diff options
Diffstat (limited to 'docs/html/about')
| -rw-r--r-- | docs/html/about/about_toc.cs | 14 | ||||
| -rw-r--r-- | docs/html/about/android.jd | 111 | ||||
| -rw-r--r-- | docs/html/about/versions/lollipop.jd | 144 |
3 files changed, 176 insertions, 93 deletions
diff --git a/docs/html/about/about_toc.cs b/docs/html/about/about_toc.cs index 62d37c5..45e8eb3 100644 --- a/docs/html/about/about_toc.cs +++ b/docs/html/about/about_toc.cs @@ -1,11 +1,5 @@ <ul id="nav"> -<li class="nav-section"> - <div class="nav-section-header"><a href="<?cs var:toroot?>about/index.html">Welcome</a></div> - <ul> - <li><a href="<?cs var:toroot?>about/start.html">Get Started</a></li> - </ul> - </li> <li class="nav-section"> <div class="nav-section-header"><a href="<?cs var:toroot ?>about/versions/lollipop.html" zh-tw-lang="Lollipop" @@ -47,14 +41,20 @@ </ul> </li> - <li class="nav-section"> + <!-- <li class="nav-section"> <div class="nav-section-header"><a href="<?cs var:toroot ?>about/versions/android-4.0-highlights.html"> <span class="en">Ice Cream Sandwich</span></a></div> <ul> <li><a href="<?cs var:toroot ?>about/versions/android-4.0.3.html">Android 4.0.3 APIs</a></li> <li><a href="<?cs var:toroot ?>about/versions/android-4.0.html">Android 4.0 APIs</a> </li> </ul> + </li> --> + + <li class="nav-section"> + <div class="nav-section-header empty"><a href="<?cs +var:toroot?>about/android.html">About Android</a></div> </li> + <li class="nav-section"> <div class="nav-section-header empty"><a href="<?cs var:toroot?>about/dashboards/index.html">Dashboards</a></div> diff --git a/docs/html/about/android.jd b/docs/html/about/android.jd new file mode 100644 index 0000000..ad0ea7c --- /dev/null +++ b/docs/html/about/android.jd @@ -0,0 +1,111 @@ +page.title=Android, the world's most popular mobile platform +excludeFromSuggestions=true +walkthru=0 +header.hide=0 + +@jd:body + + +<p>Android powers hundreds of millions of mobile devices in more than 190 +countries around the world. It's the largest installed base of any mobile platform +and growing fast—every day another million users power up their +Android devices for the first time and start looking for apps, games, +and other digital content. </p> + + +<p>Android gives you a world-class platform for creating apps and games for +Android users everywhere, as well as an open marketplace for distributing +to them instantly.</p> + +<h3>Global partnerships and large installed base</h3> + +<p>Building on the contributions of the open-source Linux community and more +than 300 hardware, software, and carrier partners, Android has rapidly become +the fastest-growing mobile OS.</p> + +<blockquote>Every day more than a million new Android devices are activated worldwide.</blockquote> + +<p>Android’s openness has made it a favorite for consumers and developers alike, +driving strong growth in app consumption. Android users download more than +billions of apps and games from Google Play each month. </p> + +<p>With its partners, Android is continuously pushing the boundaries of hardware and software +forward to bring new capabilities to users and developers. For developers, +Android innovation lets you build powerful, differentiated applications +that use the latest mobile technologies.</p> + +<h3>Rapid innovation</h3> + +<p>Android is continuously pushing the boundaries of hardware and software +forward, to bring new capabilities to users and developers. For developers, the +rapid evolution of Android technology lets you stay in front with powerful, +differentiated applications.</p> + +<p>Android gives you access to the latest technologies and innovations across a +multitude of device form-factors, chipset architectures, and price points. From +multicore processing and high-performance graphics to state-of-the-art sensors, +vibrant touchscreens, and emerging mobile technologies.</p> + +<h3>Powerful development framework</h3> + +<blockquote>Easily optimize a single binary for phones, tablets, and other devices.</blockquote> + +<p>Android gives you everything you need to build best-in-class app experiences. +It gives you a single application model that lets you deploy +your apps broadly to hundreds of millions of users across a wide range of +devices—from phones to tablets and beyond.</p> + +<p>Android also gives you tools for creating apps that look great and take +advantage of the hardware capabilities available on each device. It +automatically adapts your UI to look its best on each device, while giving you +as much control as you want over your UI on different device +types. </p> + +<p>For example, you can create a single app binary that's optimized for +both phone and tablet form factors. You declare your UI in lightweight sets of XML +resources, one set for parts of the UI that are common to all form factors and +other sets for optimzations specific to phones or tablets. +At runtime, Android applies the correct resource sets based on its screen size, +density, locale, +and so on.