diff options
-rw-r--r-- | core/java/android/view/HardwareRenderer.java | 15 | ||||
-rw-r--r-- | core/java/android/view/ViewRootImpl.java | 23 | ||||
-rw-r--r-- | libs/hwui/DeferredDisplayList.h | 4 | ||||
-rw-r--r-- | libs/hwui/FontRenderer.cpp | 35 | ||||
-rw-r--r-- | libs/hwui/Layer.cpp | 5 | ||||
-rw-r--r-- | libs/hwui/Layer.h | 7 | ||||
-rw-r--r-- | libs/hwui/LayerRenderer.cpp | 2 | ||||
-rw-r--r-- | libs/hwui/OpenGLRenderer.cpp | 10 | ||||
-rw-r--r-- | libs/hwui/font/CacheTexture.cpp | 3 | ||||
-rw-r--r-- | libs/hwui/font/CacheTexture.h | 2 | ||||
-rw-r--r-- | tools/aapt/Command.cpp | 8 |
11 files changed, 68 insertions, 46 deletions
diff --git a/core/java/android/view/HardwareRenderer.java b/core/java/android/view/HardwareRenderer.java index 7918823..8055077 100644 --- a/core/java/android/view/HardwareRenderer.java +++ b/core/java/android/view/HardwareRenderer.java @@ -451,10 +451,8 @@ public abstract class HardwareRenderer { * @param attachInfo AttachInfo tied to the specified view. * @param callbacks Callbacks invoked when drawing happens. * @param dirty The dirty rectangle to update, can be null. - * - * @return true if the dirty rect was ignored, false otherwise */ - abstract boolean draw(View view, View.AttachInfo attachInfo, HardwareDrawCallbacks callbacks, + abstract void draw(View view, View.AttachInfo attachInfo, HardwareDrawCallbacks callbacks, Rect dirty); /** @@ -992,11 +990,7 @@ public abstract class HardwareRenderer { mCanvas = createCanvas(); mCanvas.setName(mName); } - if (mCanvas != null) { - setEnabled(true); - } else { - Log.w(LOG_TAG, "Hardware accelerated Canvas could not be created"); - } + setEnabled(true); } return mCanvas != null; @@ -1340,7 +1334,7 @@ public abstract class HardwareRenderer { } @Override - boolean draw(View view, View.AttachInfo attachInfo, HardwareDrawCallbacks callbacks, + void draw(View view, View.AttachInfo attachInfo, HardwareDrawCallbacks callbacks, Rect dirty) { if (canDraw()) { if (!hasDirtyRegions()) { @@ -1401,11 +1395,8 @@ public abstract class HardwareRenderer { } attachInfo.mIgnoreDirtyState = false; - return dirty == null; } } - - return false; } private DisplayList buildDisplayList(View view, HardwareCanvas canvas) { diff --git a/core/java/android/view/ViewRootImpl.java b/core/java/android/view/ViewRootImpl.java index 9387624..efa8a9e 100644 --- a/core/java/android/view/ViewRootImpl.java +++ b/core/java/android/view/ViewRootImpl.java @@ -197,7 +197,6 @@ public final class ViewRootImpl implements ViewParent, int mHeight; Rect mDirty; final Rect mCurrentDirty = new Rect(); - final Rect mPreviousDirty = new Rect(); boolean mIsAnimating; CompatibilityInfo.Translator mTranslator; @@ -767,10 +766,11 @@ public final class ViewRootImpl implements ViewParent, final boolean translucent = attrs.format != PixelFormat.OPAQUE; mAttachInfo.mHardwareRenderer = HardwareRenderer.createGlRenderer(2, translucent); - mAttachInfo.mHardwareRenderer.setName(attrs.getTitle().toString()); - mAttachInfo.mHardwareAccelerated = mAttachInfo.mHardwareAccelerationRequested - = mAttachInfo.mHardwareRenderer != null; - + if (mAttachInfo.mHardwareRenderer != null) { + mAttachInfo.mHardwareRenderer.setName(attrs.getTitle().toString()); + mAttachInfo.mHardwareAccelerated = + mAttachInfo.mHardwareAccelerationRequested = true; + } } else if (fakeHwAccelerated) { // The window had wanted to use hardware acceleration, but this // is not allowed in its process. By setting this flag, it can @@ -2387,14 +2387,10 @@ public final class ViewRootImpl implements ViewParent, mResizeAlpha = resizeAlpha; mCurrentDirty.set(dirty); - mCurrentDirty.union(mPreviousDirty); - mPreviousDirty.set(dirty); dirty.setEmpty(); - if (attachInfo.mHardwareRenderer.draw(mView, attachInfo, this, - animating ? null : mCurrentDirty)) { - mPreviousDirty.set(0, 0, mWidth, mHeight); - } + attachInfo.mHardwareRenderer.draw(mView, attachInfo, this, + animating ? null : mCurrentDirty); } else { // If we get here with a disabled & requested hardware renderer, something went // wrong (an invalidate posted right before we destroyed the hardware surface @@ -2449,6 +2445,8 @@ public final class ViewRootImpl implements ViewParent, canvas = mSurface.lockCanvas(dirty); + // The dirty rectangle can be modified by Surface.lockCanvas() + //noinspection ConstantConditions if (left != dirty.left || top != dirty.top || right != dirty.right || bottom != dirty.bottom) { attachInfo.mIgnoreDirtyState = true; @@ -3099,8 +3097,7 @@ public final class ViewRootImpl implements ViewParent, boolean inTouchMode = msg.arg2 != 0; ensureTouchModeLocally(inTouchMode); - if (mAttachInfo.mHardwareRenderer != null && - mSurface != null && mSurface.isValid()) { + if (mAttachInfo.mHardwareRenderer != null && mSurface.isValid()){ mFullRedrawNeeded = true; try { mAttachInfo.mHardwareRenderer.initializeIfNeeded( diff --git a/libs/hwui/DeferredDisplayList.h b/libs/hwui/DeferredDisplayList.h index 3e450da..653f315 100644 --- a/libs/hwui/DeferredDisplayList.h +++ b/libs/hwui/DeferredDisplayList.h @@ -52,8 +52,6 @@ public: kOpBatch_Count, // Add other batch ids before this }; - void clear(); - bool isEmpty() { return mBatches.isEmpty(); } /** @@ -80,6 +78,8 @@ private: */ void resetBatchingState(); + void clear(); + void storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op); void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount); diff --git a/libs/hwui/FontRenderer.cpp b/libs/hwui/FontRenderer.cpp index 26c7e5d..44dc731 100644 --- a/libs/hwui/FontRenderer.cpp +++ b/libs/hwui/FontRenderer.cpp @@ -31,6 +31,7 @@ #include "Caches.h" #include "Debug.h" +#include "Extensions.h" #include "FontRenderer.h" #include "Rect.h" @@ -375,34 +376,60 @@ void FontRenderer::checkTextureUpdate() { Caches& caches = Caches::getInstance(); GLuint lastTextureId = 0; + + // OpenGL ES 3.0+ lets us specify the row length for unpack operations such + // as glTexSubImage2D(). This allows us to upload a sub-rectangle of a texture. + // With OpenGL ES 2.0 we have to upload entire stripes instead. + const bool hasUnpackRowLength = Extensions::getInstance().getMajorGlVersion() >= 3; + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + // Iterate over all the cache textures and see which ones need to be updated for (uint32_t i = 0; i < mCacheTextures.size(); i++) { CacheTexture* cacheTexture = mCacheTextures[i]; if (cacheTexture->isDirty() && cacheTexture->getTexture()) { - // Can't copy inner rect; glTexSubimage expects pointer to deal with entire buffer - // of data. So expand the dirty rect to the encompassing horizontal stripe. const Rect* dirtyRect = cacheTexture->getDirtyRect(); - uint32_t x = 0; + uint32_t x = hasUnpackRowLength ? dirtyRect->left : 0; uint32_t y = dirtyRect->top; uint32_t width = cacheTexture->getWidth(); uint32_t height = dirtyRect->getHeight(); - void* textureData = cacheTexture->getTexture() + y * width; + void* textureData = cacheTexture->getTexture() + y * width + x; if (cacheTexture->getTextureId() != lastTextureId) { lastTextureId = cacheTexture->getTextureId(); caches.activeTexture(0); glBindTexture(GL_TEXTURE_2D, lastTextureId); + + // The unpack row length only needs to be specified when a new + // texture is bound + if (hasUnpackRowLength) { + glPixelStorei(GL_UNPACK_ROW_LENGTH, width); + } + } + + // If we can upload a sub-rectangle, use the dirty rect width + // instead of the width of the entire texture + if (hasUnpackRowLength) { + width = dirtyRect->getWidth(); } + #if DEBUG_FONT_RENDERER ALOGD("glTexSubimage for cacheTexture %d: x, y, width height = %d, %d, %d, %d", i, x, y, width, height); #endif + glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, textureData); + cacheTexture->setDirty(false); } } + // Reset to default unpack row length to avoid affecting texture + // uploads in other parts of the renderer + if (hasUnpackRowLength) { + glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); + } + mUploadTexture = false; } diff --git a/libs/hwui/Layer.cpp b/libs/hwui/Layer.cpp index 63bb73f..a718294 100644 --- a/libs/hwui/Layer.cpp +++ b/libs/hwui/Layer.cpp @@ -90,7 +90,7 @@ bool Layer::resize(const uint32_t width, const uint32_t height) { if (fbo) { Caches::getInstance().activeTexture(0); bindTexture(); - allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE); + allocateTexture(); if (glGetError() != GL_NO_ERROR) { setSize(oldWidth, oldHeight); @@ -167,7 +167,6 @@ void Layer::defer() { displayList->defer(deferredState, 0); deferredUpdateScheduled = false; - displayList = NULL; } void Layer::flush() { @@ -182,7 +181,7 @@ void Layer::flush() { renderer = NULL; dirtyRect.setEmpty(); - deferredList->clear(); + displayList = NULL; } } diff --git a/libs/hwui/Layer.h b/libs/hwui/Layer.h index 27e0cf1..715dfa4 100644 --- a/libs/hwui/Layer.h +++ b/libs/hwui/Layer.h @@ -255,13 +255,14 @@ struct Layer { texture.id = 0; } - inline void allocateTexture(GLenum format, GLenum storage) { + inline void allocateTexture() { #if DEBUG_LAYERS ALOGD(" Allocate layer: %dx%d", getWidth(), getHeight()); #endif if (texture.id) { - glTexImage2D(renderTarget, 0, format, getWidth(), getHeight(), 0, - format, storage, NULL); + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + glTexImage2D(renderTarget, 0, GL_RGBA, getWidth(), getHeight(), 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); } } diff --git a/libs/hwui/LayerRenderer.cpp b/libs/hwui/LayerRenderer.cpp index 8451048..3e55fff 100644 --- a/libs/hwui/LayerRenderer.cpp +++ b/libs/hwui/LayerRenderer.cpp @@ -256,7 +256,7 @@ Layer* LayerRenderer::createLayer(uint32_t width, uint32_t height, bool isOpaque // Initialize the texture if needed if (layer->isEmpty()) { layer->setEmpty(false); - layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE); + layer->allocateTexture(); // This should only happen if we run out of memory if (glGetError() != GL_NO_ERROR) { diff --git a/libs/hwui/OpenGLRenderer.cpp b/libs/hwui/OpenGLRenderer.cpp index 1138998..3730017 100644 --- a/libs/hwui/OpenGLRenderer.cpp +++ b/libs/hwui/OpenGLRenderer.cpp @@ -571,8 +571,8 @@ void OpenGLRenderer::updateLayers() { startMark("Defer Layer Updates"); } - // Note: it is very important to update the layers in reverse order - for (int i = count - 1; i >= 0; i--) { + // Note: it is very important to update the layers in order + for (int i = 0; i < count; i++) { Layer* layer = mLayerUpdates.itemAt(i); updateLayer(layer, false); if (CC_UNLIKELY(mCaches.drawDeferDisabled)) { @@ -594,8 +594,8 @@ void OpenGLRenderer::flushLayers() { startMark("Apply Layer Updates"); char layerName[12]; - // Note: it is very important to update the layers in reverse order - for (int i = count - 1; i >= 0; i--) { + // Note: it is very important to update the layers in order + for (int i = 0; i < count; i++) { sprintf(layerName, "Layer #%d", i); startMark(layerName); @@ -922,7 +922,7 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip, GLui // Initialize the texture if needed if (layer->isEmpty()) { - layer->allocateTexture(GL_RGBA, GL_UNSIGNED_BYTE); + layer->allocateTexture(); layer->setEmpty(false); } diff --git a/libs/hwui/font/CacheTexture.cpp b/libs/hwui/font/CacheTexture.cpp index 1096642..577f463 100644 --- a/libs/hwui/font/CacheTexture.cpp +++ b/libs/hwui/font/CacheTexture.cpp @@ -15,10 +15,9 @@ */ #include <SkGlyph.h> -#include <utils/Log.h> -#include "Debug.h" #include "CacheTexture.h" +#include "../Debug.h" namespace android { namespace uirenderer { diff --git a/libs/hwui/font/CacheTexture.h b/libs/hwui/font/CacheTexture.h index 5742941..e7fb474 100644 --- a/libs/hwui/font/CacheTexture.h +++ b/libs/hwui/font/CacheTexture.h @@ -17,7 +17,7 @@ #ifndef ANDROID_HWUI_CACHE_TEXTURE_H #define ANDROID_HWUI_CACHE_TEXTURE_H -#include <GLES2/gl2.h> +#include <GLES3/gl3.h> #include <SkScalerContext.h> diff --git a/tools/aapt/Command.cpp b/tools/aapt/Command.cpp index 84f5a5c..cadac02 100644 --- a/tools/aapt/Command.cpp +++ b/tools/aapt/Command.cpp @@ -592,6 +592,10 @@ int doDump(Bundle* bundle) goto bail; } printf("uses-permission: %s\n", name.string()); + int req = getIntegerAttribute(tree, REQUIRED_ATTR, NULL, 1); + if (!req) { + printf("optional-permission: %s\n", name.string()); + } } } } else if (strcmp("badging", option) == 0) { @@ -1033,6 +1037,10 @@ int doDump(Bundle* bundle) hasWriteCallLogPermission = true; } printf("uses-permission:'%s'\n", name.string()); + int req = getIntegerAttribute(tree, REQUIRED_ATTR, NULL, 1); + if (!req) { + printf("optional-permission:'%s'\n", name.string()); + } } else { fprintf(stderr, "ERROR getting 'android:name' attribute: %s\n", error.string()); |