diff options
author | The Android Open Source Project <initial-contribution@android.com> | 2009-02-10 15:44:00 -0800 |
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committer | The Android Open Source Project <initial-contribution@android.com> | 2009-02-10 15:44:00 -0800 |
commit | d24b8183b93e781080b2c16c487e60d51c12da31 (patch) | |
tree | fbb89154858984eb8e41556da7e9433040d55cd4 /opengl | |
parent | f1e484acb594a726fb57ad0ae4cfe902c7f35858 (diff) | |
download | frameworks_base-d24b8183b93e781080b2c16c487e60d51c12da31.zip frameworks_base-d24b8183b93e781080b2c16c487e60d51c12da31.tar.gz frameworks_base-d24b8183b93e781080b2c16c487e60d51c12da31.tar.bz2 |
auto import from //branches/cupcake/...@130745
Diffstat (limited to 'opengl')
40 files changed, 3219 insertions, 1141 deletions
diff --git a/opengl/include/EGL/egl.h b/opengl/include/EGL/egl.h new file mode 100644 index 0000000..c269976 --- /dev/null +++ b/opengl/include/EGL/egl.h @@ -0,0 +1,330 @@ +/* -*- mode: c; tab-width: 8; -*- */ +/* vi: set sw=4 ts=8: */ +/* Reference version of egl.h for EGL 1.4. + * $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $ + */ + +/* +** Copyright (c) 2007-2009 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#ifndef __egl_h_ +#define __egl_h_ + +/* All platform-dependent types and macro boilerplate (such as EGLAPI + * and EGLAPIENTRY) should go in eglplatform.h. + */ +#include <EGL/eglplatform.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* EGL Types */ +/* EGLint is defined in eglplatform.h */ +typedef unsigned int EGLBoolean; +typedef unsigned int EGLenum; +typedef void *EGLConfig; +typedef void *EGLContext; +typedef void *EGLDisplay; +typedef void *EGLSurface; +typedef void *EGLClientBuffer; + +/* EGL Versioning */ +#define EGL_VERSION_1_0 1 +#define EGL_VERSION_1_1 1 +#define EGL_VERSION_1_2 1 +#define EGL_VERSION_1_3 1 +#define EGL_VERSION_1_4 1 + +/* EGL Enumerants. Bitmasks and other exceptional cases aside, most + * enums are assigned unique values starting at 0x3000. + */ + +/* EGL aliases */ +#define EGL_FALSE 0 +#define EGL_TRUE 1 + +/* Out-of-band handle values */ +#define EGL_DEFAULT_DISPLAY ((EGLNativeDisplayType)0) +#define EGL_NO_CONTEXT ((EGLContext)0) +#define EGL_NO_DISPLAY ((EGLDisplay)0) +#define EGL_NO_SURFACE ((EGLSurface)0) + +/* Out-of-band attribute value */ +#define EGL_DONT_CARE ((EGLint)-1) + +/* Errors / GetError return values */ +#define EGL_SUCCESS 0x3000 +#define EGL_NOT_INITIALIZED 0x3001 +#define EGL_BAD_ACCESS 0x3002 +#define EGL_BAD_ALLOC 0x3003 +#define EGL_BAD_ATTRIBUTE 0x3004 +#define EGL_BAD_CONFIG 0x3005 +#define EGL_BAD_CONTEXT 0x3006 +#define EGL_BAD_CURRENT_SURFACE 0x3007 +#define EGL_BAD_DISPLAY 0x3008 +#define EGL_BAD_MATCH 0x3009 +#define EGL_BAD_NATIVE_PIXMAP 0x300A +#define EGL_BAD_NATIVE_WINDOW 0x300B +#define EGL_BAD_PARAMETER 0x300C +#define EGL_BAD_SURFACE 0x300D +#define EGL_CONTEXT_LOST 0x300E /* EGL 1.1 - IMG_power_management */ + +/* Reserved 0x300F-0x301F for additional errors */ + +/* Config attributes */ +#define EGL_BUFFER_SIZE 0x3020 +#define EGL_ALPHA_SIZE 0x3021 +#define EGL_BLUE_SIZE 0x3022 +#define EGL_GREEN_SIZE 0x3023 +#define EGL_RED_SIZE 0x3024 +#define EGL_DEPTH_SIZE 0x3025 +#define EGL_STENCIL_SIZE 0x3026 +#define EGL_CONFIG_CAVEAT 0x3027 +#define EGL_CONFIG_ID 0x3028 +#define EGL_LEVEL 0x3029 +#define EGL_MAX_PBUFFER_HEIGHT 0x302A +#define EGL_MAX_PBUFFER_PIXELS 0x302B +#define EGL_MAX_PBUFFER_WIDTH 0x302C +#define EGL_NATIVE_RENDERABLE 0x302D +#define EGL_NATIVE_VISUAL_ID 0x302E +#define EGL_NATIVE_VISUAL_TYPE 0x302F +#define EGL_PRESERVED_RESOURCES 0x3030 +#define EGL_SAMPLES 0x3031 +#define EGL_SAMPLE_BUFFERS 0x3032 +#define EGL_SURFACE_TYPE 0x3033 +#define EGL_TRANSPARENT_TYPE 0x3034 +#define EGL_TRANSPARENT_BLUE_VALUE 0x3035 +#define EGL_TRANSPARENT_GREEN_VALUE 0x3036 +#define EGL_TRANSPARENT_RED_VALUE 0x3037 +#define EGL_NONE 0x3038 /* Attrib list terminator */ +#define EGL_BIND_TO_TEXTURE_RGB 0x3039 +#define EGL_BIND_TO_TEXTURE_RGBA 0x303A +#define EGL_MIN_SWAP_INTERVAL 0x303B +#define EGL_MAX_SWAP_INTERVAL 0x303C +#define EGL_LUMINANCE_SIZE 0x303D +#define EGL_ALPHA_MASK_SIZE 0x303E +#define EGL_COLOR_BUFFER_TYPE 0x303F +#define EGL_RENDERABLE_TYPE 0x3040 +#define EGL_MATCH_NATIVE_PIXMAP 0x3041 /* Pseudo-attribute (not queryable) */ +#define EGL_CONFORMANT 0x3042 + +/* Reserved 0x3041-0x304F for additional config attributes */ + +/* Config attribute values */ +#define EGL_SLOW_CONFIG 0x3050 /* EGL_CONFIG_CAVEAT value */ +#define EGL_NON_CONFORMANT_CONFIG 0x3051 /* EGL_CONFIG_CAVEAT value */ +#define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ +#define EGL_RGB_BUFFER 0x308E /* EGL_COLOR_BUFFER_TYPE value */ +#define EGL_LUMINANCE_BUFFER 0x308F /* EGL_COLOR_BUFFER_TYPE value */ + +/* More config attribute values, for EGL_TEXTURE_FORMAT */ +#define EGL_NO_TEXTURE 0x305C +#define EGL_TEXTURE_RGB 0x305D +#define EGL_TEXTURE_RGBA 0x305E +#define EGL_TEXTURE_2D 0x305F + +/* Config attribute mask bits */ +#define EGL_PBUFFER_BIT 0x0001 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_PIXMAP_BIT 0x0002 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_WINDOW_BIT 0x0004 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_VG_COLORSPACE_LINEAR_BIT 0x0020 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_VG_ALPHA_FORMAT_PRE_BIT 0x0040 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_MULTISAMPLE_RESOLVE_BOX_BIT 0x0200 /* EGL_SURFACE_TYPE mask bits */ +#define EGL_SWAP_BEHAVIOR_PRESERVED_BIT 0x0400 /* EGL_SURFACE_TYPE mask bits */ + +#define EGL_OPENGL_ES_BIT 0x0001 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENVG_BIT 0x0002 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENGL_ES2_BIT 0x0004 /* EGL_RENDERABLE_TYPE mask bits */ +#define EGL_OPENGL_BIT 0x0008 /* EGL_RENDERABLE_TYPE mask bits */ + +/* QueryString targets */ +#define EGL_VENDOR 0x3053 +#define EGL_VERSION 0x3054 +#define EGL_EXTENSIONS 0x3055 +#define EGL_CLIENT_APIS 0x308D + +/* QuerySurface / SurfaceAttrib / CreatePbufferSurface targets */ +#define EGL_HEIGHT 0x3056 +#define EGL_WIDTH 0x3057 +#define EGL_LARGEST_PBUFFER 0x3058 +#define EGL_TEXTURE_FORMAT 0x3080 +#define EGL_TEXTURE_TARGET 0x3081 +#define EGL_MIPMAP_TEXTURE 0x3082 +#define EGL_MIPMAP_LEVEL 0x3083 +#define EGL_RENDER_BUFFER 0x3086 +#define EGL_VG_COLORSPACE 0x3087 +#define EGL_VG_ALPHA_FORMAT 0x3088 +#define EGL_HORIZONTAL_RESOLUTION 0x3090 +#define EGL_VERTICAL_RESOLUTION 0x3091 +#define EGL_PIXEL_ASPECT_RATIO 0x3092 +#define EGL_SWAP_BEHAVIOR 0x3093 +#define EGL_MULTISAMPLE_RESOLVE 0x3099 + +/* EGL_RENDER_BUFFER values / BindTexImage / ReleaseTexImage buffer targets */ +#define EGL_BACK_BUFFER 0x3084 +#define EGL_SINGLE_BUFFER 0x3085 + +/* OpenVG color spaces */ +#define EGL_VG_COLORSPACE_sRGB 0x3089 /* EGL_VG_COLORSPACE value */ +#define EGL_VG_COLORSPACE_LINEAR 0x308A /* EGL_VG_COLORSPACE value */ + +/* OpenVG alpha formats */ +#define EGL_VG_ALPHA_FORMAT_NONPRE 0x308B /* EGL_ALPHA_FORMAT value */ +#define EGL_VG_ALPHA_FORMAT_PRE 0x308C /* EGL_ALPHA_FORMAT value */ + +/* Constant scale factor by which fractional display resolutions & + * aspect ratio are scaled when queried as integer values. + */ +#define EGL_DISPLAY_SCALING 10000 + +/* Unknown display resolution/aspect ratio */ +#define EGL_UNKNOWN ((EGLint)-1) + +/* Back buffer swap behaviors */ +#define EGL_BUFFER_PRESERVED 0x3094 /* EGL_SWAP_BEHAVIOR value */ +#define EGL_BUFFER_DESTROYED 0x3095 /* EGL_SWAP_BEHAVIOR value */ + +/* CreatePbufferFromClientBuffer buffer types */ +#define EGL_OPENVG_IMAGE 0x3096 + +/* QueryContext targets */ +#define EGL_CONTEXT_CLIENT_TYPE 0x3097 + +/* CreateContext attributes */ +#define EGL_CONTEXT_CLIENT_VERSION 0x3098 + +/* Multisample resolution behaviors */ +#define EGL_MULTISAMPLE_RESOLVE_DEFAULT 0x309A /* EGL_MULTISAMPLE_RESOLVE value */ +#define EGL_MULTISAMPLE_RESOLVE_BOX 0x309B /* EGL_MULTISAMPLE_RESOLVE value */ + +/* BindAPI/QueryAPI targets */ +#define EGL_OPENGL_ES_API 0x30A0 +#define EGL_OPENVG_API 0x30A1 +#define EGL_OPENGL_API 0x30A2 + +/* GetCurrentSurface targets */ +#define EGL_DRAW 0x3059 +#define EGL_READ 0x305A + +/* WaitNative engines */ +#define EGL_CORE_NATIVE_ENGINE 0x305B + +/* EGL 1.2 tokens renamed for consistency in EGL 1.3 */ +#define EGL_COLORSPACE EGL_VG_COLORSPACE +#define EGL_ALPHA_FORMAT EGL_VG_ALPHA_FORMAT +#define EGL_COLORSPACE_sRGB EGL_VG_COLORSPACE_sRGB +#define EGL_COLORSPACE_LINEAR EGL_VG_COLORSPACE_LINEAR +#define EGL_ALPHA_FORMAT_NONPRE EGL_VG_ALPHA_FORMAT_NONPRE +#define EGL_ALPHA_FORMAT_PRE EGL_VG_ALPHA_FORMAT_PRE + +/* EGL extensions must request enum blocks from the Khronos + * API Registrar, who maintains the enumerant registry. Submit + * a bug in Khronos Bugzilla against task "Registry". + */ + + + +/* EGL Functions */ + +EGLAPI EGLint EGLAPIENTRY eglGetError(void); + +EGLAPI EGLDisplay EGLAPIENTRY eglGetDisplay(EGLNativeDisplayType display_id); +EGLAPI EGLBoolean EGLAPIENTRY eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor); +EGLAPI EGLBoolean EGLAPIENTRY eglTerminate(EGLDisplay dpy); + +EGLAPI const char * EGLAPIENTRY eglQueryString(EGLDisplay dpy, EGLint name); + +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, + EGLint config_size, EGLint *num_config); +EGLAPI EGLBoolean EGLAPIENTRY eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, + EGLConfig *configs, EGLint config_size, + EGLint *num_config); +EGLAPI EGLBoolean EGLAPIENTRY eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, + EGLint attribute, EGLint *value); + +EGLAPI EGLSurface EGLAPIENTRY eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, + EGLNativeWindowType win, + const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list); +EGLAPI EGLSurface EGLAPIENTRY eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, + EGLNativePixmapType pixmap, + const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroySurface(EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglQuerySurface(EGLDisplay dpy, EGLSurface surface, + EGLint attribute, EGLint *value); + +EGLAPI EGLBoolean EGLAPIENTRY eglBindAPI(EGLenum api); +EGLAPI EGLenum EGLAPIENTRY eglQueryAPI(void); + +EGLAPI EGLBoolean EGLAPIENTRY eglWaitClient(void); + +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseThread(void); + +EGLAPI EGLSurface EGLAPIENTRY eglCreatePbufferFromClientBuffer( + EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, + EGLConfig config, const EGLint *attrib_list); + +EGLAPI EGLBoolean EGLAPIENTRY eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, + EGLint attribute, EGLint value); +EGLAPI EGLBoolean EGLAPIENTRY eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); +EGLAPI EGLBoolean EGLAPIENTRY eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer); + + +EGLAPI EGLBoolean EGLAPIENTRY eglSwapInterval(EGLDisplay dpy, EGLint interval); + + +EGLAPI EGLContext EGLAPIENTRY eglCreateContext(EGLDisplay dpy, EGLConfig config, + EGLContext share_context, + const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyContext(EGLDisplay dpy, EGLContext ctx); +EGLAPI EGLBoolean EGLAPIENTRY eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, + EGLSurface read, EGLContext ctx); + +EGLAPI EGLContext EGLAPIENTRY eglGetCurrentContext(void); +EGLAPI EGLSurface EGLAPIENTRY eglGetCurrentSurface(EGLint readdraw); +EGLAPI EGLDisplay EGLAPIENTRY eglGetCurrentDisplay(void); +EGLAPI EGLBoolean EGLAPIENTRY eglQueryContext(EGLDisplay dpy, EGLContext ctx, + EGLint attribute, EGLint *value); + +EGLAPI EGLBoolean EGLAPIENTRY eglWaitGL(void); +EGLAPI EGLBoolean EGLAPIENTRY eglWaitNative(EGLint engine); +EGLAPI EGLBoolean EGLAPIENTRY eglSwapBuffers(EGLDisplay dpy, EGLSurface surface); +EGLAPI EGLBoolean EGLAPIENTRY eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, + EGLNativePixmapType target); + +/* This is a generic function pointer type, whose name indicates it must + * be cast to the proper type *and calling convention* before use. + */ +typedef void (*__eglMustCastToProperFunctionPointerType)(void); + +/* Now, define eglGetProcAddress using the generic function ptr. type */ +EGLAPI __eglMustCastToProperFunctionPointerType EGLAPIENTRY + eglGetProcAddress(const char *procname); + +#ifdef __cplusplus +} +#endif + +#endif /* __egl_h_ */ diff --git a/opengl/include/EGL/eglext.h b/opengl/include/EGL/eglext.h new file mode 100644 index 0000000..25cfcb8 --- /dev/null +++ b/opengl/include/EGL/eglext.h @@ -0,0 +1,138 @@ +#ifndef __eglext_h_ +#define __eglext_h_ + +#ifdef __cplusplus +extern "C" { +#endif + +/* +** Copyright (c) 2007-2009 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +#include <EGL/eglplatform.h> + +/*************************************************************/ + +/* Header file version number */ +/* Current version at http://www.khronos.org/registry/egl/ */ +/* $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $ */ +#define EGL_EGLEXT_VERSION 3 + +#ifndef EGL_KHR_config_attribs +#define EGL_KHR_config_attribs 1 +#define EGL_CONFORMANT_KHR 0x3042 /* EGLConfig attribute */ +#define EGL_VG_COLORSPACE_LINEAR_BIT_KHR 0x0020 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_VG_ALPHA_FORMAT_PRE_BIT_KHR 0x0040 /* EGL_SURFACE_TYPE bitfield */ +#endif + +#ifndef EGL_KHR_lock_surface +#define EGL_KHR_lock_surface 1 +#define EGL_READ_SURFACE_BIT_KHR 0x0001 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +#define EGL_WRITE_SURFACE_BIT_KHR 0x0002 /* EGL_LOCK_USAGE_HINT_KHR bitfield */ +#define EGL_LOCK_SURFACE_BIT_KHR 0x0080 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_OPTIMAL_FORMAT_BIT_KHR 0x0100 /* EGL_SURFACE_TYPE bitfield */ +#define EGL_MATCH_FORMAT_KHR 0x3043 /* EGLConfig attribute */ +#define EGL_FORMAT_RGB_565_EXACT_KHR 0x30C0 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGB_565_KHR 0x30C1 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGBA_8888_EXACT_KHR 0x30C2 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_FORMAT_RGBA_8888_KHR 0x30C3 /* EGL_MATCH_FORMAT_KHR value */ +#define EGL_MAP_PRESERVE_PIXELS_KHR 0x30C4 /* eglLockSurfaceKHR attribute */ +#define EGL_LOCK_USAGE_HINT_KHR 0x30C5 /* eglLockSurfaceKHR attribute */ +#define EGL_BITMAP_POINTER_KHR 0x30C6 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PITCH_KHR 0x30C7 /* eglQuerySurface attribute */ +#define EGL_BITMAP_ORIGIN_KHR 0x30C8 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_RED_OFFSET_KHR 0x30C9 /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_GREEN_OFFSET_KHR 0x30CA /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_BLUE_OFFSET_KHR 0x30CB /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_ALPHA_OFFSET_KHR 0x30CC /* eglQuerySurface attribute */ +#define EGL_BITMAP_PIXEL_LUMINANCE_OFFSET_KHR 0x30CD /* eglQuerySurface attribute */ +#define EGL_LOWER_LEFT_KHR 0x30CE /* EGL_BITMAP_ORIGIN_KHR value */ +#define EGL_UPPER_LEFT_KHR 0x30CF /* EGL_BITMAP_ORIGIN_KHR value */ +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLBoolean EGLAPIENTRY eglLockSurfaceKHR (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglUnlockSurfaceKHR (EGLDisplay display, EGLSurface surface); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLBoolean (EGLAPIENTRYP PFNEGLLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLUNLOCKSURFACEKHRPROC) (EGLDisplay display, EGLSurface surface); +#endif + +#ifndef EGL_KHR_image +#define EGL_KHR_image 1 +#define EGL_NATIVE_PIXMAP_KHR 0x30B0 /* eglCreateImageKHR target */ +typedef void *EGLImageKHR; +#define EGL_NO_IMAGE_KHR ((EGLImageKHR)0) +#ifdef EGL_EGLEXT_PROTOTYPES +EGLAPI EGLImageKHR EGLAPIENTRY eglCreateImageKHR (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +EGLAPI EGLBoolean EGLAPIENTRY eglDestroyImageKHR (EGLDisplay dpy, EGLImageKHR image); +#endif /* EGL_EGLEXT_PROTOTYPES */ +typedef EGLImageKHR (EGLAPIENTRYP PFNEGLCREATEIMAGEKHRPROC) (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list); +typedef EGLBoolean (EGLAPIENTRYP PFNEGLDESTROYIMAGEKHRPROC) (EGLDisplay dpy, EGLImageKHR image); +#endif + +#ifndef EGL_KHR_vg_parent_image +#define EGL_KHR_vg_parent_image 1 +#define EGL_VG_PARENT_IMAGE_KHR 0x30BA /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_gl_texture_2D_image +#define EGL_KHR_gl_texture_2D_image 1 +#define EGL_GL_TEXTURE_2D_KHR 0x30B1 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_LEVEL_KHR 0x30BC /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_gl_texture_cubemap_image +#define EGL_KHR_gl_texture_cubemap_image 1 +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR 0x30B3 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X_KHR 0x30B4 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y_KHR 0x30B5 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR 0x30B6 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z_KHR 0x30B7 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_KHR 0x30B8 /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_gl_texture_3D_image +#define EGL_KHR_gl_texture_3D_image 1 +#define EGL_GL_TEXTURE_3D_KHR 0x30B2 /* eglCreateImageKHR target */ +#define EGL_GL_TEXTURE_ZOFFSET_KHR 0x30BD /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_gl_renderbuffer_image +#define EGL_KHR_gl_renderbuffer_image 1 +#define EGL_GL_RENDERBUFFER_KHR 0x30B9 /* eglCreateImageKHR target */ +#endif + +#ifndef EGL_KHR_image_base +#define EGL_KHR_image_base 1 +/* Most interfaces defined by EGL_KHR_image_pixmap above */ +#define EGL_IMAGE_PRESERVED_KHR 0x30D2 /* eglCreateImageKHR attribute */ +#endif + +#ifndef EGL_KHR_image_pixmap +#define EGL_KHR_image_pixmap 1 +/* Interfaces defined by EGL_KHR_image above */ +#endif + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/opengl/include/EGL/eglnatives.h b/opengl/include/EGL/eglnatives.h new file mode 100644 index 0000000..21622dc --- /dev/null +++ b/opengl/include/EGL/eglnatives.h @@ -0,0 +1,271 @@ +/* + * Copyright (C) 2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_EGLNATIVES_H +#define ANDROID_EGLNATIVES_H + +#include <sys/types.