</p> + + +<p>To help you develop efficiently, the <a href="{@docRoot}tools/index.html">Android + Developer Tools</a> +offer a full Java IDE with advanced features for developing, debugging, and +packaging Android apps. Using the IDE, you can develop on any available Android +device or create virtual devices that emulate any hardware configuration.</p> + +<blockquote>1.5 billion downloads a month and growing. Get your apps in front +of millions of users at Google's scale.</blockquote> + +<h3>Open marketplace for distributing your apps</h3> + +<p>Google Play is the premier marketplace for selling and distributing Android apps. +When you publish an app on Google Play, you reach the huge installed base of +Android.</p> + +<div style="float:left;margin-right:24px;margin-top:12px;"> +<img src="{@docRoot}images/gp-device.png"> +</div> + +<p>As an open marketplace, Google Play puts you in control of how you sell your +products. You can publish whenever you want, as often as you want, and to the +customers you want. You can distribute broadly to all markets and +devices or focus on specific segments, devices, or ranges of hardware +capabilities.</p> + +<p>You can monetize in the way that works best for your business—priced or +free, with in-app products or subscriptions—for highest engagement and +revenues. You also have complete control of the pricing for your apps +and in-app products and can set or change prices in any supported currency at +any time.<p> + +<p>Beyond growing your customer base, Google Play helps you build visibility and +engagement across your apps and brand. As your apps rise in popularity, Google +Play gives them higher placement in weekly "top" charts and rankings, and for +the best apps promotional slots in curated collections. +</p> + +<p>Preinstalled on hundreds of billions of Android devices around the world, +Google Play can be a growth engine for your business.</p>
\ No newline at end of file diff --git a/docs/html/about/versions/lollipop.jd b/docs/html/about/versions/lollipop.jd index 8bc7200..63a6fe9 100644 --- a/docs/html/about/versions/lollipop.jd +++ b/docs/html/about/versions/lollipop.jd @@ -3,47 +3,10 @@ page.title=Android Lollipop @jd:body - - - - - - - - - <div style="padding:0px 0px 0px 20px;float:right;margin:0 -10px 0 0"> - <img src="{@docRoot}images/home/l-hero_2x.png" srcset="{@docRoot}images/home/l-hero.png 1x, {@docRoot}images/home/l-hero_2x.png 2x" width="460" height="300" > - </div> - - <div class="landing-docs" style="float:right;clear:both;margin:68px 0 2em 3em;"> - <div class="col-4 normal-links highlights" style="font-size:12px;"> - <h3 id="thisd" >Key Developer Features</h3> - <ul style="list-style-type:none;"> - <li><a href="#Material">Material design</a></li> - <li><a href="#Perf">Performance focus</a></li> - <li><a href="#Notifications">Notifications</a></li> - <li><a href="#TV">Your apps on the big screen</a></li> - <li><a href="#Documents">Document-centric apps</a></li> - <li><a href="#Connectivity">Advanced connectivity</a></li> - <li><a href="#Graphics">High-performance graphics</a></li> - <li><a href="#Audio">More powerful audio</a></li> - <li><a href="#Camera">Enhanced camera & video</a></li> - <li><a href="#Work">Android in the workplace</a></li> - <li><a href="#ScreenCapture">Screen capturing and sharing</a></li> - <li><a href="#Sensors">New types of sensors</a></li> - <li><a href="#WebView">Chromium WebView</a></li> - <li><a href="#Accessibility">Accessibility & input</a></li> - <li><a href="#Battery">Tools for battery-efficient apps</a></li> - </ul> - </div> +<div style="float:right;"> + <img src="{@docRoot}images/home/l-hero_2x.png" srcset="/images/home/l-hero.png 1x, /images/home/l-hero_2x.png 2x"> </div> - - - - - - <p>Welcome to Android 5.0 Lollipop—the largest and most ambitious release for Android yet!</p> <p>This release is packed with new features for users and thousands of new APIs for developers. It extends Android even further, from phones, tablets, and wearables, to TVs and cars.</p> @@ -55,47 +18,63 @@ about Android 5.0 for consumers at <a href="http://www.android.com/versions/lollipop-5-0/" >www.android.com</a>.