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Diffstat (limited to 'core/jni/android/graphics/Canvas.cpp')
| -rw-r--r-- | core/jni/android/graphics/Canvas.cpp | 1330 |
1 files changed, 1330 insertions, 0 deletions
diff --git a/core/jni/android/graphics/Canvas.cpp b/core/jni/android/graphics/Canvas.cpp new file mode 100644 index 0000000..6254f3d --- /dev/null +++ b/core/jni/android/graphics/Canvas.cpp @@ -0,0 +1,1330 @@ +/* + * Copyright (C) 2006-2007 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "jni.h" +#include "GraphicsJNI.h" +#include <android_runtime/AndroidRuntime.h> + +#include "SkCanvas.h" +#include "SkClipStack.h" +#include "SkDevice.h" +#include "SkDeque.h" +#include "SkDrawFilter.h" +#include "SkGraphics.h" +#include <SkImageInfo.h> +#include "SkPorterDuff.h" +#include "SkShader.h" +#include "SkTArray.h" +#include "SkTemplates.h" + +#include <minikin/Layout.h> +#include "MinikinSkia.h" +#include "MinikinUtils.h" + +#include "TypefaceImpl.h" + +#include "unicode/ubidi.h" +#include "unicode/ushape.h" + +#include <utils/Log.h> + +namespace android { + +class ClipCopier : public SkCanvas::ClipVisitor { +public: + ClipCopier(SkCanvas* dstCanvas) : m_dstCanvas(dstCanvas) {} + + virtual void clipRect(const SkRect& rect, SkRegion::Op op, bool antialias) { + m_dstCanvas->clipRect(rect, op, antialias); + } + virtual void clipRRect(const SkRRect& rrect, SkRegion::Op op, bool antialias) { + m_dstCanvas->clipRRect(rrect, op, antialias); + } + virtual void clipPath(const SkPath& path, SkRegion::Op op, bool antialias) { + m_dstCanvas->clipPath(path, op, antialias); + } + +private: + SkCanvas* m_dstCanvas; +}; + +// Holds an SkCanvas reference plus additional native data. +class NativeCanvasWrapper { +private: + struct SaveRec { + int saveCount; + SkCanvas::SaveFlags saveFlags; + }; + +public: + NativeCanvasWrapper(SkCanvas* canvas) + : mCanvas(canvas) + , mSaveStack(NULL) { + SkASSERT(canvas); + } + + ~NativeCanvasWrapper() { + delete mSaveStack; + } + + SkCanvas* getCanvas() const { + return mCanvas.get(); + } + + void setCanvas(SkCanvas* canvas) { + SkASSERT(canvas); + mCanvas.reset(canvas); + + delete mSaveStack; + mSaveStack = NULL; + } + + int save(SkCanvas::SaveFlags flags) { + int count = mCanvas->save(); + recordPartialSave(flags); + return count; + } + + int saveLayer(const SkRect* bounds, const SkPaint* paint, + SkCanvas::SaveFlags flags) { + int count = mCanvas->saveLayer(bounds, paint, + static_cast<SkCanvas::SaveFlags>(flags | SkCanvas::kMatrixClip_SaveFlag)); + recordPartialSave(flags); + return count; + } + + int saveLayerAlpha(const SkRect* bounds, U8CPU alpha, + SkCanvas::SaveFlags flags) { + int count = mCanvas->saveLayerAlpha(bounds, alpha, + static_cast<SkCanvas::SaveFlags>(flags | SkCanvas::kMatrixClip_SaveFlag)); + recordPartialSave(flags); + return count; + } + + void restore() { + const SaveRec* rec = (NULL == mSaveStack) + ? NULL + : static_cast<SaveRec*>(mSaveStack->back()); + int currentSaveCount = mCanvas->getSaveCount() - 1; + SkASSERT(NULL == rec || currentSaveCount >= rec->saveCount); + + if (NULL == rec || rec->saveCount != currentSaveCount) { + // Fast path - no record for this frame. + mCanvas->restore(); + return; + } + + bool preserveMatrix = !(rec->saveFlags & SkCanvas::kMatrix_SaveFlag); + bool preserveClip = !(rec->saveFlags & SkCanvas::kClip_SaveFlag); + + SkMatrix savedMatrix; + if (preserveMatrix) { + savedMatrix = mCanvas->getTotalMatrix(); + } + + SkTArray<SkClipStack::Element> savedClips; + if (preserveClip) { + saveClipsForFrame(savedClips, currentSaveCount); + } + + mCanvas->restore(); + + if (preserveMatrix) { + mCanvas->setMatrix(savedMatrix); + } + + if (preserveClip && !savedClips.empty()) { + applyClips(savedClips); + } + + mSaveStack->pop_back(); + } + +private: + void recordPartialSave(SkCanvas::SaveFlags flags) { + // A partial save is a save operation which doesn't capture the full canvas state. + // (either kMatrix_SaveFlags or kClip_SaveFlag is missing). + + // Mask-out non canvas state bits. + flags = static_cast<SkCanvas::SaveFlags>(flags & SkCanvas::kMatrixClip_SaveFlag); + + if (SkCanvas::kMatrixClip_SaveFlag == flags) { + // not a partial save. + return; + } + + if (NULL == mSaveStack) { + mSaveStack = new SkDeque(sizeof(struct SaveRec), 8); + } + + SaveRec* rec = static_cast<SaveRec*>(mSaveStack->push_back()); + // Store the save counter in the SkClipStack domain. + // (0-based, equal to the number of save ops on the stack). + rec->saveCount = mCanvas->getSaveCount() - 1; + rec->saveFlags = flags; + } + + void saveClipsForFrame(SkTArray<SkClipStack::Element>& clips, + int frameSaveCount) { + SkClipStack::Iter clipIterator(*mCanvas->getClipStack(), + SkClipStack::Iter::kTop_IterStart); + while (const SkClipStack::Element* elem = clipIterator.next()) { + if (elem->getSaveCount() < frameSaveCount) { + // done with the current frame. + break; + } + SkASSERT(elem->getSaveCount() == frameSaveCount); + clips.push_back(*elem); + } + } + + void applyClips(const SkTArray<SkClipStack::Element>& clips) { + ClipCopier clipCopier(mCanvas); + + // The clip stack stores clips in device space. + SkMatrix origMatrix = mCanvas->getTotalMatrix(); + mCanvas->resetMatrix(); + + // We pushed the clips in reverse order. + for (int i = clips.count() - 1; i >= 0; --i) { + clips[i].replay(&clipCopier); + } + + mCanvas->setMatrix(origMatrix); + } + + SkAutoTUnref<SkCanvas> mCanvas; + SkDeque* mSaveStack; // lazily allocated, tracks partial