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authorJason Sams <rjsams@android.com>2009-11-24 12:26:35 -0800
committerJason Sams <rjsams@android.com>2009-11-24 12:26:35 -0800
commit9dab667e03632181e487a04a8a170b3fa0bd5037 (patch)
tree801dac7a03b27058d8247f9d8034df252c897f16 /libs/rs
parent99f7b56fbea7e3e112fd0b570818b42a8ebd4ef5 (diff)
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Force a crash under conditions where white square bug in all apps is likely to occur.
Diffstat (limited to 'libs/rs')
-rw-r--r--libs/rs/rsAllocation.cpp13
-rw-r--r--libs/rs/rsAllocation.h2
-rw-r--r--libs/rs/rsContext.cpp18
-rw-r--r--libs/rs/rsContext.h2
4 files changed, 32 insertions, 3 deletions
diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp
index b71d10c..ff8d29f 100644
--- a/libs/rs/rsAllocation.cpp
+++ b/libs/rs/rsAllocation.cpp
@@ -88,7 +88,7 @@ bool Allocation::fixAllocation()
return false;
}
-void Allocation::uploadToTexture(uint32_t lodOffset)
+void Allocation::uploadToTexture(Context *rsc, uint32_t lodOffset)
{
//rsAssert(!mTextureId);
rsAssert(lodOffset < mType->getLODCount());
@@ -102,6 +102,15 @@ void Allocation::uploadToTexture(uint32_t lodOffset)
if (!mTextureID) {
glGenTextures(1, &mTextureID);
+
+ if (!mTextureID) {
+ // This should not happen, however, its likely the cause of the
+ // white sqare bug.
+ // Force a crash to 1: restart the app, 2: make sure we get a bugreport.
+ LOGE("Upload to texture failed to gen mTextureID");
+ rsc->dumpDebug();
+ ((char *)0)[0] = 0;
+ }
}
glBindTexture(GL_TEXTURE_2D, mTextureID);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
@@ -238,7 +247,7 @@ RsAllocation rsi_AllocationCreateSized(Context *rsc, RsElement e, size_t count)
void rsi_AllocationUploadToTexture(Context *rsc, RsAllocation va, uint32_t baseMipLevel)
{
Allocation *alloc = static_cast<Allocation *>(va);
- alloc->uploadToTexture(baseMipLevel);
+ alloc->uploadToTexture(rsc, baseMipLevel);
}
void rsi_AllocationUploadToBufferObject(Context *rsc, RsAllocation va)
diff --git a/libs/rs/rsAllocation.h b/libs/rs/rsAllocation.h
index 514b1c2..f54284a 100644
--- a/libs/rs/rsAllocation.h
+++ b/libs/rs/rsAllocation.h
@@ -46,7 +46,7 @@ public:
void * getPtr() const {return mPtr;}
const Type * getType() const {return mType.get();}
- void uploadToTexture(uint32_t lodOffset = 0);
+ void uploadToTexture(Context *rsc, uint32_t lodOffset = 0);
uint32_t getTextureID() const {return mTextureID;}
void uploadToBufferObject();
diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp
index 08ed725..52074ca 100644
--- a/libs/rs/rsContext.cpp
+++ b/libs/rs/rsContext.cpp
@@ -726,6 +726,24 @@ void Context::deinitToClient()
mIO.mToClient.shutdown();
}
+void Context::dumpDebug() const
+{
+ LOGE("RS Context debug %p", this);
+ LOGE("RS Context debug");
+
+ LOGE(" EGL ver %i %i", mEGL.mMajorVersion, mEGL.mMinorVersion);
+ LOGE(" EGL context %p surface %p, w=%i h=%i Display=%p", mEGL.mContext,
+ mEGL.mSurface, mEGL.mWidth, mEGL.mHeight, mEGL.mDisplay);
+ LOGE(" GL vendor: %s", mGL.mVendor);
+ LOGE(" GL renderer: %s", mGL.mRenderer);
+ LOGE(" GL Version: %s", mGL.mVersion);
+ LOGE(" GL Extensions: %s", mGL.mExtensions);
+ LOGE(" GL int Versions %i %i", mGL.mMajorVersion, mGL.mMinorVersion);
+ LOGE(" RS width %i, height %i", mWidth, mHeight);
+ LOGE(" RS running %i, exit %i, useDepth %i, paused %i", mRunning, mExit, mUseDepth, mPaused);
+ LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId);
+
+}
///////////////////////////////////////////////////////////////////////////////////////////
//
diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h
index fb878eb..4e0f653 100644
--- a/libs/rs/rsContext.h
+++ b/libs/rs/rsContext.h
@@ -162,6 +162,8 @@ public:
bool mLogObjects;
} props;
+ void dumpDebug() const;
+
mutable const ObjectBase * mObjHead;
protected: