summaryrefslogtreecommitdiffstats
path: root/libs
diff options
context:
space:
mode:
authorRomain Guy <romainguy@android.com>2009-08-03 17:29:05 -0700
committerRomain Guy <romainguy@android.com>2009-08-03 17:29:05 -0700
commit3a1ea9334f386f7b582d17ef1be8b3ab7f605353 (patch)
treea3fb49259737edf511346d575fb58ac77ab4cc65 /libs
parentf2beab58f34fc593fff583bfcd8143ce09fcdecd (diff)
downloadframeworks_base-3a1ea9334f386f7b582d17ef1be8b3ab7f605353.zip
frameworks_base-3a1ea9334f386f7b582d17ef1be8b3ab7f605353.tar.gz
frameworks_base-3a1ea9334f386f7b582d17ef1be8b3ab7f605353.tar.bz2
Add anti-aliasing to Grass RS.
Diffstat (limited to 'libs')
-rw-r--r--libs/rs/java/Grass/res/drawable-hdpi/aa.pngbin0 -> 2803 bytes
-rw-r--r--libs/rs/java/Grass/res/raw/grass.c42
-rw-r--r--libs/rs/java/Grass/src/com/android/grass/rs/GrassRS.java67
3 files changed, 76 insertions, 33 deletions
diff --git a/libs/rs/java/Grass/res/drawable-hdpi/aa.png b/libs/rs/java/Grass/res/drawable-hdpi/aa.png
new file mode 100644
index 0000000..34cd891
--- /dev/null
+++ b/libs/rs/java/Grass/res/drawable-hdpi/aa.png
Binary files differ
diff --git a/libs/rs/java/Grass/res/raw/grass.c b/libs/rs/java/Grass/res/raw/grass.c
index 79cf483..f6dae81 100644
--- a/libs/rs/java/Grass/res/raw/grass.c
+++ b/libs/rs/java/Grass/res/raw/grass.c
@@ -24,11 +24,12 @@
#define RSID_FRAME_COUNT 0
#define RSID_BLADES_COUNT 1
-#define RSID_SKY_TEXTURES 1
+#define RSID_TEXTURES 1
#define RSID_SKY_TEXTURE_NIGHT 0
#define RSID_SKY_TEXTURE_SUNRISE 1
#define RSID_SKY_TEXTURE_NOON 2
#define RSID_SKY_TEXTURE_SUNSET 3
+#define RSID_GRASS_TEXTURE 4
#define RSID_BLADES 2
#define BLADE_STRUCT_FIELDS_COUNT 12
@@ -45,6 +46,8 @@
#define BLADE_STRUCT_S 10
#define BLADE_STRUCT_B 11
+#define TESSELATION 4.0f
+
#define MIDNIGHT 0.0f
#define MORNING 0.375f
#define AFTERNOON 0.6f
@@ -68,23 +71,23 @@ void alpha(float a) {
}
void drawNight() {
- bindTexture(NAMED_PFBackground, 0, loadI32(RSID_SKY_TEXTURES, RSID_SKY_TEXTURE_NIGHT));
+ bindTexture(NAMED_PFBackground, 0, loadI32(RSID_TEXTURES, RSID_SKY_TEXTURE_NIGHT));
// NOTE: Hacky way to draw the night sky
drawRect(WVGA_PORTRAIT_WIDTH - 512.0f, -32.0f, WVGA_PORTRAIT_WIDTH, 1024.0f - 32.0f, 0.0f);
}
void drawSunrise() {
- bindTexture(NAMED_PFBackground, 0, loadI32(RSID_SKY_TEXTURES, RSID_SKY_TEXTURE_SUNRISE));
+ bindTexture(NAMED_PFBackground, 0, loadI32(RSID_TEXTURES, RSID_SKY_TEXTURE_SUNRISE));
drawRect(0.0f, 0.0f, WVGA_PORTRAIT_WIDTH, WVGA_PORTRAIT_HEIGHT, 0.0f);
}
void drawNoon() {
- bindTexture(NAMED_PFBackground, 0, loadI32(RSID_SKY_TEXTURES, RSID_SKY_TEXTURE_NOON));
+ bindTexture(NAMED_PFBackground, 0, loadI32(RSID_TEXTURES, RSID_SKY_TEXTURE_NOON));
drawRect(0.0f, 0.0f, WVGA_PORTRAIT_WIDTH, WVGA_PORTRAIT_HEIGHT, 0.0f);
}
void drawSunset() {
- bindTexture(NAMED_PFBackground, 0, loadI32(RSID_SKY_TEXTURES, RSID_SKY_TEXTURE_SUNSET));
+ bindTexture(NAMED_PFBackground, 0, loadI32(RSID_TEXTURES, RSID_SKY_TEXTURE_SUNSET));
drawRect(0.0f, 0.0f, WVGA_PORTRAIT_WIDTH, WVGA_PORTRAIT_HEIGHT, 0.0f);
}
@@ -125,21 +128,25 @@ void drawBlade(int index, float now) {
degree += (targetDegree - degree) * 0.3f;
float angle = PI / 2.0f;
-
+
float currentX = xpos;
float currentY = ypos;
-
- int i = size;
+
+ int i = size * TESSELATION;
+ float lx = lengthX / TESSELATION;
+ float ly = lengthY / TESSELATION;
+ float ss = 2.0f / i + scale / TESSELATION;
+ float sh = 0.7f / TESSELATION;
for ( ; i > 0; i--) {
- float nextX = currentX - cosf(angle) * size * lengthX;
- float nextY = currentY - sinf(angle) * size * lengthY;