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/*****************************************************************************/ + +/* flags returned from swapBuffer */ +#define EGL_NATIVES_FLAG_SIZE_CHANGED 0x00000001 + +/* surface flags */ +#define EGL_NATIVES_FLAG_DESTROY_BACKBUFFER 0x00000001 + +enum native_pixel_format_t +{ + NATIVE_PIXEL_FORMAT_RGBA_8888 = 1, + NATIVE_PIXEL_FORMAT_RGB_565 = 4, + NATIVE_PIXEL_FORMAT_BGRA_8888 = 5, + NATIVE_PIXEL_FORMAT_RGBA_5551 = 6, + NATIVE_PIXEL_FORMAT_RGBA_4444 = 7, + NATIVE_PIXEL_FORMAT_YCbCr_422_SP= 0x10, + NATIVE_PIXEL_FORMAT_YCbCr_420_SP= 0x11, +}; + +enum native_memory_type_t +{ + NATIVE_MEMORY_TYPE_PMEM = 0, + NATIVE_MEMORY_TYPE_GPU = 1, + NATIVE_MEMORY_TYPE_FB = 2, + NATIVE_MEMORY_TYPE_HEAP = 128 +}; + + +struct egl_native_window_t +{ + /* + * magic must be set to 0x600913 + */ + uint32_t magic; + + /* + * must be sizeof(egl_native_window_t) + */ + uint32_t version; + + /* + * ident is reserved for the Android platform + */ + uint32_t ident; + + /* + * width, height and stride of the window in pixels + * Any of these value can be nul in which case GL commands are + * accepted and processed as usual, but not rendering occurs. + */ + int width; // w=h=0 is legal + int height; + int stride; + + /* + * format of the native window (see ui/PixelFormat.h) + */ + int format; + + /* + * Offset of the bits in the VRAM + */ + intptr_t offset; + + /* + * flags describing some attributes of this surface + * EGL_NATIVES_FLAG_DESTROY_BACKBUFFER: backbuffer not preserved after + * eglSwapBuffers + */ + uint32_t flags; + + /* + * horizontal and vertical resolution in DPI + */ + float xdpi; + float ydpi; + + /* + * refresh rate in frames per second (Hz) + */ + float fps; + + + /* + * Base memory virtual address of the surface in the CPU side + */ + intptr_t base; + + /* + * Heap the offset above is based from + */ + int fd; + + /* + * Memory type the surface resides into + */ + uint8_t memory_type; + + /* + * Reserved for future use. MUST BE ZERO. + */ + uint8_t reserved_pad[3]; + int reserved[8]; + + /* + * Vertical stride (only relevant with planar formats) + */ + + int vstride; + + /* + * Hook called by EGL to hold a reference on this structure + */ + void (*incRef)(struct egl_native_window_t* window); + + /* + * Hook called by EGL to release a reference on this structure + */ + void (*decRef)(struct egl_native_window_t* window); + + /* + * Hook called by EGL to perform a page flip. This function + * may update the size attributes above, in which case it returns + * the EGL_NATIVES_FLAG_SIZE_CHANGED bit set. + */ + uint32_t (*swapBuffers)(struct egl_native_window_t* window); + + /* + * Reserved for future use. MUST BE ZERO. + */ + void (*reserved_proc_0)(void); + + /* + * Reserved for future use. MUST BE ZERO. + */ + void (*reserved_proc_1)(void); + + /* + * Reserved for future use. MUST BE ZERO. + */ + void (*reserved_proc_2)(void); + + + /* + * Hook called by EGL when the native surface is associated to EGL + * (eglCreateWindowSurface). Can be NULL. + */ + void (*connect)(struct egl_native_window_t* window); + + /* + * Hook called by EGL when eglDestroySurface is called. Can be NULL. + */ + void (*disconnect)(struct egl_native_window_t* window); + + /* + * Reserved for future use. MUST BE ZERO. + */ + void (*reserved_proc[11])(void); + + /* + * Some storage reserved for the oem driver. + */ + intptr_t oem[4]; +}; + + +struct egl_native_pixmap_t +{ + int32_t version; /* must be 32 */ + int32_t width; + int32_t height; + int32_t stride; + uint8_t* data; + uint8_t format; + uint8_t rfu[3]; + union { + uint32_t compressedFormat; + int32_t vstride; + }; + int32_t reserved; +}; + +/*****************************************************************************/ + +/* + * This a convenience function to create a NativeWindowType surface + * that maps to the whole screen + * This function is actually implemented in libui.so + */ + +struct egl_native_window_t* android_createDisplaySurface(); + +/*****************************************************************************/ + + +/* + * OEM's egl's library (libhgl.so) must imlement these hooks to allocate + * the GPU memory they need + */ + + +typedef struct +{ + // for internal use + void* user; + // virtual address of this area + void* base; + // size of this area in bytes + size_t size; + // physical address of this area + void* phys; + // offset in this area available to the GPU + size_t offset; + // fd of this area + int fd; +} gpu_area_t; + +typedef struct +{ + // area where GPU registers are mapped + gpu_area_t regs; + // number of extra areas (currently limited to 2) + int32_t count; + // extra GPU areas (currently limited to 2) + gpu_area_t gpu[2]; +} request_gpu_t; + + +typedef request_gpu_t* (*OEM_EGL_acquire_gpu_t)(void* user); +typedef int (*OEM_EGL_release_gpu_t)(void* user, request_gpu_t* handle); +typedef void (*register_gpu_t) + (void* user, OEM_EGL_acquire_gpu_t, OEM_EGL_release_gpu_t); + +void oem_register_gpu( + void* user, + OEM_EGL_acquire_gpu_t acquire, + OEM_EGL_release_gpu_t release); + + +/*****************************************************************************/ + +#ifdef __cplusplus +} +#endif + +#endif /* ANDROID_EGLNATIVES_H */ diff --git a/opengl/include/EGL/eglplatform.h b/opengl/include/EGL/eglplatform.h new file mode 100644 index 0000000..ac00901 --- /dev/null +++ b/opengl/include/EGL/eglplatform.h @@ -0,0 +1,117 @@ +#ifndef __eglplatform_h_ +#define __eglplatform_h_ + +/* +** Copyright (c) 2007-2009 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Platform-specific types and definitions for egl.h + * $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $ + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * You are encouraged to submit all modifications to the Khronos group so that + * they can be included in future versions of this file. Please submit changes + * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) + * by filing a bug against product "EGL" component "Registry". + */ + +#include <KHR/khrplatform.h> + +/* Macros used in EGL function prototype declarations. + * + * EGL functions should be prototyped as: + * + * EGLAPI return-type EGLAPIENTRY eglFunction(arguments); + * typedef return-type (EXPAPIENTRYP PFNEGLFUNCTIONPROC) (arguments); + * + * KHRONOS_APICALL and KHRONOS_APIENTRY are defined in KHR/khrplatform.h + */ + +#ifndef EGLAPI +#define EGLAPI KHRONOS_APICALL +#endif + +#define EGLAPIENTRY KHRONOS_APIENTRY +#define EGLAPIENTRYP KHRONOS_APIENTRY* + +/* The types NativeDisplayType, NativeWindowType, and NativePixmapType + * are aliases of window-system-dependent types, such as X Display * or + * Windows Device Context. They must be defined in platform-specific + * code below. The EGL-prefixed versions of Native*Type are the same + * types, renamed in EGL 1.3 so all types in the API start with "EGL". + */ + +#if defined(_WIN32) || defined(__VC32__) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__) /* Win32 and WinCE */ +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN 1 +#endif +#include <windows.h> + +typedef HDC EGLNativeDisplayType; +typedef HBITMAP EGLNativePixmapType; +typedef HWND EGLNativeWindowType; + +#elif defined(__WINSCW__) || defined(__SYMBIAN32__) /* Symbian */ + +typedef int EGLNativeDisplayType; +typedef void *EGLNativeWindowType; +typedef void *EGLNativePixmapType; + +#elif defined(__unix__) && !defined(ANDROID) + +/* X11 (tentative) */ +#include <X11/Xlib.h> +#include <X11/Xutil.h> + +typedef Display *EGLNativeDisplayType; +typedef Pixmap EGLNativePixmapType; +typedef Window EGLNativeWindowType; + + +#elif defined(ANDROID) + +#include <EGL/eglnatives.h> + +typedef struct egl_native_window_t* EGLNativeWindowType; +typedef struct egl_native_pixmap_t* EGLNativePixmapType; +typedef void* EGLNativeDisplayType; + +#else +#error "Platform not recognized" +#endif + +/* EGL 1.2 types, renamed for consistency in EGL 1.3 */ +typedef EGLNativeDisplayType NativeDisplayType; +typedef EGLNativePixmapType NativePixmapType; +typedef EGLNativeWindowType NativeWindowType; + + +/* Define EGLint. This must be a signed integral type large enough to contain + * all legal attribute names and values passed into and out of EGL, whether + * their type is boolean, bitmask, enumerant (symbolic constant), integer, + * handle, or other. While in general a 32-bit integer will suffice, if + * handles are 64 bit types, then EGLint should be defined as a signed 64-bit + * integer type. + */ +typedef khronos_int32_t EGLint; + +#endif /* __eglplatform_h */ diff --git a/opengl/include/GLES/egl.h b/opengl/include/GLES/egl.h new file mode 100644 index 0000000..5778e00 --- /dev/null +++ b/opengl/include/GLES/egl.h @@ -0,0 +1,15 @@ +/* + * Skeleton egl.h to provide compatibility for early GLES 1.0 + * applications. Several early implementations included gl.h + * in egl.h leading applications to include only egl.h + * + * $Revision: 6252 $ on $Date:: 2008-08-06 16:35:08 -0700 #$ + */ + +#ifndef __legacy_egl_h_ +#define __legacy_egl_h_ + +#include <EGL/egl.h> +#include <GLES/gl.h> + +#endif /* __legacy_egl_h_ */ diff --git a/opengl/include/GLES/gl.h b/opengl/include/GLES/gl.h new file mode 100644 index 0000000..2e8b971 --- /dev/null +++ b/opengl/include/GLES/gl.h @@ -0,0 +1,769 @@ +#ifndef __gl_h_ +#define __gl_h_ + +/* $Revision: 7172 $ on $Date:: 2009-01-09 11:17:41 -0800 #$ */ + +#include <GLES/glplatform.h> + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * This document is licensed under the SGI Free Software B License Version + * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . + */ + +typedef void GLvoid; +typedef unsigned int GLenum; +typedef unsigned char GLboolean; +typedef unsigned int GLbitfield; +typedef khronos_int8_t GLbyte; +typedef short GLshort; +typedef int GLint; +typedef int GLsizei; +typedef khronos_uint8_t GLubyte; +typedef unsigned short GLushort; +typedef unsigned int GLuint; +typedef khronos_float_t GLfloat; +typedef khronos_float_t GLclampf; +typedef khronos_int32_t GLfixed; +typedef khronos_int32_t GLclampx; + +typedef khronos_intptr_t GLintptr; +typedef khronos_ssize_t GLsizeiptr; + + +/*************************************************************/ + +/* OpenGL ES core versions */ +#define GL_VERSION_ES_CM_1_0 1 +#define GL_VERSION_ES_CL_1_0 1 +#define GL_VERSION_ES_CM_1_1 1 +#define GL_VERSION_ES_CL_1_1 1 + +/* ClearBufferMask */ +#define GL_DEPTH_BUFFER_BIT 0x00000100 +#define GL_STENCIL_BUFFER_BIT 0x00000400 +#define GL_COLOR_BUFFER_BIT 0x00004000 + +/* Boolean */ +#define GL_FALSE 0 +#define GL_TRUE 1 + +/* BeginMode */ +#define GL_POINTS 0x0000 +#define GL_LINES 0x0001 +#define GL_LINE_LOOP 0x0002 +#define GL_LINE_STRIP 0x0003 +#define GL_TRIANGLES 0x0004 +#define GL_TRIANGLE_STRIP 0x0005 +#define GL_TRIANGLE_FAN 0x0006 + +/* AlphaFunction */ +#define GL_NEVER 0x0200 +#define GL_LESS 0x0201 +#define GL_EQUAL 0x0202 +#define GL_LEQUAL 0x0203 +#define GL_GREATER 0x0204 +#define GL_NOTEQUAL 0x0205 +#define GL_GEQUAL 0x0206 +#define GL_ALWAYS 0x0207 + +/* BlendingFactorDest */ +#define GL_ZERO 0 +#define GL_ONE 1 +#define GL_SRC_COLOR 0x0300 +#define GL_ONE_MINUS_SRC_COLOR 0x0301 +#define GL_SRC_ALPHA 0x0302 +#define GL_ONE_MINUS_SRC_ALPHA 0x0303 +#define GL_DST_ALPHA 0x0304 +#define GL_ONE_MINUS_DST_ALPHA 0x0305 + +/* BlendingFactorSrc */ +/* GL_ZERO */ +/* GL_ONE */ +#define GL_DST_COLOR 0x0306 +#define GL_ONE_MINUS_DST_COLOR 0x0307 +#define GL_SRC_ALPHA_SATURATE 0x0308 +/* GL_SRC_ALPHA */ +/* GL_ONE_MINUS_SRC_ALPHA */ +/* GL_DST_ALPHA */ +/* GL_ONE_MINUS_DST_ALPHA */ + +/* ClipPlaneName */ +#define GL_CLIP_PLANE0 0x3000 +#define GL_CLIP_PLANE1 0x3001 +#define GL_CLIP_PLANE2 0x3002 +#define GL_CLIP_PLANE3 0x3003 +#define GL_CLIP_PLANE4 0x3004 +#define GL_CLIP_PLANE5 0x3005 + +/* ColorMaterialFace */ +/* GL_FRONT_AND_BACK */ + +/* ColorMaterialParameter */ +/* GL_AMBIENT_AND_DIFFUSE */ + +/* ColorPointerType */ +/* GL_UNSIGNED_BYTE */ +/* GL_FLOAT */ +/* GL_FIXED */ + +/* CullFaceMode */ +#define GL_FRONT 0x0404 +#define GL_BACK 0x0405 +#define GL_FRONT_AND_BACK 0x0408 + +/* DepthFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* EnableCap */ +#define GL_FOG 0x0B60 +#define GL_LIGHTING 0x0B50 +#define GL_TEXTURE_2D 0x0DE1 +#define GL_CULL_FACE 0x0B44 +#define GL_ALPHA_TEST 0x0BC0 +#define GL_BLEND 0x0BE2 +#define GL_COLOR_LOGIC_OP 0x0BF2 +#define GL_DITHER 0x0BD0 +#define GL_STENCIL_TEST 0x0B90 +#define GL_DEPTH_TEST 0x0B71 +/* GL_LIGHT0 */ +/* GL_LIGHT1 */ +/* GL_LIGHT2 */ +/* GL_LIGHT3 */ +/* GL_LIGHT4 */ +/* GL_LIGHT5 */ +/* GL_LIGHT6 */ +/* GL_LIGHT7 */ +#define GL_POINT_SMOOTH 0x0B10 +#define GL_LINE_SMOOTH 0x0B20 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_COLOR_MATERIAL 0x0B57 +#define GL_NORMALIZE 0x0BA1 +#define GL_RESCALE_NORMAL 0x803A +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_VERTEX_ARRAY 0x8074 +#define GL_NORMAL_ARRAY 0x8075 +#define GL_COLOR_ARRAY 0x8076 +#define GL_TEXTURE_COORD_ARRAY 0x8078 +#define GL_MULTISAMPLE 0x809D +#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E +#define GL_SAMPLE_ALPHA_TO_ONE 0x809F +#define GL_SAMPLE_COVERAGE 0x80A0 + +/* ErrorCode */ +#define GL_NO_ERROR 0 +#define GL_INVALID_ENUM 0x0500 +#define GL_INVALID_VALUE 0x0501 +#define GL_INVALID_OPERATION 0x0502 +#define GL_STACK_OVERFLOW 0x0503 +#define GL_STACK_UNDERFLOW 0x0504 +#define GL_OUT_OF_MEMORY 0x0505 + +/* FogMode */ +/* GL_LINEAR */ +#define GL_EXP 0x0800 +#define GL_EXP2 0x0801 + +/* FogParameter */ +#define GL_FOG_DENSITY 0x0B62 +#define GL_FOG_START 0x0B63 +#define GL_FOG_END 0x0B64 +#define GL_FOG_MODE 0x0B65 +#define GL_FOG_COLOR 0x0B66 + +/* FrontFaceDirection */ +#define GL_CW 0x0900 +#define GL_CCW 0x0901 + +/* GetPName */ +#define GL_CURRENT_COLOR 0x0B00 +#define GL_CURRENT_NORMAL 0x0B02 +#define GL_CURRENT_TEXTURE_COORDS 0x0B03 +#define GL_POINT_SIZE 0x0B11 +#define GL_POINT_SIZE_MIN 0x8126 +#define GL_POINT_SIZE_MAX 0x8127 +#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 +#define GL_POINT_DISTANCE_ATTENUATION 0x8129 +#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 +#define GL_LINE_WIDTH 0x0B21 +#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 +#define GL_ALIASED_POINT_SIZE_RANGE 0x846D +#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E +#define GL_CULL_FACE_MODE 0x0B45 +#define GL_FRONT_FACE 0x0B46 +#define GL_SHADE_MODEL 0x0B54 +#define GL_DEPTH_RANGE 0x0B70 +#define GL_DEPTH_WRITEMASK 0x0B72 +#define GL_DEPTH_CLEAR_VALUE 0x0B73 +#define GL_DEPTH_FUNC 0x0B74 +#define GL_STENCIL_CLEAR_VALUE 0x0B91 +#define GL_STENCIL_FUNC 0x0B92 +#define GL_STENCIL_VALUE_MASK 0x0B93 +#define GL_STENCIL_FAIL 0x0B94 +#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 +#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 +#define GL_STENCIL_REF 0x0B97 +#define GL_STENCIL_WRITEMASK 0x0B98 +#define GL_MATRIX_MODE 0x0BA0 +#define GL_VIEWPORT 0x0BA2 +#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 +#define GL_PROJECTION_STACK_DEPTH 0x0BA4 +#define GL_TEXTURE_STACK_DEPTH 0x0BA5 +#define GL_MODELVIEW_MATRIX 0x0BA6 +#define GL_PROJECTION_MATRIX 0x0BA7 +#define GL_TEXTURE_MATRIX 0x0BA8 +#define GL_ALPHA_TEST_FUNC 0x0BC1 +#define GL_ALPHA_TEST_REF 0x0BC2 +#define GL_BLEND_DST 0x0BE0 +#define GL_BLEND_SRC 0x0BE1 +#define GL_LOGIC_OP_MODE 0x0BF0 +#define GL_SCISSOR_BOX 0x0C10 +#define GL_SCISSOR_TEST 0x0C11 +#define GL_COLOR_CLEAR_VALUE 0x0C22 +#define GL_COLOR_WRITEMASK 0x0C23 +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 +#define GL_MAX_LIGHTS 0x0D31 +#define GL_MAX_CLIP_PLANES 0x0D32 +#define GL_MAX_TEXTURE_SIZE 0x0D33 +#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 +#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 +#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 +#define GL_MAX_VIEWPORT_DIMS 0x0D3A +#define GL_MAX_TEXTURE_UNITS 0x84E2 +#define GL_SUBPIXEL_BITS 0x0D50 +#define GL_RED_BITS 0x0D52 +#define GL_GREEN_BITS 0x0D53 +#define GL_BLUE_BITS 0x0D54 +#define GL_ALPHA_BITS 0x0D55 +#define GL_DEPTH_BITS 0x0D56 +#define GL_STENCIL_BITS 0x0D57 +#define GL_POLYGON_OFFSET_UNITS 0x2A00 +#define GL_POLYGON_OFFSET_FILL 0x8037 +#define GL_POLYGON_OFFSET_FACTOR 0x8038 +#define GL_TEXTURE_BINDING_2D 0x8069 +#define GL_VERTEX_ARRAY_SIZE 0x807A +#define GL_VERTEX_ARRAY_TYPE 0x807B +#define GL_VERTEX_ARRAY_STRIDE 0x807C +#define GL_NORMAL_ARRAY_TYPE 0x807E +#define GL_NORMAL_ARRAY_STRIDE 0x807F +#define GL_COLOR_ARRAY_SIZE 0x8081 +#define GL_COLOR_ARRAY_TYPE 0x8082 +#define GL_COLOR_ARRAY_STRIDE 0x8083 +#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 +#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 +#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A +#define GL_VERTEX_ARRAY_POINTER 0x808E +#define GL_NORMAL_ARRAY_POINTER 0x808F +#define GL_COLOR_ARRAY_POINTER 0x8090 +#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 +#define GL_SAMPLE_BUFFERS 0x80A8 +#define GL_SAMPLES 0x80A9 +#define GL_SAMPLE_COVERAGE_VALUE 0x80AA +#define GL_SAMPLE_COVERAGE_INVERT 0x80AB + +/* GetTextureParameter */ +/* GL_TEXTURE_MAG_FILTER */ +/* GL_TEXTURE_MIN_FILTER */ +/* GL_TEXTURE_WRAP_S */ +/* GL_TEXTURE_WRAP_T */ + +#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 +#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 + +/* HintMode */ +#define GL_DONT_CARE 0x1100 +#define GL_FASTEST 0x1101 +#define GL_NICEST 0x1102 + +/* HintTarget */ +#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 +#define GL_POINT_SMOOTH_HINT 0x0C51 +#define GL_LINE_SMOOTH_HINT 0x0C52 +#define GL_FOG_HINT 0x0C54 +#define GL_GENERATE_MIPMAP_HINT 0x8192 + +/* LightModelParameter */ +#define GL_LIGHT_MODEL_AMBIENT 0x0B53 +#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 + +/* LightParameter */ +#define GL_AMBIENT 0x1200 +#define GL_DIFFUSE 0x1201 +#define GL_SPECULAR 0x1202 +#define GL_POSITION 0x1203 +#define GL_SPOT_DIRECTION 0x1204 +#define GL_SPOT_EXPONENT 0x1205 +#define GL_SPOT_CUTOFF 0x1206 +#define GL_CONSTANT_ATTENUATION 0x1207 +#define GL_LINEAR_ATTENUATION 0x1208 +#define GL_QUADRATIC_ATTENUATION 0x1209 + +/* DataType */ +#define GL_BYTE 0x1400 +#define GL_UNSIGNED_BYTE 0x1401 +#define GL_SHORT 0x1402 +#define GL_UNSIGNED_SHORT 0x1403 +#define GL_FLOAT 0x1406 +#define GL_FIXED 0x140C + +/* LogicOp */ +#define GL_CLEAR 0x1500 +#define GL_AND 0x1501 +#define GL_AND_REVERSE 0x1502 +#define GL_COPY 0x1503 +#define GL_AND_INVERTED 0x1504 +#define GL_NOOP 