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authorMartin Storsjo <martin@martin.st>2009-08-10 13:02:28 +0200
committerMathias Agopian <mathias@google.com>2009-08-25 18:35:03 -0700
commit4f31af9346b818c8ef05a63e15e9170a7c6131e4 (patch)
treefe27bc0741432288cdcf1dafd6ebc41227278cab /opengl
parent16c758fb156cc8184e9c3ace7aa4717af4bb05ea (diff)
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If FLAGS_2D_PROJECTION is set, the MVP matrices need updating when changing the viewport.
Diffstat (limited to 'opengl')
-rw-r--r--opengl/libagl/matrix.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/opengl/libagl/matrix.cpp b/opengl/libagl/matrix.cpp
index 0b68dc0..21ef50e 100644
--- a/opengl/libagl/matrix.cpp
+++ b/opengl/libagl/matrix.cpp
@@ -696,6 +696,8 @@ void ogles_viewport(ogles_context_t* c,
f[2] = 0; f[6] = 0; f[10] = A; f[14] = B;
f[3] = 0; f[7] = 0; f[11] = 0; f[15] = 1;
c->transforms.dirty |= transform_state_t::VIEWPORT;
+ if (c->transforms.mvp4.flags & transform_t::FLAGS_2D_PROJECTION)
+ c->transforms.dirty |= transform_state_t::MVP;
}
// ----------------------------------------------------------------------------