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authorJason Sams <rjsams@android.com>2009-09-01 20:41:05 -0700
committerJason Sams <rjsams@android.com>2009-09-01 20:41:05 -0700
commitb22f5b3bb356ac747e8cd6c2f1c4e6f4a8539eeb (patch)
tree452aa0d555558b3c3d07269480434213933b3560 /opengl/tests/gl2_basic
parent44e9983ffc2b28f2ed755a2c99f156aeab0ff77f (diff)
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Simple app to create a gl2 context and dump the strings.
Diffstat (limited to 'opengl/tests/gl2_basic')
-rw-r--r--opengl/tests/gl2_basic/Android.mk19
-rw-r--r--opengl/tests/gl2_basic/gl2_basic.cpp85
2 files changed, 104 insertions, 0 deletions
diff --git a/opengl/tests/gl2_basic/Android.mk b/opengl/tests/gl2_basic/Android.mk
new file mode 100644
index 0000000..a642eaf
--- /dev/null
+++ b/opengl/tests/gl2_basic/Android.mk
@@ -0,0 +1,19 @@
+LOCAL_PATH:= $(call my-dir)
+include $(CLEAR_VARS)
+
+LOCAL_SRC_FILES:= \
+ gl2_basic.cpp
+
+LOCAL_SHARED_LIBRARIES := \
+ libcutils \
+ libEGL \
+ libGLESv2 \
+ libui
+
+LOCAL_MODULE:= test-opengl-gl2_basic
+
+LOCAL_MODULE_TAGS := optional
+
+LOCAL_CFLAGS := -DGL_GLEXT_PROTOTYPES
+
+include $(BUILD_EXECUTABLE)
diff --git a/opengl/tests/gl2_basic/gl2_basic.cpp b/opengl/tests/gl2_basic/gl2_basic.cpp
new file mode 100644
index 0000000..705794a
--- /dev/null
+++ b/opengl/tests/gl2_basic/gl2_basic.cpp
@@ -0,0 +1,85 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <time.h>
+#include <sched.h>
+#include <sys/resource.h>
+
+#include <EGL/egl.h>
+#include <GLES/gl.h>
+#include <GLES/glext.h>
+
+#include <utils/Timers.h>
+
+#include <ui/FramebufferNativeWindow.h>
+#include <ui/EGLUtils.h>
+
+using namespace android;
+
+static void printGLString(const char *name, GLenum s)
+{
+ const char *v = (const char *)glGetString(s);
+ if (v)
+ printf("GL %s = %s\n", name, v);
+ else
+ printf("GL %s = (null)\n", name);
+}
+
+int main(int argc, char** argv)
+{
+ EGLint s_configAttribs[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RED_SIZE, 5,
+ EGL_GREEN_SIZE, 6,
+ EGL_BLUE_SIZE, 5,
+ EGL_NONE
+ };
+
+ EGLint numConfigs = -1;
+ EGLint majorVersion;
+ EGLint minorVersion;
+ EGLConfig config;
+ EGLContext context;
+ EGLSurface surface;
+ EGLint w, h;
+
+ EGLDisplay dpy;
+
+ EGLNativeWindowType window = 0;
+ window = android_createDisplaySurface();
+
+ dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY);
+ eglInitialize(dpy, &majorVersion, &minorVersion);
+ EGLUtils::selectConfigForNativeWindow(dpy, s_configAttribs, window, &config);
+ surface = eglCreateWindowSurface(dpy, config, window, NULL);
+
+ EGLint gl2_0Attribs[] = {EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE};
+
+ context = eglCreateContext(dpy, config, NULL, gl2_0Attribs);
+ eglMakeCurrent(dpy, surface, surface, context);
+ eglQuerySurface(dpy, surface, EGL_WIDTH, &w);
+ eglQuerySurface(dpy, surface, EGL_HEIGHT, &h);
+ GLint dim = w<h ? w : h;
+
+ printGLString("Version", GL_VERSION);
+ printGLString("Vendor", GL_VENDOR);
+ printGLString("Renderer", GL_RENDERER);
+ printGLString("Extensions", GL_EXTENSIONS);
+
+ return 0;
+}