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author | Jason Sams <rjsams@android.com> | 2010-07-12 11:41:46 -0700 |
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committer | Jason Sams <rjsams@android.com> | 2010-07-12 11:59:34 -0700 |
commit | 93bab39af5a652a707ea152f112eb1363d1929aa (patch) | |
tree | 3e93a720786d51f1904b3043657a230c1f4d555a /opengl | |
parent | 5958091dd948d5648d02bc2bc596fc3871e76ca2 (diff) | |
download | frameworks_base-93bab39af5a652a707ea152f112eb1363d1929aa.zip frameworks_base-93bab39af5a652a707ea152f112eb1363d1929aa.tar.gz frameworks_base-93bab39af5a652a707ea152f112eb1363d1929aa.tar.bz2 |
gl perf test cleanup.
Change-Id: Ic486774e25421bd2f412f0ba2bbac4660e3982b8
Diffstat (limited to 'opengl')
-rw-r--r-- | opengl/tests/gl_perf/filltest.cpp | 8 | ||||
-rw-r--r-- | opengl/tests/gl_perf/gl2_perf.cpp | 106 |
2 files changed, 5 insertions, 109 deletions
diff --git a/opengl/tests/gl_perf/filltest.cpp b/opengl/tests/gl_perf/filltest.cpp index 3d5757f..eb398ec 100644 --- a/opengl/tests/gl_perf/filltest.cpp +++ b/opengl/tests/gl_perf/filltest.cpp @@ -132,7 +132,7 @@ void endTimer(const char *str, int w, int h, double dc, int count) { double mpps = pixels / delta / 1000000; double dc60 = pixels / delta / (w * h) / 60; - printf("test %s, Mpps %f, dc = %f\n", str, mpps, dc60); + printf("%s, %f, %f\n", str, mpps, dc60); } static const char gVertexShader[] = @@ -319,12 +319,12 @@ static void doSingleTest(uint32_t w, uint32_t h, glBlendFunc(GL_ONE, GL_ONE); glDisable(GL_BLEND); - sprintf(str2, "Test varColor=%i, texCount=%i, modulate=%i, extraMath=%i, texSize=%i, blend=0", + sprintf(str2, "%i, %i, %i, %i, %i, 0", useVarColor, texCount, modulateFirstTex, extraMath, tex0); doLoop(w, h, str2); glEnable(GL_BLEND); - sprintf(str2, "Test varColor=%i, texCount=%i, modulate=%i, extraMath=%i, texSize=%i, blend=1", + sprintf(str2, "%i, %i, %i, %i, %i, 1", useVarColor, texCount, modulateFirstTex, extraMath, tex0); doLoop(w, h, str2); } @@ -361,6 +361,8 @@ bool doTest(uint32_t w, uint32_t h) { setupVA(); genTextures(); + printf("\nvarColor, texCount, modulate, extraMath, texSize, blend, Mpps, DC60\n"); + for (int texCount = 0; texCount < 3; texCount++) { for (int extraMath = 0; extraMath < 5; extraMath++) { diff --git a/opengl/tests/gl_perf/gl2_perf.cpp b/opengl/tests/gl_perf/gl2_perf.cpp index ef30289..9dfcf1c 100644 --- a/opengl/tests/gl_perf/gl2_perf.cpp +++ b/opengl/tests/gl_perf/gl2_perf.cpp @@ -31,18 +31,6 @@ using namespace android; -static void printGLString(const char *name, GLenum s) { - // fprintf(stderr, "printGLString %s, %d\n", name, s); - const char *v = (const char *) glGetString(s); - // int error = glGetError(); - // fprintf(stderr, "glGetError() = %d, result of glGetString = %x\n", error, - // (unsigned int) v); - // if ((v < (const char*) 0) || (v > (const char*) 0x10000)) - // fprintf(stderr, "GL %s = %s\n", name, v); - // else - // fprintf(stderr, "GL %s = (null) 0x%08x\n", name, (unsigned int) v); - fprintf(stderr, "GL %s = %s\n", name, v); -} static void checkEglError(const char* op, EGLBoolean returnVal = EGL_TRUE) { if (returnVal != EGL_TRUE) { @@ -63,89 +51,6 @@ static void checkGlError(const