saves. +}; + +// Returns true if the SkCanvas's clip is non-empty. +static jboolean hasNonEmptyClip(const SkCanvas& canvas) { + bool emptyClip = canvas.isClipEmpty(); + return emptyClip ? JNI_FALSE : JNI_TRUE; +} + +class SkCanvasGlue { +public: + // Get the native wrapper for a given handle. + static inline NativeCanvasWrapper* getNativeWrapper(jlong nativeHandle) { + SkASSERT(nativeHandle); + return reinterpret_cast<NativeCanvasWrapper*>(nativeHandle); + } + + // Get the SkCanvas for a given native handle. + static inline SkCanvas* getNativeCanvas(jlong nativeHandle) { + NativeCanvasWrapper* wrapper = getNativeWrapper(nativeHandle); + SkCanvas* canvas = wrapper->getCanvas(); + SkASSERT(canvas); + + return canvas; + } + + // Construct an SkCanvas from the bitmap. + static SkCanvas* createCanvas(SkBitmap* bitmap) { + if (bitmap) { + return SkNEW_ARGS(SkCanvas, (*bitmap)); + } + + // Create an empty bitmap device to prevent callers from crashing + // if they attempt to draw into this canvas. + SkBitmap emptyBitmap; + return new SkCanvas(emptyBitmap); + } + + // Copy the canvas matrix & clip state. + static void copyCanvasState(SkCanvas* srcCanvas, SkCanvas* dstCanvas) { + if (srcCanvas && dstCanvas) { + dstCanvas->setMatrix(srcCanvas->getTotalMatrix()); + if (NULL != srcCanvas->getDevice() && NULL != dstCanvas->getDevice()) { + ClipCopier copier(dstCanvas); + srcCanvas->replayClips(&copier); + } + } + } + + // Native JNI handlers + static void finalizer(JNIEnv* env, jobject clazz, jlong nativeHandle) { + NativeCanvasWrapper* wrapper = reinterpret_cast<NativeCanvasWrapper*>(nativeHandle); + delete wrapper; + } + + // Native wrapper constructor used by Canvas(Bitmap) + static jlong initRaster(JNIEnv* env, jobject, jlong bitmapHandle) { + // No check - 0 is a valid bitmapHandle. + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + SkCanvas* canvas = createCanvas(bitmap); + + return reinterpret_cast<jlong>(new NativeCanvasWrapper(canvas)); + } + + // Native wrapper constructor used by Canvas(native_canvas) + static jlong initCanvas(JNIEnv* env, jobject, jlong canvasHandle) { + SkCanvas* canvas = reinterpret_cast<SkCanvas*>(canvasHandle); + return reinterpret_cast<jlong>(new NativeCanvasWrapper(canvas)); + } + + // Set the given bitmap as the new draw target (wrapped in a new SkCanvas), + // optionally copying canvas matrix & clip state. + static void setBitmap(JNIEnv* env, jobject, jlong canvasHandle, jlong bitmapHandle, + jboolean copyState) { + NativeCanvasWrapper* wrapper = reinterpret_cast<NativeCanvasWrapper*>(canvasHandle); + SkCanvas* newCanvas = createCanvas(reinterpret_cast<SkBitmap*>(bitmapHandle)); + NPE_CHECK_RETURN_VOID(env, newCanvas); + + if (copyState == JNI_TRUE) { + copyCanvasState(wrapper->getCanvas(), newCanvas); + } + + // setCanvas() unrefs the old canvas. + wrapper->setCanvas(newCanvas); + } + + static void freeCaches(JNIEnv* env, jobject) { + SkGraphics::PurgeFontCache(); + } + + static void freeTextLayoutCaches(JNIEnv* env, jobject) { + Layout::purgeCaches(); + } + + static jboolean isOpaque(JNIEnv*, jobject, jlong canvasHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + bool result = canvas->getDevice()->accessBitmap(false).isOpaque(); + return result ? JNI_TRUE : JNI_FALSE; + } + + static jint getWidth(JNIEnv*, jobject, jlong canvasHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + int width = canvas->getDevice()->accessBitmap(false).width(); + return static_cast<jint>(width); + } + + static jint getHeight(JNIEnv*, jobject, jlong canvasHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + int height = canvas->getDevice()->accessBitmap(false).height(); + return static_cast<jint>(height); + } + + static jint save(JNIEnv*, jobject, jlong canvasHandle, jint flagsHandle) { + NativeCanvasWrapper* wrapper = getNativeWrapper(canvasHandle); + SkCanvas::SaveFlags flags = static_cast<SkCanvas::SaveFlags>(flagsHandle); + return static_cast<jint>(wrapper->save(flags)); + } + + static jint saveLayer(JNIEnv* env, jobject, jlong canvasHandle, + jfloat l, jfloat t, jfloat r, jfloat b, + jlong paintHandle, jint flagsHandle) { + NativeCanvasWrapper* wrapper = getNativeWrapper(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + SkCanvas::SaveFlags flags = static_cast<SkCanvas::SaveFlags>(flagsHandle); + SkRect bounds; + bounds.set(l, t, r, b); + return static_cast<jint>(wrapper->saveLayer(&bounds, paint, flags)); + } + + static jint saveLayerAlpha(JNIEnv* env, jobject, jlong canvasHandle, + jfloat l, jfloat t, jfloat r, jfloat b, + jint alpha, jint flagsHandle) { + NativeCanvasWrapper* wrapper = getNativeWrapper(canvasHandle); + SkCanvas::SaveFlags flags = static_cast<SkCanvas::SaveFlags>(flagsHandle); + SkRect bounds; + bounds.set(l, t, r, b); + return static_cast<jint>(wrapper->saveLayerAlpha(&bounds, alpha, flags)); + } + + static void restore(JNIEnv* env, jobject, jlong canvasHandle) { + NativeCanvasWrapper* wrapper = getNativeWrapper(canvasHandle); + if (wrapper->getCanvas()->getSaveCount() <= 1) { // cannot restore anymore + doThrowISE(env, "Underflow in restore"); + return; + } + wrapper->restore(); + } + + static jint getSaveCount(JNIEnv*, jobject, jlong canvasHandle) { + return static_cast<jint>(getNativeCanvas(canvasHandle)->getSaveCount()); + } + + static void restoreToCount(JNIEnv* env, jobject, jlong canvasHandle, + jint restoreCount) { + NativeCanvasWrapper* wrapper = getNativeWrapper(canvasHandle); + if (restoreCount < 1) { + doThrowIAE(env, "Underflow in