0x1505 +#define GL_XOR 0x1506 +#define GL_OR 0x1507 +#define GL_NOR 0x1508 +#define GL_EQUIV 0x1509 +#define GL_INVERT 0x150A +#define GL_OR_REVERSE 0x150B +#define GL_COPY_INVERTED 0x150C +#define GL_OR_INVERTED 0x150D +#define GL_NAND 0x150E +#define GL_SET 0x150F + +/* MaterialFace */ +/* GL_FRONT_AND_BACK */ + +/* MaterialParameter */ +#define GL_EMISSION 0x1600 +#define GL_SHININESS 0x1601 +#define GL_AMBIENT_AND_DIFFUSE 0x1602 +/* GL_AMBIENT */ +/* GL_DIFFUSE */ +/* GL_SPECULAR */ + +/* MatrixMode */ +#define GL_MODELVIEW 0x1700 +#define GL_PROJECTION 0x1701 +#define GL_TEXTURE 0x1702 + +/* NormalPointerType */ +/* GL_BYTE */ +/* GL_SHORT */ +/* GL_FLOAT */ +/* GL_FIXED */ + +/* PixelFormat */ +#define GL_ALPHA 0x1906 +#define GL_RGB 0x1907 +#define GL_RGBA 0x1908 +#define GL_LUMINANCE 0x1909 +#define GL_LUMINANCE_ALPHA 0x190A + +/* PixelStoreParameter */ +#define GL_UNPACK_ALIGNMENT 0x0CF5 +#define GL_PACK_ALIGNMENT 0x0D05 + +/* PixelType */ +/* GL_UNSIGNED_BYTE */ +#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 +#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 +#define GL_UNSIGNED_SHORT_5_6_5 0x8363 + +/* ShadingModel */ +#define GL_FLAT 0x1D00 +#define GL_SMOOTH 0x1D01 + +/* StencilFunction */ +/* GL_NEVER */ +/* GL_LESS */ +/* GL_EQUAL */ +/* GL_LEQUAL */ +/* GL_GREATER */ +/* GL_NOTEQUAL */ +/* GL_GEQUAL */ +/* GL_ALWAYS */ + +/* StencilOp */ +/* GL_ZERO */ +#define GL_KEEP 0x1E00 +#define GL_REPLACE 0x1E01 +#define GL_INCR 0x1E02 +#define GL_DECR 0x1E03 +/* GL_INVERT */ + +/* StringName */ +#define GL_VENDOR 0x1F00 +#define GL_RENDERER 0x1F01 +#define GL_VERSION 0x1F02 +#define GL_EXTENSIONS 0x1F03 + +/* TexCoordPointerType */ +/* GL_SHORT */ +/* GL_FLOAT */ +/* GL_FIXED */ +/* GL_BYTE */ + +/* TextureEnvMode */ +#define GL_MODULATE 0x2100 +#define GL_DECAL 0x2101 +/* GL_BLEND */ +#define GL_ADD 0x0104 +/* GL_REPLACE */ + +/* TextureEnvParameter */ +#define GL_TEXTURE_ENV_MODE 0x2200 +#define GL_TEXTURE_ENV_COLOR 0x2201 + +/* TextureEnvTarget */ +#define GL_TEXTURE_ENV 0x2300 + +/* TextureMagFilter */ +#define GL_NEAREST 0x2600 +#define GL_LINEAR 0x2601 + +/* TextureMinFilter */ +/* GL_NEAREST */ +/* GL_LINEAR */ +#define GL_NEAREST_MIPMAP_NEAREST 0x2700 +#define GL_LINEAR_MIPMAP_NEAREST 0x2701 +#define GL_NEAREST_MIPMAP_LINEAR 0x2702 +#define GL_LINEAR_MIPMAP_LINEAR 0x2703 + +/* TextureParameterName */ +#define GL_TEXTURE_MAG_FILTER 0x2800 +#define GL_TEXTURE_MIN_FILTER 0x2801 +#define GL_TEXTURE_WRAP_S 0x2802 +#define GL_TEXTURE_WRAP_T 0x2803 +#define GL_GENERATE_MIPMAP 0x8191 + +/* TextureTarget */ +/* GL_TEXTURE_2D */ + +/* TextureUnit */ +#define GL_TEXTURE0 0x84C0 +#define GL_TEXTURE1 0x84C1 +#define GL_TEXTURE2 0x84C2 +#define GL_TEXTURE3 0x84C3 +#define GL_TEXTURE4 0x84C4 +#define GL_TEXTURE5 0x84C5 +#define GL_TEXTURE6 0x84C6 +#define GL_TEXTURE7 0x84C7 +#define GL_TEXTURE8 0x84C8 +#define GL_TEXTURE9 0x84C9 +#define GL_TEXTURE10 0x84CA +#define GL_TEXTURE11 0x84CB +#define GL_TEXTURE12 0x84CC +#define GL_TEXTURE13 0x84CD +#define GL_TEXTURE14 0x84CE +#define GL_TEXTURE15 0x84CF +#define GL_TEXTURE16 0x84D0 +#define GL_TEXTURE17 0x84D1 +#define GL_TEXTURE18 0x84D2 +#define GL_TEXTURE19 0x84D3 +#define GL_TEXTURE20 0x84D4 +#define GL_TEXTURE21 0x84D5 +#define GL_TEXTURE22 0x84D6 +#define GL_TEXTURE23 0x84D7 +#define GL_TEXTURE24 0x84D8 +#define GL_TEXTURE25 0x84D9 +#define GL_TEXTURE26 0x84DA +#define GL_TEXTURE27 0x84DB +#define GL_TEXTURE28 0x84DC +#define GL_TEXTURE29 0x84DD +#define GL_TEXTURE30 0x84DE +#define GL_TEXTURE31 0x84DF +#define GL_ACTIVE_TEXTURE 0x84E0 +#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 + +/* TextureWrapMode */ +#define GL_REPEAT 0x2901 +#define GL_CLAMP_TO_EDGE 0x812F + +/* VertexPointerType */ +/* GL_SHORT */ +/* GL_FLOAT */ +/* GL_FIXED */ +/* GL_BYTE */ + +/* LightName */ +#define GL_LIGHT0 0x4000 +#define GL_LIGHT1 0x4001 +#define GL_LIGHT2 0x4002 +#define GL_LIGHT3 0x4003 +#define GL_LIGHT4 0x4004 +#define GL_LIGHT5 0x4005 +#define GL_LIGHT6 0x4006 +#define GL_LIGHT7 0x4007 + +/* Buffer Objects */ +#define GL_ARRAY_BUFFER 0x8892 +#define GL_ELEMENT_ARRAY_BUFFER 0x8893 + +#define GL_ARRAY_BUFFER_BINDING 0x8894 +#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 +#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 +#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 +#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 +#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A + +#define GL_STATIC_DRAW 0x88E4 +#define GL_DYNAMIC_DRAW 0x88E8 + +#define GL_BUFFER_SIZE 0x8764 +#define GL_BUFFER_USAGE 0x8765 + +/* Texture combine + dot3 */ +#define GL_SUBTRACT 0x84E7 +#define GL_COMBINE 0x8570 +#define GL_COMBINE_RGB 0x8571 +#define GL_COMBINE_ALPHA 0x8572 +#define GL_RGB_SCALE 0x8573 +#define GL_ADD_SIGNED 0x8574 +#define GL_INTERPOLATE 0x8575 +#define GL_CONSTANT 0x8576 +#define GL_PRIMARY_COLOR 0x8577 +#define GL_PREVIOUS 0x8578 +#define GL_OPERAND0_RGB 0x8590 +#define GL_OPERAND1_RGB 0x8591 +#define GL_OPERAND2_RGB 0x8592 +#define GL_OPERAND0_ALPHA 0x8598 +#define GL_OPERAND1_ALPHA 0x8599 +#define GL_OPERAND2_ALPHA 0x859A + +#define GL_ALPHA_SCALE 0x0D1C + +#define GL_SRC0_RGB 0x8580 +#define GL_SRC1_RGB 0x8581 +#define GL_SRC2_RGB 0x8582 +#define GL_SRC0_ALPHA 0x8588 +#define GL_SRC1_ALPHA 0x8589 +#define GL_SRC2_ALPHA 0x858A + +#define GL_DOT3_RGB 0x86AE +#define GL_DOT3_RGBA 0x86AF + +/*------------------------------------------------------------------------* + * required OES extension tokens + *------------------------------------------------------------------------*/ + +/* OES_read_format */ +#ifndef GL_OES_read_format +#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A +#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_PALETTE4_RGB8_OES 0x8B90 +#define GL_PALETTE4_RGBA8_OES 0x8B91 +#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 +#define GL_PALETTE4_RGBA4_OES 0x8B93 +#define GL_PALETTE4_RGB5_A1_OES 0x8B94 +#define GL_PALETTE8_RGB8_OES 0x8B95 +#define GL_PALETTE8_RGBA8_OES 0x8B96 +#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 +#define GL_PALETTE8_RGBA4_OES 0x8B98 +#define GL_PALETTE8_RGB5_A1_OES 0x8B99 +#endif + +/* OES_point_size_array */ +#ifndef GL_OES_point_size_array +#define GL_POINT_SIZE_ARRAY_OES 0x8B9C +#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A +#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B +#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C +#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F +#endif + +/* GL_OES_point_sprite */ +#ifndef GL_OES_point_sprite +#define GL_POINT_SPRITE_OES 0x8861 +#define GL_COORD_REPLACE_OES 0x8862 +#endif + +/*************************************************************/ + +/* Available only in Common profile */ +GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); +GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); +GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); +GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); +GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); +GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); +GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); +GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glLightf (GLenum light, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glLightfv (GLenum light, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glLineWidth (GLfloat width); +GL_API void GL_APIENTRY glLoadMatrixf (const GLfloat *m); +GL_API void GL_APIENTRY glMaterialf (GLenum face, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m); +GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); +GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz); +GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glPointSize (GLfloat size); +GL_API void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); +GL_API void GL_APIENTRY glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z); +GL_API void GL_APIENTRY glScalef (GLfloat x, GLfloat y, GLfloat z); +GL_API void GL_APIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z); + +/* Available in both Common and Common-Lite profiles */ +GL_API void GL_APIENTRY glActiveTexture (GLenum texture); +GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref); +GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); +GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); +GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); +GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); +GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data); +GL_API void GL_APIENTRY glClear (GLbitfield mask); +GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +GL_API void GL_APIENTRY glClearDepthx (GLclampx depth); +GL_API void GL_APIENTRY glClearStencil (GLint s); +GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture); +GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation); +GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); +GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); +GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); +GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); +GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); +GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); +GL_API void GL_APIENTRY glCullFace (GLenum mode); +GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); +GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); +GL_API void GL_APIENTRY glDepthFunc (GLenum func); +GL_API void GL_APIENTRY glDepthMask (GLboolean flag); +GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar); +GL_API void GL_APIENTRY glDisable (GLenum cap); +GL_API void GL_APIENTRY glDisableClientState (GLenum array); +GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); +GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); +GL_API void GL_APIENTRY glEnable (GLenum cap); +GL_API void GL_APIENTRY glEnableClientState (GLenum array); +GL_API void GL_APIENTRY glFinish (void); +GL_API void GL_APIENTRY glFlush (void); +GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glFrontFace (GLenum mode); +GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); +GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]); +GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); +GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); +GL_API GLenum GL_APIENTRY glGetError (void); +GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params); +GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name); +GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode); +GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); +GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); +GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); +GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLineWidthx (GLfixed width); +GL_API void GL_APIENTRY glLoadIdentity (void); +GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m); +GL_API void GL_APIENTRY glLogicOp (GLenum opcode); +GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glMatrixMode (GLenum mode); +GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m); +GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz); +GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); +GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glPointSizex (GLfixed size); +GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units); +GL_API void GL_APIENTRY glPopMatrix (void); +GL_API void GL_APIENTRY glPushMatrix (void); +GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels); +GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); +GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert); +GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); +GL_API void GL_APIENTRY glShadeModel (GLenum mode); +GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); +GL_API void GL_APIENTRY glStencilMask (GLuint mask); +GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); +GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param); +GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params); +GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels); +GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); +GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params); +GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels); +GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); + +/*------------------------------------------------------------------------* + * Required OES extension functions + *------------------------------------------------------------------------*/ + +/* GL_OES_read_format */ +#ifndef GL_OES_read_format +#define GL_OES_read_format 1 +#endif + +/* GL_OES_compressed_paletted_texture */ +#ifndef GL_OES_compressed_paletted_texture +#define GL_OES_compressed_paletted_texture 1 +#endif + +/* GL_OES_point_size_array */ +#ifndef GL_OES_point_size_array +#define GL_OES_point_size_array 1 +GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +/* GL_OES_point_sprite */ +#ifndef GL_OES_point_sprite +#define GL_OES_point_sprite 1 +#endif + +#ifdef __cplusplus +} +#endif + +#endif /* __gl_h_ */ + diff --git a/opengl/include/GLES/glext.h b/opengl/include/GLES/glext.h new file mode 100644 index 0000000..4c01871 --- /dev/null +++ b/opengl/include/GLES/glext.h @@ -0,0 +1,622 @@ +#ifndef __glext_h_ +#define __glext_h_ + +/* $Revision: 7172 $ on $Date:: 2009-01-09 11:17:41 -0800 #$ */ + +#ifdef __cplusplus +extern "C" { +#endif + +/* + * This document is licensed under the SGI Free Software B License Version + * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . + */ + +#ifndef GL_APIENTRYP +# define GL_APIENTRYP GL_APIENTRY* +#endif + +/*------------------------------------------------------------------------* + * OES extension tokens + *------------------------------------------------------------------------*/ + +/* GL_OES_blend_equation_separate */ +#ifndef GL_OES_blend_equation_separate +/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */ +#define GL_BLEND_EQUATION_RGB_OES 0x8009 +#define GL_BLEND_EQUATION_ALPHA_OES 0x883D +#endif + +/* GL_OES_blend_func_separate */ +#ifndef GL_OES_blend_func_separate +#define GL_BLEND_DST_RGB_OES 0x80C8 +#define GL_BLEND_SRC_RGB_OES 0x80C9 +#define GL_BLEND_DST_ALPHA_OES 0x80CA +#define GL_BLEND_SRC_ALPHA_OES 0x80CB +#endif + +/* GL_OES_blend_subtract */ +#ifndef GL_OES_blend_subtract +#define GL_BLEND_EQUATION_OES 0x8009 +#define GL_FUNC_ADD_OES 0x8006 +#define GL_FUNC_SUBTRACT_OES 0x800A +#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B +#endif + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_ETC1_RGB8_OES 0x8D64 +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_DEPTH_COMPONENT24_OES 0x81A6 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_DEPTH_COMPONENT32_OES 0x81A7 +#endif + +/* GL_OES_draw_texture */ +#ifndef GL_OES_draw_texture +#define GL_TEXTURE_CROP_RECT_OES 0x8B9D +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +typedef void* GLeglImageOES; +#endif + +/* GL_OES_fixed_point */ +#ifndef GL_OES_fixed_point +#define GL_FIXED_OES 0x140C +#endif + +/* GL_OES_framebuffer_object */ +#ifndef GL_OES_framebuffer_object +#define GL_NONE_OES 0 +#define GL_FRAMEBUFFER_OES 0x8D40 +#define GL_RENDERBUFFER_OES 0x8D41 +#define GL_RGBA4_OES 0x8056 +#define GL_RGB5_A1_OES 0x8057 +#define GL_RGB565_OES 0x8D62 +#define GL_DEPTH_COMPONENT16_OES 0x81A5 +#define GL_RENDERBUFFER_WIDTH_OES 0x8D42 +#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43 +#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44 +#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50 +#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51 +#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52 +#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53 +#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54 +#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0 +#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2 +#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3 +#define GL_COLOR_ATTACHMENT0_OES 0x8CE0 +#define GL_DEPTH_ATTACHMENT_OES 0x8D00 +#define GL_STENCIL_ATTACHMENT_OES 0x8D20 +#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5 +#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6 +#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7 +#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9 +#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA +#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD +#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6 +#define GL_RENDERBUFFER_BINDING_OES 0x8CA7 +#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8 +#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506 +#endif + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_WRITE_ONLY_OES 0x88B9 +#define GL_BUFFER_ACCESS_OES 0x88BB +#define GL_BUFFER_MAPPED_OES 0x88BC +#define GL_BUFFER_MAP_POINTER_OES 0x88BD +#endif + +/* GL_OES_matrix_get */ +#ifndef GL_OES_matrix_get +#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D +#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E +#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F +#endif + +/* GL_OES_matrix_palette */ +#ifndef GL_OES_matrix_palette +#define GL_MAX_VERTEX_UNITS_OES 0x86A4 +#define GL_MAX_PALETTE_MATRICES_OES 0x8842 +#define GL_MATRIX_PALETTE_OES 0x8840 +#define GL_MATRIX_INDEX_ARRAY_OES 0x8844 +#define GL_WEIGHT_ARRAY_OES 0x86AD +#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843 +#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846 +#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847 +#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848 +#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849 +#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E +#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB +#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9 +#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA +#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC +#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E +#endif + +/* GL_OES_packed_depth_stencil */ +#ifndef GL_OES_packed_depth_stencil +#define GL_DEPTH_STENCIL_OES 0x84F9 +#define GL_UNSIGNED_INT_24_8_OES 0x84FA +#define GL_DEPTH24_STENCIL8_OES 