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authorJeff Brown <jeffbrown@google.com>2010-06-30 16:10:35 -0700
committerJeff Brown <jeffbrown@google.com>2010-07-13 17:04:57 -0700
commitfd03582995e0fce963dd0fa0669e3211b74c0dd7 (patch)
tree8f7fe0e2a437620a7cbe4e494f71fe8ccfdbe2eb /libs/ui/InputDispatcher.cpp
parentc0a7e690bfd32dd897ceccd04dd0fa6bf6e9cee6 (diff)
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Add initial gamepad support.
Change-Id: I0439648f6eb5405f200e4223c915eb3a418b32b9
Diffstat (limited to 'libs/ui/InputDispatcher.cpp')
-rw-r--r--libs/ui/InputDispatcher.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/libs/ui/InputDispatcher.cpp b/libs/ui/InputDispatcher.cpp
index f809cba..c4ffce1 100644
--- a/libs/ui/InputDispatcher.cpp
+++ b/libs/ui/InputDispatcher.cpp
@@ -40,10 +40,10 @@ namespace android {
// TODO, this needs to be somewhere else, perhaps in the policy
static inline bool isMovementKey(int32_t keyCode) {
- return keyCode == KEYCODE_DPAD_UP
- || keyCode == KEYCODE_DPAD_DOWN
- || keyCode == KEYCODE_DPAD_LEFT
- || keyCode == KEYCODE_DPAD_RIGHT;
+ return keyCode == AKEYCODE_DPAD_UP
+ || keyCode == AKEYCODE_DPAD_DOWN
+ || keyCode == AKEYCODE_DPAD_LEFT
+ || keyCode == AKEYCODE_DPAD_RIGHT;
}
static inline nsecs_t now() {