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-rw-r--r--core/java/android/view/GLES20Canvas.java26
-rw-r--r--graphics/java/android/graphics/BitmapShader.java32
-rw-r--r--libs/hwui/OpenGLRenderer.cpp73
-rw-r--r--libs/hwui/OpenGLRenderer.h8
-rw-r--r--libs/hwui/Program.cpp22
-rw-r--r--libs/hwui/Program.h28
-rw-r--r--tests/HwAccelerationTest/AndroidManifest.xml9
-rw-r--r--tests/HwAccelerationTest/src/com/google/android/test/hwui/QuickRejectActivity.java62
8 files changed, 216 insertions, 44 deletions
diff --git a/core/java/android/view/GLES20Canvas.java b/core/java/android/view/GLES20Canvas.java
index 49ef8dc..0ad3c0b 100644
--- a/core/java/android/view/GLES20Canvas.java
+++ b/core/java/android/view/GLES20Canvas.java
@@ -45,6 +45,10 @@ class GLES20Canvas extends Canvas {
private final float[] mPoint = new float[2];
private final float[] mLine = new float[4];
+
+ private final Rect mClipBounds = new Rect();
+
+ private DrawFilter mFilter;
///////////////////////////////////////////////////////////////////////////
// Constructors
@@ -164,6 +168,7 @@ class GLES20Canvas extends Canvas {
@Override
public boolean clipRect(Rect rect, Region.Op op) {
+ // TODO: Implement
throw new UnsupportedOperationException();
}
@@ -174,6 +179,7 @@ class GLES20Canvas extends Canvas {
@Override
public boolean clipRect(RectF rect, Region.Op op) {
+ // TODO: Implement
throw new UnsupportedOperationException();
}
@@ -336,12 +342,14 @@ class GLES20Canvas extends Canvas {
@Override
public void setDrawFilter(DrawFilter filter) {
- throw new UnsupportedOperationException();
+ // Don't crash, but ignore the draw filter
+ // TODO: Implement PaintDrawFilter
+ mFilter = filter;
}
@Override
public DrawFilter getDrawFilter() {
- throw new UnsupportedOperationException();
+ return mFilter;
}
///////////////////////////////////////////////////////////////////////////
@@ -408,7 +416,11 @@ class GLES20Canvas extends Canvas {
@Override
public void drawBitmap(int[] colors, int offset, int stride, float x, float y,
int width, int height, boolean hasAlpha, Paint paint) {
- // TODO: Implement
+ final Bitmap.Config config = hasAlpha ? Bitmap.Config.ARGB_8888 : Bitmap.Config.RGB_565;
+ final Bitmap b = Bitmap.createBitmap(colors, offset, stride, width, height, config);
+ final int nativePaint = paint == null ? 0 : paint.mNativePaint;
+ nDrawBitmap(mRenderer, b.mNativeBitmap, x, y, nativePaint);
+ b.recycle();
}
@Override
@@ -420,7 +432,7 @@ class GLES20Canvas extends Canvas {
@Override
public void drawBitmapMesh(Bitmap bitmap, int meshWidth, int meshHeight, float[] verts,
int vertOffset, int[] colors, int colorOffset, Paint paint) {
- throw new UnsupportedOperationException();
+ // TODO: Implement
}
@Override
@@ -466,7 +478,9 @@ class GLES20Canvas extends Canvas {
@Override
public void drawPaint(Paint paint) {
- // TODO: Implement
+ final Rect r = mClipBounds;
+ nGetClipBounds(mRenderer, r);
+ drawRect(r.left, r.top, r.right, r.bottom, paint);
}
@Override
@@ -591,6 +605,6 @@ class GLES20Canvas extends Canvas {
public void drawVertices(VertexMode mode, int vertexCount, float[] verts, int vertOffset,
float[] texs, int texOffset, int[] colors, int colorOffset, short[] indices,
int indexOffset, int indexCount, Paint paint) {
- throw new UnsupportedOperationException();
+ // TODO: Implement
}
}
diff --git a/graphics/java/android/graphics/BitmapShader.java b/graphics/java/android/graphics/BitmapShader.java
index 612b0ab..37b40e7 100644
--- a/graphics/java/android/graphics/BitmapShader.java
+++ b/graphics/java/android/graphics/BitmapShader.java
@@ -16,10 +16,25 @@
package android.graphics;
+/**
+ * Shader used to draw a bitmap as a texture. The bitmap can be repeated or
+ * mirrored by setting the tiling mode.
