diff options
| -rw-r--r-- | graphics/java/android/renderscript/FileA3D.java | 3 | ||||
| -rw-r--r-- | libs/rs/rsAllocation.cpp | 28 | ||||
| -rw-r--r-- | libs/rs/rsContext.cpp | 2 | ||||
| -rw-r--r-- | libs/rs/rsContextHostStub.h | 1 | ||||
| -rw-r--r-- | libs/rs/rsFont.cpp | 20 |
5 files changed, 6 insertions, 48 deletions
diff --git a/graphics/java/android/renderscript/FileA3D.java b/graphics/java/android/renderscript/FileA3D.java index 2414062..7548878 100644 --- a/graphics/java/android/renderscript/FileA3D.java +++ b/graphics/java/android/renderscript/FileA3D.java @@ -45,7 +45,6 @@ public class FileA3D extends BaseObj { PROGRAM_STORE, SAMPLER, ANIMATION, - LIGHT, ADAPTER_1D, ADAPTER_2D, SCRIPT_C; @@ -118,8 +117,6 @@ public class FileA3D extends BaseObj { break; case ANIMATION: break; - case LIGHT: - break; case ADAPTER_1D: break; case ADAPTER_2D: diff --git a/libs/rs/rsAllocation.cpp b/libs/rs/rsAllocation.cpp index 775fdf7..6748bb4 100644 --- a/libs/rs/rsAllocation.cpp +++ b/libs/rs/rsAllocation.cpp @@ -824,34 +824,6 @@ RsAllocation rsi_AllocationCreateFromBitmap(Context *rsc, uint32_t w, uint32_t h return texAlloc; } -RsAllocation rsi_AllocationCreateFromBitmapBoxed(Context *rsc, uint32_t w, uint32_t h, RsElement _dst, RsElement _src, bool genMips, const void *data) -{ - const Element *srcE = static_cast<const Element *>(_src); - const Element *dstE = static_cast<const Element *>(_dst); - uint32_t w2 = rsHigherPow2(w); - uint32_t h2 = rsHigherPow2(h); - - if ((w2 == w) && (h2 == h)) { - return rsi_AllocationCreateFromBitmap(rsc, w, h, _dst, _src, genMips, data); - } - - uint32_t bpp = srcE->getSizeBytes(); - size_t size = w2 * h2 * bpp; - uint8_t *tmp = static_cast<uint8_t *>(malloc(size)); - memset(tmp, 0, size); - - const uint8_t * src = static_cast<const uint8_t *>(data); - for (uint32_t y = 0; y < h; y++) { - uint8_t * ydst = &tmp[(y + ((h2 - h) >> 1)) * w2 * bpp]; - memcpy(&ydst[((w2 - w) >> 1) * bpp], src, w * bpp); - src += w * bpp; - } - - RsAllocation ret = rsi_AllocationCreateFromBitmap(rsc, w2, h2, _dst, _src, genMips, tmp); - free(tmp); - return ret; -} - void rsi_AllocationData(Context *rsc, RsAllocation va, const void *data, uint32_t sizeBytes) { Allocation *a = static_cast<Allocation *>(va); diff --git a/libs/rs/rsContext.cpp b/libs/rs/rsContext.cpp index 4dd074e..944cd86 100644 --- a/libs/rs/rsContext.cpp +++ b/libs/rs/rsContext.cpp @@ -348,7 +348,7 @@ void Context::timerPrint() if (props.mLogTimes) { - LOGV("RS: Frame (%i), Script %2.1f (%i), Clear & Swap %2.1f (%i), Idle %2.1f (%lli), Internal %2.1f (%lli), Avg fps: %u", + LOGV("RS: Frame (%i), Script %2.1f%% (%i), Swap %2.1f%% (%i), Idle %2.1f%% (%lli), Internal %2.1f%% (%lli), Avg fps: %u", mTimeMSLastFrame, 100.0 * mTimers[RS_TIMER_SCRIPT] / total, mTimeMSLastScript, 100.0 * mTimers[RS_TIMER_CLEAR_SWAP] / total, mTimeMSLastSwap, diff --git a/libs/rs/rsContextHostStub.h b/libs/rs/rsContextHostStub.h index aa0205d..f3e9dab 100644 --- a/libs/rs/rsContextHostStub.h +++ b/libs/rs/rsContextHostStub.h @@ -72,6 +72,7 @@ public: //ScriptCState mScriptC; ShaderCache mShaderCache; + RsSurfaceConfig mUserSurfaceConfig; //bool setupCheck(); bool checkDriver() const {return false;} diff --git a/libs/rs/rsFont.cpp b/libs/rs/rsFont.cpp index 8756f82..633129a 100644 --- a/libs/rs/rsFont.cpp +++ b/libs/rs/rsFont.cpp @@ -609,22 +609,10 @@ void FontState::initVertexArrayBuffers() const Element *posElem = Element::create(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 3); const Element *texElem = Element::create(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 2); - const Element *elemArray[2]; - elemArray[0] = posElem; - elemArray[1] = texElem; - - String8 posName("position"); - String8 texName("texture0"); - - const char *nameArray[2]; - nameArray[0] = posName.string(); - nameArray[1] = texName.string(); - size_t lengths[2]; - lengths[0] = posName.size(); - lengths[1] = texName.size(); - uint32_t arraySizes[2] = {1, 1}; - - const Element *vertexDataElem = Element::create(mRSC, 2, elemArray, nameArray, lengths, arraySizes); + mRSC->mStateElement.elementBuilderBegin(); + mRSC->mStateElement.elementBuilderAdd(posElem, "position", 1); + mRSC->mStateElement.elementBuilderAdd(texElem, "texture0", 1); + const Element *vertexDataElem = mRSC->mStateElement.elementBuilderCreate(mRSC); Type *vertexDataType = new Type(mRSC); vertexDataType->setDimX(mMaxNumberOfQuads * 4); |
