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authorEric Laurent <elaurent@google.com>2010-04-09 06:11:48 -0700
committerEric Laurent <elaurent@google.com>2010-04-09 06:11:48 -0700
commit380558bc5d61ab3dd73fc58ba4c70556062aa438 (patch)
tree2e8e46d4ceaa0ad540ecb7065bff7c003b85a64a /libs
parent78158db51029e7dbe160e60af0deb7594bec051d (diff)
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Additional fix for isssue 2548710: Native AudioTrack resources never freed.
This changes fixes the issue for the direct output thread that was not addressed by commit 71f37cd8a175ee00635cb91506d6810fd02b5b51. Change-Id: I1bbe26be5f444415dd97270e49257650f5d2858f
Diffstat (limited to 'libs')
-rw-r--r--libs/audioflinger/AudioFlinger.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/audioflinger/AudioFlinger.cpp b/libs/audioflinger/AudioFlinger.cpp
index 7166c89..2414e8d 100644
--- a/libs/audioflinger/AudioFlinger.cpp
+++ b/libs/audioflinger/AudioFlinger.cpp
@@ -1867,7 +1867,7 @@ bool AudioFlinger::DirectOutputThread::threadLoop()
// The first time a track is added we wait
// for all its buffers to be filled before processing it
if (cblk->framesReady() && (track->isReady() || track->isStopped()) &&
- !track->isPaused())
+ !track->isPaused() && !track->isTerminated())
{
//LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);