+ */
public class BitmapShader extends Shader {
-
- // we hold on just for the GC, since our native counterpart is using it
- private Bitmap mBitmap;
+ /**
+ * We hold on just for the GC, since our native counterpart is using it.
+ *
+ * @hide
+ */
+ public Bitmap mBitmap;
+ /**
+ * @hide
+ */
+ public int mTileX;
+ /**
+ * @hide
+ */
+ public int mTileY;
/**
* Call this to create a new shader that will draw with a bitmap.
@@ -30,12 +45,11 @@ public class BitmapShader extends Shader {
*/
public BitmapShader(Bitmap bitmap, TileMode tileX, TileMode tileY) {
mBitmap = bitmap;
- native_instance = nativeCreate(bitmap.ni(),
- tileX.nativeInt, tileY.nativeInt);
+ mTileX = tileX.nativeInt;
+ mTileY = tileY.nativeInt;
+ native_instance = nativeCreate(bitmap.ni(), mTileX, mTileY);
}
- private static native int nativeCreate(int native_bitmap,
- int shaderTileModeX,
- int shaderTileModeY);
+ private static native int nativeCreate(int native_bitmap, int shaderTileModeX,
+ int shaderTileModeY);
}
-
diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp
index 117fccd..f7b4455 100644
--- a/libs/hwui/OpenGLRenderer.cpp
+++ b/libs/hwui/OpenGLRenderer.cpp
@@ -128,6 +128,7 @@ OpenGLRenderer::~OpenGLRenderer() {
mTextureCache.clear();
mLayerCache.clear();
+ mPatchCache.clear();
}
///////////////////////////////////////////////////////////////////////////////
@@ -242,7 +243,7 @@ void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) {
const Rect& rect = layer->layer;
drawTextureRect(rect.left, rect.top, rect.right, rect.bottom,
- layer->texture, layer->alpha, layer->mode, layer->blend);
+ layer->texture, layer->alpha, layer->mode, layer->blend, true);
LayerSize size(rect.getWidth(), rect.getHeight());
// Failing to add the layer to the cache should happen only if the
@@ -418,8 +419,15 @@ bool OpenGLRenderer::clipRect(float left, float top, float right, float bottom)
///////////////////////////////////////////////////////////////////////////////
void OpenGLRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, const SkPaint* paint) {
+ const float right = left + bitmap->width();
+ const float bottom = top + bitmap->height();
+
+ if (quickReject(left, top, right, bottom)) {
+ return;
+ }
+
const Texture* texture = mTextureCache.get(bitmap);
- drawTextureRect(left, top, left + texture->width, top + texture->height, texture, paint);
+ drawTextureRect(left, top, right, bottom, texture, paint);
}
void OpenGLRenderer::drawBitmap(SkBitmap* bitmap, const SkMatrix* matrix, const SkPaint* paint) {
@@ -427,6 +435,10 @@ void OpenGLRenderer::drawBitmap(SkBitmap* bitmap, const SkMatrix* matrix, const
const mat4 transform(*matrix);
transform.mapRect(r);
+ if (quickReject(r.left, r.top, r.right, r.bottom)) {
+ return;
+ }
+
const Texture* texture = mTextureCache.get(bitmap);
drawTextureRect(r.left, r.top, r.right, r.bottom, texture, paint);
}
@@ -435,6 +447,10 @@ void OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
float srcLeft, float srcTop, float srcRight, float srcBottom,
float dstLeft, float dstTop, float dstRight, float dstBottom,
const SkPaint* paint) {
+ if (quickReject(dstLeft, dstTop, dstRight, dstBottom)) {
+ return;
+ }
+
const Texture* texture = mTextureCache.get(bitmap);
const float width = texture->width;
@@ -454,6 +470,10 @@ void OpenGLRenderer::drawBitmap(SkBitmap* bitmap,
void OpenGLRenderer::drawPatch(SkBitmap* bitmap, Res_png_9patch* patch,
float left, float top, float right, float bottom, const SkPaint* paint) {
+ if (quickReject(left, top, right, bottom)) {
