 1.f; +} + +static void __attribute__((overloadable)) +rsMatrixLoadIdentity(rs_matrix3x3 *m) { + m->m[0] = 1.f; + m->m[1] = 0.f; + m->m[2] = 0.f; + m->m[3] = 0.f; + m->m[4] = 1.f; + m->m[5] = 0.f; + m->m[6] = 0.f; + m->m[7] = 0.f; + m->m[8] = 1.f; +} + +static void __attribute__((overloadable)) +rsMatrixLoadIdentity(rs_matrix2x2 *m) { + m->m[0] = 1.f; + m->m[1] = 0.f; + m->m[2] = 0.f; + m->m[3] = 1.f; +} + +static void __attribute__((overloadable)) +rsMatrixLoad(rs_matrix4x4 *m, const float *v) { + m->m[0] = v[0]; + m->m[1] = v[1]; + m->m[2] = v[2]; + m->m[3] = v[3]; + m->m[4] = v[4]; + m->m[5] = v[5]; + m->m[6] = v[6]; + m->m[7] = v[7]; + m->m[8] = v[8]; + m->m[9] = v[9]; + m->m[10] = v[10]; + m->m[11] = v[11]; + m->m[12] = v[12]; + m->m[13] = v[13]; + m->m[14] = v[14]; + m->m[15] = v[15]; +} + +static void __attribute__((overloadable)) +rsMatrixLoad(rs_matrix3x3 *m, const float *v) { + m->m[0] = v[0]; + m->m[1] = v[1]; + m->m[2] = v[2]; + m->m[3] = v[3]; + m->m[4] = v[4]; + m->m[5] = v[5]; + m->m[6] = v[6]; + m->m[7] = v[7]; + m->m[8] = v[8]; +} + +static void __attribute__((overloadable)) +rsMatrixLoad(rs_matrix2x2 *m, const float *v) { + m->m[0] = v[0]; + m->m[1] = v[1]; + m->m[2] = v[2]; + m->m[3] = v[3]; +} + +static void __attribute__((overloadable)) +rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix4x4 *v) { + m->m[0] = v->m[0]; + m->m[1] = v->m[1]; + m->m[2] = v->m[2]; + m->m[3] = v->m[3]; + m->m[4] = v->m[4]; + m->m[5] = v->m[5]; + m->m[6] = v->m[6]; + m->m[7] = v->m[7]; + m->m[8] = v->m[8]; + m->m[9] = v->m[9]; + m->m[10] = v->m[10]; + m->m[11] = v->m[11]; + m->m[12] = v->m[12]; + m->m[13] = v->m[13]; + m->m[14] = v->m[14]; + m->m[15] = v->m[15]; +} + +static void __attribute__((overloadable)) +rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix3x3 *v) { + m->m[0] = v->m[0]; + m->m[1] = v->m[1]; + m->m[2] = v->m[2]; + m->m[3] = 0.f; + m->m[4] = v->m[3]; + m->m[5] = v->m[4]; + m->m[6] = v->m[5]; + m->m[7] = 0.f; + m->m[8] = v->m[6]; + m->m[9] = v->m[7]; + m->m[10] = v->m[8]; + m->m[11] = 0.f; + m->m[12] = 0.f; + m->m[13] = 0.f; + m->m[14] = 0.f; + m->m[15] = 1.f; +} + +static void __attribute__((overloadable)) +rsMatrixLoad(rs_matrix4x4 *m, const rs_matrix2x2 *v) { + m->m[0] = v->m[0]; + m->m[1] = v->m[1]; + m->m[2] = 0.f; + m->m[3] = 0.f; + m->m[4] = v->m[3]; + m->m[5] = v->m[4]; + m->m[6] = 0.f; + m->m[7] = 0.f; + m->m[8] = v->m[6]; + m->m[9] = v->m[7]; + m->m[10] = 1.f; + m->m[11] = 0.f; + m->m[12] = 0.f; + m->m[13] = 0.f; + m->m[14] = 0.f; + m->m[15] = 1.f; +} + +static void __attribute__((overloadable)) +rsMatrixLoad(rs_matrix3x3 *m, const rs_matrix3x3 *v) { + m->m[0] = v->m[0]; + m->m[1] = v->m[1]; + m->m[2] = v->m[2]; + m->m[3] = v->m[3]; + m->m[4] = v->m[4]; + m->m[5] = v->m[5]; + m->m[6] = v->m[6]; + m->m[7] = v->m[7]; + m->m[8] = v->m[8]; +} + +static void __attribute__((overloadable)) +rsMatrixLoad(rs_matrix2x2 *m, const rs_matrix2x2 *v) { + m->m[0] = v->m[0]; + m->m[1] = v->m[1]; + m->m[2] = v->m[2]; + m->m[3] = v->m[3]; +} + +static void __attribute__((overloadable)) +rsMatrixLoadRotate(rs_matrix4x4 *m, float rot, float x, float y, float z) { + float c, s; + m->m[3] = 0; + m->m[7] = 0; + m->m[11]= 0; + m->m[12]= 0; + m->m[13]= 0; + m->m[14]= 0; + m->m[15]= 1; + rot *= (float)(M_PI / 180.0f); + c = cos(rot); + s = sin(rot); + + const float len = x*x + y*y + z*z; + if (!