char* op) { } } -void printEGLConfiguration(EGLDisplay dpy, EGLConfig config) { - -#define X(VAL) {VAL, #VAL} - struct {EGLint attribute; const char* name;} names[] = { - X(EGL_BUFFER_SIZE), - X(EGL_ALPHA_SIZE), - X(EGL_BLUE_SIZE), - X(EGL_GREEN_SIZE), - X(EGL_RED_SIZE), - X(EGL_DEPTH_SIZE), - X(EGL_STENCIL_SIZE), - X(EGL_CONFIG_CAVEAT), - X(EGL_CONFIG_ID), - X(EGL_LEVEL), - X(EGL_MAX_PBUFFER_HEIGHT), - X(EGL_MAX_PBUFFER_PIXELS), - X(EGL_MAX_PBUFFER_WIDTH), - X(EGL_NATIVE_RENDERABLE), - X(EGL_NATIVE_VISUAL_ID), - X(EGL_NATIVE_VISUAL_TYPE), - X(EGL_SAMPLES), - X(EGL_SAMPLE_BUFFERS), - X(EGL_SURFACE_TYPE), - X(EGL_TRANSPARENT_TYPE), - X(EGL_TRANSPARENT_RED_VALUE), - X(EGL_TRANSPARENT_GREEN_VALUE), - X(EGL_TRANSPARENT_BLUE_VALUE), - X(EGL_BIND_TO_TEXTURE_RGB), - X(EGL_BIND_TO_TEXTURE_RGBA), - X(EGL_MIN_SWAP_INTERVAL), - X(EGL_MAX_SWAP_INTERVAL), - X(EGL_LUMINANCE_SIZE), - X(EGL_ALPHA_MASK_SIZE), - X(EGL_COLOR_BUFFER_TYPE), - X(EGL_RENDERABLE_TYPE), - X(EGL_CONFORMANT), - }; -#undef X - - for (size_t j = 0; j < sizeof(names) / sizeof(names[0]); j++) { - EGLint value = -1; - EGLint returnVal = eglGetConfigAttrib(dpy, config, names[j].attribute, &value); - EGLint error = eglGetError(); - if (returnVal && error == EGL_SUCCESS) { - printf(" %s: ", names[j].name); - printf("%d (0x%x)", value, value); - } - } - printf("\n"); -} - -int printEGLConfigurations(EGLDisplay dpy) { - EGLint numConfig = 0; - EGLint returnVal = eglGetConfigs(dpy, NULL, 0, &numConfig); - checkEglError("eglGetConfigs", returnVal); - if (!returnVal) { - return false; - } - - printf("Number of EGL configuration: %d\n", numConfig); - - EGLConfig* configs = (EGLConfig*) malloc(sizeof(EGLConfig) * numConfig); - if (! configs) { - printf("Could not allocate configs.\n"); - return false; - } - - returnVal = eglGetConfigs(dpy, configs, numConfig, &numConfig); - checkEglError("eglGetConfigs", returnVal); - if (!returnVal) { - free(configs); - return false; - } - - for(int i = 0; i < numConfig; i++) { - printf("Configuration %d\n", i); - printEGLConfiguration(dpy, configs[i]); - } - - free(configs); - return true; -} - bool doTest(uint32_t w, uint32_t h); static EGLDisplay dpy; @@ -176,7 +81,6 @@ int main(int argc, char** argv) { returnValue = eglInitialize(dpy, &majorVersion, &minorVersion); checkEglError("eglInitialize", returnValue); - fprintf(stderr, "EGL version %d.%d\n", majorVersion, minorVersion); if (returnValue != EGL_TRUE) { printf("eglInitialize failed\n"); return 0; @@ -191,9 +95,6 @@ int main(int argc, char** argv) { checkEglError("EGLUtils::selectConfigForNativeWindow"); - printf("Chose this configuration:\n"); - printEGLConfiguration(dpy, myConfig); - surface = eglCreateWindowSurface(dpy, myConfig, window, NULL); checkEglError("eglCreateWindowSurface"); if (surface == EGL_NO_SURFACE) { @@ -218,13 +119,6 @@ int main(int argc, char** argv) { checkEglError("eglQuerySurface"); GLint dim = w < h ? w : h; - fprintf(stderr, "Window dimensions: %d x %d\n", w, h); - - printGLString("Version", GL_VERSION); - printGLString("Vendor", GL_VENDOR); - printGLString("Renderer", GL_RENDERER); - printGLString("Extensions", GL_EXTENSIONS); - glViewport(0, 0, w, h); for (;;) { |