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authorJean-Michel Trivi <jmtrivi@google.com>2010-03-13 12:33:15 -0800
committerJean-Michel Trivi <jmtrivi@google.com>2010-03-14 10:55:57 -0700
commite4b8c4230128193ebaa93ebddf8378f2ca5b8430 (patch)
tree6ad5686eee406f76df6bfda7b499d57e4c44b4fe /libs
parentb644f852636b05cf4f4afb2d1dfb3d8c024236fc (diff)
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Fix bug 2203203 Route STREAM_VOICE_CALL to A2DP when not in call.
Change-Id: I5581702780308658415dc4ad19fbe409fdc5c368
Diffstat (limited to 'libs')
-rw-r--r--libs/audioflinger/AudioPolicyManagerBase.cpp17
1 files changed, 17 insertions, 0 deletions
diff --git a/libs/audioflinger/AudioPolicyManagerBase.cpp b/libs/audioflinger/AudioPolicyManagerBase.cpp
index 2b0a6c8..a61221a 100644
--- a/libs/audioflinger/AudioPolicyManagerBase.cpp
+++ b/libs/audioflinger/AudioPolicyManagerBase.cpp
@@ -1435,6 +1435,15 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy,
if (device) break;
device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET;
if (device) break;
+#ifdef WITH_A2DP
+ // when not in a phone call, phone strategy should route STREAM_VOICE_CALL to A2DP
+ if (mPhoneState != AudioSystem::MODE_IN_CALL) {
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP;
+ if (device) break;
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES;
+ if (device) break;
+ }
+#endif
device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_EARPIECE;
if (device == 0) {
LOGE("getDeviceForStrategy() earpiece device not found");
@@ -1446,6 +1455,14 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy,
device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_SCO_CARKIT;
if (device) break;
}
+#ifdef WITH_A2DP
+ // when not in a phone call, phone strategy should route STREAM_VOICE_CALL to
+ // A2DP speaker when forcing to speaker output
+ if (mPhoneState != AudioSystem::MODE_IN_CALL) {
+ device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER;
+ if (device) break;
+ }
+#endif
device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_SPEAKER;
if (device == 0) {
LOGE("getDeviceForStrategy() speaker device not found");