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| author | Dianne Hackborn <hackbod@google.com> | 2010-07-13 19:50:36 -0700 |
|---|---|---|
| committer | Android Git Automerger <android-git-automerger@android.com> | 2010-07-13 19:50:36 -0700 |
| commit | 2388ad9eef109fa7f63c196c819c83f0376f0645 (patch) | |
| tree | 19c965b6d7efb893604fc448cebc9380ebb60fb6 /native | |
| parent | fc6d300f408959b11f86623ea7a0ce547ded3563 (diff) | |
| parent | f8d9379bd834573feca085284970cf686993c330 (diff) | |
| download | frameworks_base-2388ad9eef109fa7f63c196c819c83f0376f0645.zip frameworks_base-2388ad9eef109fa7f63c196c819c83f0376f0645.tar.gz frameworks_base-2388ad9eef109fa7f63c196c819c83f0376f0645.tar.bz2 | |
am f8d9379b: am d76b67c3: IME events are now dispatched to native applications.
Merge commit 'f8d9379bd834573feca085284970cf686993c330'
* commit 'f8d9379bd834573feca085284970cf686993c330':
IME events are now dispatched to native applications.
Diffstat (limited to 'native')
| -rw-r--r-- | native/android/input.cpp | 62 | ||||
| -rw-r--r-- | native/android/native_activity.cpp | 8 | ||||
| -rw-r--r-- | native/glue/threaded_app/threaded_app.c | 61 | ||||
| -rw-r--r-- | native/include/android/native_activity.h | 42 | ||||
| -rw-r--r-- | native/include/android_glue/threaded_app.h | 32 |
5 files changed, 152 insertions, 53 deletions
diff --git a/native/android/input.cpp b/native/android/input.cpp index 89d53e2..a4dde51 100644 --- a/native/android/input.cpp +++ b/native/android/input.cpp @@ -22,6 +22,8 @@ #include <ui/InputTransport.h> #include <utils/PollLoop.h> +#include <android_runtime/android_app_NativeActivity.h> + #include <poll.h> using android::InputEvent; @@ -187,65 +189,21 @@ float AMotionEvent_getHistoricalSize(AInputEvent* motion_event, size_t pointer_i void AInputQueue_attachLooper(AInputQueue* queue, ALooper* looper, ALooper_callbackFunc* callback, void* data) { - queue->setPollLoop(static_cast<android::PollLoop*>(looper)); - ALooper_addFd(looper, queue->getConsumer().getChannel()->getReceivePipeFd(), - POLLIN, callback, data); + queue->attachLooper(looper, callback, data); } void AInputQueue_detachLooper(AInputQueue* queue) { - queue->getPollLoop()->removeCallback( - queue->getConsumer().getChannel()->getReceivePipeFd()); + queue->detachLooper(); } int AInputQueue_hasEvents(AInputQueue* queue) { - struct pollfd pfd; - - pfd.fd = queue->getConsumer().getChannel()->getReceivePipeFd(); - pfd.events = POLLIN; - pfd.revents = 0; - - int nfd = poll(&pfd, 1, 0); - if (nfd <= 0) return nfd; - return pfd.revents == POLLIN ? 1 : -1; + return queue->hasEvents(); } int32_t AInputQueue_getEvent(AInputQueue* queue, AInputEvent** outEvent) { - *outEvent = NULL; - - int32_t res = queue->getConsumer().receiveDispatchSignal(); - if (res != android::OK) { - LOGE("channel '%s' ~ Failed to receive dispatch signal. status=%d", - queue->getConsumer().getChannel()->getName().string(), res); - return -1; - } - - InputEvent* myEvent = NULL; - res = queue->consume(&myEvent); - if (res != android::OK) { - LOGW("channel '%s' ~ Failed to consume input event. status=%d", - queue->getConsumer().getChannel()->getName().string(), res); - queue->getConsumer().sendFinishedSignal(); - return -1; - } - - *outEvent = myEvent; - return 0; -} - -void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, - int handled) { - if (!handled && ((InputEvent*)event)->getType() == INPUT_EVENT_TYPE_KEY - && ((KeyEvent*)event)->hasDefaultAction()) { - // The app didn't handle this, but it may have a default action - // associated with