0x88F0 +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_RGB8_OES 0x8051 +#define GL_RGBA8_OES 0x8058 +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_STENCIL_INDEX1_OES 0x8D46 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_STENCIL_INDEX4_OES 0x8D47 +#endif + +/* GL_OES_stencil8 */ +#ifndef GL_OES_stencil8 +#define GL_STENCIL_INDEX8_OES 0x8D48 +#endif + +/* GL_OES_stencil_wrap */ +#ifndef GL_OES_stencil_wrap +#define GL_INCR_WRAP_OES 0x8507 +#define GL_DECR_WRAP_OES 0x8508 +#endif + +/* GL_OES_texture_cube_map */ +#ifndef GL_OES_texture_cube_map +#define GL_NORMAL_MAP_OES 0x8511 +#define GL_REFLECTION_MAP_OES 0x8512 +#define GL_TEXTURE_CUBE_MAP_OES 0x8513 +#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518 +#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519 +#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A +#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C +#define GL_TEXTURE_GEN_MODE_OES 0x2500 +#define GL_TEXTURE_GEN_STR_OES 0x8D60 +#endif + +/* GL_OES_texture_mirrored_repeat */ +#ifndef GL_OES_texture_mirrored_repeat +#define GL_MIRRORED_REPEAT_OES 0x8370 +#endif + +/*------------------------------------------------------------------------* + * AMD extension tokens + *------------------------------------------------------------------------*/ + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_3DC_X_AMD 0x87F9 +#define GL_3DC_XY_AMD 0x87FA +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_ATC_RGB_AMD 0x8C92 +#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 +#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE +#endif + +/*------------------------------------------------------------------------* + * EXT extension tokens + *------------------------------------------------------------------------*/ + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE +#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF +#endif + +/*------------------------------------------------------------------------* + * OES extension functions + *------------------------------------------------------------------------*/ + +/* GL_OES_blend_equation_separate */ +#ifndef GL_OES_blend_equation_separate +#define GL_OES_blend_equation_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha); +#endif + +/* GL_OES_blend_func_separate */ +#ifndef GL_OES_blend_func_separate +#define GL_OES_blend_func_separate 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); +#endif + +/* GL_OES_blend_subtract */ +#ifndef GL_OES_blend_subtract +#define GL_OES_blend_subtract 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); +#endif +typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode); +#endif + +/* GL_OES_byte_coordinates */ +#ifndef GL_OES_byte_coordinates +#define GL_OES_byte_coordinates 1 +#endif + +/* GL_OES_compressed_ETC1_RGB8_texture */ +#ifndef GL_OES_compressed_ETC1_RGB8_texture +#define GL_OES_compressed_ETC1_RGB8_texture 1 +#endif + +/* GL_OES_depth24 */ +#ifndef GL_OES_depth24 +#define GL_OES_depth24 1 +#endif + +/* GL_OES_depth32 */ +#ifndef GL_OES_depth32 +#define GL_OES_depth32 1 +#endif + +/* GL_OES_draw_texture */ +#ifndef GL_OES_draw_texture +#define GL_OES_draw_texture 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); +GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); +GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); +GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords); +GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords); +#endif +typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXSVOESPROC) (const GLshort *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords); +typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height); +typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords); +#endif + +/* GL_OES_EGL_image */ +#ifndef GL_OES_EGL_image +#define GL_OES_EGL_image 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); +GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); +#endif +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); +typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); +#endif + +/* GL_OES_element_index_uint */ +#ifndef GL_OES_element_index_uint +#define GL_OES_element_index_uint 1 +#endif + +/* GL_OES_extended_matrix_palette */ +#ifndef GL_OES_extended_matrix_palette +#define GL_OES_extended_matrix_palette 1 +#endif + +/* GL_OES_fbo_render_mipmap */ +#ifndef GL_OES_fbo_render_mipmap +#define GL_OES_fbo_render_mipmap 1 +#endif + +/* GL_OES_fixed_point */ +#ifndef GL_OES_fixed_point +#define GL_OES_fixed_point 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref); +GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth); +GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation); +GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar); +GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]); +GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params); +GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width); +GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m); +GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m); +GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz); +GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glPointSizexOES (GLfixed size); +GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units); +GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert); +GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z); +GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z); +#endif +typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref); +typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth); +typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation); +typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar); +typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]); +typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width); +typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m); +typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m); +typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q); +typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz); +typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar); +typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size); +typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units); +typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z); +typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert); +typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z); +#endif + +/* GL_OES_framebuffer_object */ +#ifndef GL_OES_framebuffer_object +#define GL_OES_framebuffer_object 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); +GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer); +GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers); +GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers); +GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params); +GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); +GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer); +GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers); +GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers); +GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target); +GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params); +GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target); +#endif +typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers); +typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers); +typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); +typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params); +typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer); +typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers); +typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers); +typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); +typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); +typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params); +typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target); +#endif + +/* GL_OES_mapbuffer */ +#ifndef GL_OES_mapbuffer +#define GL_OES_mapbuffer 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); +GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); +GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void** params); +#endif +typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); +typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); +typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void** params); +#endif + +/* GL_OES_matrix_get */ +#ifndef GL_OES_matrix_get +#define GL_OES_matrix_get 1 +#endif + +/* GL_OES_matrix_palette */ +#ifndef GL_OES_matrix_palette +#define GL_OES_matrix_palette 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex); +GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void); +GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif +typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex); +typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void); +typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer); +#endif + +/* GL_OES_packed_depth_stencil */ +#ifndef GL_OES_packed_depth_stencil +#define GL_OES_packed_depth_stencil 1 +#endif + +/* GL_OES_query_matrix */ +#ifndef GL_OES_query_matrix +#define GL_OES_query_matrix 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]); +#endif +typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]); +#endif + +/* GL_OES_rgb8_rgba8 */ +#ifndef GL_OES_rgb8_rgba8 +#define GL_OES_rgb8_rgba8 1 +#endif + +/* GL_OES_single_precision */ +#ifndef GL_OES_single_precision +#define GL_OES_single_precision 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar); +GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation); +GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]); +GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth); +#endif +typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar); +typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar); +typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation); +typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]); +typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth); +#endif + +/* GL_OES_stencil1 */ +#ifndef GL_OES_stencil1 +#define GL_OES_stencil1 1 +#endif + +/* GL_OES_stencil4 */ +#ifndef GL_OES_stencil4 +#define GL_OES_stencil4 1 +#endif + +/* GL_OES_stencil8 */ +#ifndef GL_OES_stencil8 +#define GL_OES_stencil8 1 +#endif + +/* GL_OES_stencil_wrap */ +#ifndef GL_OES_stencil_wrap +#define GL_OES_stencil_wrap 1 +#endif + +/* GL_OES_texture_cube_map */ +#ifndef GL_OES_texture_cube_map +#define GL_OES_texture_cube_map 1 +#ifdef GL_GLEXT_PROTOTYPES +GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param); +GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params); +GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param); +GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params); +GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param); +GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params); +GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params); +GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params); +GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params); +#endif +typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param); +typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params); +typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param); +typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params); +typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param); +typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params); +typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params); +#endif + +/* GL_OES_texture_env_crossbar */ +#ifndef GL_OES_texture_env_crossbar +#define GL_OES_texture_env_crossbar 1 +#endif + +/* GL_OES_texture_mirrored_repeat */ +#ifndef GL_OES_texture_mirrored_repeat +#define GL_OES_texture_mirrored_repeat 1 +#endif + +/*------------------------------------------------------------------------* + * AMD extension functions + *------------------------------------------------------------------------*/ + +/* GL_AMD_compressed_3DC_texture */ +#ifndef GL_AMD_compressed_3DC_texture +#define GL_AMD_compressed_3DC_texture 1 +#endif + +/* GL_AMD_compressed_ATC_texture */ +#ifndef GL_AMD_compressed_ATC_texture +#define GL_AMD_compressed_ATC_texture 1 +#endif + +/*------------------------------------------------------------------------* + * EXT extension functions + *------------------------------------------------------------------------*/ + +/* GL_EXT_texture_filter_anisotropic */ +#ifndef GL_EXT_texture_filter_anisotropic +#define GL_EXT_texture_filter_anisotropic 1 +#endif + +/*------------------------------------------------------------------------* + * dalvik extension functions + *------------------------------------------------------------------------*/ +#ifdef ANDROID +void glColorPointerBounds(GLint size, GLenum type, GLsizei stride, + const GLvoid *ptr, GLsizei count); +void glNormalPointerBounds(GLenum type, GLsizei stride, + const GLvoid *pointer, GLsizei count); +void glTexCoordPointerBounds(GLint size, GLenum type, + GLsizei stride, const GLvoid *pointer, GLsizei count); +void glVertexPointerBounds(GLint size, GLenum type, + GLsizei stride, const GLvoid *pointer, GLsizei count); +#endif + + +#ifdef __cplusplus +} +#endif + +#endif /* __glext_h_ */ + diff --git a/opengl/include/GLES/glplatform.h b/opengl/include/GLES/glplatform.h new file mode 100644 index 0000000..0924cae --- /dev/null +++ b/opengl/include/GLES/glplatform.h @@ -0,0 +1,39 @@ +#ifndef __glplatform_h_ +#define __glplatform_h_ + +/* $Revision: 7172 $ on $Date:: 2009-01-09 11:17:41 -0800 #$ */ + +/* + * This document is licensed under the SGI Free Software B License Version + * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . + */ + +/* Platform-specific types and definitions for OpenGL ES 1.X gl.h + * Last modified on 2008/12/19 + * + * Adopters may modify khrplatform.h and this file to suit their platform. + * You are encouraged to submit all modifications to the Khronos group so that + * they can be included in future versions of this file. Please submit changes + * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla) + * by filing a bug against product "OpenGL-ES" component "Registry". + */ + +#include <KHR/khrplatform.h> + +#ifndef GL_API +#define GL_API KHRONOS_APICALL +#endif + +#if defined(ANDROID) + +#define GL_APIENTRY KHRONOS_APIENTRY + +// XXX: this should probably not be here +#define GL_DIRECT_TEXTURE_2D_QUALCOMM 0x7E80 + +// XXX: not sure how this is intended to be used +#define GL_GLEXT_PROTOTYPES + +#endif + +#endif /* __glplatform_h_ */ diff --git a/opengl/include/KHR/khrplatform.h b/opengl/include/KHR/khrplatform.h new file mode 100644 index 0000000..4cc27c5 --- /dev/null +++ b/opengl/include/KHR/khrplatform.h @@ -0,0 +1,241 @@ +#ifndef __khrplatform_h_ +#define __khrplatform_h_ + +/* +** Copyright (c) 2008-2009 The Khronos Group Inc. +** +** Permission is hereby granted, free of charge, to any person obtaining a +** copy of this software and/or associated documentation files (the +** "Materials"), to deal in the Materials without restriction, including +** without limitation the rights to use, copy, modify, merge, publish, +** distribute, sublicense, and/or sell copies of the Materials, and to +** permit persons to whom the Materials are furnished to do so, subject to +** the following conditions: +** +** The above copyright notice and this permission notice shall be included +** in all copies or substantial portions of the Materials. +** +** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY +** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, +** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE +** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. +*/ + +/* Platform-specific types and definitions. + * $Revision: 7244 $ on $Date: 2009-01-20 17:06:59 -0800 (Tue, 20 Jan 2009) $ + * + * Adopters may modify this file to suit their platform. Adopters are + * encouraged to submit platform specific modifications to the Khronos + * group so that they can be included in future versions of this file. + * Please submit changes by sending them to the public Khronos Bugzilla + * (http://khronos.org/bugzilla) by filing a bug against product + * "Khronos (general)" component "Registry". + * + * A predefined template which fills in some of the bug fields can be + * reached using http://tinyurl.com/khrplatform-h-bugreport, but you + * must create a Bugzilla login first. + * + * + * See the Implementer's Guidelines for information about where this file + * should be located on your system. + * http://www.khronos.org/registry/implementers_guide.pdf + * + * + * This file should be included as + * #include <KHR/khrplatform.h> + * by the Khronos API header file that uses its types and defines. + * + * The types in this file should only be used to define API-specific types. + * Types defined in this file: + * khronos_int8_t signed 8 bit + * khronos_uint8_t unsigned 8 bit + * khronos_int16_t signed 16 bit + * khronos_uint16_t unsigned 16 bit + * khronos_int32_t signed 32 bit + * khronos_uint32_t unsigned 32 bit + * khronos_int64_t signed 64 bit + * khronos_uint64_t unsigned 64 bit + * khronos_intptr_t signed same number of bits as a pointer + * khronos_uintptr_t unsigned same number of bits as a pointer + * khronos_ssize_t signed size + * khronos_usize_t unsigned size + * khronos_float_t signed 32 bit floating point + * khronos_time_ns_t unsigned 64 bit time in nanoseconds + * khronos_utime_nanoseconds_t unsigned time interval or absolute time in + * nanoseconds + * khronos_stime_nanoseconds_t signed time interval in nanoseconds + * + * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. + * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. + * + * + * Macros defined in this file: + * KHRONOS_APICALL + * KHRONOS_APIENTRY + * KHRONOS_APIATTRIBUTES + * These may be used in function prototypes as: + * KHRONOS_APICALL void KHRONOS_APIENTRY funcname( + * int arg1, + * int