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-rw-r--r--libs/hwui/DisplayListRenderer.h19
-rw-r--r--libs/hwui/OpenGLRenderer.h2
-rw-r--r--libs/hwui/utils/Compare.h4
3 files changed, 11 insertions, 14 deletions
diff --git a/libs/hwui/DisplayListRenderer.h b/libs/hwui/DisplayListRenderer.h
index 93b065d..0ba4078 100644
--- a/libs/hwui/DisplayListRenderer.h
+++ b/libs/hwui/DisplayListRenderer.h
@@ -170,9 +170,10 @@ public:
}
void setAlpha(float alpha) {
+ alpha = fminf(1.0f, fmaxf(0.0f, alpha));
if (alpha != mAlpha) {
mAlpha = alpha;
- mMultipliedAlpha = (int)(255 * alpha);
+ mMultipliedAlpha = (int) (255 * alpha);
}
}
@@ -184,7 +185,7 @@ public:
if (translationX != mTranslationX) {
mTranslationX = translationX;
mMatrixDirty = true;
- if (ALMOST_EQUAL(mTranslationX, 0) && ALMOST_EQUAL(mTranslationY, 0)) {
+ if (mTranslationX == 0.0f && mTranslationY == 0.0f) {
mMatrixFlags &= ~TRANSLATION;
} else {
mMatrixFlags |= TRANSLATION;
@@ -196,7 +197,7 @@ public:
if (translationY != mTranslationY) {
mTranslationY = translationY;
mMatrixDirty = true;
- if (ALMOST_EQUAL(mTranslationX, 0) && ALMOST_EQUAL(mTranslationY, 0)) {
+ if (mTranslationX == 0.0f && mTranslationY == 0.0f) {
mMatrixFlags &= ~TRANSLATION;
} else {
mMatrixFlags |= TRANSLATION;
@@ -208,7 +209,7 @@ public:
if (rotation != mRotation) {
mRotation = rotation;
mMatrixDirty = true;
- if (ALMOST_EQUAL(mRotation, 0)) {
+ if (mRotation == 0.0f) {
mMatrixFlags &= ~ROTATION;
} else {
mMatrixFlags |= ROTATION;
@@ -220,7 +221,7 @@ public:
if (rotationX != mRotationX) {
mRotationX = rotationX;
mMatrixDirty = true;
- if (ALMOST_EQUAL(mRotationX, 0) && ALMOST_EQUAL(mRotationY, 0)) {
+ if (mRotationX == 0.0f && mRotationY == 0.0f) {
mMatrixFlags &= ~ROTATION_3D;
} else {
mMatrixFlags |= ROTATION_3D;
@@ -232,7 +233,7 @@ public:
if (rotationY != mRotationY) {
mRotationY = rotationY;
mMatrixDirty = true;
- if (ALMOST_EQUAL(mRotationX, 0) && ALMOST_EQUAL(mRotationY, 0)) {
+ if (mRotationX == 0.0f && mRotationY == 0.0f) {
mMatrixFlags &= ~ROTATION_3D;
} else {
mMatrixFlags |= ROTATION_3D;
@@ -244,7 +245,7 @@ public:
if (scaleX != mScaleX) {
mScaleX = scaleX;
mMatrixDirty = true;
- if (ALMOST_EQUAL(mScaleX, 1) && ALMOST_EQUAL(mScaleY, 1)) {
+ if (mScaleX == 1.0f && mScaleY == 1.0f) {
mMatrixFlags &= ~SCALE;
} else {
mMatrixFlags |= SCALE;
@@ -267,7 +268,7 @@ public:
void setPivotX(float pivotX) {
mPivotX = pivotX;
mMatrixDirty = true;
- if (ALMOST_EQUAL(mPivotX, 0) && ALMOST_EQUAL(mPivotY, 0)) {
+ if (mPivotX == 0.0f && mPivotY == 0.0f) {
mMatrixFlags &= ~PIVOT;
} else {
mMatrixFlags |= PIVOT;
@@ -278,7 +279,7 @@ public:
void setPivotY(float pivotY) {
mPivotY = pivotY;
mMatrixDirty = true;
- if (ALMOST_EQUAL(mPivotX, 0) && ALMOST_EQUAL(mPivotY, 0)) {
+ if (mPivotX == 0.0f && mPivotY == 0.0f) {
mMatrixFlags &= ~PIVOT;
} else {
mMatrixFlags |= PIVOT;
diff --git a/libs/hwui/OpenGLRenderer.h b/libs/hwui/OpenGLRenderer.h
index ab324ff..bf136ad 100644
--- a/libs/hwui/OpenGLRenderer.h
+++ b/libs/hwui/OpenGLRenderer.h
@@ -90,7 +90,7 @@ public:
virtual int saveLayerAlpha(float left, float top, float right, float bottom,
int alpha, int flags);
- virtual void setAlpha(float alpha) {
+ void setAlpha(float alpha) {
mSnapshot->alpha = alpha;
}
diff --git a/libs/hwui/utils/Compare.h b/libs/hwui/utils/Compare.h
index f079a7b..fdd9acf 100644
--- a/libs/hwui/utils/Compare.h
+++ b/libs/hwui/utils/Compare.h
@@ -19,10 +19,6 @@
#include <cmath>
-#define EPSILON 0.00001f
-
-#define ALMOST_EQUAL(u, v) (fabs((u) - (v)) < EPSILON)
-
/**
* Compare floats.
*/