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authorIain Merrick <husky@google.com>2010-11-29 15:36:26 +0000
committerIain Merrick <husky@google.com>2010-11-29 15:36:26 +0000
commitac19268a36d583df2d7ac763b9e3fc6ec6da40cc (patch)
treea3b10958f4b936e3fafc81b2a045bad945336af5 /libs
parent6f5dfc6b3c18752a3123e7e8b7a801ef3d55d5a4 (diff)
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Fix 'BCCscript' build break.
frameworks/compile/libbcc/include/bcc/bcc.h was updated in change I3f3d31fc. What used to be "struct BCCscript" is now "class bcc::BCCscript" for C++ code. Looks like the framework/base header rsScriptC.h is just trying to forward-declare the same type, so we just need to make the same change there. Change-Id: I6f6f9dd7608af01d519c2e26fd9b5e6649f71902
Diffstat (limited to 'libs')
-rw-r--r--libs/rs/rsScriptC.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/libs/rs/rsScriptC.h b/libs/rs/rsScriptC.h
index 4f0dff3..ab2db5c8 100644
--- a/libs/rs/rsScriptC.h
+++ b/libs/rs/rsScriptC.h
@@ -21,7 +21,9 @@
#include "RenderScriptEnv.h"
-struct BCCscript;
+namespace bcc {
+class BCCscript;
+}
// ---------------------------------------------------------------------------
namespace android {
@@ -46,7 +48,7 @@ public:
Program_t mProgram;
- BCCscript* mBccScript;
+ bcc::BCCscript* mBccScript;
const Allocation *ptrToAllocation(const void *) const;