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| author | Mathias Agopian <mathias@google.com> | 2010-04-08 18:34:07 -0700 |
|---|---|---|
| committer | Mathias Agopian <mathias@google.com> | 2010-04-08 19:09:04 -0700 |
| commit | db3647ff4f1266e505e8d6406ba697b48d609a97 (patch) | |
| tree | d6b00a57ede9da32bd6061ea892babd012874fcb /opengl/libs/egl_impl.h | |
| parent | b059dc9c89c08be299ffc424340a2ec85cb39a5b (diff) | |
| download | frameworks_base-db3647ff4f1266e505e8d6406ba697b48d609a97.zip frameworks_base-db3647ff4f1266e505e8d6406ba697b48d609a97.tar.gz frameworks_base-db3647ff4f1266e505e8d6406ba697b48d609a97.tar.bz2 | |
fix [2420565] Surface.lockCanvas() updates the dirty region too often
There was a bug where we were we could be reallocating buffers for no reason.
Change-Id: Ieb8a81a289da9339ab7faf987cd3a73428943c1a
Diffstat (limited to 'opengl/libs/egl_impl.h')
0 files changed, 0 insertions, 0 deletions
