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authorChristopher Tate <ctate@google.com>2010-03-04 16:00:29 -0800
committerChristopher Tate <ctate@google.com>2010-03-04 16:00:29 -0800
commit4ff7e223a9507b95ffc58a188be20217f2b3c26e (patch)
treed26156a5f3ea53f13695037f6ca768e3ea960a20 /libs
parent175ab23dbf098a8b870ebe8cb90ac16e5b50f0ef (diff)
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Fix #2489986 : The key bitmask needs to cover all possible keys
Change-Id: Ieebd2f879e6b6fbc0388655dd66f34be89e809a0
Diffstat (limited to 'libs')
-rw-r--r--libs/ui/EventHub.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/ui/EventHub.cpp b/libs/ui/EventHub.cpp
index 57192a5..34cd9d1 100644
--- a/libs/ui/EventHub.cpp
+++ b/libs/ui/EventHub.cpp
@@ -608,7 +608,7 @@ int EventHub::open_device(const char *deviceName)
// consider up through the function keys; we don't want to include
// ones after that (play cd etc) so we don't mistakenly consider a
// controller to be a keyboard.
- uint8_t key_bitmask[(KEY_PLAYCD+1)/8];
+ uint8_t key_bitmask[(KEY_MAX+1)/8];
memset(key_bitmask, 0, sizeof(key_bitmask));
LOGV("Getting keys...");
if (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(key_bitmask)), key_bitmask) >= 0) {