arg2) KHRONOS_APIATTRIBUTES; + */ + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APICALL + *------------------------------------------------------------------------- + * This precedes the return type of the function in the function prototype. + */ +#if defined(_WIN32) && !defined(__SCITECH_SNAP__) +# define KHRONOS_APICALL __declspec(dllimport) +#elif defined (__SYMBIAN32__) +# define KHRONOS_APICALL IMPORT_C +#else +# define KHRONOS_APICALL +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIENTRY + *------------------------------------------------------------------------- + * This follows the return type of the function and precedes the function + * name in the function prototype. + */ +#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) + /* Win32 but not WinCE */ +# define KHRONOS_APIENTRY __stdcall +#else +# define KHRONOS_APIENTRY +#endif + +/*------------------------------------------------------------------------- + * Definition of KHRONOS_APIATTRIBUTES + *------------------------------------------------------------------------- + * This follows the closing parenthesis of the function prototype arguments. + */ +#if defined (__ARMCC_2__) +#define KHRONOS_APIATTRIBUTES __softfp +#else +#define KHRONOS_APIATTRIBUTES +#endif + +/*------------------------------------------------------------------------- + * basic type definitions + *-----------------------------------------------------------------------*/ +#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) + + +/* + * Using <stdint.h> + */ +#include <stdint.h> +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(__VMS ) || defined(__sgi) + +/* + * Using <inttypes.h> + */ +#include <inttypes.h> +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(_WIN32) && !defined(__SCITECH_SNAP__) + +/* + * Win32 + */ +typedef __int32 khronos_int32_t; +typedef unsigned __int32 khronos_uint32_t; +typedef __int64 khronos_int64_t; +typedef unsigned __int64 khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif defined(__sun__) || defined(__digital__) + +/* + * Sun or Digital + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#if defined(__arch64__) || defined(_LP64) +typedef long int khronos_int64_t; +typedef unsigned long int khronos_uint64_t; +#else +typedef long long int khronos_int64_t; +typedef unsigned long long int khronos_uint64_t; +#endif /* __arch64__ */ +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#elif 0 + +/* + * Hypothetical platform with no float or int64 support + */ +typedef int khronos_int32_t; +typedef unsigned int khronos_uint32_t; +#define KHRONOS_SUPPORT_INT64 0 +#define KHRONOS_SUPPORT_FLOAT 0 + +#else + +/* + * Generic fallback + */ +#include <stdint.h> +typedef int32_t khronos_int32_t; +typedef uint32_t khronos_uint32_t; +typedef int64_t khronos_int64_t; +typedef uint64_t khronos_uint64_t; +#define KHRONOS_SUPPORT_INT64 1 +#define KHRONOS_SUPPORT_FLOAT 1 + +#endif + + +/* + * Types that are (so far) the same on all platforms + */ +typedef signed char khronos_int8_t; +typedef unsigned char khronos_uint8_t; +typedef signed short int khronos_int16_t; +typedef unsigned short int khronos_uint16_t; +typedef signed long int khronos_intptr_t; +typedef unsigned long int khronos_uintptr_t; +typedef signed long int khronos_ssize_t; +typedef unsigned long int khronos_usize_t; + +#if KHRONOS_SUPPORT_FLOAT +/* + * Float type + */ +typedef float khronos_float_t; +#endif + +#if KHRONOS_SUPPORT_INT64 +/* Time types + * + * These types can be used to represent a time interval in nanoseconds or + * an absolute Unadjusted System Time. Unadjusted System Time is the number + * of nanoseconds since some arbitrary system event (e.g. since the last + * time the system booted). The Unadjusted System Time is an unsigned + * 64 bit value that wraps back to 0 every 584 years. Time intervals + * may be either signed or unsigned. + */ +typedef khronos_uint64_t khronos_utime_nanoseconds_t; +typedef khronos_int64_t khronos_stime_nanoseconds_t; +#endif + + +#endif /* __khrplatform_h_ */ diff --git a/opengl/libGLES_CM/Android.mk b/opengl/libGLES_CM/Android.mk deleted file mode 100644 index e350e02..0000000 --- a/opengl/libGLES_CM/Android.mk +++ /dev/null @@ -1,24 +0,0 @@ -LOCAL_PATH:= $(call my-dir) - -# -# Build the wrapper OpenGL ES library -# - -include $(CLEAR_VARS) - -LOCAL_SRC_FILES:= gl_wrapper.cpp.arm gl_logger.cpp - -LOCAL_SHARED_LIBRARIES += libcutils libutils libui -LOCAL_LDLIBS := -lpthread -ldl -LOCAL_MODULE:= libGLES_CM - -# needed on sim build because of weird logging issues -ifeq ($(TARGET_SIMULATOR),true) -else - LOCAL_SHARED_LIBRARIES += libdl - # we need to access the Bionic private header <bionic_tls.h> - LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private -endif - -include $(BUILD_SHARED_LIBRARY) - diff --git a/opengl/libagl/egl.cpp b/opengl/libagl/egl.cpp index 3e8dca9..1446fb2 100644 --- a/opengl/libagl/egl.cpp +++ b/opengl/libagl/egl.cpp @@ -33,7 +33,10 @@ #include <utils/threads.h> -#include <GLES/egl.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES/gl.h> +#include <GLES/glext.h> #include <pixelflinger/format.h> #include <pixelflinger/pixelflinger.h> @@ -149,7 +152,6 @@ struct egl_surface_t virtual EGLint getRefreshRate() const; virtual EGLint getSwapBehavior() const; virtual EGLBoolean swapBuffers(); - virtual EGLBoolean swapRectangle(EGLint l, EGLint t, EGLint w, EGLint h); protected: GGLSurface depth; }; @@ -171,10 +173,6 @@ egl_surface_t::~egl_surface_t() EGLBoolean egl_surface_t::swapBuffers() { return EGL_FALSE; } -EGLBoolean egl_surface_t::swapRectangle( - EGLint l, EGLint t, EGLint w, EGLint h) { - return EGL_FALSE; -} EGLint egl_surface_t::getHorizontalResolution() const { return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f); } @@ -201,7 +199,6 @@ struct egl_window_surface_t : public egl_surface_t virtual bool isValid() const { return nativeWindow->magic == 0x600913; } virtual EGLBoolean swapBuffers(); - virtual EGLBoolean swapRectangle(EGLint l, EGLint t, EGLint w, EGLint h); virtual EGLBoolean bindDrawSurface(ogles_context_t* gl); virtual EGLBoolean bindReadSurface(ogles_context_t* gl); virtual EGLint getWidth() const { return nativeWindow->width; } @@ -243,7 +240,6 @@ EGLBoolean egl_window_surface_t::swapBuffers() if (flags & EGL_NATIVES_FLAG_SIZE_CHANGED) { // TODO: we probably should reset the swap rect here // if the window size has changed - // window->setSwapRectangle(Rect(info.w, info.h)); if (depth.data) { free(depth.data); depth.width = nativeWindow->width; @@ -259,12 +255,6 @@ EGLBoolean egl_window_surface_t::swapBuffers() return EGL_TRUE; } -EGLBoolean egl_window_surface_t::swapRectangle( - EGLint l, EGLint t, EGLint w, EGLint h) -{ - nativeWindow->setSwapRectangle(nativeWindow, l, t, w, h); - return EGL_TRUE; -} EGLBoolean egl_window_surface_t::bindDrawSurface(ogles_context_t* gl) { GGLSurface buffer; @@ -476,21 +466,16 @@ struct config_management_t { static char const * const gVendorString = "Google Inc."; static char const * const gVersionString = "1.2 Android Driver"; static char const * const gClientApiString = "OpenGL ES"; -static char const * const gExtensionsString = - "EGL_ANDROID_swap_rectangle" " " - "EGL_ANDROID_copy_front_to_back" " " - "EGL_ANDROID_get_render_buffer_address" - ; +static char const * const gExtensionsString = ""; // ---------------------------------------------------------------------------- struct extention_map_t { const char * const name; - void (*address)(void); + __eglMustCastToProperFunctionPointerType address; }; static const extention_map_t gExtentionMap[] = { - { "eglSwapRectangleANDROID", (void(*)())&eglSwapRectangleANDROID }, { "glDrawTexsOES", (void(*)())&glDrawTexsOES }, { "glDrawTexiOES", (void(*)())&glDrawTexiOES }, { "glDrawTexfOES", (void(*)())&glDrawTexfOES }, @@ -1554,15 +1539,3 @@ void (*eglGetProcAddress (const char *procname))() } return NULL; } - -EGLBoolean eglSwapRectangleANDROID( - EGLDisplay dpy, EGLSurface draw, - EGLint l, EGLint t, EGLint w, EGLint h) -{ - if (egl_display_t::is_valid(dpy) == EGL_FALSE) - return setError(EGL_BAD_DISPLAY, EGL_FALSE); - egl_surface_t* surface = (egl_surface_t*)draw; - if (surface->dpy != dpy) - return setError(EGL_BAD_DISPLAY, EGL_FALSE); - return surface->swapRectangle(l, t, w, h); -} diff --git a/opengl/libagl/state.cpp b/opengl/libagl/state.cpp index c2f9f12..5cbabea 100644 --- a/opengl/libagl/state.cpp +++ b/opengl/libagl/state.cpp @@ -403,12 +403,6 @@ void glGetIntegerv(GLenum pname, GLint *params) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: params[0] = GL_UNSIGNED_SHORT_5_6_5; break; - case GL_MAX_ELEMENTS_INDICES: - params[0] = 65536; - break; - case GL_MAX_ELEMENTS_VERTICES: - params[0] = 0x7FFFFFFF; - break; case GL_MAX_LIGHTS: params[0] = OGLES_MAX_LIGHTS; break; diff --git a/opengl/libagl/texture.cpp b/opengl/libagl/texture.cpp index 6b2640a..b6f534b 100644 --- a/opengl/libagl/texture.cpp +++ b/opengl/libagl/texture.cpp @@ -526,7 +526,7 @@ void generateMipmap(ogles_context_t* c, GLint level) static void texParameterx( GLenum target, GLenum pname, GLfixed param, ogles_context_t* c) { - if (target != GGL_TEXTURE_2D) { + if (target != GL_TEXTURE_2D) { ogles_error(c, GL_INVALID_ENUM); return; } @@ -534,8 +534,7 @@ static void texParameterx( EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture; switch (pname) { case GL_TEXTURE_WRAP_S: - if ((param == GL_CLAMP) || - (param == GL_REPEAT) || + if ((param == GL_REPEAT) || (param == GL_CLAMP_TO_EDGE)) { textureObject->wraps = param; } else { @@ -543,9 +542,8 @@ static void texParameterx( } break; case GL_TEXTURE_WRAP_T: - if ((param == GGL_CLAMP) || - (param == GGL_REPEAT) || - (param == GGL_CLAMP_TO_EDGE)) { + if ((param == GL_REPEAT) || + (param == GL_CLAMP_TO_EDGE)) { textureObject->wrapt = param; } else { goto invalid_enum; @@ -1006,7 +1004,7 @@ void glCompressedTexImage2D( void glTexImage2D( - GLenum target, GLint level, GLenum internalformat, + GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { diff --git a/opengl/libs/Android.mk b/opengl/libs/Android.mk new file mode 100644 index 0000000..2ecc776 --- /dev/null +++ b/opengl/libs/Android.mk @@ -0,0 +1,53 @@ +LOCAL_PATH:= $(call my-dir) + +# +# Build META EGL library +# + +include $(CLEAR_VARS) + +LOCAL_SRC_FILES:= \ + EGL/egl.cpp \ + EGL/gpu.cpp \ +# + +LOCAL_SHARED_LIBRARIES += libcutils libutils libui +LOCAL_LDLIBS := -lpthread -ldl +LOCAL_MODULE:= libEGL + +# needed on sim build because of weird logging issues +ifeq ($(TARGET_SIMULATOR),true) +else + LOCAL_SHARED_LIBRARIES += libdl + # we need to access the Bionic private header <bionic_tls.h> + LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private +endif + +include $(BUILD_SHARED_LIBRARY) + + + +# +# Build the wrapper OpenGL ES library +# + +include $(CLEAR_VARS) + +LOCAL_SRC_FILES:= \ + GLES_CM/gl.cpp.arm \ + GLES_CM/gl_logger.cpp \ +# + +LOCAL_SHARED_LIBRARIES += libcutils libutils libui libEGL +LOCAL_LDLIBS := -lpthread -ldl +LOCAL_MODULE:= libGLESv1_CM + +# needed on sim build because of weird logging issues +ifeq ($(TARGET_SIMULATOR),true) +else + LOCAL_SHARED_LIBRARIES += libdl + # we need to access the Bionic private header <bionic_tls.h> + LOCAL_CFLAGS += -I$(LOCAL_PATH)/../../../../bionic/libc/private +endif + +include $(BUILD_SHARED_LIBRARY) diff --git a/opengl/libGLES_CM/gl_wrapper.cpp b/opengl/libs/EGL/egl.cpp index 3197535..3f33b67 100644 --- a/opengl/libGLES_CM/gl_wrapper.cpp +++ b/opengl/libs/EGL/egl.cpp @@ -27,31 +27,22 @@ #include <linux/android_pmem.h> #endif -#include <GLES/egl.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES/gl.h> +#include <GLES/glext.h> #include <cutils/log.h> #include <cutils/atomic.h> #include <cutils/properties.h> #include <cutils/memory.h> -#include <utils/IMemory.h> -#include <utils/KeyedVector.h> -#include <utils/threads.h> -#include <utils/IServiceManager.h> -#include <utils/IPCThreadState.h> -#include <utils/Parcel.h> +#include <utils/RefBase.h> -#include <ui/EGLDisplaySurface.h> -#include <ui/ISurfaceComposer.h> +#include "hooks.h" +#include "egl_impl.h" -#include "gl_logger.h" -#undef NELEM - -#define GL_LOGGER 0 -#define USE_SLOW_BINDING 0 -#define NELEM(x) (sizeof(x)/sizeof(*(x))) -#define MAX_NUMBER_OF_GL_EXTENSIONS 32 #define MAKE_CONFIG(_impl, _index) ((EGLConfig)(((_impl)<<24) | (_index))) #define setError(_e, _r) setErrorEtc(__FUNCTION__, __LINE__, _e, _r) @@ -59,26 +50,12 @@ namespace android { // ---------------------------------------------------------------------------- -// EGLDisplay are global, not attached to a given thread -static const unsigned int NUM_DISPLAYS = 1; -static const unsigned int IMPL_HARDWARE = 0; -static const unsigned int IMPL_SOFTWARE = 1; -static const unsigned int IMPL_HARDWARE_CONTEXT_LOST = 2; -static const unsigned int IMPL_SOFTWARE_CONTEXT_LOST = 3; -static const unsigned int IMPL_NO_CONTEXT = 4; - -// ---------------------------------------------------------------------------- - -struct gl_hooks_t; - -struct egl_connection_t -{ - void volatile * dso; - gl_hooks_t * hooks; - EGLint major; - EGLint minor; - int unavailable; -}; +#define VERSION_MINOR 1 +#define VERSION_MAJOR 4 +static char const * const gVendorString = "Android"; +static char const * const gVersionString = "1.31 Android META-EGL"; +static char const * const gClientApiString = "OpenGL ES"; +static char const * const gExtensionString = ""; template <int MAGIC> struct egl_object_t @@ -103,7 +80,6 @@ struct egl_display_t : public egl_object_t<'_dpy'> char const * version; char const * clientApi; char const * extensions; - char const * extensions_config; }; strings_t queryString[2]; }; @@ -152,82 +128,45 @@ struct tls_t EGLContext ctx; }; +static void gl_unimplemented() { + LOGE("called unimplemented OpenGL ES API"); +} +// ---------------------------------------------------------------------------- // GL / EGL hooks +// ---------------------------------------------------------------------------- -typedef void(*proc_t)(); - -struct gl_hooks_t { - struct gl_t { - #define GL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__); - #include "gl_entries.cpp" - #undef GL_ENTRY - } gl; - struct egl_t { - #define EGL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__); - #include "egl_entries.cpp" - #undef EGL_ENTRY - } egl; - struct gl_ext_t { - void (*extensions[MAX_NUMBER_OF_GL_EXTENSIONS])(void); - } ext; -}; +#undef GL_ENTRY +#undef EGL_ENTRY +#define GL_ENTRY(_r, _api, ...) #_api, +#define EGL_ENTRY(_r, _api, ...) #_api, static char const * const gl_names[] = { - #define GL_ENTRY(_r, _api, ...) #_api, - #include "gl_entries.cpp" - #undef GL_ENTRY + #include "gl_entries.in" NULL }; static char const * const egl_names[] = { - #define EGL_ENTRY(_r, _api, ...) #_api, - #include "egl_entries.cpp" - #undef EGL_ENTRY + #include "egl_entries.in" NULL }; -static void gl_unimplemented() { - LOGE("called unimplemented OpenGL ES API"); -} +#undef GL_ENTRY +#undef EGL_ENTRY // ---------------------------------------------------------------------------- -static egl_connection_t gEGLImpl[2]; +egl_connection_t gEGLImpl[2]; static egl_display_t gDisplay[NUM_DISPLAYS]; -static gl_hooks_t gHooks[5]; static pthread_mutex_t gThreadLocalStorageKeyMutex = PTHREAD_MUTEX_INITIALIZER; static pthread_key_t gEGLThreadLocalStorageKey = -1; // ---------------------------------------------------------------------------- -#if defined(HAVE_ANDROID_OS) && !USE_SLOW_BINDING && !GL_LOGGER - -/* special private C library header */ -#include <bionic_tls.h> -// We have a dedicated TLS slot in bionic -static inline void setGlThreadSpecific(gl_hooks_t const *value) { - ((uint32_t *)__get_tls())[TLS_SLOT_OPENGL_API] = (uint32_t)value; -} -static gl_hooks_t const* getGlThreadSpecific() { - gl_hooks_t const* hooks = (gl_hooks_t const *)(((unsigned const *)__get_tls())[TLS_SLOT_OPENGL_API]); - if (hooks) return hooks; - return &gHooks[IMPL_NO_CONTEXT]; -} - -#else - -static pthread_key_t gGLWrapperKey = -1; -static inline void setGlThreadSpecific(gl_hooks_t const *value) { - pthread_setspecific(gGLWrapperKey, value); -} -static gl_hooks_t const* getGlThreadSpecific() { - gl_hooks_t const* hooks = static_cast<gl_hooks_t*>(pthread_getspecific(gGLWrapperKey)); - if (hooks) return hooks; - return &gHooks[IMPL_NO_CONTEXT]; -} +gl_hooks_t gHooks[IMPL_NUM_IMPLEMENTATIONS]; +pthread_key_t gGLWrapperKey = -1; -#endif +// ---------------------------------------------------------------------------- static __attribute__((noinline)) const char *egl_strerror(EGLint err) @@ -322,170 +261,14 @@ EGLContext getContext() { return tls->ctx; } -/*****************************************************************************/ - -/* - * we provide our own allocators for the GPU regions, these - * allocators go through surfaceflinger - */ - -static Mutex gRegionsLock; -static request_gpu_t gRegions; -static sp<ISurfaceComposer> gSurfaceManager; -ISurfaceComposer* GLES_localSurfaceManager = 0; - -const sp<ISurfaceComposer>& getSurfaceFlinger() -{ - Mutex::Autolock _l(gRegionsLock); - - /* - * There is a little bit of voodoo magic here. We want to access - * surfaceflinger for allocating GPU regions, however, when we are - * running as part of surfaceflinger, we want to bypass the - * service manager because surfaceflinger might not be registered yet. - * SurfaceFlinger will populate "GLES_localSurfaceManager" with its - * own address, so we can just use that. - */ - if (gSurfaceManager == 0) { - if (GLES_localSurfaceManager) { - // we're running in SurfaceFlinger's context - gSurfaceManager = GLES_localSurfaceManager; - } else { - // we're a remote process or not part of surfaceflinger, - // go through the service manager - sp<IServiceManager> sm = defaultServiceManager(); - if (sm != NULL) { - sp<IBinder> binder = sm->getService(String16("SurfaceFlinger")); - gSurfaceManager = interface_cast<ISurfaceComposer>(binder); - } - } - } - return gSurfaceManager; -} - -class GPURevokeRequester : public BnGPUCallback -{ -public: - virtual void gpuLost() { - LOGD("CONTEXT_LOST: Releasing GPU upon request from SurfaceFlinger."); - gEGLImpl[IMPL_HARDWARE].hooks = &gHooks[IMPL_HARDWARE_CONTEXT_LOST]; - } -}; - -static