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authorJeff Brown <jeffbrown@google.com>2010-09-01 17:01:00 -0700
committerJeff Brown <jeffbrown@google.com>2010-09-08 11:50:55 -0700
commit85a3176704b5bfbeece9bd928369fbb76eec7dc6 (patch)
tree1a84f21c037b514c5b6717b106f5a9a2c4fd6c99 /libs/ui/Input.cpp
parentc0b4f6d30d962d75125628317b5f5ea622531dfe (diff)
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Add support for secure views.
Added the MotionEvent.FLAG_WINDOW_IS_OBSCURED flag which is set by the input manager whenever another visible window is partly or wholly obscured the target of a touch event so that applications can filter touches accordingly. Added a "filterTouchesWhenObscured" attribute to View which can be used to enable filtering of touches when the view's window is obscured. Change-Id: I936d9c85013fd2d77fb296a600528d30a29027d2
Diffstat (limited to 'libs/ui/Input.cpp')
-rw-r--r--libs/ui/Input.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/libs/ui/Input.cpp b/libs/ui/Input.cpp
index 4973cd8..811edaf 100644
--- a/libs/ui/Input.cpp
+++ b/libs/ui/Input.cpp
@@ -129,6 +129,7 @@ void MotionEvent::initialize(
int32_t deviceId,
int32_t source,
int32_t action,
+ int32_t flags,
int32_t edgeFlags,
int32_t metaState,
float xOffset,
@@ -142,6 +143,7 @@ void MotionEvent::initialize(
const PointerCoords* pointerCoords) {
InputEvent::initialize(deviceId, source);
mAction = action;
+ mFlags = flags;
mEdgeFlags = edgeFlags;
mMetaState = metaState;
mXOffset = xOffset;