diff options
author | Jason Sams <rjsams@android.com> | 2009-12-15 12:58:36 -0800 |
---|---|---|
committer | Jason Sams <rjsams@android.com> | 2009-12-15 12:58:36 -0800 |
commit | 0011bcf57ff711a221a3a4c73f2a79125111647d (patch) | |
tree | e2030624a41f8c6f07856841d98bc088b1cb2640 /libs | |
parent | 11fbdf50206abc9d21fd72ce7536648f083b9148 (diff) | |
download | frameworks_base-0011bcf57ff711a221a3a4c73f2a79125111647d.zip frameworks_base-0011bcf57ff711a221a3a4c73f2a79125111647d.tar.gz frameworks_base-0011bcf57ff711a221a3a4c73f2a79125111647d.tar.bz2 |
Continue development of es2.0 user shader support for renderscript. This change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info.
Diffstat (limited to 'libs')
-rw-r--r-- | libs/rs/Android.mk | 1 | ||||
-rw-r--r-- | libs/rs/RenderScript.h | 8 | ||||
-rw-r--r-- | libs/rs/RenderScriptEnv.h | 1 | ||||
-rw-r--r-- | libs/rs/java/Film/src/com/android/film/FilmRS.java | 2 | ||||
-rw-r--r-- | libs/rs/rs.spec | 35 | ||||
-rw-r--r-- | libs/rs/rsComponent.cpp | 110 | ||||
-rw-r--r-- | libs/rs/rsComponent.h | 78 | ||||
-rw-r--r-- | libs/rs/rsContext.cpp | 16 | ||||
-rw-r--r-- | libs/rs/rsContext.h | 9 | ||||
-rw-r--r-- | libs/rs/rsElement.cpp | 212 | ||||
-rw-r--r-- | libs/rs/rsElement.h | 50 | ||||
-rw-r--r-- | libs/rs/rsProgram.cpp | 81 | ||||
-rw-r--r-- | libs/rs/rsProgram.h | 12 | ||||
-rw-r--r-- | libs/rs/rsProgramFragment.cpp | 3 | ||||
-rw-r--r-- | libs/rs/rsProgramFragmentStore.cpp | 8 | ||||
-rw-r--r-- | libs/rs/rsProgramFragmentStore.h | 2 | ||||
-rw-r--r-- | libs/rs/rsProgramRaster.cpp | 8 | ||||
-rw-r--r-- | libs/rs/rsProgramRaster.h | 2 | ||||
-rw-r--r-- | libs/rs/rsProgramVertex.cpp | 60 | ||||
-rw-r--r-- | libs/rs/rsProgramVertex.h | 8 | ||||
-rw-r--r-- | libs/rs/rsScriptC.cpp | 18 | ||||
-rw-r--r-- | libs/rs/rsType.cpp | 48 |
22 files changed, 399 insertions, 373 deletions
diff --git a/libs/rs/Android.mk b/libs/rs/Android.mk index 3080ab0..111bdd4 100644 --- a/libs/rs/Android.mk +++ b/libs/rs/Android.mk @@ -76,7 +76,6 @@ ifneq ($(TARGET_SIMULATOR),true) LOCAL_SRC_FILES:= \ rsAdapter.cpp \ rsAllocation.cpp \ - rsComponent.cpp \ rsContext.cpp \ rsDevice.cpp \ rsElement.cpp \ diff --git a/libs/rs/RenderScript.h b/libs/rs/RenderScript.h index 3ca8b15..12ae6e1 100644 --- a/libs/rs/RenderScript.h +++ b/libs/rs/RenderScript.h @@ -36,11 +36,11 @@ typedef void * RsElement; typedef void * RsFile; typedef void * RsSampler; typedef void * RsScript; -typedef void * RsScriptBasicTemp; typedef void * RsSimpleMesh; typedef void * RsType; typedef void * RsLight; +typedef void * RsProgram; typedef void * RsProgramVertex; typedef void * RsProgramFragment; typedef void * RsProgramFragmentStore; @@ -163,6 +163,12 @@ enum RsTexEnvMode { RS_TEX_ENV_MODE_DECAL }; +enum RsProgramParam { + RS_PROGRAM_PARAM_INPUT, + RS_PROGRAM_PARAM_OUTPUT, + RS_PROGRAM_PARAM_CONSTANT, +}; + enum RsPrimitive { RS_PRIMITIVE_POINT, RS_PRIMITIVE_LINE, diff --git a/libs/rs/RenderScriptEnv.h b/libs/rs/RenderScriptEnv.h index ff0a7b1..99b8c04 100644 --- a/libs/rs/RenderScriptEnv.h +++ b/libs/rs/RenderScriptEnv.h @@ -9,7 +9,6 @@ typedef void * RsDevice; typedef void * RsElement; typedef void * RsSampler; typedef void * RsScript; -typedef void * RsScriptBasicTemp; typedef void * RsSimpleMesh; typedef void * RsType; typedef void * RsProgramFragment; diff --git a/libs/rs/java/Film/src/com/android/film/FilmRS.java b/libs/rs/java/Film/src/com/android/film/FilmRS.java index b5b6723..3b93c18 100644 --- a/libs/rs/java/Film/src/com/android/film/FilmRS.java +++ b/libs/rs/java/Film/src/com/android/film/FilmRS.java @@ -138,7 +138,7 @@ public class FilmRS { mLight.setPosition(0, -0.5f, -1.0f); ProgramVertex.Builder pvb = new ProgramVertex.Builder(mRS, null, null); - pvb.addLight(mLight); + //pvb.addLight(mLight); mPVBackground = pvb.create(); mPVBackground.setName("PVBackground"); diff --git a/libs/rs/rs.spec b/libs/rs/rs.spec index c7ae18a..6ce6b35 100644 --- a/libs/rs/rs.spec +++ b/libs/rs/rs.spec @@ -366,6 +366,12 @@ ProgramRasterSetPointSize{ } +ProgramBindConstants { + param RsProgram vp + param uint32_t slot + param RsAllocation constants + } + ProgramFragmentBegin { param RsElement in param RsElement out @@ -400,32 +406,17 @@ ProgramFragmentCreate { ret RsProgramFragment } - -ProgramVertexBegin { - param RsElement in - param RsElement out - } - ProgramVertexCreate { + param bool texMat ret RsProgramVertex } -ProgramVertexBindAllocation { - param RsProgramVertex vpgm - param RsAllocation constants - } - -ProgramVertexSetTextureMatrixEnable { - param bool enable - } - -ProgramVertexSetShader { - param const char * text - param uint32_t length - } - -ProgramVertexAddLight { - param RsLight light +ProgramVertexCreate2 { + param const char * shaderText + param uint32_t shaderLength + param const uint32_t * params + param uint32_t paramLength + ret RsProgramFragment } LightBegin { diff --git a/libs/rs/rsComponent.cpp b/libs/rs/rsComponent.cpp deleted file mode 100644 index de074c8..0000000 --- a/libs/rs/rsComponent.cpp +++ /dev/null @@ -1,110 +0,0 @@ -/* - * Copyright (C) 2009 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "rsComponent.h" -#include <GLES/gl.h> - -using namespace android; -using namespace android::renderscript; - - -Component::Component(Context *rsc) : ObjectBase(rsc) -{ - mAllocFile = __FILE__; - mAllocLine = __LINE__; - mType = FLOAT; - mKind = USER; - mIsNormalized = false; - mBits = 0; -} - -Component::Component(Context *rsc, - DataKind dk, DataType dt, - bool isNormalized, uint32_t bits, const char * name) : ObjectBase(rsc) -{ - mAllocFile = __FILE__; - mAllocLine = __LINE__; - mType = dt; - mKind = dk; - mIsNormalized = isNormalized; - mBits = bits; - if (name) { - mName = name; - } -} - -const char * Component::getCType() const -{ - switch(mType) { - case FLOAT: - return "float"; - case SIGNED: - case UNSIGNED: - switch(mBits) { - case 32: - return "int"; - case 16: - return "short"; - case 8: - return "char"; - } - break; - } - return NULL; -} - -Component::~Component() -{ -} - -uint32_t Component::getGLType() const -{ - switch(mType) { - case RS_TYPE_FLOAT: - rsAssert(mBits == 32); - return GL_FLOAT; - case RS_TYPE_SIGNED: - switch(mBits) { - case 32: - return 0;//GL_INT; - case 16: - return GL_SHORT; - case 8: - return GL_BYTE; - } - break; - case RS_TYPE_UNSIGNED: - switch(mBits) { - case 32: - return 0;//GL_UNSIGNED_INT; - case 16: - return GL_UNSIGNED_SHORT; - case 8: - return GL_UNSIGNED_BYTE; - } - break; - } - //rsAssert(!"Bad type"); - //LOGE("mType %i, mKind %i, mBits %i, mIsNormalized %i", mType, mKind, mBits, mIsNormalized); - return 0; -} - -void Component::dumpLOGV(const char *prefix) const -{ - ObjectBase::dumpLOGV(prefix); - LOGV("%s component: %i %i %i %i", prefix, mType, mKind, mIsNormalized, mBits); -} - diff --git a/libs/rs/rsComponent.h b/libs/rs/rsComponent.h deleted file mode 100644 index 5366cc4..0000000 --- a/libs/rs/rsComponent.h +++ /dev/null @@ -1,78 +0,0 @@ -/* - * Copyright (C) 2009 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef ANDROID_RS_STRUCTURED_COMPONENT_H -#define ANDROID_RS_STRUCTURED_COMPONENT_H - -#include "rsUtils.h" -#include "rsObjectBase.h" - -// --------------------------------------------------------------------------- -namespace android { -namespace renderscript { - -class Component : public ObjectBase -{ -public: - enum DataType { - FLOAT, - UNSIGNED, - SIGNED - }; - - enum DataKind { - USER, - RED, GREEN, BLUE, ALPHA, LUMINANCE, INTENSITY, - X, Y, Z, W, - S, T, Q, R, - NX, NY, NZ, - INDEX, - POINT_SIZE - }; - - - Component(Context *rsc, DataKind dk, DataType dt, bool isNorm, uint32_t bits, const char *); - virtual ~Component(); - - DataType getType() const {return mType;} - bool getIsNormalized() const {return mIsNormalized;} - DataKind getKind() const {return mKind;} - uint32_t getBits() const {return mBits;} - - uint32_t getGLType() const; - const char * getCType() const; - - const char * getComponentName() const {return mName.string();} - virtual void dumpLOGV(const char *prefix) const; - -protected: - - DataType mType; - bool mIsNormalized; - DataKind mKind; - uint32_t mBits; - String8 mName; - -private: - Component(Context *rsc); -}; - - -} -} - -#endif //ANDROID_RS_STRUCTURED_COMPONENT_H - diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp index f815badb..96c289e 100644 --- a/libs/rs/rsContext.cpp +++ b/libs/rs/rsContext.cpp @@ -27,6 +27,8 @@ #include <GLES/gl.h> #include <GLES/glext.h> +#include <GLES2/gl2.h> +#include <GLES2/gl2ext.h> #include <cutils/sched_policy.h> @@ -525,6 +527,16 @@ void Context::setSurface(uint32_t w, uint32_t h, Surface *sur) } else { sscanf(verptr, " %i.%i", &mGL.mMajorVersion, &mGL.mMinorVersion); } + + glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &mGL.mMaxVertexAttribs); + glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &mGL.mMaxVertexUniformVectors); + glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &mGL.mMaxVertexTextureUnits); + + glGetIntegerv(GL_MAX_VARYING_VECTORS, &mGL.mMaxVaryingVectors); + glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &mGL.mMaxTextureImageUnits); + + glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &mGL.mMaxFragmentTextureImageUnits); + glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &mGL.mMaxFragmentUniformVectors); } } @@ -771,6 +783,10 @@ void Context::dumpDebug() const LOGE(" RS running %i, exit %i, useDepth %i, paused %i", mRunning, mExit, mUseDepth, mPaused); LOGE(" RS pThreadID %li, nativeThreadID %i", mThreadId, mNativeThreadId); + LOGV("MAX Textures %i, %i %i", mGL.mMaxVertexTextureUnits, mGL.mMaxFragmentTextureImageUnits, mGL.mMaxTextureImageUnits); + LOGV("MAX Attribs %i", mGL.mMaxVertexAttribs); + LOGV("MAX Uniforms %i, %i", mGL.mMaxVertexUniformVectors, mGL.mMaxFragmentUniformVectors); + LOGV("MAX Varyings %i", mGL.mMaxVaryingVectors); } /////////////////////////////////////////////////////////////////////////////////////////// diff --git a/libs/rs/rsContext.h b/libs/rs/rsContext.h index 426f921..790aca6 100644 --- a/libs/rs/rsContext.h +++ b/libs/rs/rsContext.h @@ -194,6 +194,15 @@ protected: uint32_t mMajorVersion; uint32_t mMinorVersion; + int32_t mMaxVaryingVectors; + int32_t mMaxTextureImageUnits; + + int32_t mMaxFragmentTextureImageUnits; + int32_t mMaxFragmentUniformVectors; + + int32_t mMaxVertexAttribs; + int32_t mMaxVertexUniformVectors; + int32_t mMaxVertexTextureUnits; } mGL; uint32_t mWidth; diff --git a/libs/rs/rsElement.cpp b/libs/rs/rsElement.cpp index 67e4f14..e796556 100644 --- a/libs/rs/rsElement.cpp +++ b/libs/rs/rsElement.cpp @@ -24,19 +24,16 @@ using namespace android::renderscript; Element::Element(Context *rsc) : ObjectBase(rsc) { + mType = RS_TYPE_FLOAT; + mIsNormalized = false; + mKind = RS_KIND_USER; + mBits = 0; mAllocFile = __FILE__; mAllocLine = __LINE__; - mComponents = NULL; - mComponentCount = 0; + mFields = NULL; + mFieldCount = 0; } -Element::Element(Context *rsc, uint32_t count) : ObjectBase(rsc) -{ - mAllocFile = __FILE__; - mAllocLine = __LINE__; - mComponents = new ObjectBaseRef<Component> [count]; - mComponentCount = count; -} Element::~Element() { @@ -45,11 +42,11 @@ Element::~Element() void Element::clear() { - delete [] mComponents; - mComponents = NULL; - mComponentCount = 0; + delete [] mFields; + mFields = NULL; + mFieldCount = 0; } - +/* void Element::setComponent(uint32_t idx, Component *c) { rsAssert(!mComponents[idx].get()); @@ -59,22 +56,26 @@ void Element::setComponent(uint32_t idx, Component *c) // Fixme: This should probably not be here c->incUserRef(); } - +*/ size_t Element::getSizeBits() const { + if (!mFieldCount) { + return mBits; + } + size_t total = 0; - for (size_t ct=0; ct < mComponentCount; ct++) { - total += mComponents[ct]->getBits(); + for (size_t ct=0; ct < mFieldCount; ct++) { + total += mFields[ct].e->mBits; } return total; } -size_t Element::getComponentOffsetBits(uint32_t componentNumber) const +size_t Element::getFieldOffsetBits(uint32_t componentNumber) const { size_t offset = 0; for (uint32_t ct = 0; ct < componentNumber; ct++) { - offset += mComponents[ct]->getBits(); + offset += mFields[ct].e->mBits; } return offset; } @@ -83,21 +84,54 @@ uint32_t Element::getGLType() const { int bits[4]; - if (mComponentCount > 4) { + if (!mFieldCount) { + switch (mType) { + case RS_TYPE_FLOAT: + if (mBits == 32) { + return GL_FLOAT; + } + return 0; + case RS_TYPE_SIGNED: + switch (mBits) { + case 8: + return GL_BYTE; + case 16: + return GL_SHORT; + //case 32: + //return GL_INT; + } + return 0; + case RS_TYPE_UNSIGNED: + switch (mBits) { + case 8: + return GL_UNSIGNED_BYTE; + case 16: + return GL_UNSIGNED_SHORT; + //case 32: + //return GL_UNSIGNED_INT; + } + return 0; + } + } + + if (mFieldCount > 4) { return 0; } - for (uint32_t ct=0; ct < mComponentCount; ct++) { - bits[ct] = mComponents[ct]->getBits(); - if (mComponents[ct]->getType() != Component::UNSIGNED) { + for (uint32_t ct=0; ct < mFieldCount; ct++) { + bits[ct] = mFields[ct].e->mBits; + if (mFields[ct].e->mFieldCount) { + return 0; + } + if (mFields[ct].e->mType != RS_TYPE_UNSIGNED) { return 0; } - if (!mComponents[ct]->getIsNormalized()) { + if (!mFields[ct].e->mIsNormalized) { return 0; } } - switch(mComponentCount) { + switch(mFieldCount) { case 1: if (bits[0] == 8) { return GL_UNSIGNED_BYTE; @@ -146,33 +180,34 @@ uint32_t Element::getGLType() const uint32_t Element::getGLFormat() const { - switch(mComponentCount) { - case 1: - if (mComponents[0]->getKind() == Component::ALPHA) { + if (!mFieldCount) { + if (mKind == RS_KIND_ALPHA) { return GL_ALPHA; } - if (mComponents[0]->getKind() == Component::LUMINANCE) { + if (mKind == RS_KIND_LUMINANCE) { return GL_LUMINANCE; } - break; + } + + switch(mFieldCount) { case 2: - if ((mComponents[0]->getKind() == Component::LUMINANCE) && - (mComponents[1]->getKind() == Component::ALPHA)) { + if ((mFields[0].e->mKind == RS_KIND_LUMINANCE) && + (mFields[1].e->mKind == RS_KIND_ALPHA)) { return GL_LUMINANCE_ALPHA; } break; case 3: - if ((mComponents[0]->getKind() == Component::RED) && - (mComponents[1]->getKind() == Component::GREEN) && - (mComponents[2]->getKind() == Component::BLUE)) { + if ((mFields[0].e->mKind == RS_KIND_RED) && + (mFields[1].e->mKind == RS_KIND_GREEN) && + (mFields[2].e->mKind == RS_KIND_BLUE)) { return GL_RGB; } break; case 4: - if ((mComponents[0]->getKind() == Component::RED) && - (mComponents[1]->getKind() == Component::GREEN) && - (mComponents[2]->getKind() == Component::BLUE) && - (mComponents[3]->getKind() == Component::ALPHA)) { + if ((mFields[0].e->mKind == RS_KIND_RED) && + (mFields[1].e->mKind == RS_KIND_GREEN) && + (mFields[2].e->mKind == RS_KIND_BLUE) && + (mFields[3].e->mKind == RS_KIND_ALPHA)) { return GL_RGBA; } break; @@ -180,18 +215,64 @@ uint32_t Element::getGLFormat() const return 0; } +const char * Element::getCType() const +{ + switch(mType) { + case RS_TYPE_FLOAT: + return "float"; + case RS_TYPE_SIGNED: + case RS_TYPE_UNSIGNED: + switch(mBits) { + case 32: + return "int"; + case 16: + return "short"; + case 8: + return "char"; + } + break; + } + return NULL; +} void Element::dumpLOGV(const char *prefix) const { ObjectBase::dumpLOGV(prefix); - LOGV("%s Element: components %i, size %i", prefix, mComponentCount, getSizeBytes()); - for (uint32_t ct = 0; ct < mComponentCount; ct++) { + LOGV("%s Element: components %i, size %i", prefix, mFieldCount, mBits); + for (uint32_t ct = 0; ct < mFieldCount; ct++) { char buf[1024]; sprintf(buf, "%s component %i: ", prefix, ct); - mComponents[ct]->dumpLOGV(buf); + //mComponents[ct]->dumpLOGV(buf); } } +Element * Element::create(Context *rsc, RsDataKind dk, RsDataType dt, + bool isNorm, size_t bits) +{ + Element *e = new Element(rsc); + e->mKind = dk; + e->mType = dt; + e->mIsNormalized = isNorm; + e->mBits = bits; + return e; +} + +Element * Element::create(Context *rsc, Element **ein, const char **nin, + const size_t * lengths, size_t count) +{ + Element *e = new Element(rsc); + e->mFields = new ElementField_t [count]; + e->mFieldCount = count; + + for (size_t ct=0; ct < count; ct++) { + e->mFields[ct].e.set(ein[ct]); + e->mFields[ct].name.setTo(nin[ct], lengths[ct]); + } + + return e; +} + + ElementState::ElementState() { } @@ -200,6 +281,7 @@ ElementState::~ElementState() { } + ///////////////////////////////////////// // @@ -208,7 +290,10 @@ namespace renderscript { void rsi_ElementBegin(Context *rsc) { - rsc->mStateElement.mComponentBuildList.clear(); + ElementState * sec = &rsc->mStateElement; + + sec->mBuildList.clear(); + sec->mNames.clear(); } void rsi_ElementAdd(Context *rsc, RsDataKind dk, RsDataType dt, bool isNormalized, size_t bits, const char *name) @@ -217,28 +302,47 @@ void rsi_ElementAdd(Context *rsc, RsDataKind dk, RsDataType dt, bool isNormalize rsAssert(bits > 0); - Component *c = new Component(rsc, - static_cast<Component::DataKind>(dk), - static_cast<Component::DataType>(dt), - isNormalized, - bits, - name); - sec->mComponentBuildList.add(c); + Element *c = Element::create(rsc, dk, dt, isNormalized, bits); + sec->mBuildList.add(c); + if (name) + sec->mNames.add(String8(name)); + else + sec->mNames.add(String8("")); } RsElement rsi_ElementCreate(Context *rsc) { ElementState * sec = &rsc->mStateElement; - Element *se = new Element(rsc, sec->mComponentBuildList.size()); - rsAssert(se->getComponentCount() > 0); + size_t count = sec->mBuildList.size(); + rsAssert(count > 0); + + if (count == 1) { + Element *se = sec->mBuildList[0]; + se->incUserRef(); + sec->mBuildList.clear(); + sec->mNames.clear(); + return se; + } + + Element ** tmpElements = (Element **)calloc(count, sizeof(Element *)); + const char ** tmpNames = (const char **)calloc(count, sizeof(char *)); + size_t * tmpLengths = (size_t *)calloc(count, sizeof(size_t)); + - for (size_t ct = 0; ct < se->getComponentCount(); ct++) { - se->setComponent(ct, sec->mComponentBuildList[ct]); + for (size_t ct = 0; ct < count; ct++) { + tmpElements[ct] = sec->mBuildList[ct]; + tmpNames[ct] = sec->mNames[ct].string(); + tmpLengths[ct] = sec->mNames[ct].length(); } + Element *se = Element::create(rsc, tmpElements, tmpNames, tmpLengths, count); - rsc->mStateElement.mComponentBuildList.clear(); + sec->mBuildList.clear(); + sec->mNames.clear(); se->incUserRef(); + free(tmpElements); + free(tmpNames); + free(tmpLengths); return se; } diff --git a/libs/rs/rsElement.h b/libs/rs/rsElement.h index b41c552..43e2820 100644 --- a/libs/rs/rsElement.h +++ b/libs/rs/rsElement.h @@ -17,7 +17,9 @@ #ifndef ANDROID_STRUCTURED_ELEMENT_H #define ANDROID_STRUCTURED_ELEMENT_H -#include "rsComponent.h" +//#include "rsComponent.h" +#include "rsUtils.h" +#include "rsObjectBase.h" // --------------------------------------------------------------------------- namespace android { @@ -28,11 +30,10 @@ namespace renderscript { class Element : public ObjectBase { public: - Element(Context *, uint32_t count); ~Element(); - void setComponent(uint32_t idx, Component *c); + //void