diff options
-rw-r--r-- | media/mca/filterpacks/java/android/filterpacks/videosink/MediaEncoderFilter.java | 2 | ||||
-rw-r--r-- | media/mca/filterpacks/java/android/filterpacks/videosrc/SurfaceTextureTarget.java | 18 |
2 files changed, 15 insertions, 5 deletions
diff --git a/media/mca/filterpacks/java/android/filterpacks/videosink/MediaEncoderFilter.java b/media/mca/filterpacks/java/android/filterpacks/videosink/MediaEncoderFilter.java index 3657d8a..d8aa40f 100644 --- a/media/mca/filterpacks/java/android/filterpacks/videosink/MediaEncoderFilter.java +++ b/media/mca/filterpacks/java/android/filterpacks/videosink/MediaEncoderFilter.java @@ -376,8 +376,6 @@ public class MediaEncoderFilter extends Filter { @Override public void process(FilterContext context) { - if (mLogVerbose) Log.v(TAG, "Starting frame processing"); - GLEnvironment glEnv = context.getGLEnvironment(); // Get input frame Frame input = pullInput("videoframe"); diff --git a/media/mca/filterpacks/java/android/filterpacks/videosrc/SurfaceTextureTarget.java b/media/mca/filterpacks/java/android/filterpacks/videosrc/SurfaceTextureTarget.java index b023e42..674a2bd 100644 --- a/media/mca/filterpacks/java/android/filterpacks/videosrc/SurfaceTextureTarget.java +++ b/media/mca/filterpacks/java/android/filterpacks/videosrc/SurfaceTextureTarget.java @@ -121,6 +121,7 @@ public class SurfaceTextureTarget extends Filter { } public void updateRenderMode() { + if (mLogVerbose) Log.v(TAG, "updateRenderMode. Thread: " + Thread.currentThread()); if (mRenderModeString != null) { if (mRenderModeString.equals("stretch")) { mRenderMode = RENDERMODE_STRETCH; @@ -139,6 +140,7 @@ public class SurfaceTextureTarget extends Filter { @Override public void prepare(FilterContext context) { + if (mLogVerbose) Log.v(TAG, "Prepare. Thread: " + Thread.currentThread()); // Create identity shader to render, and make sure to render upside-down, as textures // are stored internally bottom-to-top. mProgram = ShaderProgram.createIdentity(context); @@ -214,8 +216,10 @@ public class SurfaceTextureTarget extends Filter { float currentAspectRatio = (float)input.getFormat().getWidth() / input.getFormat().getHeight(); if (currentAspectRatio != mAspectRatio) { - if (mLogVerbose) Log.v(TAG, "New aspect ratio: " + currentAspectRatio + - ", previously: " + mAspectRatio); + if (mLogVerbose) { + Log.v(TAG, "Process. New aspect ratio: " + currentAspectRatio + + ", previously: " + mAspectRatio + ". Thread: " + Thread.currentThread()); + } mAspectRatio = currentAspectRatio; updateTargetRect(); } @@ -249,6 +253,7 @@ public class SurfaceTextureTarget extends Filter { @Override public void fieldPortValueUpdated(String name, FilterContext context) { + if (mLogVerbose) Log.v(TAG, "FPVU. Thread: " + Thread.currentThread()); updateRenderMode(); } @@ -260,16 +265,22 @@ public class SurfaceTextureTarget extends Filter { } private void updateTargetRect() { + if (mLogVerbose) Log.v(TAG, "updateTargetRect. Thread: " + Thread.currentThread()); if (mScreenWidth > 0 && mScreenHeight > 0 && mProgram != null) { float screenAspectRatio = (float)mScreenWidth / mScreenHeight; float relativeAspectRatio = screenAspectRatio / mAspectRatio; + if (mLogVerbose) { + Log.v(TAG, "UTR. screen w = " + (float)mScreenWidth + " x screen h = " + + (float)mScreenHeight + " Screen AR: " + screenAspectRatio + + ", frame AR: " + mAspectRatio + ", relative AR: " + relativeAspectRatio); + } if (relativeAspectRatio == 1.0f && mRenderMode != RENDERMODE_CUSTOMIZE) { + mProgram.setTargetRect(0, 0, 1, 1); mProgram.setClearsOutput(false); } else { switch (mRenderMode) { case RENDERMODE_STRETCH: - mProgram.setTargetRect(0, 0, 1, 1); mTargetQuad.p0.set(0f, 0.0f); mTargetQuad.p1.set(1f, 0.0f); mTargetQuad.p2.set(0f, 1.0f); @@ -313,6 +324,7 @@ public class SurfaceTextureTarget extends Filter { ((ShaderProgram) mProgram).setSourceRegion(mSourceQuad); break; } + if (mLogVerbose) Log.v(TAG, "UTR. quad: " + mTargetQuad); ((ShaderProgram) mProgram).setTargetRegion(mTargetQuad); } } |