+ return;
+ }
+
const Texture* texture = mTextureCache.get(bitmap);
int alpha;
@@ -477,6 +497,10 @@ void OpenGLRenderer::drawColor(int color, SkXfermode::Mode mode) {
}
void OpenGLRenderer::drawRect(float left, float top, float right, float bottom, const SkPaint* p) {
+ if (quickReject(left, top, right, bottom)) {
+ return;
+ }
+
SkXfermode::Mode mode;
const bool isMode = SkXfermode::IsMode(p->getXfermode(), &mode);
@@ -495,6 +519,10 @@ void OpenGLRenderer::drawRect(float left, float top, float right, float bottom,
drawColorRect(left, top, right, bottom, color, mode);
}
+///////////////////////////////////////////////////////////////////////////////
+// Drawing implementation
+///////////////////////////////////////////////////////////////////////////////
+
void OpenGLRenderer::drawColorRect(float left, float top, float right, float bottom,
int color, SkXfermode::Mode mode) {
const int alpha = (color >> 24) & 0xFF;
@@ -503,24 +531,24 @@ void OpenGLRenderer::drawColorRect(float left, float top, float right, float bot
const GLfloat g = ((color >> 8) & 0xFF) / 255.0f;
const GLfloat b = ((color ) & 0xFF) / 255.0f;
+ // Pre-multiplication happens when setting the shader color
chooseBlending(alpha < 255, mode, true);
mModelView.loadTranslate(left, top, 0.0f);
mModelView.scale(right - left, bottom - top, 1.0f);
- useShader(mDrawColorShader);
+ const bool inUse = useShader(mDrawColorShader);
mDrawColorShader->set(mOrthoMatrix, mModelView, mSnapshot->transform);
- const GLvoid* p = &gDrawColorVertices[0].position[0];
-
- glEnableVertexAttribArray(mDrawColorShader->position);
- glVertexAttribPointer(mDrawColorShader->position, 2, GL_FLOAT, GL_FALSE,
- gDrawColorVertexStride, p);
- glUniform4f(mDrawColorShader->color, r, g, b, a);
+ if (!inUse) {
+ const GLvoid* p = &gDrawColorVertices[0].position[0];
+ glVertexAttribPointer(mDrawColorShader->position, 2, GL_FLOAT, GL_FALSE,
+ gDrawColorVertexStride, p);
+ }
+ // Render using pre-multiplied alpha
+ glUniform4f(mDrawColorShader->color, r * a, g * a, b * a, a);
glDrawArrays(GL_TRIANGLE_STRIP, 0, gDrawColorVertexCount);
-
- glDisableVertexAttribArray(mDrawColorShader->position);
}
void OpenGLRenderer::drawTextureRect(float left, float top, float right, float bottom,
@@ -529,8 +557,8 @@ void OpenGLRenderer::drawTextureRect(float left, float top, float right, float b
SkXfermode::Mode mode;
getAlphaAndMode(paint, &alpha, &mode);
- drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode, texture->blend,
- isPremultiplied, &mDrawTextureVertices[0].position[0],
+ drawTextureMesh(left, top, right, bottom, texture->id, alpha / 255.0f, mode,
+ texture->blend, texture->blend, &mDrawTextureVertices[0].position[0],
&mDrawTextureVertices[0].texture[0], NULL);
}
@@ -555,27 +583,24 @@ void OpenGLRenderer::drawTextureMesh(float left, float top, float right, float b
// TODO handle tiling and filtering here
- glActiveTexture(GL_TEXTURE0);
- glUniform1i(mDrawTextureShader->sampler, 0);
- glUniform4f(mDrawTextureShader->color, 1.0f, 1.0f, 1.0f, alpha);
+ if (isPremultiplied) {
+ glUniform4f(mDrawTextureShader->color, alpha, alpha, alpha, alpha);
+ } else {
+ glUniform4f(mDrawTextureShader->color, 1.0f, 1.0f, 1.0f, alpha);
+ }
- glEnableVertexAttribArray(mDrawTextureShader->position);
glVertexAttribPointer(mDrawTextureShader->position, 2, GL_FLOAT, GL_FALSE,
gDrawTextureVertexStride, vertices);
-
- glEnableVertexAttribArray(mDrawTextureShader->texCoords);
glVertexAttribPointer(mDrawTextureShader->texCoords, 2, GL_FLOAT, GL_FALSE,