setComponent(uint32_t idx, Component *c); uint32_t getGLType() const; uint32_t getGLFormat() const; @@ -43,26 +44,50 @@ public: return (getSizeBits() + 7) >> 3; } - size_t getComponentOffsetBits(uint32_t componentNumber) const; - size_t getComponentOffsetBytes(uint32_t componentNumber) const { - return (getComponentOffsetBits(componentNumber) + 7) >> 3; + size_t getFieldOffsetBits(uint32_t componentNumber) const; + size_t getFieldOffsetBytes(uint32_t componentNumber) const { + return (getFieldOffsetBits(componentNumber) + 7) >> 3; } - uint32_t getComponentCount() const {return mComponentCount;} - Component * getComponent(uint32_t idx) const {return mComponents[idx].get();} + uint32_t getFieldCount() const {return mFieldCount;} + const Element * getField(uint32_t idx) const {return mFields[idx].e.get();} + const char * getFieldName(uint32_t idx) const {return mFields[idx].name.string();} + RsDataType getType() const {return mType;} + bool getIsNormalized() const {return mIsNormalized;} + RsDataKind getKind() const {return mKind;} + uint32_t getBits() const {return mBits;} + //uint32_t getGLType() const; + const char * getCType() const; void dumpLOGV(const char *prefix) const; + + static Element * create(Context *rsc, RsDataKind dk, RsDataType dt, + bool isNorm, size_t bits); + static Element * create(Context *rsc, Element **, const char **, + const size_t * lengths, size_t count); + protected: // deallocate any components that are part of this element. void clear(); - size_t mComponentCount; - ObjectBaseRef<Component> * mComponents; - //uint32_t *mOffsetTable; + typedef struct { + String8 name; + ObjectBaseRef<Element> e; + } ElementField_t; + ElementField_t *mFields; + size_t mFieldCount; + Element(Context *); + + + RsDataType mType; + bool mIsNormalized; + RsDataKind mKind; + uint32_t mBits; + //String8 mName; }; @@ -71,7 +96,8 @@ public: ElementState(); ~ElementState(); - Vector<Component *> mComponentBuildList; + Vector<Element *> mBuildList; + Vector<String8> mNames; }; diff --git a/libs/rs/rsProgram.cpp b/libs/rs/rsProgram.cpp index db40f16..ba27fd4 100644 --- a/libs/rs/rsProgram.cpp +++ b/libs/rs/rsProgram.cpp @@ -24,7 +24,7 @@ using namespace android; using namespace android::renderscript; -Program::Program(Context *rsc, Element *in, Element *out) : ObjectBase(rsc) +Program::Program(Context *rsc) : ObjectBase(rsc) { mAllocFile = __FILE__; mAllocLine = __LINE__; @@ -33,13 +33,72 @@ Program::Program(Context *rsc, Element *in, Element *out) : ObjectBase(rsc) mAttribCount = 0; mUniformCount = 0; - mElementIn.set(in); - mElementOut.set(out); + mInputElements = NULL; + mOutputElements = NULL; + mConstantTypes = NULL; + mInputCount = 0; + mOutputCount = 0; + mConstantCount = 0; +} + +Program::Program(Context *rsc, const char * shaderText, uint32_t shaderLength, + const uint32_t * params, uint32_t paramLength) : + ObjectBase(rsc) +{ + mAllocFile = __FILE__; + mAllocLine = __LINE__; + mDirty = true; + mShaderID = 0; + mAttribCount = 0; + mUniformCount = 0; + + mInputCount = 0; + mOutputCount = 0; + mConstantCount = 0; + + for (uint32_t ct=0; ct < paramLength; ct+=2) { + if (params[ct] == RS_PROGRAM_PARAM_INPUT) { + mInputCount++; + } + if (params[ct] == RS_PROGRAM_PARAM_OUTPUT) { + mOutputCount++; + } + if (params[ct] == RS_PROGRAM_PARAM_CONSTANT) { + mConstantCount++; + } + } + + mInputElements = new ObjectBaseRef<Element>[mInputCount]; + mOutputElements = new ObjectBaseRef<Element>[mOutputCount]; + mConstantTypes = new ObjectBaseRef<Type>[mConstantCount]; + + uint32_t input = 0; + uint32_t output = 0; + uint32_t constant = 0; + for (uint32_t ct=0; ct < paramLength; ct+=2) { + if (params[ct] == RS_PROGRAM_PARAM_INPUT) { + mInputElements[input++].set(reinterpret_cast<Element *>(params[ct+1])); + } + if (params[ct] == RS_PROGRAM_PARAM_OUTPUT) { + mOutputElements[output++].set(reinterpret_cast<Element *>(params[ct+1])); + } + if (params[ct] == RS_PROGRAM_PARAM_CONSTANT) { + mConstantTypes[constant++].set(reinterpret_cast<Type *>(params[ct+1])); + } + } + mUserShader.setTo(shaderText, shaderLength); } Program::~Program() { bindAllocation(NULL); + + delete[] mInputElements; + delete[] mOutputElements; + delete[] mConstantTypes; + mInputCount = 0; + mOutputCount = 0; + mConstantCount = 0; } @@ -102,3 +161,19 @@ void Program::setShader(const char *txt, uint32_t len) mUserShader.setTo(txt, len); } + + +namespace android { +namespace renderscript { + + +void rsi_ProgramBindConstants(Context *rsc, RsProgram vp, uint32_t slot, RsAllocation constants) +{ + Program *p = static_cast<Program *>(vp); + p->bindAllocation(static_cast<Allocation *>(constants)); +} + + +} +} + diff --git a/libs/rs/rsProgram.h b/libs/rs/rsProgram.h index abd461b..01b4c88 100644 --- a/libs/rs/rsProgram.h +++ b/libs/rs/rsProgram.h @@ -33,7 +33,9 @@ public: const static uint32_t MAX_ATTRIBS = 8; const static uint32_t MAX_UNIFORMS = 16; - Program(Context *, Element *in, Element *out); + Program(Context *); + Program(Context *, const char * shaderText, uint32_t shaderLength, + const uint32_t * params, uint32_t paramLength); virtual ~Program(); void bindAllocation(Allocation *); @@ -50,8 +52,12 @@ public: protected: // Components not listed in "in" will be passed though // unless overwritten by components in out. - ObjectBaseRef<Element> mElementIn; - ObjectBaseRef<Element> mElementOut; + ObjectBaseRef<Element> *mInputElements; + ObjectBaseRef<Element> *mOutputElements; + ObjectBaseRef<Type> *mConstantTypes; + uint32_t mInputCount; + uint32_t mOutputCount; + uint32_t mConstantCount; ObjectBaseRef<Allocation> mConstants; diff --git a/libs/rs/rsProgramFragment.cpp b/libs/rs/rsProgramFragment.cpp index 1225ff3..3ddaa37 100644 --- a/libs/rs/rsProgramFragment.cpp +++ b/libs/rs/rsProgramFragment.cpp @@ -27,7 +27,7 @@ using namespace android::renderscript; ProgramFragment::ProgramFragment(Context *rsc, Element *in, Element *out, bool pointSpriteEnable) : - Program(rsc, in, out) + Program(rsc) { mAllocFile = __FILE__; mAllocLine = __LINE__; @@ -174,7 +174,6 @@ void ProgramFragment::createShader() mShader.append("void main() {\n"); - //mShader.append(" gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);\n"); mShader.append(" vec4 col = varColor;\n"); if (mTextureEnableMask) { diff --git a/libs/rs/rsProgramFragmentStore.cpp b/libs/rs/rsProgramFragmentStore.cpp index d7d5c75..8a2157f 100644 --- a/libs/rs/rsProgramFragmentStore.cpp +++ b/libs/rs/rsProgramFragmentStore.cpp @@ -24,8 +24,8 @@ using namespace android; using namespace android::renderscript; -ProgramFragmentStore::ProgramFragmentStore(Context *rsc, Element *in, Element *out) : - Program(rsc, in, out) +ProgramFragmentStore::ProgramFragmentStore(Context *rsc) : + Program(rsc) { mAllocFile = __FILE__; mAllocLine = __LINE__; @@ -249,7 +249,7 @@ ProgramFragmentStoreState::~ProgramFragmentStoreState() void ProgramFragmentStoreState::init(Context *rsc, int32_t w, int32_t h) { - ProgramFragmentStore *pfs = new ProgramFragmentStore(rsc, NULL, NULL); + ProgramFragmentStore *pfs = new ProgramFragmentStore(rsc); mDefault.set(pfs); } @@ -266,7 +266,7 @@ namespace renderscript { void rsi_ProgramFragmentStoreBegin(Context * rsc, RsElement in, RsElement out) { delete rsc->mStateFragmentStore.mPFS; - rsc->mStateFragmentStore.mPFS = new ProgramFragmentStore(rsc, (Element *)in, (Element *)out); + rsc->mStateFragmentStore.mPFS = new ProgramFragmentStore(rsc); } diff --git a/libs/rs/rsProgramFragmentStore.h b/libs/rs/rsProgramFragmentStore.h index 3f9d8c9..3412c99 100644 --- a/libs/rs/rsProgramFragmentStore.h +++ b/libs/rs/rsProgramFragmentStore.h @@ -28,7 +28,7 @@ class ProgramFragmentStoreState; class ProgramFragmentStore : public Program { public: - ProgramFragmentStore(Context *, Element *in, Element *out); + ProgramFragmentStore(Context *); virtual ~ProgramFragmentStore(); virtual void setupGL(const Context *, ProgramFragmentStoreState *); diff --git a/libs/rs/rsProgramRaster.cpp b/libs/rs/rsProgramRaster.cpp index f0039f7..13887d1 100644 --- a/libs/rs/rsProgramRaster.cpp +++ b/libs/rs/rsProgramRaster.cpp @@ -25,12 +25,10 @@ using namespace android::renderscript; ProgramRaster::ProgramRaster(Context *rsc, - Element *in, - Element *out, bool pointSmooth, bool lineSmooth, bool pointSprite) : - Program(rsc, in, out) + Program(rsc) { mAllocFile = __FILE__; mAllocLine = __LINE__; @@ -106,7 +104,7 @@ ProgramRasterState::~ProgramRasterState() void ProgramRasterState::init(Context *rsc, int32_t w, int32_t h) { - ProgramRaster *pr = new ProgramRaster(rsc, NULL, NULL, false, false, false); + ProgramRaster *pr = new ProgramRaster(rsc, false, false, false); mDefault.set(pr); } @@ -126,8 +124,6 @@ RsProgramRaster rsi_ProgramRasterCreate(Context * rsc, RsElement in, RsElement o bool pointSprite) { ProgramRaster *pr = new ProgramRaster(rsc, - static_cast<Element *>(in), - static_cast<Element *>(out), pointSmooth, lineSmooth, pointSprite); diff --git a/libs/rs/rsProgramRaster.h b/libs/rs/rsProgramRaster.h index 4efecb4..c3a9c90 100644 --- a/libs/rs/rsProgramRaster.h +++ b/libs/rs/rsProgramRaster.h @@ -29,8 +29,6 @@ class ProgramRaster : public Program { public: ProgramRaster(Context *rsc, - Element *in, - Element *out, bool pointSmooth, bool lineSmooth, bool pointSprite); diff --git a/libs/rs/rsProgramVertex.cpp b/libs/rs/rsProgramVertex.cpp index 482739c..9a2edfc 100644 --- a/libs/rs/rsProgramVertex.cpp +++ b/libs/rs/rsProgramVertex.cpp @@ -26,13 +26,27 @@ using namespace android; using namespace