restoreToCount"); + return; + } + + while (wrapper->getCanvas()->getSaveCount() > restoreCount) { + wrapper->restore(); + } + } + + static void translate(JNIEnv*, jobject, jlong canvasHandle, + jfloat dx, jfloat dy) { + getNativeCanvas(canvasHandle)->translate(dx, dy); + } + + static void scale__FF(JNIEnv*, jobject, jlong canvasHandle, + jfloat sx, jfloat sy) { + getNativeCanvas(canvasHandle)->scale(sx, sy); + } + + static void rotate__F(JNIEnv*, jobject, jlong canvasHandle, + jfloat degrees) { + getNativeCanvas(canvasHandle)->rotate(degrees); + } + + static void skew__FF(JNIEnv*, jobject, jlong canvasHandle, + jfloat sx, jfloat sy) { + getNativeCanvas(canvasHandle)->skew(sx, sy); + } + + static void concat(JNIEnv* env, jobject, jlong canvasHandle, + jlong matrixHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); + canvas->concat(*matrix); + } + + static void setMatrix(JNIEnv* env, jobject, jlong canvasHandle, + jlong matrixHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); + if (NULL == matrix) { + canvas->resetMatrix(); + } else { + canvas->setMatrix(*matrix); + } + } + + static jboolean clipRect(JNIEnv*, jobject, jlong canvasHandle, + jfloat left, jfloat top, jfloat right, + jfloat bottom, jint op) { + SkRect r; + r.set(left, top, right, bottom); + SkCanvas* c = getNativeCanvas(canvasHandle); + c->clipRect(r, static_cast<SkRegion::Op>(op)); + return hasNonEmptyClip(*c); + } + + static jboolean clipPath(JNIEnv* env, jobject, jlong canvasHandle, + jlong pathHandle, jint op) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + canvas->clipPath(*reinterpret_cast<SkPath*>(pathHandle), + static_cast<SkRegion::Op>(op)); + return hasNonEmptyClip(*canvas); + } + + static jboolean clipRegion(JNIEnv* env, jobject, jlong canvasHandle, + jlong deviceRgnHandle, jint op) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkRegion* deviceRgn = reinterpret_cast<SkRegion*>(deviceRgnHandle); + SkPath rgnPath; + if (deviceRgn->getBoundaryPath(&rgnPath)) { + // The region is specified in device space. + SkMatrix savedMatrix = canvas->getTotalMatrix(); + canvas->resetMatrix(); + canvas->clipPath(rgnPath, static_cast<SkRegion::Op>(op)); + canvas->setMatrix(savedMatrix); + } else { + canvas->clipRect(SkRect::MakeEmpty(), static_cast<SkRegion::Op>(op)); + } + return hasNonEmptyClip(*canvas); + } + + static void setDrawFilter(JNIEnv* env, jobject, jlong canvasHandle, + jlong filterHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + canvas->setDrawFilter(reinterpret_cast<SkDrawFilter*>(filterHandle)); + } + + static jboolean quickReject__Path(JNIEnv* env, jobject, jlong canvasHandle, + jlong pathHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + bool result = canvas->quickReject(*reinterpret_cast<SkPath*>(pathHandle)); + return result ? JNI_TRUE : JNI_FALSE; + } + + static jboolean quickReject__FFFF(JNIEnv* env, jobject, jlong canvasHandle, + jfloat left, jfloat top, jfloat right, + jfloat bottom) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkRect r; + r.set(left, top, right, bottom); + bool result = canvas->quickReject(r); + return result ? JNI_TRUE : JNI_FALSE; + } + + static void drawRGB(JNIEnv* env, jobject, jlong canvasHandle, + jint r, jint g, jint b) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + canvas->drawARGB(0xFF, r, g, b); + } + + static void drawARGB(JNIEnv* env, jobject, jlong canvasHandle, + jint a, jint r, jint g, jint b) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + canvas->drawARGB(a, r, g, b); + } + + static void drawColor__I(JNIEnv* env, jobject, jlong canvasHandle, + jint color) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + canvas->drawColor(color); + } + + static void drawColor__II(JNIEnv* env, jobject, jlong canvasHandle, + jint color, jint modeHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPorterDuff::Mode mode = static_cast<SkPorterDuff::Mode>(modeHandle); + canvas->drawColor(color, SkPorterDuff::ToXfermodeMode(mode)); + } + + static void drawPaint(JNIEnv* env, jobject, jlong canvasHandle, + jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + canvas->drawPaint(*paint); + } + + static void doPoints(JNIEnv* env, jlong canvasHandle, + jfloatArray jptsArray, jint offset, jint count, + jlong paintHandle, jint modeHandle) { + NPE_CHECK_RETURN_VOID(env, jptsArray); + SkCanvas::PointMode mode = static_cast<SkCanvas::PointMode>(modeHandle); + SkCanvas* canvas = getNativeCanvas(canvasHandle); + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + + AutoJavaFloatArray autoPts(env, jptsArray); + float* floats = autoPts.ptr(); + const int length = autoPts.length(); + + if ((offset | count) < 0 || offset + count > length) { + doThrowAIOOBE(env); + return; + } + + // now convert the floats into SkPoints + count >>= 1; // now it is the number of points + SkAutoSTMalloc<32, SkPoint> storage(count); + SkPoint* pts = storage.get(); + const float* src = floats + offset; + for (int i = 0; i < count; i++) { + pts[i].set(src[0], src[1]); + src += 2; + } + canvas->drawPoints(mode, count, pts, *paint); + } + + static void drawPoints(JNIEnv* env, jobject, jlong canvasHandle, + jfloatArray jptsArray, jint offset, + jint count, jlong paintHandle) { + doPoints(env, canvasHandle, jptsArray, offset, count, paintHandle, + SkCanvas::kPoints_PointMode); + } + + static void drawLines(JNIEnv* env, jobject, jlong canvasHandle, + jfloatArray jptsArray, jint offset, jint count, + jlong paintHandle) { + doPoints(env, canvasHandle, jptsArray, offset, count, paintHandle, + SkCanvas::kLines_PointMode); + } + + static