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-rw-r--r--cmds/bootanimation/BootAnimation.cpp10
-rw-r--r--cmds/stagefright/Android.mk4
2 files changed, 6 insertions, 8 deletions
diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp
index 008fa36..5b904cb 100644
--- a/cmds/bootanimation/BootAnimation.cpp
+++ b/cmds/bootanimation/BootAnimation.cpp
@@ -34,6 +34,7 @@
#include <ui/ISurfaceComposer.h>
#include <ui/ISurfaceFlingerClient.h>
#include <ui/FramebufferNativeWindow.h>
+#include <ui/EGLUtils.h>
#include <core/SkBitmap.h>
#include <images/SkImageDecoder.h>
@@ -138,8 +139,10 @@ status_t BootAnimation::readyToRun() {
sp<Surface> s = control->getSurface();
// initialize opengl and egl
- const EGLint attribs[] = { EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6,
- EGL_BLUE_SIZE, 5, EGL_DEPTH_SIZE, 0, EGL_NONE };
+ const EGLint attribs[] = {
+ EGL_DEPTH_SIZE, 0,
+ EGL_NONE
+ };
EGLint w, h, dummy;
EGLint numConfigs;
EGLConfig config;
@@ -149,8 +152,7 @@ status_t BootAnimation::readyToRun() {
EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
eglInitialize(display, 0, 0);
- eglChooseConfig(display, attribs, &config, 1, &numConfigs);
-
+ EGLUtils::selectConfigForNativeWindow(display, attribs, s.get(), &config);
surface = eglCreateWindowSurface(display, config, s.get(), NULL);
context = eglCreateContext(display, config, NULL, NULL);
eglQuerySurface(display, surface, EGL_WIDTH, &w);
diff --git a/cmds/stagefright/Android.mk b/cmds/stagefright/Android.mk
index fd681a2..e6d0503 100644
--- a/cmds/stagefright/Android.mk
+++ b/cmds/stagefright/Android.mk
@@ -1,5 +1,3 @@
-ifeq ($(BUILD_WITH_STAGEFRIGHT),true)
-
LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
@@ -62,5 +60,3 @@ include $(BUILD_EXECUTABLE)
# LOCAL_MODULE:= play
#
# include $(BUILD_EXECUTABLE)
-
-endif