+ float nextX = currentX - cosf(angle) * size * lx;
+ float nextY = currentY - sinf(angle) * size * ly;
angle += degree * hardness;
- drawQuad(nextX + (i - 1) * scale, nextY, 0.0f,
- nextX - (i - 1) * scale, nextY, 0.0f,
- currentX - i * scale, currentY + 0.7f, 0.0f,
- currentX + i * scale, currentY + 0.7f, 0.0f);
+ drawQuad(nextX + (i - 1) * ss, nextY, 0.0f,
+ nextX - (i - 1) * ss, nextY, 0.0f,
+ currentX - i * ss, currentY + sh, 0.0f,
+ currentX + i * ss, currentY + sh, 0.0f);
currentX = nextX;
currentY = nextY;
@@ -149,7 +156,10 @@ void drawBlade(int index, float now) {
}
void drawBlades(float now) {
- bindTexture(NAMED_PFBackground, 0, 0);
+ // For anti-aliasing
+ bindProgramFragmentStore(NAMED_PFSGrass);
+ bindProgramFragment(NAMED_PFGrass);
+ bindTexture(NAMED_PFGrass, 0, loadI32(RSID_TEXTURES, RSID_GRASS_TEXTURE));
int bladesCount = loadI32(RSID_STATE, RSID_BLADES_COUNT);
int count = bladesCount * BLADE_STRUCT_FIELDS_COUNT;
@@ -188,7 +198,7 @@ int main(int launchID) {
alpha(1.0f - normf(DUSK, 1.0f, now));
drawSunset();
}
-
+
drawBlades(now);
frameCount++;
diff --git a/libs/rs/java/Grass/src/com/android/grass/rs/GrassRS.java b/libs/rs/java/Grass/src/com/android/grass/rs/GrassRS.java
index 435b5ce..cf7affc 100644
--- a/libs/rs/java/Grass/src/com/android/grass/rs/GrassRS.java
+++ b/libs/rs/java/Grass/src/com/android/grass/rs/GrassRS.java
@@ -24,12 +24,13 @@ import static android.renderscript.RenderScript.DepthFunc.*;
import static android.renderscript.RenderScript.BlendSrcFunc;
import static android.renderscript.RenderScript.BlendDstFunc;
import android.renderscript.RenderScript;
-import android.renderscript.Element;
import android.renderscript.Allocation;
import android.renderscript.ProgramVertexAlloc;
import static android.renderscript.Element.*;
import static android.util.MathUtils.*;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
import java.util.TimeZone;
@@ -39,7 +40,7 @@ class GrassRS {
private static final int RSID_STATE_BLADES_COUNT = 1;
private static final int RSID_SKY_TEXTURES = 1;
- private static final int SKY_TEXTURES_COUNT = 4;
+ private static final int SKY_TEXTURES_COUNT = 5;
private static final int RSID_BLADES = 2;
private static final int BLADES_COUNT = 100;
@@ -59,6 +60,7 @@ class GrassRS {
private Resources mResources;
private RenderScript mRS;
+ private final BitmapFactory.Options mBitmapOptions = new BitmapFactory.Options();
private final int mWidth;
private final int mHeight;
@@ -77,19 +79,25 @@ class GrassRS {
private ProgramVertexAlloc mPvOrthoAlloc;
@SuppressWarnings({"FieldCanBeLocal"})
- private Allocation mSkyTexturesIDs;
+ private Allocation mTexturesIDs;
@SuppressWarnings({"FieldCanBeLocal"})
- private Allocation[] mSkyTextures;
+ private Allocation[] mTextures;
@SuppressWarnings({"FieldCanBeLocal"})
- private int[] mSkyBufferIDs;
+ private int[] mTextureBufferIDs;
@SuppressWarnings({"FieldCanBeLocal"})
private Allocation mState;
@SuppressWarnings({"FieldCanBeLocal"})
private Allocation mBlades;
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private RenderScript.ProgramFragment mPfGrass;
+ @SuppressWarnings({"FieldCanBeLocal"})
+ private RenderScript.ProgramFragmentStore mPfsGrass;
public GrassRS(int width, int height) {
mWidth = width;
mHeight = height;
+ mBitmapOptions.inScaled = false;
+ mBitmapOptions.inPreferredConfig = Bitmap.Config.ARGB_8888;
}
public void init(RenderScript rs, Resources res) {
@@ -114,7 +122,7 @@ class GrassRS {
loadSkyTextures();
mScript.bindAllocation(mState, RSID_STATE);
- mScript.bindAllocation(mSkyTexturesIDs, RSID_SKY_TEXTURES);
