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-rw-r--r--media/mca/filterpacks/java/android/filterpacks/videosink/MediaEncoderFilter.java2
-rw-r--r--media/mca/filterpacks/java/android/filterpacks/videosrc/SurfaceTextureTarget.java18
2 files changed, 15 insertions, 5 deletions
diff --git a/media/mca/filterpacks/java/android/filterpacks/videosink/MediaEncoderFilter.java b/media/mca/filterpacks/java/android/filterpacks/videosink/MediaEncoderFilter.java
index 3657d8a..d8aa40f 100644
--- a/media/mca/filterpacks/java/android/filterpacks/videosink/MediaEncoderFilter.java
+++ b/media/mca/filterpacks/java/android/filterpacks/videosink/MediaEncoderFilter.java
@@ -376,8 +376,6 @@ public class MediaEncoderFilter extends Filter {
@Override
public void process(FilterContext context) {
- if (mLogVerbose) Log.v(TAG, "Starting frame processing");
-
GLEnvironment glEnv = context.getGLEnvironment();
// Get input frame
Frame input = pullInput("videoframe");
diff --git a/media/mca/filterpacks/java/android/filterpacks/videosrc/SurfaceTextureTarget.java b/media/mca/filterpacks/java/android/filterpacks/videosrc/SurfaceTextureTarget.java
index b023e42..674a2bd 100644
--- a/media/mca/filterpacks/java/android/filterpacks/videosrc/SurfaceTextureTarget.java
+++ b/media/mca/filterpacks/java/android/filterpacks/videosrc/SurfaceTextureTarget.java
@@ -121,6 +121,7 @@ public class SurfaceTextureTarget extends Filter {
}
public void updateRenderMode() {
+ if (mLogVerbose) Log.v(TAG, "updateRenderMode. Thread: " + Thread.currentThread());
if (mRenderModeString != null) {
if (mRenderModeString.equals("stretch")) {
mRenderMode = RENDERMODE_STRETCH;
@@ -139,6 +140,7 @@ public class SurfaceTextureTarget extends Filter {
@Override
public void prepare(FilterContext context) {
+ if (mLogVerbose) Log.v(TAG, "Prepare. Thread: " + Thread.currentThread());
// Create identity shader to render, and make sure to render upside-down, as textures
// are stored internally bottom-to-top.
mProgram = ShaderProgram.createIdentity(context);
@@ -214,8 +216,10 @@ public class SurfaceTextureTarget extends Filter {
float currentAspectRatio =
(float)input.getFormat().getWidth() / input.getFormat().getHeight();
if (currentAspectRatio != mAspectRatio) {
- if (mLogVerbose) Log.v(TAG, "New aspect ratio: " + currentAspectRatio +
- ", previously: " + mAspectRatio);
+ if (mLogVerbose) {
+ Log.v(TAG, "Process. New aspect ratio: " + currentAspectRatio +
+ ", previously: " + mAspectRatio + ". Thread: " + Thread.currentThread());
+ }
mAspectRatio = currentAspectRatio;
updateTargetRect();
}
@@ -249,6 +253,7 @@ public class SurfaceTextureTarget extends Filter {
@Override
public void fieldPortValueUpdated(String name, FilterContext context) {
+ if (mLogVerbose) Log.v(TAG, "FPVU. Thread: " + Thread.currentThread());
updateRenderMode();
}
@@ -260,16 +265,22 @@ public class SurfaceTextureTarget extends Filter {
}
private void updateTargetRect() {
+ if (mLogVerbose) Log.v(TAG, "updateTargetRect. Thread: " + Thread.currentThread());
if (mScreenWidth > 0 && mScreenHeight > 0 && mProgram != null) {
float screenAspectRatio = (float)mScreenWidth / mScreenHeight;
float relativeAspectRatio = screenAspectRatio / mAspectRatio;
+ if (mLogVerbose) {
+ Log.v(TAG, "UTR. screen w = " + (float)mScreenWidth + " x screen h = " +
+ (float)mScreenHeight + " Screen AR: " + screenAspectRatio +
+ ", frame AR: " + mAspectRatio + ", relative AR: " + relativeAspectRatio);
+ }
if (relativeAspectRatio == 1.0f && mRenderMode != RENDERMODE_CUSTOMIZE) {
+ mProgram.setTargetRect(0, 0, 1, 1);
mProgram.setClearsOutput(false);
} else {
switch (mRenderMode) {
case RENDERMODE_STRETCH:
- mProgram.setTargetRect(0, 0, 1, 1);
mTargetQuad.p0.set(0f, 0.0f);
mTargetQuad.p1.set(1f, 0.0f);
mTargetQuad.p2.set(0f, 1.0f);
@@ -313,6 +324,7 @@ public class SurfaceTextureTarget extends Filter {
((ShaderProgram) mProgram).setSourceRegion(mSourceQuad);
break;
}
+ if (mLogVerbose) Log.v(TAG, "UTR. quad: " + mTargetQuad);
((ShaderProgram) mProgram).setTargetRegion(mTargetQuad);
}
}