android::renderscript; -ProgramVertex::ProgramVertex(Context *rsc, Element *in, Element *out) : - Program(rsc, in, out) +ProgramVertex::ProgramVertex(Context *rsc, bool texMat) : + Program(rsc) +{ + mAllocFile = __FILE__; + mAllocLine = __LINE__; + mTextureMatrixEnable = texMat; + mLightCount = 0; + init(rsc); +} + +ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText, + uint32_t shaderLength, const uint32_t * params, + uint32_t paramLength) : + Program(rsc, shaderText, shaderLength, params, paramLength) { mAllocFile = __FILE__; mAllocLine = __LINE__; mTextureMatrixEnable = false; mLightCount = 0; + + init(rsc); } ProgramVertex::~ProgramVertex() @@ -217,16 +231,15 @@ void ProgramVertex::init(Context *rsc) createShader(); } + /////////////////////////////////////////////////////////////////////// ProgramVertexState::ProgramVertexState() { - mPV = NULL; } ProgramVertexState::~ProgramVertexState() { - delete mPV; } void ProgramVertexState::init(Context *rsc, int32_t w, int32_t h) @@ -239,7 +252,7 @@ void ProgramVertexState::init(Context *rsc, int32_t w, int32_t h) rsi_TypeAdd(rsc, RS_DIMENSION_X, 48); mAllocType.set((Type *)rsi_TypeCreate(rsc)); - ProgramVertex *pv = new ProgramVertex(rsc, NULL, NULL); + ProgramVertex *pv = new ProgramVertex(rsc, false); Allocation *alloc = (Allocation *)rsi_AllocationCreateTyped(rsc, mAllocType.get()); mDefaultAlloc.set(alloc); mDefault.set(pv); @@ -265,48 +278,27 @@ void ProgramVertexState::deinit(Context *rsc) mDefault.clear(); mAllocType.clear(); mLast.clear(); - delete mPV; - mPV = NULL; } namespace android { namespace renderscript { -void rsi_ProgramVertexBegin(Context *rsc, RsElement in, RsElement out) -{ - delete rsc->mStateVertex.mPV; - rsc->mStateVertex.mPV = new ProgramVertex(rsc, (Element *)in, (Element *)out); -} -RsProgramVertex rsi_ProgramVertexCreate(Context *rsc) +RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, bool texMat) { - ProgramVertex *pv = rsc->mStateVertex.mPV; + ProgramVertex *pv = new ProgramVertex(rsc, texMat); pv->incUserRef(); - pv->init(rsc); - rsc->mStateVertex.mPV = 0; return pv; } -void rsi_ProgramVertexBindAllocation(Context *rsc, RsProgramVertex vpgm, RsAllocation constants) +RsProgramVertex rsi_ProgramVertexCreate2(Context *rsc, const char * shaderText, + uint32_t shaderLength, const uint32_t * params, + uint32_t paramLength) { - ProgramVertex *pv = static_cast<ProgramVertex *>(vpgm); - pv->bindAllocation(static_cast<Allocation *>(constants)); -} - -void rsi_ProgramVertexSetTextureMatrixEnable(Context *rsc, bool enable) -{ - rsc->mStateVertex.mPV->setTextureMatrixEnable(enable); -} - -void rsi_ProgramVertexSetShader(Context *rsc, const char *txt, uint32_t len) -{ - rsc->mStateVertex.mPV->setShader(txt, len); -} - -void rsi_ProgramVertexAddLight(Context *rsc, RsLight light) -{ - rsc->mStateVertex.mPV->addLight(static_cast<const Light *>(light)); + ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, params, paramLength); + pv->incUserRef(); + return pv; } diff --git a/libs/rs/rsProgramVertex.h b/libs/rs/rsProgramVertex.h index aa626da..b3115a3 100644 --- a/libs/rs/rsProgramVertex.h +++ b/libs/rs/rsProgramVertex.h @@ -30,7 +30,9 @@ class ProgramVertex : public Program public: const static uint32_t MAX_LIGHTS = 8; - ProgramVertex(Context *, Element *in, Element *out); + ProgramVertex(Context *,const char * shaderText, uint32_t shaderLength, + const uint32_t * params, uint32_t paramLength); + ProgramVertex(Context *, bool texMat); virtual ~ProgramVertex(); virtual void setupGL(const Context *rsc, ProgramVertexState *state); @@ -76,10 +78,6 @@ public: ObjectBaseRef<Type> mAllocType; - ProgramVertex *mPV; - - //ObjectBaseRef<Type> mTextureTypes[ProgramFragment::MAX_TEXTURE]; - }; diff --git a/libs/rs/rsScriptC.cpp b/libs/rs/rsScriptC.cpp index f11b862..3fa9813 100644 --- a/libs/rs/rsScriptC.cpp +++ b/libs/rs/rsScriptC.cpp @@ -270,12 +270,12 @@ void ScriptCState::runCompiler(Context *rsc, ScriptC *s) static void appendElementBody(String8 *s, const Element *e) { s->append(" {\n"); - for (size_t ct2=0; ct2 < e->getComponentCount(); ct2++) { - const Component *c = e->getComponent(ct2); + for (size_t ct2=0; ct2 < e->getFieldCount(); ct2++) { + const Element *c = e->getField(ct2); s->append(" "); s->append(c->getCType()); s->append(" "); - s->append(c->getComponentName()); + s->append(e->getFieldName(ct2)); s->append(";\n"); } s->append("}"); @@ -321,7 +321,7 @@ void ScriptCState::appendTypes(const Context *rsc, String8 *str) continue; } const Element *e = t->getElement(); - if (e->getName() && (e->getComponentCount() > 1)) { + if (e->getName() && (e->getFieldCount() > 1)) { String8 s("struct struct_"); s.append(e->getName()); appendElementBody(&s, e); @@ -338,12 +338,12 @@ void ScriptCState::appendTypes(const Context *rsc, String8 *str) } if (t->getName()) { - for (size_t ct2=0; ct2 < e->getComponentCount(); ct2++) { - const Component *c = e->getComponent(ct2); + for (size_t ct2=0; ct2 < e->getFieldCount(); ct2++) { + const Element *c = e->getField(ct2); tmp.setTo("#define OFFSETOF_"); tmp.append(t->getName()); tmp.append("_"); - tmp.append(c->getComponentName()); + tmp.append(e->getFieldName(ct2)); sprintf(buf, " %i\n", ct2); tmp.append(buf); if (rsc->props.mLogScripts) { @@ -355,7 +355,7 @@ void ScriptCState::appendTypes(const Context *rsc, String8 *str) if (mSlotNames[ct].length() > 0) { String8 s; - if (e->getComponentCount() > 1) { + if (e->getFieldCount() > 1) { if (e->getName()) { // Use the named struct s.setTo(e->getName()); @@ -373,7 +373,7 @@ void ScriptCState::appendTypes(const Context *rsc, String8 *str) } } else { // Just make an array - s.setTo(e->getComponent(0)->getCType()); + s.setTo(e->getField(0)->getCType()); s.append("_t *"); } s.append(mSlotNames[ct]); diff --git a/libs/rs/rsType.cpp b/libs/rs/rsType.cpp index 044ec46..5eac0b5 100644 --- a/libs/rs/rsType.cpp +++ b/libs/rs/rsType.cpp @@ -136,49 +136,49 @@ void Type::makeGLComponents() uint32_t texNum = 0; memset(&mGL, 0, sizeof(mGL)); - for (uint32_t ct=0; ct < getElement()->getComponentCount(); ct++) { - const Component *c = getElement()->getComponent(ct); + for (uint32_t ct=0; ct < getElement()->getFieldCount(); ct++) { + const Element *c = getElement()->getField(ct); switch(c->getKind()) { - case Component::X: + case RS_KIND_X: rsAssert(mGL.mVtx.size == 0); mGL.mVtx.size = 1; - mGL.mVtx.offset = mElement->getComponentOffsetBytes(ct); + mGL.mVtx.offset = mElement->getFieldOffsetBytes(ct); mGL.mVtx.type = c->getGLType(); break; - case Component::Y: + case RS_KIND_Y: rsAssert(mGL.mVtx.size == 1); rsAssert(mGL.mVtx.type == c->getGLType()); mGL.mVtx.size = 2; break; - case Component::Z: + case RS_KIND_Z: rsAssert(mGL.mVtx.size == 2); rsAssert(mGL.mVtx.type == c->getGLType()); mGL.mVtx.size = 3; break; - case Component::W: + case RS_KIND_W: rsAssert(mGL.mVtx.size == 4); rsAssert(mGL.mVtx.type == c->getGLType()); mGL.mVtx.size = 4; break; - case Component::RED: + case RS_KIND_RED: rsAssert(mGL.mColor.size == 0); mGL.mColor.size = 1; - mGL.mColor.offset = mElement->getComponentOffsetBytes(ct); + mGL.mColor.offset = mElement->getFieldOffsetBytes(ct); mGL.mColor.type = c->getGLType(); break; - case Component::GREEN: + case RS_KIND_GREEN: rsAssert(mGL.mColor.size == 1); rsAssert(mGL.mColor.type == c->getGLType()); mGL.mColor.size = 2; break; - case Component::BLUE: + case RS_KIND_BLUE: rsAssert(mGL.mColor.size == 2); rsAssert(mGL.mColor.type == c->getGLType()); mGL.mColor.size = 3; break; - case Component::ALPHA: + case RS_KIND_ALPHA: // Can be RGBA or A at this point if (mGL.mColor.size > 0) { rsAssert(mGL.mColor.size == 3); @@ -186,56 +186,56 @@ void Type::makeGLComponents() mGL.mColor.size = 4; } else { mGL.mColor.size = 1; - mGL.mColor.offset = mElement->getComponentOffsetBytes(ct); + mGL.mColor.offset = mElement->getFieldOffsetBytes(ct); mGL.mColor.type = c->getGLType(); } break; - case Component::NX: + case RS_KIND_NX: rsAssert(mGL.mNorm.size == 0); mGL.mNorm.size = 1; - mGL.mNorm.offset = mElement->getComponentOffsetBytes(ct); + mGL.mNorm.offset = mElement->getFieldOffsetBytes(ct); mGL.mNorm.type = c->getGLType(); break; - case Component::NY: + case RS_KIND_NY: rsAssert(mGL.mNorm.size == 1); rsAssert(mGL.mNorm.type == c->getGLType()); mGL.mNorm.size = 2; break; - case Component::NZ: + case RS_KIND_NZ: rsAssert(mGL.mNorm.size == 2); rsAssert(mGL.mNorm.type == c->getGLType()); mGL.mNorm.size = 3; break; - case Component::S: + case RS_KIND_S: if (mGL.mTex[texNum].size) { texNum++; } mGL.mTex[texNum].size = 1; - mGL.mTex[texNum].offset = mElement->getComponentOffsetBytes(ct); + mGL.mTex[texNum].offset = mElement->getFieldOffsetBytes(ct); mGL.mTex[texNum].type = c->getGLType(); break; - case Component::T: + case RS_KIND_T: rsAssert(mGL.mTex[texNum].size == 1); rsAssert(mGL.mTex[texNum].type == c->getGLType()); mGL.mTex[texNum].size = 2; break; - case Component::R: + case RS_KIND_R: rsAssert(mGL.mTex[texNum].size == 2); rsAssert(mGL.mTex[texNum].type == c->getGLType()); mGL.mTex[texNum].size = 3; break; - case Component::Q: + case RS_KIND_Q: rsAssert(mGL.mTex[texNum].size == 3); rsAssert(mGL.mTex[texNum].type == c->getGLType()); mGL.mTex[texNum].size = 4; break; - case Component::POINT_SIZE: + case RS_KIND_POINT_SIZE: rsAssert(!mGL.mPointSize.size); mGL.mPointSize.size = 1; - mGL.mPointSize.offset = mElement->getComponentOffsetBytes(ct); + mGL.mPointSize.offset = mElement->getFieldOffsetBytes(ct); mGL.mPointSize.type = c->getGLType(); break; |