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authorMathias Agopian <mathias@google.com>2009-10-05 17:07:12 -0700
committerMathias Agopian <mathias@google.com>2009-10-06 17:00:25 -0700
commit6950e428feaccc8164b989ef64e771a99948797a (patch)
treef6520613c5355eef110f3820469d7dc477598629 /libs/ui/Surface.cpp
parent521f4f3af94e3a093a37af887d3e317a526b61a1 (diff)
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fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
When EGLImage extension is not available, SurfaceFlinger will fallback to using glTexImage2D and glTexSubImage2D instead, which requires 50% more memory and an extra copy. However this code path has never been exercised and had some bugs which this patch fix. Mainly the scale factor wasn't computed right when falling back on glDrawElements. We also fallback to this mode of operation if a buffer doesn't have the adequate usage bits for EGLImage usage. This changes only code that is currently not executed. Some refactoring was needed to keep the change clean. This doesn't change anything functionaly.
Diffstat (limited to 'libs/ui/Surface.cpp')
-rw-r--r--libs/ui/Surface.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/libs/ui/Surface.cpp b/libs/ui/Surface.cpp
index 285edb4..7822533 100644
--- a/libs/ui/Surface.cpp
+++ b/libs/ui/Surface.cpp
@@ -31,7 +31,8 @@
#include <utils/Log.h>
#include <ui/DisplayInfo.h>
-#include <ui/BufferMapper.h>
+#include <ui/GraphicBuffer.h>
+#include <ui/GraphicBufferMapper.h>
#include <ui/ISurface.h>
#include <ui/Surface.h>
#include <ui/SurfaceComposerClient.h>
@@ -41,15 +42,14 @@
#include <private/ui/SharedBufferStack.h>
#include <private/ui/LayerState.h>
-#include <private/ui/SurfaceBuffer.h>
namespace android {
// ----------------------------------------------------------------------
static status_t copyBlt(
- const sp<SurfaceBuffer>& dst,
- const sp<SurfaceBuffer>& src,
+ const sp<GraphicBuffer>& dst,
+ const sp<GraphicBuffer>& src,
const Region& reg)
{
status_t err;
@@ -310,7 +310,7 @@ Surface::Surface(const sp<SurfaceControl>& surface)
: mClient(surface->mClient), mSurface(surface->mSurface),
mToken(surface->mToken), mIdentity(surface->mIdentity),
mFormat(surface->mFormat), mFlags(surface->mFlags),
- mBufferMapper(BufferMapper::get()), mSharedBufferClient(NULL),
+ mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL),
mWidth(surface->mWidth), mHeight(surface->mHeight)
{
mSharedBufferClient = new SharedBufferClient(
@@ -320,7 +320,7 @@ Surface::Surface(const sp<SurfaceControl>& surface)
}
Surface::Surface(const Parcel& parcel)
- : mBufferMapper(BufferMapper::get()), mSharedBufferClient(NULL)
+ : mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL)
{
sp<IBinder> clientBinder = parcel.readStrongBinder();
mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
@@ -473,11 +473,11 @@ int Surface::perform(android_native_window_t* window,
// ----------------------------------------------------------------------------
-status_t Surface::dequeueBuffer(sp<SurfaceBuffer>* buffer) {
+status_t Surface::dequeueBuffer(sp<GraphicBuffer>* buffer) {
android_native_buffer_t* out;
status_t err = dequeueBuffer(&out);
if (err == NO_ERROR) {
- *buffer = SurfaceBuffer::getSelf(out);
+ *buffer = GraphicBuffer::getSelf(out);
}
return err;
}
@@ -500,7 +500,7 @@ int Surface::dequeueBuffer(android_native_buffer_t** buffer)
// below we make sure we AT LEAST have the usage flags we want
const uint32_t usage(getUsage());
- const sp<SurfaceBuffer>& backBuffer(mBuffers[bufIdx]);
+ const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
if (backBuffer == 0 ||
((uint32_t(backBuffer->usage) & usage) != usage) ||
mSharedBufferClient->needNewBuffer(bufIdx))
@@ -537,7 +537,7 @@ int Surface::lockBuffer(android_native_buffer_t* buffer)
if (err != NO_ERROR)
return err;
- int32_t bufIdx = SurfaceBuffer::getSelf(buffer)->getIndex();
+ int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
err = mSharedBufferClient->lock(bufIdx);
LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
return err;
@@ -554,7 +554,7 @@ int Surface::queueBuffer(android_native_buffer_t* buffer)
mDirtyRegion.set(mSwapRectangle);
}
- int32_t bufIdx = SurfaceBuffer::getSelf(buffer)->getIndex();
+ int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
err = mSharedBufferClient->queue(bufIdx);
LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
@@ -627,7 +627,7 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
// we're intending to do software rendering from this point
setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
- sp<SurfaceBuffer> backBuffer;
+ sp<GraphicBuffer> backBuffer;
status_t err = dequeueBuffer(&backBuffer);
LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
if (err == NO_ERROR) {
@@ -652,7 +652,7 @@ status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
newDirtyRegion.andSelf(bounds);
}
- const sp<SurfaceBuffer>& frontBuffer(mPostedBuffer);
+ const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
if (frontBuffer !=0 &&
backBuffer->width == frontBuffer->width &&
backBuffer->height == frontBuffer->height &&
@@ -721,13 +721,13 @@ status_t Surface::getBufferLocked(int index, int usage)
status_t err = NO_MEMORY;
// free the current buffer
- sp<SurfaceBuffer>& currentBuffer(mBuffers[index]);
+ sp<GraphicBuffer>& currentBuffer(mBuffers[index]);
if (currentBuffer != 0) {
getBufferMapper().unregisterBuffer(currentBuffer->handle);
currentBuffer.clear();
}
- sp<SurfaceBuffer> buffer = s->requestBuffer(index, usage);
+ sp<GraphicBuffer> buffer = s->requestBuffer(index, usage);
LOGE_IF(buffer==0,
"ISurface::getBuffer(%d, %08x) returned NULL",
index, usage);