(len != 1)) { + const float recipLen = 1.f / sqrt(len); + x *= recipLen; + y *= recipLen; + z *= recipLen; + } + const float nc = 1.0f - c; + const float xy = x * y; + const float yz = y * z; + const float zx = z * x; + const float xs = x * s; + const float ys = y * s; + const float zs = z * s; + m->m[ 0] = x*x*nc + c; + m->m[ 4] = xy*nc - zs; + m->m[ 8] = zx*nc + ys; + m->m[ 1] = xy*nc + zs; + m->m[ 5] = y*y*nc + c; + m->m[ 9] = yz*nc - xs; + m->m[ 2] = zx*nc - ys; + m->m[ 6] = yz*nc + xs; + m->m[10] = z*z*nc + c; +} + +static void __attribute__((overloadable)) +rsMatrixLoadScale(rs_matrix4x4 *m, float x, float y, float z) { + rsMatrixLoadIdentity(m); + m->m[0] = x; + m->m[5] = y; + m->m[10] = z; +} + +static void __attribute__((overloadable)) +rsMatrixLoadTranslate(rs_matrix4x4 *m, float x, float y, float z) { + rsMatrixLoadIdentity(m); + m->m[12] = x; + m->m[13] = y; + m->m[14] = z; +} + +static void __attribute__((overloadable)) +rsMatrixLoadMultiply(rs_matrix4x4 *m, const rs_matrix4x4 *lhs, const rs_matrix4x4 *rhs) { + for (int i=0 ; i<4 ; i++) { + float ri0 = 0; + float ri1 = 0; + float ri2 = 0; + float ri3 = 0; + for (int j=0 ; j<4 ; j++) { + const float rhs_ij = rsMatrixGet(rhs, i,j); + ri0 += rsMatrixGet(lhs, j, 0) * rhs_ij; + ri1 += rsMatrixGet(lhs, j, 1) * rhs_ij; + ri2 += rsMatrixGet(lhs, j, 2) * rhs_ij; + ri3 += rsMatrixGet(lhs, j, 3) * rhs_ij; + } + rsMatrixSet(m, i, 0, ri0); + rsMatrixSet(m, i, 1, ri1); + rsMatrixSet(m, i, 2, ri2); + rsMatrixSet(m, i, 3, ri3); + } +} + +static void __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix4x4 *m, const rs_matrix4x4 *rhs) { + rs_matrix4x4 mt; + rsMatrixLoadMultiply(&mt, m, rhs); + rsMatrixLoad(m, &mt); +} + +static void __attribute__((overloadable)) +rsMatrixLoadMultiply(rs_matrix3x3 *m, const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs) { + for (int i=0 ; i<3 ; i++) { + float ri0 = 0; + float ri1 = 0; + float ri2 = 0; + for (int j=0 ; j<3 ; j++) { + const float rhs_ij = rsMatrixGet(rhs, i,j); + ri0 += rsMatrixGet(lhs, j, 0) * rhs_ij; + ri1 += rsMatrixGet(lhs, j, 1) * rhs_ij; + ri2 += rsMatrixGet(lhs, j, 2) * rhs_ij; + } + rsMatrixSet(m, i, 0, ri0); + rsMatrixSet(m, i, 1, ri1); + rsMatrixSet(m, i, 2, ri2); + } +} + +static void __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix3x3 *m, const rs_matrix3x3 *rhs) { + rs_matrix3x3 mt; + rsMatrixLoadMultiply(&mt, m, rhs); + rsMatrixLoad(m, &mt); +} + +static void __attribute__((overloadable)) +rsMatrixLoadMultiply(rs_matrix2x2 *m, const rs_matrix2x2 *lhs, const rs_matrix2x2 *rhs) { + for (int i=0 ; i<2 ; i++) { + float ri0 = 0; + float ri1 = 0; + for (int j=0 ; j<2 ; j++) { + const float rhs_ij = rsMatrixGet(rhs, i,j); + ri0 += rsMatrixGet(lhs, j, 0) * rhs_ij; + ri1 += rsMatrixGet(lhs, j, 1) * rhs_ij; + } + rsMatrixSet(m, i, 0, ri0); + rsMatrixSet(m, i, 1, ri1); + } +} + +static void __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix2x2 *m, const rs_matrix2x2 *rhs) { + rs_matrix2x2 mt; + rsMatrixLoadMultiply(&mt, m, rhs); + rsMatrixLoad(m, &mt); +} + +static void __attribute__((overloadable)) +rsMatrixRotate(rs_matrix4x4 *m, float rot, float x, float y, float z) { + rs_matrix4x4 m1; + rsMatrixLoadRotate(&m1, rot, x, y, z); + rsMatrixMultiply(m, &m1); +} + +static void __attribute__((overloadable)) +rsMatrixScale(rs_matrix4x4 *m, float x, float y, float z) { + rs_matrix4x4 m1; + rsMatrixLoadScale(&m1, x, y, z); + rsMatrixMultiply(m, &m1); +} + +static void __attribute__((overloadable)) +rsMatrixTranslate(rs_matrix4x4 *m, float x, float y, float z) { + rs_matrix4x4 