void drawPoint(JNIEnv*, jobject, jlong canvasHandle, jfloat x, jfloat y, + jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + canvas->drawPoint(x, y, *paint); + } + + static void drawLine__FFFFPaint(JNIEnv* env, jobject, jlong canvasHandle, + jfloat startX, jfloat startY, jfloat stopX, + jfloat stopY, jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + canvas->drawLine(startX, startY, stopX, stopY, *paint); + } + + static void drawRect__FFFFPaint(JNIEnv* env, jobject, jlong canvasHandle, + jfloat left, jfloat top, jfloat right, + jfloat bottom, jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + canvas->drawRectCoords(left, top, right, bottom, *paint); + } + + static void drawOval(JNIEnv* env, jobject, jlong canvasHandle, jfloat left, jfloat top, + jfloat right, jfloat bottom, jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + SkRect oval = SkRect::MakeLTRB(left, top, right, bottom); + canvas->drawOval(oval, *paint); + } + + static void drawCircle(JNIEnv* env, jobject, jlong canvasHandle, jfloat cx, + jfloat cy, jfloat radius, jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + canvas->drawCircle(cx, cy, radius, *paint); + } + + static void drawArc(JNIEnv* env, jobject, jlong canvasHandle, jfloat left, jfloat top, + jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle, jboolean useCenter, + jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + SkRect oval = SkRect::MakeLTRB(left, top, right, bottom); + canvas->drawArc(oval, startAngle, sweepAngle, useCenter, *paint); + } + + static void drawRoundRect(JNIEnv* env, jobject, jlong canvasHandle, + jfloat left, jfloat top, jfloat right, jfloat bottom, jfloat rx, jfloat ry, + jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + SkRect rect = SkRect::MakeLTRB(left, top, right, bottom); + canvas->drawRoundRect(rect, rx, ry, *paint); + } + + static void drawPath(JNIEnv* env, jobject, jlong canvasHandle, jlong pathHandle, + jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPath* path = reinterpret_cast<SkPath*>(pathHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + canvas->drawPath(*path, *paint); + } + + static void drawBitmap__BitmapFFPaint(JNIEnv* env, jobject jcanvas, + jlong canvasHandle, jlong bitmapHandle, + jfloat left, jfloat top, + jlong paintHandle, jint canvasDensity, + jint screenDensity, jint bitmapDensity) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + + if (canvasDensity == bitmapDensity || canvasDensity == 0 + || bitmapDensity == 0) { + if (screenDensity != 0 && screenDensity != bitmapDensity) { + SkPaint filteredPaint; + if (paint) { + filteredPaint = *paint; + } + filteredPaint.setFilterLevel(SkPaint::kLow_FilterLevel); + canvas->drawBitmap(*bitmap, left, top, &filteredPaint); + } else { + canvas->drawBitmap(*bitmap, left, top, paint); + } + } else { + canvas->save(); + SkScalar scale = canvasDensity / (float)bitmapDensity; + canvas->translate(left, top); + canvas->scale(scale, scale); + + SkPaint filteredPaint; + if (paint) { + filteredPaint = *paint; + } + filteredPaint.setFilterLevel(SkPaint::kLow_FilterLevel); + + canvas->drawBitmap(*bitmap, 0, 0, &filteredPaint); + + canvas->restore(); + } + } + + static void doDrawBitmap(JNIEnv* env, SkCanvas* canvas, SkBitmap* bitmap, + jobject srcIRect, const SkRect& dst, SkPaint* paint, + jint screenDensity, jint bitmapDensity) { + SkIRect src, *srcPtr = NULL; + + if (NULL != srcIRect) { + GraphicsJNI::jrect_to_irect(env, srcIRect, &src); + srcPtr = &src; + } + + if (screenDensity != 0 && screenDensity != bitmapDensity) { + SkPaint filteredPaint; + if (paint) { + filteredPaint = *paint; + } + filteredPaint.setFilterLevel(SkPaint::kLow_FilterLevel); + canvas->drawBitmapRect(*bitmap, srcPtr, dst, &filteredPaint); + } else { + canvas->drawBitmapRect(*bitmap, srcPtr, dst, paint); + } + } + + static void drawBitmapRF(JNIEnv* env, jobject, jlong canvasHandle, + jlong bitmapHandle, jobject srcIRect, + jobject dstRectF, jlong paintHandle, + jint screenDensity, jint bitmapDensity) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + SkRect dst; + GraphicsJNI::jrectf_to_rect(env, dstRectF, &dst); + doDrawBitmap(env, canvas, bitmap, srcIRect, dst, paint, + screenDensity, bitmapDensity); + } + + static void drawBitmapRR(JNIEnv* env, jobject, jlong canvasHandle, + jlong bitmapHandle, jobject srcIRect, + jobject dstRect, jlong paintHandle, + jint screenDensity, jint bitmapDensity) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + SkRect dst; + GraphicsJNI::jrect_to_rect(env, dstRect, &dst); + doDrawBitmap(env, canvas, bitmap, srcIRect, dst, paint, + screenDensity, bitmapDensity); + } + + static void drawBitmapArray(JNIEnv* env, jobject, jlong canvasHandle, + jintArray jcolors, jint offset, jint stride, + jfloat x, jfloat y, jint width, jint height, + jboolean hasAlpha, jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + // Note: If hasAlpha is false, kRGB_565_SkColorType will be used, which will + // correct the alphaType to kOpaque_SkAlphaType. + SkImageInfo info = SkImageInfo::Make(width, height, + hasAlpha ? kN32_SkColorType : kRGB_565_SkColorType, + kPremul_SkAlphaType); + SkBitmap bitmap; + if (!bitmap.allocPixels(info)) { + return; + } + + if (!GraphicsJNI::SetPixels(env, jcolors, offset, stride, + 0, 0, width, height, bitmap)) { + return; + } + + canvas->drawBitmap(bitmap, x, y, paint); + } + + static void drawBitmapMatrix(JNIEnv* env, jobject, jlong canvasHandle, + jlong bitmapHandle, jlong