gDrawTextureVertexStride, texCoords);
if (!indices) {
glDrawArrays(GL_TRIANGLE_STRIP, 0, gDrawTextureVertexCount);
} else {
+ // TODO: Use triangle strip instead
glDrawElements(GL_TRIANGLES, elementsCount, GL_UNSIGNED_SHORT, indices);
}
- glDisableVertexAttribArray(mDrawTextureShader->position);
- glDisableVertexAttribArray(mDrawTextureShader->texCoords);
-
glBindTexture(GL_TEXTURE_2D, 0);
}
@@ -605,12 +630,14 @@ void OpenGLRenderer::chooseBlending(bool blend, SkXfermode::Mode mode, bool isPr
mBlend = blend;
}
-void OpenGLRenderer::useShader(const sp<Program>& shader) {
+bool OpenGLRenderer::useShader(const sp<Program>& shader) {
if (!shader->isInUse()) {
mCurrentShader->remove();
shader->use();
mCurrentShader = shader;
+ return false;
}
+ return true;
}
void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) {
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index afb747f..a52489f 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -179,7 +179,7 @@ private:
* @param isPremultiplied Indicates whether the texture has premultiplied alpha
*/
void drawTextureRect(float left, float top, float right, float bottom, GLuint texture,
- float alpha, SkXfermode::Mode mode, bool blend, bool isPremultiplied = true);
+ float alpha, SkXfermode::Mode mode, bool blend, bool isPremultiplied = false);
/**
* Draws a textured rectangle with the specified texture. The specified coordinates
@@ -194,7 +194,7 @@ private:
* @param isPremultiplied Indicates whether the texture has premultiplied alpha
*/
void drawTextureRect(float left, float top, float right, float bottom, const Texture* texture,
- const SkPaint* paint, bool isPremultiplied = true);
+ const SkPaint* paint, bool isPremultiplied = false);
/**
* Draws a textured mesh with the specified texture. If the indices are omitted, the
@@ -252,8 +252,10 @@ private:
* in use, it will not be bound again. If it is not in use, the current shader is
* marked unused and the specified shader becomes used and becomes the new
* current shader.
+ *
+ * @return true If the specified shader was already in use, false otherwise.
*/
- inline void useShader(const sp<Program>& shader);
+ inline bool useShader(const sp<Program>& shader);
// Dimensions of the drawing surface
int mWidth, mHeight;
diff --git a/libs/hwui/Program.cpp b/libs/hwui/Program.cpp
index 3b5e5da..609b28a 100644
--- a/libs/hwui/Program.cpp
+++ b/libs/hwui/Program.cpp
@@ -146,6 +146,16 @@ void DrawColorProgram::set(const mat4& projectionMatrix, const mat4& modelViewMa
glUniformMatrix4fv(transform, 1, GL_FALSE, &t.data[0]);
}
+void DrawColorProgram::use() {
+ Program::use();
+ glEnableVertexAttribArray(position);
+}
+
+void DrawColorProgram::remove() {
+ Program::remove();
+ glDisableVertexAttribArray(position);
+}
+
///////////////////////////////////////////////////////////////////////////////
// Draw texture
///////////////////////////////////////////////////////////////////////////////
@@ -156,5 +166,17 @@ DrawTextureProgram::DrawTextureProgram():
sampler = addUniform("sampler");
}
+void DrawTextureProgram::use() {
+ DrawColorProgram::use();
+ glActiveTexture(GL_TEXTURE0);
+ glUniform1i(sampler, 0);
+ glEnableVertexAttribArray(texCoords);
+}
+
+void DrawTextureProgram::remove() {
+ DrawColorProgram::remove();
+ glDisableVertexAttribArray(texCoords);
+}
+
}; // namespace uirenderer
}; // namespace android
diff --git a/libs/hwui/Program.h b/libs/hwui/Program.h
index 652befe1..d90bcaf 100644
--- a/libs/hwui/Program.h
+++ b/libs/hwui/Program.h
@@ -39,18 +39,18 @@ public:
* shaders sources.