it. We need to hand this back to Java to be - // executed. - queue->doDefaultKey((KeyEvent*)event); - return; - } - - int32_t res = queue->getConsumer().sendFinishedSignal(); - if (res != android::OK) { - LOGW("Failed to send finished signal on channel '%s'. status=%d", - queue->getConsumer().getChannel()->getName().string(), res); - } + return queue->getEvent(outEvent); +} + +void AInputQueue_finishEvent(AInputQueue* queue, AInputEvent* event, int handled) { + queue->finishEvent(event, handled != 0); } diff --git a/native/android/native_activity.cpp b/native/android/native_activity.cpp index 509cc33..0c6823a 100644 --- a/native/android/native_activity.cpp +++ b/native/android/native_activity.cpp @@ -29,3 +29,11 @@ void ANativeActivity_setWindowFlags(ANativeActivity* activity, uint32_t addFlags, uint32_t removeFlags) { android_NativeActivity_setWindowFlags(activity, addFlags, addFlags|removeFlags); } + +void ANativeActivity_showSoftInput(ANativeActivity* activity, uint32_t flags) { + android_NativeActivity_showSoftInput(activity, flags); +} + +void ANativeActivity_hideSoftInput(ANativeActivity* activity, uint32_t flags) { + android_NativeActivity_hideSoftInput(activity, flags); +} diff --git a/native/glue/threaded_app/threaded_app.c b/native/glue/threaded_app/threaded_app.c index 2411e93..452c735 100644 --- a/native/glue/threaded_app/threaded_app.c +++ b/native/glue/threaded_app/threaded_app.c @@ -18,6 +18,7 @@ #include <jni.h> #include <errno.h> +#include <fcntl.h> #include <string.h> #include <unistd.h> #include <sys/resource.h> @@ -75,6 +76,19 @@ int32_t android_app_exec_cmd(struct android_app* android_app, int8_t cmd) { pthread_cond_broadcast(&android_app->cond); pthread_mutex_unlock(&android_app->mutex); break; + + case APP_CMD_WINDOW_REDRAW_NEEDED: + LOGI("APP_CMD_WINDOW_REDRAW_NEEDED\n"); + pthread_mutex_lock(&android_app->mutex); + android_app->redrawNeeded = 0; + pthread_cond_broadcast(&android_app->cond); + pthread_mutex_unlock(&android_app->mutex); + break; + + case APP_CMD_CONTENT_RECT_CHANGED: + LOGI("APP_CMD_CONTENT_RECT_CHANGED\n"); + android_app->contentRect = android_app->pendingContentRect; + break; case APP_CMD_DESTROY: LOGI("APP_CMD_DESTROY\n"); @@ -133,6 +147,12 @@ static struct android_app* android_app_create(ANativeActivity* activity) { } android_app->msgread = msgpipe[0]; android_app->msgwrite = msgpipe[1]; + int result = fcntl(android_app->msgread, F_SETFL, O_NONBLOCK); + if (result != 0) LOGW("Could not make message read pipe " + "non-blocking: %s", strerror(errno)); + result = fcntl(android_app->msgwrite, F_SETFL, O_NONBLOCK); + if (result != 0) LOGW("Could not make message write pipe " + "non-blocking: %s", strerror(errno)); pthread_attr_t attr; pthread_attr_init(&attr); @@ -184,6 +204,23 @@ static void android_app_set_activity_state(struct android_app* android_app, int8 pthread_mutex_unlock(&android_app->mutex); } +static void android_app_wait_redraw(struct android_app* android_app) { + pthread_mutex_lock(&android_app->mutex); + android_app->redrawNeeded = 1; + android_app_write_cmd(android_app, APP_CMD_WINDOW_REDRAW_NEEDED); + while (android_app->redrawNeeded) { + pthread_cond_wait(&android_app->cond, &android_app->mutex); + } + pthread_mutex_unlock(&android_app->mutex); +} + +static void android_app_set_content_rect(struct android_app* android_app, const ARect* rect) { + pthread_mutex_lock(&android_app->mutex); + android_app->pendingContentRect = *rect; + android_app_write_cmd(android_app, APP_CMD_CONTENT_RECT_CHANGED); + pthread_mutex_unlock(&android_app->mutex); +} + static