matrixHandle, + jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + const SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + canvas->drawBitmapMatrix(*bitmap, *matrix, paint); + } + + static void drawBitmapMesh(JNIEnv* env, jobject, jlong canvasHandle, + jlong bitmapHandle, jint meshWidth, jint meshHeight, + jfloatArray jverts, jint vertIndex, jintArray jcolors, + jint colorIndex, jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + + const int ptCount = (meshWidth + 1) * (meshHeight + 1); + const int indexCount = meshWidth * meshHeight * 6; + + AutoJavaFloatArray vertA(env, jverts, vertIndex + (ptCount << 1)); + AutoJavaIntArray colorA(env, jcolors, colorIndex + ptCount); + + /* Our temp storage holds 2 or 3 arrays. + texture points [ptCount * sizeof(SkPoint)] + optionally vertex points [ptCount * sizeof(SkPoint)] if we need a + copy to convert from float to fixed + indices [ptCount * sizeof(uint16_t)] + */ + ssize_t storageSize = ptCount * sizeof(SkPoint); // texs[] + storageSize += indexCount * sizeof(uint16_t); // indices[] + + SkAutoMalloc storage(storageSize); + SkPoint* texs = (SkPoint*)storage.get(); + SkPoint* verts; + uint16_t* indices; +#ifdef SK_SCALAR_IS_FLOAT + verts = (SkPoint*)(vertA.ptr() + vertIndex); + indices = (uint16_t*)(texs + ptCount); +#else + SkASSERT(false); +#endif + + // cons up texture coordinates and indices + { + const SkScalar w = SkIntToScalar(bitmap->width()); + const SkScalar h = SkIntToScalar(bitmap->height()); + const SkScalar dx = w / meshWidth; + const SkScalar dy = h / meshHeight; + + SkPoint* texsPtr = texs; + SkScalar y = 0; + for (int i = 0; i <= meshHeight; i++) { + if (i == meshHeight) { + y = h; // to ensure numerically we hit h exactly + } + SkScalar x = 0; + for (int j = 0; j < meshWidth; j++) { + texsPtr->set(x, y); + texsPtr += 1; + x += dx; + } + texsPtr->set(w, y); + texsPtr += 1; + y += dy; + } + SkASSERT(texsPtr - texs == ptCount); + } + + // cons up indices + { + uint16_t* indexPtr = indices; + int index = 0; + for (int i = 0; i < meshHeight; i++) { + for (int j = 0; j < meshWidth; j++) { + // lower-left triangle + *indexPtr++ = index; + *indexPtr++ = index + meshWidth + 1; + *indexPtr++ = index + meshWidth + 2; + // upper-right triangle + *indexPtr++ = index; + *indexPtr++ = index + meshWidth + 2; + *indexPtr++ = index + 1; + // bump to the next cell + index += 1; + } + // bump to the next row + index += 1; + } + SkASSERT(indexPtr - indices == indexCount); + SkASSERT((char*)indexPtr - (char*)storage.get() == storageSize); + } + + // double-check that we have legal indices +#ifdef SK_DEBUG + { + for (int i = 0; i < indexCount; i++) { + SkASSERT((unsigned)indices[i] < (unsigned)ptCount); + } + } +#endif + + // cons-up a shader for the bitmap + SkPaint tmpPaint; + if (paint) { + tmpPaint = *paint; + } + SkShader* shader = SkShader::CreateBitmapShader(*bitmap, + SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); + SkSafeUnref(tmpPaint.setShader(shader)); + + canvas->drawVertices(SkCanvas::kTriangles_VertexMode, ptCount, verts, + texs, (const SkColor*)colorA.ptr(), NULL, indices, + indexCount, tmpPaint); + } + + static void drawVertices(JNIEnv* env, jobject, jlong canvasHandle, + jint modeHandle, jint vertexCount, + jfloatArray jverts, jint vertIndex, + jfloatArray jtexs, jint texIndex, + jintArray jcolors, jint colorIndex, + jshortArray jindices, jint indexIndex, + jint indexCount, jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkCanvas::VertexMode mode = static_cast<SkCanvas::VertexMode>(modeHandle); + const SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + + AutoJavaFloatArray vertA(env, jverts, vertIndex + vertexCount); + AutoJavaFloatArray texA(env, jtexs, texIndex + vertexCount); + AutoJavaIntArray colorA(env, jcolors, colorIndex + vertexCount); + AutoJavaShortArray indexA(env, jindices, indexIndex + indexCount); + + const int ptCount = vertexCount >> 1; + + SkPoint* verts; + SkPoint* texs = NULL; +#ifdef SK_SCALAR_IS_FLOAT + verts = (SkPoint*)(vertA.ptr() + vertIndex); + if (jtexs != NULL) { + texs = (SkPoint*)(texA.ptr() + texIndex); + } +#else + SkASSERT(false); +#endif + + const SkColor* colors = NULL; + const uint16_t* indices = NULL; + if (jcolors != NULL) { + colors = (const SkColor*)(colorA.ptr() + colorIndex); + } + if (jindices != NULL) { + indices = (const uint16_t*)(indexA.ptr() + indexIndex); + } + + canvas->drawVertices(mode, ptCount, verts, texs, colors, NULL, + indices, indexCount, *paint); + } + + + static void drawText___CIIFFIPaintTypeface(JNIEnv* env, jobject, jlong canvasHandle, + jcharArray text, jint index, jint count, + jfloat x, jfloat y, jint bidiFlags, + jlong paintHandle, jlong typefaceHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + jchar* textArray = env->GetCharArrayElements(text, NULL); + drawTextWithGlyphs(canvas, textArray + index, 0, count, x, y, bidiFlags, paint, typeface); + env->ReleaseCharArrayElements(text, textArray, JNI_ABORT); + } + + static void drawText__StringIIFFIPaintTypeface(JNIEnv* env, jobject, + jlong canvasHandle, jstring text, + jint start, jint end, + jfloat x, jfloat y, jint bidiFlags, + jlong paintHandle, jlong typefaceHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + const jchar* textArray = env->GetStringChars(text, NULL); + drawTextWithGlyphs(canvas, textArray, start, end, x, y, bidiFlags, paint, typeface); + env->ReleaseStringChars(text, textArray); + } + + class DrawTextFunctor { + public: + DrawTextFunctor(const