*/
Program(const char* vertex, const char* fragment);
- ~Program();
+ virtual ~Program();
/**
* Binds this program to the GL context.
*/
- void use();
+ virtual void use();
/**
* Marks this program as unused. This will not unbind
* the program from the GL context.
*/
- void remove();
+ virtual void remove();
/**
* Indicates whether this program is currently in use with
@@ -129,6 +129,17 @@ public:
const mat4& transformMatrix);
/**
+ * Binds this program to the GL context.
+ */
+ virtual void use();
+
+ /**
+ * Marks this program as unused. This will not unbind
+ * the program from the GL context.
+ */
+ virtual void remove();
+
+ /**
* Name of the position attribute.
*/
int position;
@@ -157,6 +168,17 @@ public:
DrawTextureProgram();
/**
+ * Binds this program to the GL context.
+ */
+ virtual void use();
+
+ /**
+ * Marks this program as unused. This will not unbind
+ * the program from the GL context.
+ */
+ virtual void remove();
+
+ /**
* Name of the texture sampler uniform.
*/
int sampler;
diff --git a/tests/HwAccelerationTest/AndroidManifest.xml b/tests/HwAccelerationTest/AndroidManifest.xml
index e09e70f..f13cfaf 100644
--- a/tests/HwAccelerationTest/AndroidManifest.xml
+++ b/tests/HwAccelerationTest/AndroidManifest.xml
@@ -78,6 +78,15 @@
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
+
+ <activity
+ android:name="QuickRejectActivity"
+ android:label="_QuickReject">
+ <intent-filter>
+ <action android:name="android.intent.action.MAIN" />
+ <category android:name="android.intent.category.LAUNCHER" />
+ </intent-filter>
+ </activity>
</application>
</manifest>
diff --git a/tests/HwAccelerationTest/src/com/google/android/test/hwui/QuickRejectActivity.java b/tests/HwAccelerationTest/src/com/google/android/test/hwui/QuickRejectActivity.java
new file mode 100644
index 0000000..fd7a1e6
--- /dev/null
+++ b/tests/HwAccelerationTest/src/com/google/android/test/hwui/QuickRejectActivity.java
@@ -0,0 +1,62 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.google.android.test.hwui;
+
+import android.app.Activity;
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.BitmapFactory;
+import android.graphics.Canvas;
+import android.graphics.Paint;
+import android.os.Bundle;
+import android.view.View;
+
+@SuppressWarnings({"UnusedDeclaration"})
+public class QuickRejectActivity extends Activity {
+ @Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ final QuickRejectView view = new QuickRejectView(this);
+ setContentView(view);
+ }
+
+ static class QuickRejectView extends View {
+ private Paint mBitmapPaint;
+ private final Bitmap mBitmap1;
+
+ QuickRejectView(Context c) {
+ super(c);
+
+ mBitmap1 = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1);
+
+ mBitmapPaint = new Paint();
+ mBitmapPaint.setFilterBitmap(true);
+ }
+
+ @Override
+ protected void onDraw(Canvas canvas) {
+ super.onDraw(canvas);
+
+ canvas.save();
+ canvas.clipRect(0.0f, 0.0f, 40.0f, 40.0f);
+ canvas.drawBitmap(mBitmap1, 0.0f, 0.0f, mBitmapPaint);
+ canvas.drawBitmap(mBitmap1, -mBitmap1.getWidth(), 0.0f, mBitmapPaint);
+ canvas.drawBitmap(mBitmap1, 50.0f, 0.0f, mBitmapPaint);
+ canvas.restore();
+ }
+ }
+} \ No newline at end of file