m1; + rsMatrixLoadTranslate(&m1, x, y, z); + rsMatrixMultiply(m, &m1); +} + +static void __attribute__((overloadable)) +rsMatrixLoadOrtho(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far) { + rsMatrixLoadIdentity(m); + m->m[0] = 2.f / (right - left); + m->m[5] = 2.f / (top - bottom); + m->m[10]= -2.f / (far - near); + m->m[12]= -(right + left) / (right - left); + m->m[13]= -(top + bottom) / (top - bottom); + m->m[14]= -(far + near) / (far - near); +} + +static void __attribute__((overloadable)) +rsMatrixLoadFrustum(rs_matrix4x4 *m, float left, float right, float bottom, float top, float near, float far) { + rsMatrixLoadIdentity(m); + m->m[0] = 2.f * near / (right - left); + m->m[5] = 2.f * near / (top - bottom); + m->m[8] = (right + left) / (right - left); + m->m[9] = (top + bottom) / (top - bottom); + m->m[10]= -(far + near) / (far - near); + m->m[11]= -1.f; + m->m[14]= -2.f * far * near / (far - near); + m->m[15]= 0.f; +} + +static float4 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix4x4 *m, float4 in) { + float4 ret; + ret.x = (m->m[0] * in.x) + (m->m[4] * in.y) + (m->m[8] * in.z) + (m->m[12] * in.w); + ret.y = (m->m[1] * in.x) + (m->m[5] * in.y) + (m->m[9] * in.z) + (m->m[13] * in.w); + ret.z = (m->m[2] * in.x) + (m->m[6] * in.y) + (m->m[10] * in.z) + (m->m[14] * in.w); + ret.w = (m->m[3] * in.x) + (m->m[7] * in.y) + (m->m[11] * in.z) + (m->m[15] * in.w); + return ret; +} + +static float4 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix4x4 *m, float3 in) { + float4 ret; + ret.x = (m->m[0] * in.x) + (m->m[4] * in.y) + (m->m[8] * in.z) + m->m[12]; + ret.y = (m->m[1] * in.x) + (m->m[5] * in.y) + (m->m[9] * in.z) + m->m[13]; + ret.z = (m->m[2] * in.x) + (m->m[6] * in.y) + (m->m[10] * in.z) + m->m[14]; + ret.w = (m->m[3] * in.x) + (m->m[7] * in.y) + (m->m[11] * in.z) + m->m[15]; + return ret; +} + +static float4 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix4x4 *m, float2 in) { + float4 ret; + ret.x = (m->m[0] * in.x) + (m->m[4] * in.y) + m->m[12]; + ret.y = (m->m[1] * in.x) + (m->m[5] * in.y) + m->m[13]; + ret.z = (m->m[2] * in.x) + (m->m[6] * in.y) + m->m[14]; + ret.w = (m->m[3] * in.x) + (m->m[7] * in.y) + m->m[15]; + return ret; +} + +static float3 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix3x3 *m, float3 in) { + float3 ret; + ret.x = (m->m[0] * in.x) + (m->m[3] * in.y) + (m->m[6] * in.z); + ret.y = (m->m[1] * in.x) + (m->m[4] * in.y) + (m->m[7] * in.z); + ret.z = (m->m[2] * in.x) + (m->m[5] * in.y) + (m->m[8] * in.z); + return ret; +} + +static float3 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix3x3 *m, float2 in) { + float3 ret; + ret.x = (m->m[0] * in.x) + (m->m[3] * in.y); + ret.y = (m->m[1] * in.x) + (m->m[4] * in.y); + ret.z = (m->m[2] * in.x) + (m->m[5] * in.y); + return ret; +} + +static float2 __attribute__((overloadable)) +rsMatrixMultiply(rs_matrix2x2 *m, float2 in) { + float2 ret; + ret.x = (m->m[0] * in.x) + (m->m[2] * in.y); + ret.y = (m->m[1] * in.x) + (m->m[3] * in.y); + return ret; +} + +///////////////////////////////////////////////////// +// int ops +///////////////////////////////////////////////////// + +__inline__ static float __attribute__((overloadable, always_inline)) rsClamp(uint amount, uint low, uint high) { + return amount < low ? low : (amount > high ? high : amount); +} +__inline__ static float __attribute__((overloadable, always_inline)) rsClamp(int amount, int low, int high) { + return amount < low ? low : (amount > high ? high : amount); +} +__inline__ static float __attribute__((overloadable, always_inline)) rsClamp(ushort amount, ushort low, ushort high) { + return amount < low ? low : (amount > high ? high : amount); +} +__inline__ static float __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high) { + return amount < low ? low : (amount > high ? high : amount); +} +__inline__ static float __attribute__((overloadable, always_inline)) rsClamp(uchar amount, uchar low, uchar high) { + return amount < low ? low : (amount > high ? high : amount); +} +__inline__ static float __attribute__((overloadable, always_inline)) rsClamp(char amount, char low, char high) { + return amount < low ? low : (amount > high ? high : amount); +} + #endif diff --git a/libs/rs/scriptc/rs_math.rsh b/libs/rs/scriptc/rs_math.rsh index a26491f..8bf53bf 100644 --- a/libs/rs/scriptc/rs_math.rsh +++ b/libs/rs/scriptc/rs_math.rsh @@ -44,18 +44,6 @@ extern int64_t rsElapsedTimeMillis(); extern int rsSendToClient(void *data, int cmdID, int len, int waitForSpace); -extern void rsMatrixLoadIdentity(rs_matrix4x4 *mat); -extern void rsMatrixLoadFloat(rs_matrix4x4 *mat, const float *f); -extern void rsMatrixLoadMat(rs_matrix4x4 *mat, const rs_matrix4x4 *newmat); -extern void rsMatrixLoadRotate(rs_matrix4x4 *mat, float rot, float x, float y, float z); -extern void rsMatrixLoadScale(rs_matrix4x4*mat, float x, float y, float z); -extern void rsMatrixLoadTranslate(rs_matrix4x4 *mat, float x, float y, float z); -extern void rsMatrixLoadMultiply(rs_matrix4x4 *mat, const rs_matrix4x4 *lhs, const rs_matrix4x4 *rhs); -extern void rsMatrixMultiply(rs_matrix4x4 *mat, const rs_matrix4x4 *rhs); -extern void rsMatrixRotate(rs_matrix4x4 *mat, float rot, float x, float y, float z); -extern void rsMatrixScale(rs_matrix4x4 *mat, float x, float y, float z); -extern void rsMatrixTranslate(rs_matrix4x4 *mat, float x, float y, float z); - // Script to Script extern void __attribute__((overloadable))rsForEach(rs_script, rs_allocation input); extern void __attribute__((overloadable))rsForEach(rs_script, rs_allocation input, rs_allocation output); @@ -65,23 +53,3 @@ extern void __attribute__((overloadable))rsForEach(rs_script, rs_allocation inpu extern void __attribute__((overloadable))rsForEach(rs_script, rs_allocation input, rs_allocation output, int xStart, int yStart, int xEnd, int yEnd); -/////////////////////////////////////////////////////////////////// -// non update funcs - -/* -extern float3 float3Norm(float3); -extern float float3Length(float3); -extern float3 float3Add(float3 lhs, float3 rhs); -extern float3 float3Sub(float3 lhs, float3 rhs); -extern float3 float3Cross(float3 lhs, float3 rhs); -extern float float3Dot(float3 lhs, float3 rhs); -extern float3 float3Scale(float3 v, float scale); - -extern float4 float4Add(float4 lhs, float4 rhs); -extern float4 float4Sub(float4 lhs, float4 rhs); -extern float4 float4Cross(float4 lhs, float4 rhs); -extern float float4Dot(float4 lhs, float4 rhs); -extern float4 float4Scale(float4 v, float scale); -*/ - - diff --git a/libs/rs/scriptc/rs_types.rsh b/libs/rs/scriptc/rs_types.rsh index 465a4a5..1d8f1bd 100644 --- a/libs/rs/scriptc/rs_types.rsh +++ b/libs/rs/scriptc/rs_types.rsh @@ -58,5 +58,14 @@ typedef struct { float m[16]; } rs_matrix4x4; +typedef struct { + float m[9]; +} rs_matrix3x3; + +typedef struct { + float m[4]; +} rs_matrix2x2; + + #define RS_PACKED __attribute__((packed, aligned(4))) |