sp<GPURevokeRequester> gRevokerCallback; - - -static request_gpu_t* gpu_acquire(void* user) -{ - sp<ISurfaceComposer> server( getSurfaceFlinger() ); - - Mutex::Autolock _l(gRegionsLock); - if (server == NULL) { - return 0; - } - - ISurfaceComposer::gpu_info_t info; - - if (gRevokerCallback == 0) - gRevokerCallback = new GPURevokeRequester(); - - status_t err = server->requestGPU(gRevokerCallback, &info); - if (err != NO_ERROR) { - LOGD("requestGPU returned %d", err); - return 0; - } - - bool failed = false; - request_gpu_t* gpu = &gRegions; - memset(gpu, 0, sizeof(*gpu)); - - if (info.regs != 0) { - sp<IMemoryHeap> heap(info.regs->getMemory()); - if (heap != 0) { - int fd = heap->heapID(); - gpu->regs.fd = fd; - gpu->regs.base = info.regs->pointer(); - gpu->regs.size = info.regs->size(); - gpu->regs.user = info.regs.get(); -#if HAVE_ANDROID_OS - struct pmem_region region; - if (ioctl(fd, PMEM_GET_PHYS, ®ion) >= 0) - gpu->regs.phys = (void*)region.offset; -#endif - info.regs->incStrong(gpu); - } else { - LOGE("GPU register handle %p is invalid!", info.regs.get()); - failed = true; - } - } - - for (size_t i=0 ; i<info.count && !failed ; i++) { - sp<IMemory>& region(info.regions[i].region); - if (region != 0) { - sp<IMemoryHeap> heap(region->getMemory()); - if (heap != 0) { - const int fd = heap->heapID(); - gpu->gpu[i].fd = fd; - gpu->gpu[i].base = region->pointer(); - gpu->gpu[i].size = region->size(); - gpu->gpu[i].user = region.get(); - gpu->gpu[i].offset = info.regions[i].reserved; -#if HAVE_ANDROID_OS - struct pmem_region reg; - if (ioctl(fd, PMEM_GET_PHYS, ®) >= 0) - gpu->gpu[i].phys = (void*)reg.offset; -#endif - region->incStrong(gpu); - } else { - LOGE("GPU region handle [%d, %p] is invalid!", i, region.get()); - failed = true; - } - } - } - - if (failed) { - // something went wrong, clean up everything! - if (gpu->regs.user) { - static_cast<IMemory*>(gpu->regs.user)->decStrong(gpu); - for (size_t i=0 ; i<info.count ; i++) { - if (gpu->gpu[i].user) { - static_cast<IMemory*>(gpu->gpu[i].user)->decStrong(gpu); - } - } - } - } - - gpu->count = info.count; - return gpu; -} - -static int gpu_release(void*, request_gpu_t* gpu) -{ - sp<IMemory> regs; - - { // scope for lock - Mutex::Autolock _l(gRegionsLock); - regs = static_cast<IMemory*>(gpu->regs.user); - gpu->regs.user = 0; - if (regs != 0) regs->decStrong(gpu); - - for (int i=0 ; i<gpu->count ; i++) { - sp<IMemory> r(static_cast<IMemory*>(gpu->gpu[i].user)); - gpu->gpu[i].user = 0; - if (r != 0) r->decStrong(gpu); - } - } - - // there is a special transaction to relinquish the GPU - // (it will happen automatically anyway if we don't do this) - Parcel data, reply; - // NOTE: this transaction does not require an interface token - regs->asBinder()->transact(1000, data, &reply); - return 1; -} /*****************************************************************************/ +class ISurfaceComposer; +const sp<ISurfaceComposer>& getSurfaceFlinger(); +request_gpu_t* gpu_acquire(void* user); +int gpu_release(void*, request_gpu_t* gpu); + static __attribute__((noinline)) void *load_driver(const char* driver, gl_hooks_t* hooks) { @@ -576,18 +359,12 @@ static int cmp_configs(const void* a, const void *b) return c0<c1 ? -1 : (c0>c1 ? 1 : 0); } -static char const * const gVendorString = "Android"; -static char const * const gVersionString = "1.3 Android META-EGL"; -static char const * const gClientApiString = "OpenGL ES"; - struct extention_map_t { const char* name; - void (*address)(void); + __eglMustCastToProperFunctionPointerType address; }; static const extention_map_t gExtentionMap[] = { - { "eglSwapRectangleANDROID", (void(*)())&eglSwapRectangleANDROID }, - { "eglQueryStringConfigANDROID", (void(*)())&eglQueryStringConfigANDROID }, }; static extention_map_t gGLExtentionMap[MAX_NUMBER_OF_GL_EXTENSIONS]; @@ -604,109 +381,18 @@ static void(*findProcAddress(const char* name, } // ---------------------------------------------------------------------------- -}; // namespace android -// ---------------------------------------------------------------------------- - -using namespace android; - - -// ---------------------------------------------------------------------------- -// extensions for the framework -// ---------------------------------------------------------------------------- - -void glColorPointerBounds(GLint size, GLenum type, GLsizei stride, - const GLvoid *ptr, GLsizei count) { - glColorPointer(size, type, stride, ptr); -} -void glNormalPointerBounds(GLenum type, GLsizei stride, - const GLvoid *pointer, GLsizei count) { - glNormalPointer(type, stride, pointer); -} -void glTexCoordPointerBounds(GLint size, GLenum type, - GLsizei stride, const GLvoid *pointer, GLsizei count) { - glTexCoordPointer(size, type, stride, pointer); -} -void glVertexPointerBounds(GLint size, GLenum type, - GLsizei stride, const GLvoid *pointer, GLsizei count) { - glVertexPointer(size, type, stride, pointer); -} - - -// ---------------------------------------------------------------------------- -// Actual GL wrappers -// ---------------------------------------------------------------------------- - -#if __OPTIMIZE__ && defined(__arm__) && !defined(__thumb__) && !USE_SLOW_BINDING && !GL_LOGGER - - #define API_ENTRY(_api) __attribute__((naked)) _api - #define CALL_GL_API(_api, ...) \ - asm volatile( \ - "mov r12, #0xFFFF0FFF \n" \ - "ldr r12, [r12, #-15] \n" \ - "ldr r12, [r12, %[tls]] \n" \ - "cmp r12, #0 \n" \ - "ldrne pc, [r12, %[api]] \n" \ - "bx lr \n" \ - : \ - : [tls] "J"(TLS_SLOT_OPENGL_API*4), \ - [api] "J"(__builtin_offsetof(gl_hooks_t, gl._api)) \ - : \ - ); - - #define CALL_GL_API_RETURN(_api, ...) \ - CALL_GL_API(_api, __VA_ARGS__) \ - return 0; // placate gcc's warnings. never reached. - -#else - - #define API_ENTRY(_api) _api - #if GL_LOGGER - - #define CALL_GL_API(_api, ...) \ - gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ - log_##_api(__VA_ARGS__); \ - _c->_api(__VA_ARGS__); - - #define CALL_GL_API_RETURN(_api, ...) \ - gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ - log_##_api(__VA_ARGS__); \ - return _c->_api(__VA_ARGS__) - - #else - - #define CALL_GL_API(_api, ...) \ - gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ - _c->_api(__VA_ARGS__); - - #define CALL_GL_API_RETURN(_api, ...) \ - gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ - return _c->_api(__VA_ARGS__) - - #endif - -#endif - -#include "gl_api.cpp" - -#undef API_ENTRY -#undef CALL_GL_API -#undef CALL_GL_API_RETURN - -// ---------------------------------------------------------------------------- -namespace android { -// ---------------------------------------------------------------------------- static int gl_context_lost() { - setGlThreadSpecific(&gHooks[IMPL_HARDWARE_CONTEXT_LOST]); + setGlThreadSpecific(&gHooks[IMPL_CONTEXT_LOST]); return 0; } static int egl_context_lost() { - setGlThreadSpecific(&gHooks[IMPL_HARDWARE_CONTEXT_LOST]); + setGlThreadSpecific(&gHooks[IMPL_CONTEXT_LOST]); return EGL_FALSE; } static EGLBoolean egl_context_lost_swap_buffers(void*, void*) { usleep(100000); // don't use all the CPU - setGlThreadSpecific(&gHooks[IMPL_HARDWARE_CONTEXT_LOST]); + setGlThreadSpecific(&gHooks[IMPL_CONTEXT_LOST]); return EGL_FALSE; } static GLint egl_context_lost_get_error() { @@ -721,11 +407,14 @@ static void gl_no_context() { } static void early_egl_init(void) { -#if !defined(HAVE_ANDROID_OS) || USE_SLOW_BINDING || GL_LOGGER +#if !USE_FAST_TLS_KEY pthread_key_create(&gGLWrapperKey, NULL); #endif uint32_t addr = (uint32_t)((void*)gl_no_context); - android_memset32((uint32_t*)(void*)&gHooks[IMPL_NO_CONTEXT], addr, sizeof(gHooks[IMPL_NO_CONTEXT])); + android_memset32( + (uint32_t*)(void*)&gHooks[IMPL_NO_CONTEXT], + addr, + sizeof(gHooks[IMPL_NO_CONTEXT])); setGlThreadSpecific(&gHooks[IMPL_NO_CONTEXT]); } @@ -802,25 +491,12 @@ static EGLBoolean validate_display_surface(EGLDisplay dpy, EGLSurface surface) return EGL_TRUE; } -static void add_extension(egl_display_t* dp, char const*& p, const char* ext) -{ - if (!strstr(p, ext)) { - p = (char const*)realloc((void*)p, strlen(p) + 1 + strlen(ext) + 1); - strcat((char*)p, " "); - strcat((char*)p, ext); - } - if (!strstr(dp->extensionsString, ext)) { - char const*& es = dp->extensionsString; - es = (char const*)realloc((void*)es, strlen(es) + 1 + strlen(ext) + 1); - strcat((char*)es, " "); - strcat((char*)es, ext); - } -} - // ---------------------------------------------------------------------------- }; // namespace android // ---------------------------------------------------------------------------- +using namespace android; + EGLDisplay eglGetDisplay(NativeDisplayType display) { if (sEarlyInitState) { @@ -867,25 +543,25 @@ EGLDisplay eglGetDisplay(NativeDisplayType display) } if (cnx->dso && d->dpys[IMPL_HARDWARE]==EGL_NO_DISPLAY) { android_memset32( - (uint32_t*)(void*)&gHooks[IMPL_HARDWARE_CONTEXT_LOST].gl, + (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].gl, (uint32_t)((void*)gl_context_lost), - sizeof(gHooks[IMPL_HARDWARE_CONTEXT_LOST].gl)); + sizeof(gHooks[IMPL_CONTEXT_LOST].gl)); android_memset32( - (uint32_t*)(void*)&gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl, + (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].egl, (uint32_t)((void*)egl_context_lost), - sizeof(gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl)); + sizeof(gHooks[IMPL_CONTEXT_LOST].egl)); android_memset32( - (uint32_t*)(void*)&gHooks[IMPL_HARDWARE_CONTEXT_LOST].ext, + (uint32_t*)(void*)&gHooks[IMPL_CONTEXT_LOST].ext, (uint32_t)((void*)ext_context_lost), - sizeof(gHooks[IMPL_HARDWARE_CONTEXT_LOST].ext)); + sizeof(gHooks[IMPL_CONTEXT_LOST].ext)); - gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl.eglSwapBuffers = + gHooks[IMPL_CONTEXT_LOST].egl.eglSwapBuffers = egl_context_lost_swap_buffers; - gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl.eglGetError = + gHooks[IMPL_CONTEXT_LOST].egl.eglGetError = egl_context_lost_get_error; - gHooks[IMPL_HARDWARE_CONTEXT_LOST].egl.eglTerminate = + gHooks[IMPL_CONTEXT_LOST].egl.eglTerminate = gHooks[IMPL_HARDWARE].egl.eglTerminate; d->dpys[IMPL_HARDWARE] = cnx->hooks->egl.eglGetDisplay(display); @@ -913,8 +589,8 @@ EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) if (!dp) return setError(EGL_BAD_DISPLAY, EGL_FALSE); if (android_atomic_inc(&dp->refs) > 0) { - if (major != NULL) *major = 1; - if (minor != NULL) *minor = 2; + if (major != NULL) *major = VERSION_MAJOR; + if (minor != NULL) *minor = VERSION_MINOR; return EGL_TRUE; } @@ -923,7 +599,7 @@ EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) // initialize each EGL and // build our own extension string first, based on the extension we know // and the extension supported by our client implementation - dp->extensionsString = strdup("EGL_ANDROID_query_string_config"); + dp->extensionsString = strdup(gExtensionString); for (int i=0 ; i<2 ; i++) { egl_connection_t* const cnx = &gEGLImpl[i]; cnx->major = -1; @@ -947,54 +623,16 @@ EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) dp->queryString[i].clientApi = cnx->hooks->egl.eglQueryString(dp->dpys[i], EGL_CLIENT_APIS); - // Dynamically insert extensions we know about - if (cnx->hooks->egl.eglSwapRectangleANDROID) - add_extension(dp, dp->queryString[i].extensions, - "EGL_ANDROID_swap_rectangle"); - - if (cnx->hooks->egl.eglQueryStringConfigANDROID) - add_extension(dp, dp->queryString[i].extensions, - "EGL_ANDROID_query_string_config"); } else { LOGD("%d: eglInitialize() failed (%s)", i, egl_strerror(cnx->hooks->egl.eglGetError())); } } - // Build the extension list that depends on the current config. - // It is the intersection of our extension list and the - // underlying EGL's extensions list EGLBoolean res = EGL_FALSE; for (int i=0 ; i<2 ; i++) { egl_connection_t* const cnx = &gEGLImpl[i]; if (cnx->dso && cnx->major>=0 && cnx->minor>=0) { - char const* const their_extensions = dp->queryString[i].extensions; - char* our_extensions = strdup(dp->extensionsString); - char* const our_extensions_org = our_extensions; - char* extensions_config = (char*)calloc(strlen(our_extensions)+2, 1); - char* p; - do { - p = strchr(our_extensions, ' '); - if (p) *p++ = 0; - else p = strchr(our_extensions, 0); - if (strstr(their_extensions, our_extensions)) { - strcat(extensions_config, our_extensions); - strcat(extensions_config, " "); - } - our_extensions = p; - } while (*p); - free((void*)our_extensions_org); - - // remove the trailing white space - if (extensions_config[0] != 0) { - size_t l = strlen(extensions_config) - 1; // new size - extensions_config[l] = 0; // remove the trailing white space - extensions_config = (char*)realloc(extensions_config, l+1); - } else { - extensions_config = (char*)realloc(extensions_config, 1); - } - dp->queryString[i].extensions_config = extensions_config; - EGLint n; if (cnx->hooks->egl.eglGetConfigs(dp->dpys[i], 0, 0, &n)) { dp->configs[i] = (EGLConfig*)malloc(sizeof(EGLConfig)*n); @@ -1042,7 +680,6 @@ EGLBoolean eglTerminate(EGLDisplay dpy) * threads around). */ free(dp->configs[i]); - free((void*)dp->queryString[i].extensions_config); free((void*)dp->queryString[i].extensions); dp->numConfigs[i] = 0; dp->dpys[i] = EGL_NO_DISPLAY; @@ -1486,7 +1123,7 @@ EGLint eglGetError(void) void (*eglGetProcAddress(const char *procname))() { - void (*addr)(); + __eglMustCastToProperFunctionPointerType addr; addr = findProcAddress(procname, gExtentionMap, NELEM(gExtentionMap)); if (addr) return addr; @@ -1570,7 +1207,7 @@ const char* eglQueryString(EGLDisplay dpy, EGLint name) case EGL_VERSION: return gVersionString; case EGL_EXTENSIONS: - return dp->extensionsString; + return gExtensionString; case EGL_CLIENT_APIS: return gClientApiString; } @@ -1730,34 +1367,3 @@ EGLSurface eglCreatePbufferFromClientBuffer( } return setError(EGL_BAD_CONFIG, EGL_NO_SURFACE); } - -// ---------------------------------------------------------------------------- -// Android extentions -// ---------------------------------------------------------------------------- - -EGLBoolean eglSwapRectangleANDROID( - EGLDisplay dpy, EGLSurface draw, - EGLint l, EGLint t, EGLint w, EGLint h) -{ - if (!validate_display_surface(dpy, draw)) - return EGL_FALSE; - egl_display_t const * const dp = get_display(dpy); - egl_surface_t const * const s = get_surface(draw); - if (s->cnx->hooks->egl.eglSwapRectangleANDROID) { - return s->cnx->hooks->egl.eglSwapRectangleANDROID( - dp->dpys[s->impl], s->surface, l, t, w, h); - } - return setError(EGL_BAD_SURFACE, EGL_FALSE); -} - -const char* eglQueryStringConfigANDROID( - EGLDisplay dpy, EGLConfig config, EGLint name) -{ - egl_display_t const* dp = 0; - int i=0, index=0; - egl_connection_t* cnx = validate_display_config(dpy, config, dp, i, index); - if (cnx) { - return dp->queryString[i].extensions_config; - } - return setError(EGL_BAD_PARAMETER, (const char *)0); -} diff --git a/opengl/libs/EGL/gpu.cpp b/opengl/libs/EGL/gpu.cpp new file mode 100644 index 0000000..3f9fd63 --- /dev/null +++ b/opengl/libs/EGL/gpu.cpp @@ -0,0 +1,212 @@ +/* + ** Copyright 2007, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#define LOG_TAG "EGL" + +#include <ctype.h> +#include <string.h> +#include <errno.h> + +#include <sys/ioctl.h> + +#if HAVE_ANDROID_OS +#include <linux/android_pmem.h> +#endif + +#include <cutils/log.h> +#include <cutils/properties.h> + +#include <utils/IMemory.h> +#include <utils/threads.h> +#include <utils/IServiceManager.h> +#include <utils/IPCThreadState.h> +#include <utils/Parcel.h> + +#include <ui/EGLDisplaySurface.h> +#include <ui/ISurfaceComposer.h> + +#include "hooks.h" +#include "egl_impl.h" + +// ---------------------------------------------------------------------------- +namespace android { +// ---------------------------------------------------------------------------- + +/* + * we provide our own allocators for the GPU regions, these + * allocators go through surfaceflinger + */ + +static Mutex gRegionsLock; +static request_gpu_t gRegions; +static sp<ISurfaceComposer> gSurfaceManager; +ISurfaceComposer* GLES_localSurfaceManager = 0; + +extern egl_connection_t gEGLImpl[2]; + +const sp<ISurfaceComposer>& getSurfaceFlinger() +{ + Mutex::Autolock _l(gRegionsLock); + + /* + * There is a little bit of voodoo magic here. We want to access + * surfaceflinger for allocating GPU regions, however, when we are + * running as part of surfaceflinger, we want to bypass the + * service manager because surfaceflinger might not be registered yet. + * SurfaceFlinger will populate "GLES_localSurfaceManager" with its + * own address, so we can just use that. + */ + if (gSurfaceManager == 0) { + if (GLES_localSurfaceManager) { + // we're running in SurfaceFlinger's context + gSurfaceManager = GLES_localSurfaceManager; + } else { + // we're a remote process or not part of surfaceflinger, + // go through the service manager + sp<IServiceManager> sm = defaultServiceManager(); + if (sm != NULL) { + sp<IBinder> binder = sm->getService(String16("SurfaceFlinger")); + gSurfaceManager = interface_cast<ISurfaceComposer>(binder); + } + } + } + return gSurfaceManager; +} + +class GPURevokeRequester : public BnGPUCallback +{ +public: + virtual void gpuLost() { + LOGD("CONTEXT_LOST: Releasing GPU upon request from SurfaceFlinger."); + gEGLImpl[IMPL_HARDWARE].hooks = &gHooks[IMPL_CONTEXT_LOST]; + } +}; + +static sp<GPURevokeRequester> gRevokerCallback; + + +request_gpu_t* gpu_acquire(void* user) +{ + sp<ISurfaceComposer> server( getSurfaceFlinger() ); + + Mutex::Autolock _l(gRegionsLock); + if (server == NULL) { + return 0; + } + + ISurfaceComposer::gpu_info_t info; + + if (gRevokerCallback == 0) + gRevokerCallback = new GPURevokeRequester(); + + status_t err = server->requestGPU(gRevokerCallback, &info); + if (err != NO_ERROR) { + LOGD("requestGPU returned %d", err); + return 0; + } + + bool failed = false; + request_gpu_t* gpu = &gRegions; + memset(gpu, 0, sizeof(*gpu)); + + if (info.regs != 0) { + sp<IMemoryHeap> heap(info.regs->getMemory()); + if (heap != 0) { + int fd = heap->heapID(); + gpu->regs.fd = fd; + gpu->regs.base = info.regs->pointer(); + gpu->regs.size = info.regs->size(); + gpu->regs.user = info.regs.get(); +#if HAVE_ANDROID_OS + struct pmem_region region; + if (ioctl(fd, PMEM_GET_PHYS, ®ion) >= 0) + gpu->regs.phys = (void*)region.offset; +#endif + info.regs->incStrong(gpu); + } else { + LOGE("GPU register handle %p is invalid!", info.regs.get()); + failed = true; + } + } + + for (size_t i=0 ; i<info.count && !failed ; i++) { + sp<IMemory>& region(info.regions[i].region); + if (region != 0) { + sp<IMemoryHeap> heap(region->getMemory()); + if (heap != 0) { + const int fd = heap->heapID(); + gpu->gpu[i].fd = fd; + gpu->gpu[i].base = region->pointer(); + gpu->gpu[i].size = region->size(); + gpu->gpu[i].user = region.get(); + gpu->gpu[i].offset = info.regions[i].reserved; +#if HAVE_ANDROID_OS + struct pmem_region reg; + if (ioctl(fd, PMEM_GET_PHYS, ®) >= 0) + gpu->gpu[i].phys = (void*)reg.offset; +#endif + region->incStrong(gpu); + } else { + LOGE("GPU region handle [%d, %p] is invalid!", i, region.get()); + failed = true; + } + } + } + + if (failed) { + // something went wrong, clean up everything! + if (gpu->regs.user) { + static_cast<IMemory*>(gpu->regs.user)->decStrong(gpu); + for (size_t i=0 ; i<info.count ; i++) { + if (gpu->gpu[i].user) { + static_cast<IMemory*>(gpu->gpu[i].user)->decStrong(gpu); + } + } + } + } + + gpu->count = info.count; + return gpu; +} + +int gpu_release(void*, request_gpu_t* gpu) +{ + sp<IMemory> regs; + + { // scope for lock + Mutex::Autolock _l(gRegionsLock); + regs = static_cast<IMemory*>(gpu->regs.user); + gpu->regs.user = 0; + if (regs != 0) regs->decStrong(gpu); + + for (int i=0 ; i<gpu->count ; i++) { + sp<IMemory> r(static_cast<IMemory*>(gpu->gpu[i].user)); + gpu->gpu[i].user = 0; + if (r != 0) r->decStrong(gpu); + } + } + + // there is a special transaction to relinquish the GPU + // (it will happen automatically anyway if we don't do this) + Parcel data, reply; + // NOTE: this transaction does not require an interface token + regs->asBinder()->transact(1000, data, &reply); + return 1; +} + +// ---------------------------------------------------------------------------- +}; // namespace android +// ---------------------------------------------------------------------------- diff --git a/opengl/libs/GLES_CM/gl.cpp b/opengl/libs/GLES_CM/gl.cpp new file mode 100644 index 0000000..865cf44 --- /dev/null +++ b/opengl/libs/GLES_CM/gl.cpp @@ -0,0 +1,116 @@ +/* + ** Copyright 2007, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#define LOG_TAG "GLES_CM" + +#include <ctype.h> +#include <string.h> +#include <errno.h> + +#include <sys/ioctl.h> + +#include <GLES/gl.h> +#include <GLES/glext.h> + +#include <cutils/log.h> +#include <cutils/properties.h> + +#include "hooks.h" + +using namespace android; + +// ---------------------------------------------------------------------------- +// extensions for the framework +// ---------------------------------------------------------------------------- + +void glColorPointerBounds(GLint size, GLenum type, GLsizei stride, + const GLvoid *ptr, GLsizei count) { + glColorPointer(size, type, stride, ptr); +} +void glNormalPointerBounds(GLenum type, GLsizei stride, + const GLvoid *pointer, GLsizei count) { + glNormalPointer(type, stride, pointer); +} +void glTexCoordPointerBounds(GLint size, GLenum type, + GLsizei stride, const GLvoid *pointer, GLsizei count) { + glTexCoordPointer(size, type, stride, pointer); +} +void glVertexPointerBounds(GLint size, GLenum type, + GLsizei stride, const GLvoid *pointer, GLsizei count) { + glVertexPointer(size, type, stride, pointer); +} + +// ---------------------------------------------------------------------------- +// Actual GL entry-points +// ---------------------------------------------------------------------------- + +#if GL_LOGGER +# include "gl_logger.h" +# define GL_LOGGER_IMPL(_x) _x +#else +# define GL_LOGGER_IMPL(_x) +#endif + +#undef API_ENTRY +#undef CALL_GL_API +#undef CALL_GL_API_RETURN + +#if USE_FAST_TLS_KEY + + #define API_ENTRY(_api) __attribute__((naked)) _api + + #define CALL_GL_API(_api, ...) \ + asm volatile( \ + "mov r12, #0xFFFF0FFF \n" \ + "ldr r12, [r12, #-15] \n" \ + "ldr r12, [r12, %[tls]] \n" \ + "cmp r12, #0 \n" \ + "ldrne pc, [r12, %[api]] \n" \ + "bx lr \n" \ + : \ + : [tls] "J"(TLS_SLOT_OPENGL_API*4), \ + [api] "J"(__builtin_offsetof(gl_hooks_t, gl._api)) \ + : \ + ); + + #define CALL_GL_API_RETURN(_api, ...) \ + CALL_GL_API(_api, __VA_ARGS__) \ + return 0; // placate gcc's warnings. never reached. + +#else + + #define API_ENTRY(_api) _api + + #define CALL_GL_API(_api, ...) \ + gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ + GL_LOGGER_IMPL( log_##_api(__VA_ARGS__); ) \ + _c->_api(__VA_ARGS__) + + #define CALL_GL_API_RETURN(_api, ...) \ + gl_hooks_t::gl_t const * const _c = &getGlThreadSpecific()->gl; \ + GL_LOGGER_IMPL( log_##_api(__VA_ARGS__); ) \ + return _c->_api(__VA_ARGS__) + +#endif + +extern "C" { +#include "gl_api.in" +} + +#undef API_ENTRY +#undef CALL_GL_API +#undef CALL_GL_API_RETURN + diff --git a/opengl/libGLES_CM/gl_api.cpp b/opengl/libs/GLES_CM/gl_api.in index ed3bdaa..9234ef2 100644 --- a/opengl/libGLES_CM/gl_api.cpp +++ b/opengl/libs/GLES_CM/gl_api.in @@ -415,7 +415,7 @@ void API_ENTRY(glTexEnvxv)(GLenum target, GLenum pname, const GLfixed *params) { CALL_GL_API(glTexEnvxv, target, pname, params); } -void API_ENTRY(glTexImage2D)( GLenum target, GLint level, GLenum internalformat, +void API_ENTRY(glTexImage2D)( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { CALL_GL_API(glTexImage2D, target, level, internalformat, width, height, diff --git a/opengl/libGLES_CM/gl_logger.cpp b/opengl/libs/GLES_CM/gl_logger.cpp index 14b5a39..27be5c9 100644 --- a/opengl/libGLES_CM/gl_logger.cpp +++ b/opengl/libs/GLES_CM/gl_logger.cpp @@ -23,7 +23,10 @@ #include <sys/ioctl.h> -#include <GLES/egl.h> +#include <EGL/egl.h> +#include <EGL/eglext.h> +#include <GLES/gl.h> +#include <GLES/glext.h> #include <cutils/log.h> #include <cutils/atomic.h> @@ -33,13 +36,13 @@ #include "gl_logger.h" +#undef NELEM +#define NELEM(x) (sizeof(x)/sizeof(*(x))) + // ---------------------------------------------------------------------------- namespace android { // ---------------------------------------------------------------------------- -#undef NELEM -#define NELEM(x) (sizeof(x)/sizeof(*(x))) - template<typename T> static int binarySearch(T const sortedArray[], int first, int last, EGLint key) { @@ -226,12 +229,6 @@ private: int mNumParams; }; -// ---------------------------------------------------------------------------- -}; // namespace android -// ---------------------------------------------------------------------------- - -using namespace android; - #define API_ENTRY(api) log_##api #define CALL_GL_API(_x, ...) #define CALL_GL_API_RETURN(_x, ...) return(0); @@ -785,7 +782,7 @@ void API_ENTRY(glTexEnvxv)(GLenum target, GLenum pname, const GLfixed *params) { GLLog("glTexEnvxv") << GLLogEnum(target) << GLLogEnum(pname) << GLLogBuffer<GLfixed>(params); } -void API_ENTRY(glTexImage2D)( GLenum target, GLint level, GLenum internalformat, +void API_ENTRY(glTexImage2D)( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) { CALL_GL_API(glTexImage2D, target, level, internalformat, width, height, @@ -1057,3 +1054,7 @@ GLbitfield API_ENTRY(glQueryMatrixxOES)(GLfixed* mantissa, GLint* exponent) { GLLog("glQueryMatrixxOES") << GLLogBuffer<GLfixed>(mantissa, 16) << GLLogBuffer<GLfixed>(exponent, 16); CALL_GL_API_RETURN(glQueryMatrixxOES, mantissa, exponent); } + +// ---------------------------------------------------------------------------- +}; // namespace android +// ---------------------------------------------------------------------------- diff --git a/opengl/libGLES_CM/egl_entries.cpp b/opengl/libs/egl_entries.in index ba46f40..33b4c65 100644 --- a/opengl/libGLES_CM/egl_entries.cpp +++ b/opengl/libs/egl_entries.in @@ -23,7 +23,7 @@ EGL_ENTRY(EGLBoolean, eglSwapBuffers, EGLDisplay, EGLSurface) EGL_ENTRY(EGLBoolean, eglCopyBuffers, EGLDisplay, EGLSurface, NativePixmapType) EGL_ENTRY(EGLint, eglGetError, void) EGL_ENTRY(const char*, eglQueryString, EGLDisplay, EGLint) -EGL_ENTRY(proc_t, eglGetProcAddress, const char *) +EGL_ENTRY(__eglMustCastToProperFunctionPointerType, eglGetProcAddress, const char *) /* EGL 1.1 */ @@ -40,7 +40,6 @@ EGL_ENTRY(EGLBoolean, eglWaitClient, void) EGL_ENTRY(EGLBoolean, eglReleaseThread, void) EGL_ENTRY(EGLSurface, eglCreatePbufferFromClientBuffer, EGLDisplay, EGLenum, EGLClientBuffer, EGLConfig, const EGLint *) -/* Android extentions */ +/* EGL 1.3 */ -EGL_ENTRY(EGLBoolean, eglSwapRectangleANDROID, EGLDisplay, EGLSurface , EGLint, EGLint, EGLint, EGLint) -EGL_ENTRY(const char*, eglQueryStringConfigANDROID, EGLDisplay, EGLConfig, EGLint) +/* EGL 1.4 */ diff --git a/opengl/libs/egl_impl.h b/opengl/libs/egl_impl.h new file mode 100644 index 0000000..62ce3fc --- /dev/null +++ b/opengl/libs/egl_impl.h @@ -0,0 +1,43 @@ +/* + ** Copyright 2007, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#ifndef ANDROID_EGL_IMPL_H +#define ANDROID_EGL_IMPL_H + +#include <ctype.h> + +#include <EGL/egl.h> + +// ---------------------------------------------------------------------------- +namespace android { +// ---------------------------------------------------------------------------- + +struct gl_hooks_t; + +struct egl_connection_t +{ + void volatile * dso; + gl_hooks_t * hooks; + EGLint major; + EGLint minor; + int unavailable; +}; + +// ---------------------------------------------------------------------------- +}; // namespace android +// ---------------------------------------------------------------------------- + +#endif /* ANDROID_EGL_IMPL_H */ diff --git a/opengl/libGLES_CM/gl_entries.cpp b/opengl/libs/gl_entries.in index 3279322..b97e8fe 100644 --- a/opengl/libGLES_CM/gl_entries.cpp +++ b/opengl/libs/gl_entries.in @@ -101,7 +101,7 @@ GL_ENTRY(void, glCompressedTexImage2D, GLenum, GLint, GLenum, GLsizei, GLsize GL_ENTRY(void, glCompressedTexSubImage2D, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid*) GL_ENTRY(void, glCopyTexImage2D, GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint) GL_ENTRY(void, glCopyTexSubImage2D, GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei) -GL_ENTRY(void, glTexImage2D, GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*) +GL_ENTRY(void, glTexImage2D, GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid*) GL_ENTRY(void, glTexSubImage2D, GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid*) GL_ENTRY(void, glReadPixels, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *) diff --git a/opengl/libGLES_CM/gl_enums.in b/opengl/libs/gl_enums.in index ffc2fad..ffc2fad 100644 --- a/opengl/libGLES_CM/gl_enums.in +++ b/opengl/libs/gl_enums.in diff --git a/opengl/libGLES_CM/gl_logger.h b/opengl/libs/gl_logger.h index 59e31c7..ce85dd1 100644 --- a/opengl/libGLES_CM/gl_logger.h +++ b/opengl/libs/gl_logger.h @@ -17,10 +17,10 @@ #ifndef ANDROID_GL_LOGGER_H #define ANDROID_GL_LOGGER_H -extern "C" { +namespace android { #define GL_ENTRY(r, api, ...) r log_##api(__VA_ARGS__); -#include "gl_entries.cpp" +#include "gl_entries.in" #undef GL_ENTRY -}; +}; // namespace android #endif /* ANDROID_GL_LOGGER_H */ diff --git a/opengl/libs/hooks.h b/opengl/libs/hooks.h new file mode 100644 index 0000000..63fb017 --- /dev/null +++ b/opengl/libs/hooks.h @@ -0,0 +1,134 @@ +/* + ** Copyright 2007, The Android Open Source Project + ** + ** Licensed under the Apache License, Version 2.0 (the "License"); + ** you may not use this file except in compliance with the License. + ** You may obtain a copy of the License at + ** + ** http://www.apache.org/licenses/LICENSE-2.0 + ** + ** Unless required by applicable law or agreed to in writing, software + ** distributed under the License is distributed on an "AS IS" BASIS, + ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + ** See the License for the specific language governing permissions and + ** limitations under the License. + */ + +#ifndef ANDROID_GLES_CM_HOOKS_H +#define ANDROID_GLES_CM_HOOKS_H + +#include <ctype.h> +#include <string.h> +#include <errno.h> + +#include <EGL/egl.h> +#include <GLES/gl.h> + +#define GL_LOGGER 0 +#if !defined(__arm__) +#define USE_SLOW_BINDING 1 +#else +#define USE_SLOW_BINDING 0 +#endif +#undef NELEM +#define NELEM(x) (sizeof(x)/sizeof(*(x))) +#define MAX_NUMBER_OF_GL_EXTENSIONS 32 + + +#if defined(HAVE_ANDROID_OS) && !USE_SLOW_BINDING && !GL_LOGGER && __OPTIMIZE__ +#define USE_FAST_TLS_KEY 1 +#else +#define USE_FAST_TLS_KEY 0 +#endif + +#if USE_FAST_TLS_KEY +# include <bionic_tls.h> /* special private C library header */ +#endif + +// ---------------------------------------------------------------------------- +namespace android { +// ---------------------------------------------------------------------------- + +// EGLDisplay are global, not attached to a given thread +const unsigned int NUM_DISPLAYS = 1; + +enum { + IMPL_HARDWARE = 0, + IMPL_SOFTWARE, + IMPL_CONTEXT_LOST, + IMPL_NO_CONTEXT, + + IMPL_NUM_IMPLEMENTATIONS +}; + +// ---------------------------------------------------------------------------- + +// GL / EGL hooks + +#undef GL_ENTRY +#undef EGL_ENTRY +#define GL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__); +#define EGL_ENTRY(_r, _api, ...) _r (*_api)(__VA_ARGS__); + +struct gl_hooks_t { + struct gl_t { + #include "gl_entries.in" + } gl; + struct egl_t { + #include "egl_entries.in" + } egl; + struct gl_ext_t { + void (*extensions[MAX_NUMBER_OF_GL_EXTENSIONS])(void); + } ext; +}; +#undef GL_ENTRY +#undef EGL_ENTRY + + +// ---------------------------------------------------------------------------- + +extern gl_hooks_t gHooks[IMPL_NUM_IMPLEMENTATIONS]; +extern pthread_key_t gGLWrapperKey; + +#if USE_FAST_TLS_KEY + +// We have a dedicated TLS slot in bionic +static inline gl_hooks_t const * volatile * get_tls_hooks() { + volatile void *tls_base = __get_tls(); + gl_hooks_t const * volatile * tls_hooks = + reinterpret_cast<gl_hooks_t const * volatile *>(tls_base); + return tls_hooks; +} + +static inline void setGlThreadSpecific(gl_hooks_t const *value) { + gl_hooks_t const * volatile * tls_hooks = get_tls_hooks(); + tls_hooks[TLS_SLOT_OPENGL_API] = value; +} + +static gl_hooks_t const* getGlThreadSpecific() { + gl_hooks_t const * volatile * tls_hooks = get_tls_hooks(); + gl_hooks_t const* hooks = tls_hooks[TLS_SLOT_OPENGL_API]; + if (hooks) return hooks; + return &gHooks[IMPL_NO_CONTEXT]; +} + +#else + +static inline void setGlThreadSpecific(gl_hooks_t const *value) { + pthread_setspecific(gGLWrapperKey, value); +} + +static gl_hooks_t const* getGlThreadSpecific() { + gl_hooks_t const* hooks = static_cast<gl_hooks_t*>(pthread_getspecific(gGLWrapperKey)); + if (hooks) return hooks; + return &gHooks[IMPL_NO_CONTEXT]; +} + +#endif + + +// ---------------------------------------------------------------------------- +}; // namespace android +// ---------------------------------------------------------------------------- + +#endif /* ANDROID_GLES_CM_HOOKS_H */ diff --git a/opengl/libGLES_CM/enumextract.sh b/opengl/libs/tools/enumextract.sh index 5707302..5707302 100644 --- a/opengl/libGLES_CM/enumextract.sh +++ b/opengl/libs/tools/enumextract.sh diff --git a/opengl/tests/angeles/Android.mk b/opengl/tests/angeles/Android.mk index 41673cb..46958d3 100644 --- a/opengl/tests/angeles/Android.mk +++ b/opengl/tests/angeles/Android.mk @@ -3,7 +3,7 @@ LOCAL_PATH:= $(call my-dir) include $(CLEAR_VARS) LOCAL_SRC_FILES:= app-linux.c demo.c.arm -LOCAL_SHARED_LIBRARIES := libGLES_CM libui +LOCAL_SHARED_LIBRARIES := libEGL libGLESv1_CM libui LOCAL_MODULE:= angeles LOCAL_MODULE_TAGS := tests include $(BUILD_EXECUTABLE) @@ -11,7 +11,7 @@ include $(BUILD_EXECUTABLE) include $(CLEAR_VARS) LOCAL_SRC_FILES:= gpustate.c -LOCAL_SHARED_LIBRARIES := libGLES_CM +LOCAL_SHARED_LIBRARIES := libEGL libGLESv1_CM LOCAL_MODULE:= gpustate LOCAL_MODULE_TAGS := tests include $(BUILD_EXECUTABLE) diff --git a/opengl/tests/angeles/app-linux.c b/opengl/tests/angeles/app-linux.c index d439eb2..7d0d320 100644 --- a/opengl/tests/angeles/app-linux.c +++ b/opengl/tests/angeles/app-linux.c @@ -49,7 +49,8 @@ #include <stdio.h> #include <sys/time.h> -#include <GLES/egl.h> +#include <EGL/egl.h> +#include <GLES/gl.h> #include "app.h" diff --git a/opengl/tests/filter/Android.mk b/opengl/tests/filter/Android.mk index 1c4253c..a448f0d 100644 --- a/opengl/tests/filter/Android.mk +++ b/opengl/tests/filter/Android.mk @@ -6,7 +6,8 @@ LOCAL_SRC_FILES:= \ LOCAL_SHARED_LIBRARIES := \ libcutils \ - libGLES_CM \ + libEGL \ + libGLESv1_CM \ libui LOCAL_MODULE:= test-opengl-filter diff --git a/opengl/tests/filter/filter.c b/opengl/tests/filter/filter.c index c8bac06..de97119 100644 --- a/opengl/tests/filter/filter.c +++ b/opengl/tests/filter/filter.c @@ -1,7 +1,9 @@ #include <stdlib.h> #include <stdio.h> -#include <GLES/egl.h> +#include <EGL/egl.h> +#include <GLES/gl.h> +#include <GLES/glext.h> int main(int argc, char** argv) { @@ -40,6 +42,9 @@ int main(int argc, char** argv) printf("using pbuffer\n"); EGLint attribs[] = { EGL_WIDTH, 320, EGL_HEIGHT, 480, EGL_NONE }; surface = eglCreatePbufferSurface(dpy, config, attribs); + if (surface == EGL_NO_SURFACE) { + printf("eglCreatePbufferSurface error %x\n", eglGetError()); + } } context = eglCreateContext(dpy, config, NULL, NULL); eglMakeCurrent(dpy, surface, surface, context); diff --git a/opengl/tests/finish/Android.mk b/opengl/tests/finish/Android.mk index f7b95ed..26836c1 100644 --- a/opengl/tests/finish/Android.mk +++ b/opengl/tests/finish/Android.mk @@ -6,7 +6,8 @@ LOCAL_SRC_FILES:= \ LOCAL_SHARED_LIBRARIES := \ libcutils \ - libGLES_CM \ + libEGL \ + libGLESv1_CM \ libui LOCAL_MODULE:= test-opengl-finish diff --git a/opengl/tests/finish/finish.c b/opengl/tests/finish/finish.c index 3afe227..45fc758 100644 --- a/opengl/tests/finish/finish.c +++ b/opengl/tests/finish/finish.c @@ -20,7 +20,10 @@ #include <sched.h> #include <sys/resource.h> -#include <GLES/egl.h> +#include <EGL/egl.h> +#include <GLES/gl.h> +#include <GLES/glext.h> + long long systemTime() { diff --git a/opengl/tests/sfsim/Android.mk b/opengl/tests/sfsim/Android.mk deleted file mode 100644 index 8a1a03c..0000000 --- a/opengl/tests/sfsim/Android.mk +++ /dev/null @@ -1,15 +0,0 @@ -LOCAL_PATH:= $(call my-dir) -include $(CLEAR_VARS) - -LOCAL_SRC_FILES:= \ - egl_surface.cpp \ - sfsim.c - -LOCAL_SHARED_LIBRARIES := \ - libGLES_CM - -LOCAL_MODULE:= test-opengl-sfsim - -LOCAL_MODULE_TAGS := tests - -include $(BUILD_EXECUTABLE) diff --git a/opengl/tests/sfsim/egl_surface.cpp b/opengl/tests/sfsim/egl_surface.cpp deleted file mode 100644 index b0777f8..0000000 --- a/opengl/tests/sfsim/egl_surface.cpp +++ /dev/null @@ -1,346 +0,0 @@ -/* - ** - ** Copyright 2008 The Android Open Source Project - ** - ** Licensed under the Apache License Version 2.0(the "License"); - ** you may not use this file except in compliance with the License. - ** You may obtain a copy of the License at - ** - ** http://www.apache.org/licenses/LICENSE-2.0 - ** - ** Unless required by applicable law or agreed to in writing software - ** distributed under the License is distributed on an "AS IS" BASIS - ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied. - ** See the License for the specific language governing permissions and - ** limitations under the License. - */ - -#include <stdlib.h> -#include <stdio.h> -#include <string.h> -#include <unistd.h> -#include <fcntl.h> -#include <errno.h> -#include <sys/ioctl.h> -#include <sys/types.h> -#include <sys/mman.h> - -#include <GLES/egl.h> - -#include "egl_surface.h" - -#define LOGI(x...) do { printf("INFO: " x); } while (0) -#define LOGW(x...) do { printf("WARN: " x); } while (0) -#define LOGE(x...) do { printf("ERR: " x); } while (0) - -// ---------------------------------------------------------------------------- - -egl_native_window_t* android_createDisplaySurface() -{ - egl_native_window_t* s = new android::EGLDisplaySurface(); - s->memory_type = NATIVE_MEMORY_TYPE_GPU; - return s; -} - -#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true )) -#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false )) - -// ---------------------------------------------------------------------------- -namespace android { -// ---------------------------------------------------------------------------- - -EGLDisplaySurface::EGLDisplaySurface() - : EGLNativeSurface<EGLDisplaySurface>() -{ - egl_native_window_t::version = sizeof(egl_native_window_t); - egl_native_window_t::ident = 0; - egl_native_window_t::incRef = &EGLDisplaySurface::hook_incRef; - egl_native_window_t::decRef = &EGLDisplaySurface::hook_decRef; - egl_native_window_t::swapBuffers = &EGLDisplaySurface::hook_swapBuffers; - egl_native_window_t::setSwapRectangle = &EGLDisplaySurface::hook_setSwapRectangle; - egl_native_window_t::nextBuffer = &EGLDisplaySurface::hook_nextBuffer; - egl_native_window_t::connect = 0; - egl_native_window_t::disconnect = 0; - - mFb[0].data = 0; - mFb[1].data = 0; - egl_native_window_t::fd = mapFrameBuffer(); - if (egl_native_window_t::fd >= 0) { - const float in2mm = 25.4f; - float refreshRate = 1000000000000000LLU / ( - float( mInfo.upper_margin + mInfo.lower_margin + mInfo.yres ) - * ( mInfo.left_margin + mInfo.right_margin + mInfo.xres ) - * mInfo.pixclock); - - const GGLSurface& buffer = mFb[1 - mIndex]; - egl_native_window_t::width = buffer.width; - egl_native_window_t::height = buffer.height; - egl_native_window_t::stride = buffer.stride; - egl_native_window_t::format = buffer.format; - egl_native_window_t::base = intptr_t(mFb[0].data); - egl_native_window_t::offset = - intptr_t(buffer.data) - egl_native_window_t::base; - egl_native_window_t::flags = 0; - egl_native_window_t::xdpi = (mInfo.xres * in2mm) / mInfo.width; - egl_native_window_t::ydpi = (mInfo.yres * in2mm) / mInfo.height; - egl_native_window_t::fps = refreshRate; - egl_native_window_t::memory_type = NATIVE_MEMORY_TYPE_FB; - // no error, set the magic word - egl_native_window_t::magic = 0x600913; - } - mSwapCount = -1; - mPageFlipCount = 0; -} - -EGLDisplaySurface::~EGLDisplaySurface() -{ - magic = 0; - close(egl_native_window_t::fd); - munmap(mFb[0].data, mSize); - if (!(mFlags & PAGE_FLIP)) - free((void*)mFb[1].data); -} - -void EGLDisplaySurface::hook_incRef(NativeWindowType window) { - EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window); - that->incStrong(that); -} -void EGLDisplaySurface::hook_decRef(NativeWindowType window) { - EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window); - that->decStrong(that); -} -uint32_t EGLDisplaySurface::hook_swapBuffers(NativeWindowType window) { - EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window); - return that->swapBuffers(); -} -uint32_t EGLDisplaySurface::hook_nextBuffer(NativeWindowType window) { - EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window); - return that->nextBuffer(); -} -void EGLDisplaySurface::hook_setSwapRectangle(NativeWindowType window, - int l, int t, int w, int h) { - EGLDisplaySurface* that = static_cast<EGLDisplaySurface*>(window); - that->setSwapRectangle(l, t, w, h); -} - -void EGLDisplaySurface::setSwapRectangle(int l, int t, int w, int h) -{ - mInfo.reserved[0] = 0x54445055; // "UPDT"; - mInfo.reserved[1] = (uint16_t)l | ((uint32_t)t << 16); - mInfo.reserved[2] = (uint16_t)(l+w) | ((uint32_t)(t+h) << 16); -} - -uint32_t EGLDisplaySurface::swapBuffers() -{ - if (!(mFlags & PAGE_FLIP)) - return 0; - - // do the actual flip - mIndex = 1 - mIndex; - mInfo.activate = FB_ACTIVATE_VBL; - mInfo.yoffset = mIndex ? mInfo.yres : 0; - if (ioctl(egl_native_window_t::fd, FBIOPUT_VSCREENINFO, &mInfo) == -1) { - LOGE("FBIOPUT_VSCREENINFO failed"); - return 0; - } - - /* - * this is a monstruous hack: Because the h/w accelerator is not able - * to render directly into the framebuffer, we need to copy its - * internal framebuffer out to the fb. the base address of the internal fb - * is given in oem[0]. - * All this is needed only in standalone mode, in SurfaceFlinger mode - * we control where the GPU renders. - */ - if (egl_native_window_t::memory_type == NATIVE_MEMORY_TYPE_GPU && oem[0]) { - // could use MDP here, but that's tricky because we need - // /dev/pmem_gpu* filedescriptor - const GGLSurface& buffer = mFb[mIndex]; - memcpy( buffer.data, - (void*)(oem[0] + egl_native_window_t::offset), - buffer.stride*buffer.height*2); - } - - // update the address of the buffer to draw to next - const GGLSurface& buffer = mFb[1 - mIndex]; - egl_native_window_t::offset = - intptr_t(buffer.data) - egl_native_window_t::base; - - mPageFlipCount++; - - // We don't support screen-size changes for now - return 0; -} - -int32_t EGLDisplaySurface::getPageFlipCount() const -{ - return mPageFlipCount; -} - -uint32_t EGLDisplaySurface::nextBuffer() -{ - // update the address of the buffer to draw to next - const GGLSurface& buffer = mFb[mIndex]; - egl_native_window_t::offset = - intptr_t(buffer.data) - egl_native_window_t::base; - return 0; -} - -int EGLDisplaySurface::mapFrameBuffer() -{ - char const * const device_template[] = { - "/dev/graphics/fb%u", - "/dev/fb%u", - 0 }; - int fd = -1; - int i=0; - char name[64]; - while ((fd==-1) && device_template[i]) { - snprintf(name, 64, device_template[i], 0); - fd = open(name, O_RDWR, 0); - i++; - } - if (fd < 0) - return -errno; - - struct fb_fix_screeninfo finfo; - if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1) - return -errno; - - struct fb_var_screeninfo info; - if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1) - return -errno; - - info.reserved[0] = 0; - info.reserved[1] = 0; - info.reserved[2] = 0; - info.xoffset = 0; - info.yoffset = 0; - info.yres_virtual = info.yres * 2; - info.bits_per_pixel = 16; - info.activate = FB_ACTIVATE_NOW; - - uint32_t flags = PAGE_FLIP; - if (ioctl(fd, FBIOPUT_VSCREENINFO, &info) == -1) { - info.yres_virtual = info.yres; - flags &= ~PAGE_FLIP; - LOGW("FBIOPUT_VSCREENINFO failed, page flipping not supported"); - } - - if (info.yres_virtual < info.yres * 2) { - info.yres_virtual = info.yres; - flags &= ~PAGE_FLIP; - LOGW("page flipping not supported (yres_virtual=%d, requested=%d)", - info.yres_virtual, info.yres*2); - } - - if (ioctl(fd, FBIOGET_VSCREENINFO, &info) == -1) - return -errno; - - int refreshRate = 1000000000000000LLU / - ( - uint64_t( info.upper_margin + info.lower_margin + info.yres ) - * ( info.left_margin + info.right_margin + info.xres ) - * info.pixclock - ); - - if (refreshRate == 0) { - // bleagh, bad info from the driver - refreshRate = 60*1000; // 60 Hz - } - - if (int(info.width) <= 0 || int(info.height) <= 0) { - // stupid driver, doesn't return that information - // default to Sooner's screen size (160 dpi) - info.width = 51; - info.height = 38; - } - - float xdpi = (info.xres * 25.4f) / info.width; - float ydpi = (info.yres * 25.4f) / info.height; - float fps = refreshRate / 1000.0f; - - LOGI( "using (fd=%d)\n" - "id = %s\n" - "xres = %d px\n" - "yres = %d px\n" - "xres_virtual = %d px\n" - "yres_virtual = %d px\n" - "bpp = %d\n" - "r = %2u:%u\n" - "g = %2u:%u\n" - "b = %2u:%u\n", - fd, - finfo.id, - info.xres, - info.yres, - info.xres_virtual, - info.yres_virtual, - info.bits_per_pixel, - info.red.offset, info.red.length, - info.green.offset, info.green.length, - info.blue.offset, info.blue.length - ); - - LOGI( "width = %d mm (%f dpi)\n" - "height = %d mm (%f dpi)\n" - "refresh rate = %.2f Hz\n", - info.width, xdpi, - info.height, ydpi, - fps - ); - - - if (ioctl(fd, FBIOGET_FSCREENINFO, &finfo) == -1) - return -errno; - - if (finfo.smem_len <= 0) - return -errno; - - /* - * Open and map the display. - */ - - void* buffer = (uint16_t*) mmap( - 0, finfo.smem_len, - PROT_READ | PROT_WRITE, - MAP_SHARED, - fd, 0); - - if (buffer == MAP_FAILED) - return -errno; - - // at least for now, always clear the fb - memset(buffer, 0, finfo.smem_len); - - uint8_t* offscreen[2]; - offscreen[0] = (uint8_t*)buffer; - if (flags & PAGE_FLIP) { - offscreen[1] = (uint8_t*)buffer + finfo.line_length*info.yres; - } else { - offscreen[1] = (uint8_t*)malloc(finfo.smem_len); - if (offscreen[1] == 0) { - munmap(buffer, finfo.smem_len); - return -ENOMEM; - } - } - - mFlags = flags; - mInfo = info; - mFinfo = finfo; - mSize = finfo.smem_len; - mIndex = 0; - for (int i=0 ; i<2 ; i++) { - mFb[i].version = sizeof(GGLSurface); - mFb[i].width = info.xres; - mFb[i].height = info.yres; - mFb[i].stride = finfo.line_length / (info.bits_per_pixel >> 3); - mFb[i].data = (uint8_t*)(offscreen[i]); - mFb[i].format = NATIVE_PIXEL_FORMAT_RGB_565; - } - return fd; -} - -// ---------------------------------------------------------------------------- -}; // namespace android -// ---------------------------------------------------------------------------- diff --git a/opengl/tests/sfsim/egl_surface.h b/opengl/tests/sfsim/egl_surface.h deleted file mode 100644 index 70a94fc..0000000 --- a/opengl/tests/sfsim/egl_surface.h +++ /dev/null @@ -1,113 +0,0 @@ -/* - * Copyright (C) 2008 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef ANDROID_SIM_EGL_SURFACE_H -#define ANDROID_SIM_EGL_SURFACE_H - -#include <stdint.h> -#include <errno.h> -#include <sys/types.h> - -#include <GLES/eglnatives.h> - -#include <linux/fb.h> - -typedef struct { - ssize_t version; // always set to sizeof(GGLSurface) - uint32_t width; // width in pixels - uint32_t height; // height in pixels - int32_t stride; // stride in pixels - uint8_t* data; // pointer to the bits - uint8_t format; // pixel format - uint8_t rfu[3]; // must be zero - void* reserved; -} GGLSurface; - -// --------------------------------------------------------------------------- -namespace android { -// --------------------------------------------------------------------------- - -template <class TYPE> -class EGLNativeSurface : public egl_native_window_t -{ -public: - EGLNativeSurface() : mCount(0) { - memset(egl_native_window_t::reserved, 0, - sizeof(egl_native_window_t::reserved)); - memset(egl_native_window_t::reserved_proc, 0, - sizeof(egl_native_window_t::reserved_proc)); - memset(egl_native_window_t::oem, 0, - sizeof(egl_native_window_t::oem)); - } - inline void incStrong(void*) const { - /* in a real implementation, the inc must be atomic */ - mCount++; - } - inline void decStrong(void*) const { - /* in a real implementation, the dec must be atomic */ - if (--mCount == 1) { - delete static_cast<const TYPE*>(this); - } - } -protected: - EGLNativeSurface& operator = (const EGLNativeSurface& rhs); - EGLNativeSurface(const EGLNativeSurface& rhs); - inline ~EGLNativeSurface() { }; - mutable volatile int32_t mCount; -}; - - -class EGLDisplaySurface : public EGLNativeSurface<EGLDisplaySurface> -{ -public: - EGLDisplaySurface(); - ~EGLDisplaySurface(); - - int32_t getPageFlipCount() const; - -private: - static void hook_incRef(NativeWindowType window); - static void hook_decRef(NativeWindowType window); - static uint32_t hook_swapBuffers(NativeWindowType window); - static void hook_setSwapRectangle(NativeWindowType window, int l, int t, int w, int h); - static uint32_t hook_nextBuffer(NativeWindowType window); - - uint32_t swapBuffers(); - uint32_t nextBuffer(); - void setSwapRectangle(int l, int t, int w, int h); - - int mapFrameBuffer(); - - enum { - PAGE_FLIP = 0x00000001 - }; - GGLSurface mFb[2]; - int mIndex; - uint32_t mFlags; - size_t mSize; - fb_var_screeninfo mInfo; - fb_fix_screeninfo mFinfo; - int32_t mPageFlipCount; - int32_t mSwapCount; - uint32_t mFeatureFlags; -}; - -// --------------------------------------------------------------------------- -}; // namespace android -// --------------------------------------------------------------------------- - -#endif // ANDROID_SIM_EGL_SURFACE_H - diff --git a/opengl/tests/sfsim/sfsim.c b/opengl/tests/sfsim/sfsim.c deleted file mode 100644 index 14ba490..0000000 --- a/opengl/tests/sfsim/sfsim.c +++ /dev/null @@ -1,112 +0,0 @@ -#include <stdlib.h> -#include <stdio.h> - -#include <GLES/egl.h> - -int main(int argc, char** argv) -{ - if (argc != 2) { - printf("usage: %s <0-6>\n", argv[0]); - return 0; - } - - const int test = atoi(argv[1]); - - EGLint s_configAttribs[] = { - EGL_RED_SIZE, 5, - EGL_GREEN_SIZE, 6, - EGL_BLUE_SIZE, 5, - EGL_NONE - }; - - EGLint numConfigs = -1; - EGLint majorVersion; - EGLint minorVersion; - EGLConfig config; - EGLContext context; - EGLSurface surface; - EGLint w, h; - - EGLDisplay dpy; - - dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); - eglInitialize(dpy, &majorVersion, &minorVersion); - eglChooseConfig(dpy, s_configAttribs, &config, 1, &numConfigs); - surface = eglCreateWindowSurface(dpy, config, - android_createDisplaySurface(), NULL); - context = eglCreateContext(dpy, config, NULL, NULL); - eglMakeCurrent(dpy, surface, surface, context); - eglQuerySurface(dpy, surface, EGL_WIDTH, &w); - eglQuerySurface(dpy, surface, EGL_HEIGHT, &h); - GLint dim = w<h ? w : h; - - glClear(GL_COLOR_BUFFER_BIT); - - GLint crop[4] = { 0, 4, 4, -4 }; - glBindTexture(GL_TEXTURE_2D, 0); - glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, crop); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); - glTexEnvx(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - glEnable(GL_TEXTURE_2D); - glColor4f(1,1,1,1); - - // packing is always 4 - uint8_t t8[] = { - 0x00, 0x55, 0x00, 0x55, - 0xAA, 0xFF, 0xAA, 0xFF, - 0x00, 0x55, 0x00, 0x55, - 0xAA, 0xFF, 0xAA, 0xFF }; - - uint16_t t16[] = { - 0x0000, 0x5555, 0x0000, 0x5555, - 0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF, - 0x0000, 0x5555, 0x0000, 0x5555, - 0xAAAA, 0xFFFF, 0xAAAA, 0xFFFF }; - - uint16_t t5551[] = { - 0x0000, 0xFFFF, 0x0000, 0xFFFF, - 0xFFFF, 0x0000, 0xFFFF, 0x0000, - 0x0000, 0xFFFF, 0x0000, 0xFFFF, - 0xFFFF, 0x0000, 0xFFFF, 0x0000 }; - - uint32_t t32[] = { - 0xFF000000, 0xFF0000FF, 0xFF00FF00, 0xFFFF0000, - 0xFF00FF00, 0xFFFF0000, 0xFF000000, 0xFF0000FF, - 0xFF00FFFF, 0xFF00FF00, 0x00FF00FF, 0xFFFFFF00, - 0xFF000000, 0xFFFF00FF, 0xFF00FFFF, 0xFFFFFFFF - }; - - switch(test) - { - case 1: - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, - 4, 4, 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, t8); - break; - case 2: - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, - 4, 4, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, t16); - break; - case 3: - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, - 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, t16); - break; - case 4: - glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, - 4, 4, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, t16); - break; - case 5: - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, - 4, 4, 0, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, t5551); - break; - case 6: - glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, - 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); - break; - } - - glDrawTexiOES(0, 0, 0, dim, dim); - - eglSwapBuffers(dpy, surface); - return 0; -} diff --git a/opengl/tests/textures/Android.mk b/opengl/tests/textures/Android.mk index b0c9021..a8c6220 100644 --- a/opengl/tests/textures/Android.mk +++ b/opengl/tests/textures/Android.mk @@ -6,7 +6,8 @@ LOCAL_SRC_FILES:= \ LOCAL_SHARED_LIBRARIES := \ libcutils \ - libGLES_CM \ + libEGL \ + libGLESv1_CM \ libui LOCAL_MODULE:= test-opengl-textures diff --git a/opengl/tests/textures/textures.c b/opengl/tests/textures/textures.c index 98e3be1..214291b 100644 --- a/opengl/tests/textures/textures.c +++ b/opengl/tests/textures/textures.c @@ -18,7 +18,9 @@ #include <stdlib.h> #include <stdio.h> -#include <GLES/egl.h> +#include <EGL/egl.h> +#include <GLES/gl.h> +#include <GLES/glext.h> int main(int argc, char** argv) { diff --git a/opengl/tests/tritex/Android.mk b/opengl/tests/tritex/Android.mk index 4edac4c..5cd1f04 100644 --- a/opengl/tests/tritex/Android.mk +++ b/opengl/tests/tritex/Android.mk @@ -6,7 +6,8 @@ LOCAL_SRC_FILES:= \ LOCAL_SHARED_LIBRARIES := \ libcutils \ - libGLES_CM \ + libEGL \ + libGLESv1_CM \ libui LOCAL_MODULE:= test-opengl-tritex diff --git a/opengl/tests/tritex/tritex.c b/opengl/tests/tritex/tritex.c index 8ebe7d4..60a7feb 100644 --- a/opengl/tests/tritex/tritex.c +++ b/opengl/tests/tritex/tritex.c @@ -4,7 +4,9 @@ // // Ported from a Java version by Google. -#include <GLES/egl.h>
+#include <EGL/egl.h>
+#include <GLES/gl.h> + #include <stdio.h>
#include <stdlib.h> #include <math.h> |