void android_app_free(struct android_app* android_app) { pthread_mutex_lock(&android_app->mutex); android_app_write_cmd(android_app, APP_CMD_DESTROY); @@ -231,6 +268,8 @@ static void onStop(ANativeActivity* activity) { static void onLowMemory(ANativeActivity* activity) { LOGI("LowMemory: %p\n", activity); + android_app_write_cmd((struct android_app*)activity->instance, + APP_CMD_LOW_MEMORY); } static void onWindowFocusChanged(ANativeActivity* activity, int focused) { @@ -244,6 +283,23 @@ static void onNativeWindowCreated(ANativeActivity* activity, ANativeWindow* wind android_app_set_window((struct android_app*)activity->instance, window); } +static void onNativeWindowResized(ANativeActivity* activity, ANativeWindow* window) { + LOGI("NativeWindowResized: %p -- %p\n", activity, window); + android_app_write_cmd((struct android_app*)activity->instance, + APP_CMD_WINDOW_RESIZED); +} + +static void onNativeWindowRedrawNeeded(ANativeActivity* activity, ANativeWindow* window) { + LOGI("NativeWindowRedrawNeeded: %p -- %p\n", activity, window); + android_app_wait_redraw((struct android_app*)activity->instance); +} + +static void onContentRectChanged(ANativeActivity* activity, const ARect* rect) { + LOGI("ContentRectChanged: %p -- (%d,%d)-(%d,%d)\n", activity, rect->left, + rect->top, rect->right, rect->bottom); + android_app_set_content_rect((struct android_app*)activity->instance, rect); +} + static void onNativeWindowDestroyed(ANativeActivity* activity, ANativeWindow* window) { LOGI("NativeWindowDestroyed: %p -- %p\n", activity, window); android_app_set_window((struct android_app*)activity->instance, NULL); @@ -268,12 +324,15 @@ void ANativeActivity_onCreate(ANativeActivity* activity, activity->callbacks->onSaveInstanceState = onSaveInstanceState; activity->callbacks->onPause = onPause; activity->callbacks->onStop = onStop; - activity->callbacks->onLowMemory = onLowMemory; activity->callbacks->onWindowFocusChanged = onWindowFocusChanged; activity->callbacks->onNativeWindowCreated = onNativeWindowCreated; + activity->callbacks->onNativeWindowResized = onNativeWindowResized; + activity->callbacks->onNativeWindowRedrawNeeded = onNativeWindowRedrawNeeded; activity->callbacks->onNativeWindowDestroyed = onNativeWindowDestroyed; activity->callbacks->onInputQueueCreated = onInputQueueCreated; activity->callbacks->onInputQueueDestroyed = onInputQueueDestroyed; + activity->callbacks->onContentRectChanged = onContentRectChanged; + activity->callbacks->onLowMemory = onLowMemory; activity->instance = android_app_create(activity); } diff --git a/native/include/android/native_activity.h b/native/include/android/native_activity.h index d0ff052..ea6f05f 100644 --- a/native/include/android/native_activity.h +++ b/native/include/android/native_activity.h @@ -147,6 +147,21 @@ typedef struct ANativeActivityCallbacks { void (*onNativeWindowCreated)(ANativeActivity* activity, ANativeWindow* window); /** + * The drawing window for this native activity has been resized. You should + * retrieve the new size from the window and ensure that your rendering in + * it now matches. + */ + void (*onNativeWindowResized)(ANativeActivity* activity, ANativeWindow* window); + + /** + * The drawing window for this native activity needs to be redrawn. To avoid + * transient artifacts during screen changes (such resizing after rotation), + * applications should not return from this function until they have finished + * drawing their window in its current state. + */ + void (*onNativeWindowRedrawNeeded)(ANativeActivity* activity, ANativeWindow* window); + + /** * The drawing window for this native activity is going to be destroyed. * You MUST ensure that you do not touch the window object after returning * from this function: in the common case of drawing to the window from @@ -170,6 +185,11 @@ typedef struct ANativeActivityCallbacks { void (*onInputQueueDestroyed)(ANativeActivity* activity, AInputQueue* queue); /** + * The rectangle in the window in which content should be placed has changed. + */ + void (*onContentRectChanged)(ANativeActivity* activity, const ARect* rect); + + /** * The system is running low on memory. Use this callback to release * resources you do not need, to help the system avoid killing more * important processes. @@ -197,6 +217,28 @@ void ANativeActivity_setWindowFormat(ANativeActivity* activity, int32_t format); void ANativeActivity_setWindowFlags(ANativeActivity* activity, uint32_t addFlags, uint32_t removeFlags); +/** + * Flags for ANativeActivity_showSoftInput; see the Java InputMethodManager + * API for documentation. + */ +enum { + ANATIVEACTIVITY_SHOW_SOFT_INPUT_IMPLICIT = 0x0001, + ANATIVEACTIVITY_SHOW_SOFT_INPUT_FORCED = 0x0002, +}; + +void ANativeActivity_showSoftInput(ANativeActivity* activity, uint32_t flags); + +/** + * Flags for ANativeActivity_hideSoftInput; see the Java InputMethodManager + * API for documentation. + */ +enum { + ANATIVEACTIVITY_HIDE_SOFT_INPUT_IMPLICIT_ONLY = 0x0001, + ANATIVEACTIVITY_HIDE_SOFT_INPUT_NOT_ALWAYS = 0x0002, +}; + +void ANativeActivity_hideSoftInput(ANativeActivity* activity, uint32_t flags); + #ifdef __cplusplus }; #endif diff --git a/native/include/android_glue/threaded_app.h b/native/include/android_glue/threaded_app.h index adfdbea..2b58e9c 100644 --- a/native/include/android_glue/threaded_app.h +++ b/native/include/android_glue/threaded_app.h @@ -48,6 +48,10 @@ struct android_app { // When non-NULL, this is the window surface that the app can draw in. ANativeWindow* window; + // Current content rectangle of the window; this is the area where the + // window's content should be placed to be seen by the user. + ARect contentRect; + // Current state of the app's activity. May be either APP_CMD_START, // APP_CMD_RESUME, APP_CMD_PAUSE, or APP_CMD_STOP; see below. int activityState; @@ -69,8 +73,10 @@ struct android_app { int running; int destroyed; + int redrawNeeded; AInputQueue* pendingInputQueue; ANativeWindow* pendingWindow; + ARect pendingContentRect; }; enum { @@ -105,6 +111,26 @@ enum { APP_CMD_WINDOW_CHANGED, /** + * Command from main thread: the current ANativeWindow has been resized. + * Please redraw with its new size. + */ + APP_CMD_WINDOW_RESIZED, + + /** + * Command from main thread: the system needs that the current ANativeWindow + * be redrawn. You should redraw the window before handing this to + * android_app_exec_cmd() in order to avoid transient drawing glitches. + */ + APP_CMD_WINDOW_REDRAW_NEEDED, + + /** + * Command from main thread: the content area of the window has changed, + * such as from the soft input window being shown or hidden. You can + * find the new content rect in android_app::contentRect. + */ + APP_CMD_CONTENT_RECT_CHANGED, + + /** * Command from main thread: the app's activity window has gained * input focus. */ @@ -117,6 +143,12 @@ enum { APP_CMD_LOST_FOCUS, /** + * Command from main thread: the system is running low on memory. + * Try to reduce your memory use. + */ + APP_CMD_LOW_MEMORY, + + /** * Command from main thread: the app's activity has been started. */ APP_CMD_START, |
