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author | Mathias Agopian <mathias@google.com> | 2009-08-05 17:38:49 -0700 |
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committer | Mathias Agopian <mathias@google.com> | 2009-08-05 17:38:49 -0700 |
commit | bb99ffb4db008441e6ac4236d8a48b6e2b0c01d9 (patch) | |
tree | fd93a872ef5b5944f19d8d59012de156c89d39fd /opengl/tests/fillrate | |
parent | d657b72aeb9f4cd7653593c2ec66b786dbbc6a05 (diff) | |
download | frameworks_base-bb99ffb4db008441e6ac4236d8a48b6e2b0c01d9.zip frameworks_base-bb99ffb4db008441e6ac4236d8a48b6e2b0c01d9.tar.gz frameworks_base-bb99ffb4db008441e6ac4236d8a48b6e2b0c01d9.tar.bz2 |
added a gl swapinterval test
Diffstat (limited to 'opengl/tests/fillrate')
-rw-r--r-- | opengl/tests/fillrate/fillrate.cpp | 42 |
1 files changed, 37 insertions, 5 deletions
diff --git a/opengl/tests/fillrate/fillrate.cpp b/opengl/tests/fillrate/fillrate.cpp index c814e8d..108a87c 100644 --- a/opengl/tests/fillrate/fillrate.cpp +++ b/opengl/tests/fillrate/fillrate.cpp @@ -88,19 +88,25 @@ int main(int argc, char** argv) glBindTexture(GL_TEXTURE_2D, 0); glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); glDisable(GL_DITHER); - glDisable(GL_BLEND); + glEnable(GL_BLEND); glEnable(GL_TEXTURE_2D); glColor4f(1,1,1,1); uint32_t* t32 = (uint32_t*)malloc(512*512*4); for (int y=0 ; y<512 ; y++) { for (int x=0 ; x<512 ; x++) { - t32[x+y*512] = 0x10FFFFFF; + int u = x-256; + int v = y-256; + if (u*u+v*v < 256*256) { + t32[x+y*512] = 0x10FFFFFF; + } else { + t32[x+y*512] = 0x20FF0000; + } } } @@ -127,14 +133,30 @@ int main(int argc, char** argv) glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glVertexPointer(2, GL_FIXED, 0, vertices); + glVertexPointer(2, GL_FLOAT, 0, vertices); glTexCoordPointer(2, GL_FLOAT, 0, texCoords); + eglSwapInterval(dpy, 1); + glClearColor(1,0,0,0); glClear(GL_COLOR_BUFFER_BIT); glDrawArrays(GL_TRIANGLE_FAN, 0, 4); eglSwapBuffers(dpy, surface); + + nsecs_t times[32]; + + for (int c=1 ; c<32 ; c++) { + glClear(GL_COLOR_BUFFER_BIT); + for (int i=0 ; i<c ; i++) { + glDrawArrays(GL_TRIANGLE_FAN, 0, 4); + } + eglSwapBuffers(dpy, surface); + } + + + // for (int c=31 ; c>=1 ; c--) { + int j=0; for (int c=1 ; c<32 ; c++) { glClear(GL_COLOR_BUFFER_BIT); nsecs_t now = systemTime(); @@ -143,7 +165,17 @@ int main(int argc, char** argv) } eglSwapBuffers(dpy, surface); nsecs_t t = systemTime() - now; + times[j++] = t; + } + + for (int c=1, j=0 ; c<32 ; c++, j++) { + nsecs_t t = times[j]; printf("%lld\t%d\t%f\n", t, c, (double(t)/c)/1000000.0); } + + + + eglTerminate(dpy); + return 0; } |