Layout& layout, SkCanvas* canvas, jfloat x, jfloat y, SkPaint* paint, + uint16_t* glyphs, SkPoint* pos) + : layout(layout), canvas(canvas), x(x), y(y), paint(paint), glyphs(glyphs), + pos(pos) { } + + void operator()(size_t start, size_t end) { + for (size_t i = start; i < end; i++) { + glyphs[i] = layout.getGlyphId(i); + pos[i].fX = x + layout.getX(i); + pos[i].fY = y + layout.getY(i); + } + canvas->drawPosText(glyphs + start, (end - start) << 1, pos + start, *paint); + } + private: + const Layout& layout; + SkCanvas* canvas; + jfloat x; + jfloat y; + SkPaint* paint; + uint16_t* glyphs; + SkPoint* pos; + }; + + static void drawGlyphsToSkia(SkCanvas* canvas, SkPaint* paint, const Layout& layout, float x, float y) { + size_t nGlyphs = layout.nGlyphs(); + uint16_t* glyphs = new uint16_t[nGlyphs]; + SkPoint* pos = new SkPoint[nGlyphs]; + + x += MinikinUtils::xOffsetForTextAlign(paint, layout); + SkPaint::Align align = paint->getTextAlign(); + paint->setTextAlign(SkPaint::kLeft_Align); + paint->setTextEncoding(SkPaint::kGlyphID_TextEncoding); + DrawTextFunctor f(layout, canvas, x, y, paint, glyphs, pos); + MinikinUtils::forFontRun(layout, paint, f); + doDrawTextDecorations(canvas, x, y, layout.getAdvance(), paint); + paint->setTextAlign(align); + delete[] glyphs; + delete[] pos; + } + + static void drawTextWithGlyphs(SkCanvas* canvas, const jchar* textArray, + int start, int end, + jfloat x, jfloat y, int bidiFlags, SkPaint* paint, TypefaceImpl* typeface) { + + jint count = end - start; + drawTextWithGlyphs(canvas, textArray + start, 0, count, count, x, y, bidiFlags, paint, + typeface); + } + + static void drawTextWithGlyphs(SkCanvas* canvas, const jchar* textArray, + int start, int count, int contextCount, + jfloat x, jfloat y, int bidiFlags, SkPaint* paint, TypefaceImpl* typeface) { + + Layout layout; + std::string css = MinikinUtils::setLayoutProperties(&layout, paint, bidiFlags, typeface); + layout.doLayout(textArray, start, count, contextCount, css); + drawGlyphsToSkia(canvas, paint, layout, x, y); + } + +// Same values used by Skia +#define kStdStrikeThru_Offset (-6.0f / 21.0f) +#define kStdUnderline_Offset (1.0f / 9.0f) +#define kStdUnderline_Thickness (1.0f / 18.0f) + + static void doDrawTextDecorations(SkCanvas* canvas, jfloat x, jfloat y, jfloat length, + SkPaint* paint) { + uint32_t flags; + SkDrawFilter* drawFilter = canvas->getDrawFilter(); + if (drawFilter) { + SkPaint paintCopy(*paint); + drawFilter->filter(&paintCopy, SkDrawFilter::kText_Type); + flags = paintCopy.getFlags(); + } else { + flags = paint->getFlags(); + } + if (flags & (SkPaint::kUnderlineText_Flag | SkPaint::kStrikeThruText_Flag)) { + SkScalar left = x; + SkScalar right = x + length; + float textSize = paint->getTextSize(); + float strokeWidth = fmax(textSize * kStdUnderline_Thickness, 1.0f); + if (flags & SkPaint::kUnderlineText_Flag) { + SkScalar top = y + textSize * kStdUnderline_Offset - 0.5f * strokeWidth; + SkScalar bottom = y + textSize * kStdUnderline_Offset + 0.5f * strokeWidth; + canvas->drawRectCoords(left, top, right, bottom, *paint); + } + if (flags & SkPaint::kStrikeThruText_Flag) { + SkScalar top = y + textSize * kStdStrikeThru_Offset - 0.5f * strokeWidth; + SkScalar bottom = y + textSize * kStdStrikeThru_Offset + 0.5f * strokeWidth; + canvas->drawRectCoords(left, top, right, bottom, *paint); + } + } + } + + static void doDrawGlyphsPos(SkCanvas* canvas, const jchar* glyphArray, const jfloat* posArray, + int index, int count, jfloat x, jfloat y, SkPaint* paint) { + SkPoint* posPtr = new SkPoint[count]; + for (int indx = 0; indx < count; indx++) { + posPtr[indx].fX = x + posArray[indx * 2]; + posPtr[indx].fY = y + posArray[indx * 2 + 1]; + } + canvas->drawPosText(glyphArray, count << 1, posPtr, *paint); + delete[] posPtr; + } + + static void drawTextRun___CIIIIFFZPaintTypeface( + JNIEnv* env, jobject, jlong canvasHandle, jcharArray text, jint index, + jint count, jint contextIndex, jint contextCount, + jfloat x, jfloat y, jboolean isRtl, jlong paintHandle, jlong typefaceHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + + int bidiFlags = isRtl ? kBidi_Force_RTL : kBidi_Force_LTR; + jchar* chars = env->GetCharArrayElements(text, NULL); + drawTextWithGlyphs(canvas, chars + contextIndex, index - contextIndex, + count, contextCount, x, y, bidiFlags, paint, typeface); + env->ReleaseCharArrayElements(text, chars, JNI_ABORT); + } + + static void drawTextRun__StringIIIIFFZPaintTypeface( + JNIEnv* env, jobject obj, jlong canvasHandle, jstring text, jint start, + jint end, jint contextStart, jint contextEnd, + jfloat x, jfloat y, jboolean isRtl, jlong paintHandle, jlong typefaceHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + + int bidiFlags = isRtl ? kBidi_Force_RTL : kBidi_Force_LTR; + jint count = end - start; + jint contextCount = contextEnd - contextStart; + const jchar* chars = env->GetStringChars(text, NULL); + drawTextWithGlyphs(canvas, chars + contextStart, start - contextStart, + count, contextCount, x, y, bidiFlags, paint, typeface); + env->ReleaseStringChars(text, chars); + } + + static void drawPosText___CII_FPaint(JNIEnv* env, jobject, jlong canvasHandle, + jcharArray text, jint index, jint count, + jfloatArray pos, jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + jchar* textArray = text ? env->GetCharArrayElements(text, NULL) : NULL; + jsize textCount = text ? env->GetArrayLength(text) : NULL; + float* posArray = pos ? env->GetFloatArrayElements(pos, NULL) : NULL; + int posCount = pos ? env->GetArrayLength(pos) >> 1: 0; + SkPoint* posPtr = posCount > 0 ? new SkPoint[posCount] : NULL; + int indx; + for (indx = 0; indx < posCount; indx++) { + posPtr[indx].fX = posArray[indx << 1]; + posPtr[indx].fY = posArray[(indx << 1) + 1]; + } + + SkPaint::TextEncoding encoding = paint->getTextEncoding(); + paint->setTextEncoding(SkPaint::kUTF16_TextEncoding); + canvas->drawPosText(textArray + index, count << 1, posPtr, *paint); + paint->setTextEncoding(encoding); + + if (text) { + env->ReleaseCharArrayElements(text, textArray, 0); + } + if (pos) { + env->ReleaseFloatArrayElements(pos, posArray, 0); + } + delete[] posPtr; + } + + static void drawPosText__String_FPaint(JNIEnv* env, jobject, + jlong canvasHandle, jstring text, + jfloatArray pos, + jlong paintHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + const void* text_ = text ? env->GetStringChars(text, NULL) : NULL; + int byteLength = text ? env->GetStringLength(text) : 0; + float* posArray = pos ? env->GetFloatArrayElements(pos, NULL) : NULL; + int posCount = pos ? env->GetArrayLength(pos) >> 1: 0; + SkPoint* posPtr = posCount > 0 ? new SkPoint[posCount] : NULL; + + for (int indx = 0; indx < posCount; indx++) { + posPtr[indx].fX = posArray[indx << 1]; + posPtr[indx].fY = posArray[(indx << 1) + 1]; + } + + SkPaint::TextEncoding encoding = paint->getTextEncoding(); + paint->setTextEncoding(SkPaint::kUTF16_TextEncoding); + canvas->drawPosText(text_, byteLength << 1, posPtr, *paint); + paint->setTextEncoding(encoding); + + if (text) { + env->ReleaseStringChars(text, (const jchar*) text_); + } + if (pos) { + env->ReleaseFloatArrayElements(pos, posArray, 0); + } + delete[] posPtr; + } + + class DrawTextOnPathFunctor { + public: + DrawTextOnPathFunctor(const Layout& layout, SkCanvas* canvas, float hOffset, + float vOffset, SkPaint* paint, SkPath* path) + : layout(layout), canvas(canvas), hOffset(hOffset), vOffset(vOffset), + paint(paint), path(path) { + } + void operator()(size_t start, size_t end) { + uint16_t glyphs[1]; + for (size_t i = start; i < end; i++) { + glyphs[0] = layout.getGlyphId(i); + float x = hOffset + layout.getX(i); + float y = vOffset + layout.getY(i); + canvas->drawTextOnPathHV(glyphs, sizeof(glyphs), *path, x, y, *paint); + } + } + private: + const Layout& layout; + SkCanvas* canvas; + float hOffset; + float vOffset; + SkPaint* paint; + SkPath* path; + }; + + static void doDrawTextOnPath(SkPaint* paint, const jchar* text, int count, int bidiFlags, + float hOffset, float vOffset, SkPath* path, SkCanvas* canvas, TypefaceImpl* typeface) { + Layout layout; + std::string css = MinikinUtils::setLayoutProperties(&layout, paint, bidiFlags, typeface); + layout.doLayout(text, 0, count, count, css); + hOffset += MinikinUtils::hOffsetForTextAlign(paint, layout, *path); + // Set align to left for drawing, as we don't want individual + // glyphs centered or right-aligned; the offset above takes + // care of all alignment. + SkPaint::Align align = paint->getTextAlign(); + paint->setTextAlign(SkPaint::kLeft_Align); + + DrawTextOnPathFunctor f(layout, canvas, hOffset, vOffset, paint, path); + MinikinUtils::forFontRun(layout, paint, f); + paint->setTextAlign(align); + } + + static void drawTextOnPath___CIIPathFFPaint(JNIEnv* env, jobject, + jlong canvasHandle, jcharArray text, jint index, jint count, + jlong pathHandle, jfloat hOffset, jfloat vOffset, jint bidiFlags, jlong paintHandle, + jlong typefaceHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPath* path = reinterpret_cast<SkPath*>(pathHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + + jchar* textArray = env->GetCharArrayElements(text, NULL); + doDrawTextOnPath(paint, textArray + index, count, bidiFlags, hOffset, vOffset, + path, canvas, typeface); + env->ReleaseCharArrayElements(text, textArray, 0); + } + + static void drawTextOnPath__StringPathFFPaint(JNIEnv* env, jobject, + jlong canvasHandle, jstring text, jlong pathHandle, + jfloat hOffset, jfloat vOffset, jint bidiFlags, jlong paintHandle, + jlong typefaceHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkPath* path = reinterpret_cast<SkPath*>(pathHandle); + SkPaint* paint = reinterpret_cast<SkPaint*>(paintHandle); + TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefaceHandle); + + const jchar* text_ = env->GetStringChars(text, NULL); + int count = env->GetStringLength(text); + doDrawTextOnPath(paint, text_, count, bidiFlags, hOffset, vOffset, + path, canvas, typeface); + env->ReleaseStringChars(text, text_); + } + + + // This function is a mirror of SkCanvas::getClipBounds except that it does + // not outset the edge of the clip to account for anti-aliasing. There is + // a skia bug to investigate pushing this logic into back into skia. + // (see https://code.google.com/p/skia/issues/detail?id=1303) + static bool getHardClipBounds(SkCanvas* canvas, SkRect* bounds) { + SkIRect ibounds; + if (!canvas->getClipDeviceBounds(&ibounds)) { + return false; + } + + SkMatrix inverse; + // if we can't invert the CTM, we can't return local clip bounds + if (!canvas->getTotalMatrix().invert(&inverse)) { + if (bounds) { + bounds->setEmpty(); + } + return false; + } + + if (NULL != bounds) { + SkRect r = SkRect::Make(ibounds); + inverse.mapRect(bounds, r); + } + return true; + } + + static jboolean getClipBounds(JNIEnv* env, jobject, jlong canvasHandle, + jobject bounds) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkRect r; + SkIRect ir; + bool result = getHardClipBounds(canvas, &r); + + if (!result) { + r.setEmpty(); + } + r.round(&ir); + + (void)GraphicsJNI::irect_to_jrect(ir, env, bounds); + return result ? JNI_TRUE : JNI_FALSE; + } + + static void getCTM(JNIEnv* env, jobject, jlong canvasHandle, + jlong matrixHandle) { + SkCanvas* canvas = getNativeCanvas(canvasHandle); + SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle); + *matrix = canvas->getTotalMatrix(); + } +}; + +static JNINativeMethod gCanvasMethods[] = { + {"finalizer", "(J)V", (void*) SkCanvasGlue::finalizer}, + {"initRaster", "(J)J", (void*) SkCanvasGlue::initRaster}, + {"initCanvas", "(J)J", (void*) SkCanvasGlue::initCanvas}, + {"native_setBitmap", "(JJZ)V", (void*) SkCanvasGlue::setBitmap}, + {"native_isOpaque","(J)Z", (void*) SkCanvasGlue::isOpaque}, + {"native_getWidth","(J)I", (void*) SkCanvasGlue::getWidth}, + {"native_getHeight","(J)I", (void*) SkCanvasGlue::getHeight}, + {"native_save","(JI)I", (void*) SkCanvasGlue::save}, + {"native_saveLayer","(JFFFFJI)I", (void*) SkCanvasGlue::saveLayer}, + {"native_saveLayerAlpha","(JFFFFII)I", (void*) SkCanvasGlue::saveLayerAlpha}, + {"native_restore","(J)V", (void*) SkCanvasGlue::restore}, + {"native_getSaveCount","(J)I", (void*) SkCanvasGlue::getSaveCount}, + {"native_restoreToCount","(JI)V", (void*) SkCanvasGlue::restoreToCount}, + {"native_translate","(JFF)V", (void*) SkCanvasGlue::translate}, + {"native_scale","(JFF)V", (void*) SkCanvasGlue::scale__FF}, + {"native_rotate","(JF)V", (void*) SkCanvasGlue::rotate__F}, + {"native_skew","(JFF)V", (void*) SkCanvasGlue::skew__FF}, + {"native_concat","(JJ)V", (void*) SkCanvasGlue::concat}, + {"native_setMatrix","(JJ)V", (void*) SkCanvasGlue::setMatrix}, + {"native_clipRect","(JFFFFI)Z", (void*) SkCanvasGlue::clipRect}, + {"native_clipPath","(JJI)Z", (void*) SkCanvasGlue::clipPath}, + {"native_clipRegion","(JJI)Z", (void*) SkCanvasGlue::clipRegion}, + {"nativeSetDrawFilter", "(JJ)V", (void*) SkCanvasGlue::setDrawFilter}, + {"native_getClipBounds","(JLandroid/graphics/Rect;)Z", + (void*) SkCanvasGlue::getClipBounds}, + {"native_getCTM", "(JJ)V", (void*)SkCanvasGlue::getCTM}, + {"native_quickReject","(JJ)Z", (void*) SkCanvasGlue::quickReject__Path}, + {"native_quickReject","(JFFFF)Z", (void*)SkCanvasGlue::quickReject__FFFF}, + {"native_drawRGB","(JIII)V", (void*) SkCanvasGlue::drawRGB}, + {"native_drawARGB","(JIIII)V", (void*) SkCanvasGlue::drawARGB}, + {"native_drawColor","(JI)V", (void*) SkCanvasGlue::drawColor__I}, + {"native_drawColor","(JII)V", (void*) SkCanvasGlue::drawColor__II}, + {"native_drawPaint","(JJ)V", (void*) SkCanvasGlue::drawPaint}, + {"native_drawPoint", "(JFFJ)V", (void*) SkCanvasGlue::drawPoint}, + {"native_drawPoints", "(J[FIIJ)V", (void*) SkCanvasGlue::drawPoints}, + {"native_drawLines", "(J[FIIJ)V", (void*) SkCanvasGlue::drawLines}, + {"native_drawLine","(JFFFFJ)V", (void*) SkCanvasGlue::drawLine__FFFFPaint}, + {"native_drawRect","(JFFFFJ)V", (void*) SkCanvasGlue::drawRect__FFFFPaint}, + {"native_drawOval","(JFFFFJ)V", (void*) SkCanvasGlue::drawOval}, + {"native_drawCircle","(JFFFJ)V", (void*) SkCanvasGlue::drawCircle}, + {"native_drawArc","(JFFFFFFZJ)V", (void*) SkCanvasGlue::drawArc}, + {"native_drawRoundRect","(JFFFFFFJ)V", + (void*) SkCanvasGlue::drawRoundRect}, + {"native_drawPath","(JJJ)V", (void*) SkCanvasGlue::drawPath}, + {"native_drawBitmap","(JJFFJIII)V", + (void*) SkCanvasGlue::drawBitmap__BitmapFFPaint}, + {"native_drawBitmap","(JJLandroid/graphics/Rect;Landroid/graphics/RectF;JII)V", + (void*) SkCanvasGlue::drawBitmapRF}, + {"native_drawBitmap","(JJLandroid/graphics/Rect;Landroid/graphics/Rect;JII)V", + (void*) SkCanvasGlue::drawBitmapRR}, + {"native_drawBitmap", "(J[IIIFFIIZJ)V", + (void*)SkCanvasGlue::drawBitmapArray}, + {"nativeDrawBitmapMatrix", "(JJJJ)V", + (void*)SkCanvasGlue::drawBitmapMatrix}, + {"nativeDrawBitmapMesh", "(JJII[FI[IIJ)V", + (void*)SkCanvasGlue::drawBitmapMesh}, + {"nativeDrawVertices", "(JII[FI[FI[II[SIIJ)V", + (void*)SkCanvasGlue::drawVertices}, + {"native_drawText","(J[CIIFFIJJ)V", + (void*) SkCanvasGlue::drawText___CIIFFIPaintTypeface}, + {"native_drawText","(JLjava/lang/String;IIFFIJJ)V", + (void*) SkCanvasGlue::drawText__StringIIFFIPaintTypeface}, + {"native_drawTextRun","(J[CIIIIFFZJJ)V", + (void*) SkCanvasGlue::drawTextRun___CIIIIFFZPaintTypeface}, + {"native_drawTextRun","(JLjava/lang/String;IIIIFFZJJ)V", + (void*) SkCanvasGlue::drawTextRun__StringIIIIFFZPaintTypeface}, + {"native_drawTextOnPath","(J[CIIJFFIJJ)V", + (void*) SkCanvasGlue::drawTextOnPath___CIIPathFFPaint}, + {"native_drawTextOnPath","(JLjava/lang/String;JFFIJJ)V", + (void*) SkCanvasGlue::drawTextOnPath__StringPathFFPaint}, + + {"freeCaches", "()V", (void*) SkCanvasGlue::freeCaches}, + + {"freeTextLayoutCaches", "()V", (void*) SkCanvasGlue::freeTextLayoutCaches} +}; + +/////////////////////////////////////////////////////////////////////////////// + +#include <android_runtime/AndroidRuntime.h> + +#define REG(env, name, array) \ + result = android::AndroidRuntime::registerNativeMethods(env, name, array, \ + SK_ARRAY_COUNT(array)); \ + if (result < 0) return result + +int register_android_graphics_Canvas(JNIEnv* env) { + int result; + + REG(env, "android/graphics/Canvas", gCanvasMethods); + + return result; +} + +} // namespace android + +// GraphicsJNI helper for external clients. +// We keep the implementation here to avoid exposing NativeCanvasWrapper +// externally. +SkCanvas* GraphicsJNI::getNativeCanvas(jlong nativeHandle) { + return android::SkCanvasGlue::getNativeCanvas(nativeHandle); +} |