+ mScript.bindAllocation(mTexturesIDs, RSID_SKY_TEXTURES);
mScript.bindAllocation(mBlades, RSID_BLADES);
mRS.contextBindRootScript(mScript);
@@ -146,23 +154,24 @@ class GrassRS {
blades[index + BLADE_STRUCT_LENGTHX] = random(4.5f) + 3.0f;
blades[index + BLADE_STRUCT_LENGTHY] = random(5.5f) + 2.0f;
blades[index + BLADE_STRUCT_HARDNESS] = random(1.0f) + 0.2f;
- blades[index + BLADE_STRUCT_H] = (51.0f + random(5.0f)) / 255.0f;
- blades[index + BLADE_STRUCT_S] = (200.0f + random(55.0f)) / 255.0f;
- blades[index + BLADE_STRUCT_B] = (90.0f + random(165.0f)) / 255.0f;
+ blades[index + BLADE_STRUCT_H] = random(0.02f) + 0.2f;
+ blades[index + BLADE_STRUCT_S] = random(0.22f) + 0.78f;
+ blades[index + BLADE_STRUCT_B] = random(0.65f) + 0.35f;
}
private void loadSkyTextures() {
- mSkyBufferIDs = new int[SKY_TEXTURES_COUNT];
- mSkyTextures = new Allocation[SKY_TEXTURES_COUNT];
- mSkyTexturesIDs = Allocation.createSized(mRS, USER_FLOAT, SKY_TEXTURES_COUNT);
+ mTextureBufferIDs = new int[SKY_TEXTURES_COUNT];
+ mTextures = new Allocation[SKY_TEXTURES_COUNT];
+ mTexturesIDs = Allocation.createSized(mRS, USER_FLOAT, SKY_TEXTURES_COUNT);
- final Allocation[] textures = mSkyTextures;
+ final Allocation[] textures = mTextures;
textures[0] = loadTexture(R.drawable.night, "night");
textures[1] = loadTexture(R.drawable.sunrise, "sunrise");
textures[2] = loadTexture(R.drawable.sky, "sky");
textures[3] = loadTexture(R.drawable.sunset, "sunset");
+ textures[4] = loadTextureARGB(R.drawable.aa, "aa");
- final int[] bufferIds = mSkyBufferIDs;
+ final int[] bufferIds = mTextureBufferIDs;
final int count = textures.length;
for (int i = 0; i < count; i++) {
@@ -171,12 +180,21 @@ class GrassRS {
bufferIds[i] = texture.getID();
}
- mSkyTexturesIDs.data(bufferIds);
+ mTexturesIDs.data(bufferIds);
}
private Allocation loadTexture(int id, String name) {
- Allocation allocation = Allocation.createFromBitmapResource(mRS, mResources, id,
- Element.RGB_565, false);
+ final Allocation allocation = Allocation.createFromBitmapResource(mRS, mResources,
+ id, RGB_565, false);
+ allocation.setName(name);
+ return allocation;
+ }
+
+ private Allocation loadTextureARGB(int id, String name) {
+ // Forces ARGB 32 bits, because pngcrush sometimes optimize our PNGs to
+ // indexed pictures, which are not well supported
+ final Bitmap b = BitmapFactory.decodeResource(mResources, id, mBitmapOptions);
+ final Allocation allocation = Allocation.createFromBitmap(mRS, b, RGBA_8888, false);
allocation.setName(name);
return allocation;
}
@@ -195,6 +213,13 @@ class GrassRS {
mPfBackground = mRS.programFragmentCreate();
mPfBackground.setName("PFBackground");
mPfBackground.bindSampler(mSampler, 0);
+
+ mRS.programFragmentBegin(null, null);
+ mRS.programFragmentSetTexEnable(0, true);
+ mRS.programFragmentSetTexEnvMode(0, MODULATE);
+ mPfGrass = mRS.programFragmentCreate();
+ mPfGrass.setName("PFGrass");
+ mPfGrass.bindSampler(mSampler, 0);
}
private void createProgramFragmentStore() {
@@ -205,6 +230,14 @@ class GrassRS {
mRS.programFragmentStoreDepthMask(false);
mPfsBackground = mRS.programFragmentStoreCreate();
mPfsBackground.setName("PFSBackground");
+
+ mRS.programFragmentStoreBegin(null, null);
+ mRS.programFragmentStoreDepthFunc(ALWAYS);
+ mRS.programFragmentStoreBlendFunc(BlendSrcFunc.ONE, BlendDstFunc.ONE_MINUS_SRC_ALPHA);
+ mRS.programFragmentStoreDitherEnable(true);
+ mRS.programFragmentStoreDepthMask(false);
+ mPfsGrass = mRS.programFragmentStoreCreate();
+ mPfsGrass.setName("PFSGrass");
}
private void createProgramVertex() {