</p> +<div id="qv-wrapper"> +<div id="qv"> + <h2>Key developer features</h2> + <ol> + <ul style="list-style-type:none;"> + <li><a href="#Material">Material design</a></li> + <li><a href="#Perf">Performance focus</a></li> + <li><a href="#Notifications">Notifications</a></li> + <li><a href="#TV">Your apps on the big screen</a></li> + <li><a href="#Documents">Document-centric apps</a></li> + <li><a href="#Connectivity">Advanced connectivity</a></li> + <li><a href="#Graphics">High-performance graphics</a></li> + <li><a href="#Audio">More powerful audio</a></li> + <li><a href="#Camera">Enhanced camera & video</a></li> + <li><a href="#Work">Android in the workplace</a></li> + <li><a href="#ScreenCapture">Screen capturing and sharing</a></li> + <li><a href="#Sensors">New types of sensors</a></li> + <li><a href="#WebView">Chromium WebView</a></li> + <li><a href="#Accessibility">Accessibility & input</a></li> + <li><a href="#Battery">Tools for battery-efficient apps</a></li> + </ol> +</div> +</div> + <p class="note"> <strong>Note:</strong> The Android 5.1 Lollipop MR1 update is available with additional features and fixes. For more information, see the <a href="{@docRoot}about/versions/android-5.1.html">Android 5.1 API Overview</a>. </p> - <h2 id="Material">Material design</h2> <p>Android 5.0 brings <a href="http://www.google.com/design/spec">Material design</a> to Android and gives you an expanded UI toolkit for integrating the new design patterns easily in your apps. </p> - - <p>New <strong>3D views</strong> let you set a z-level to raise elements off of the view hierarchy and cast <strong>realtime shadows</strong>, even as they move.</p> - <p>Built-in <strong>activity transitions</strong> take the user seamlessly from one state to another with beautiful, animated motion. The material theme adds transitions for your activities, including the ability to use <strong>shared visual elements</strong> across activities.</p> - - -<div style="width:290px;margin-right:35px;float:left"> +<div style="float:left;max-width:280px;margin-right:1em;"> <div class="framed-nexus5-port-span-5"> <video class="play-on-hover" autoplay=""> - <source src="/design/material/videos/ContactsAnim.mp4"> - <source src="/design/videos/ContactsAnim.webm"> - <source src="/design/videos/ContactsAnim.ogv"> + <source src="{@docRoot}design/material/videos/ContactsAnim.mp4"> + <source src="{@docRoot}design/videos/ContactsAnim.webm"> + <source src="{@docRoot}design/videos/ContactsAnim.ogv"> </video> - </div> - <div style="font-size:10pt;margin-left:20px;margin-bottom:30px"> +</div> + <p style="img-caption"> <em>To replay the movie, click on the device screen</em> - </div> + </p> </div> - -<p>Ripple animations are available for buttons, checkboxes, and other touch controls in your app. +<p>Ripple animations are available for buttons, checkboxes, and other touch controls in your app.</p> <p>You can also define vector drawables in XML and animate them in a variety of ways. Vector drawables scale without losing definition, so they are perfect for single-color in-app icons.</p> <p>A new system-managed processing thread called <strong>RenderThread</strong> keeps animations smooth even when there are delays in the main UI thread. </p> - <h2 id="Perf">Performance focus</h2> <p>Android 5.0 provides a faster, smoother and more powerful computing experience.</p> @@ -112,9 +91,12 @@ video apps and games to display smooth synchronized content.</p> <h2 id="Notifications">Notifications</h2> +<div style="float:right;clear:left;margin:1em;"> +<img src="{@docRoot}images/versions/notification-headsup.png" /> +</div> + <p>Notifications in Android 5.0 are more visible, accessible, and configurable. </p> -<img src="{@docRoot}images/versions/notification-headsup.png" style="float:right; margin:0 0 40px 60px" width="300" height="224" /> <p>Varying notification details may appear <strong>on the lock screen</strong> if desired by the user. Users may elect to allow none, some, or all notification content to be shown on a secure lock screen. </p> @@ -124,8 +106,6 @@ video apps and games to display smooth synchronized content.</p> <p>A new media notification template provides consistent media controls for notifications with up to 6 action buttons, including custom controls such as "thumbs up"—no more need for RemoteViews!</p> - - <h2 id="TV">Your apps on the big screen</h2> <p><a href="http://developer.android.com/tv/index.html">Android TV</a> provides a complete TV platform for your app's big screen experience. Android TV is centered around a simplified home screen experience that allows users to discover content easily, with personalized recommendations and voice search.</p> @@ -136,12 +116,14 @@ video apps and games to display smooth synchronized content.</p> <p>The TV Input Framework provides access to a wide variety of live TV input sources and brings them together in a single user interface for users to browse, view, and enjoy content. Building a TV input service for your content can help make your content more accessible on TV devices.</p> - - -<img src="{@docRoot}images/versions/recents_screen_2x.png" srcset="{@docRoot}images/versions/recents_screen.png 1x, {@docRoot}images/versions/recents_screen_2x.png 2x" style="float:right; margin:0 0 40px 60px" width="300" height="521" /> - <h2 id="Documents">Document-centric apps</h2> +<div style="float:right;margin:1em;max-width:320px"> +<img src="{@docRoot}images/versions/recents_screen_2x.png" + srcset="/images/versions/recents_screen.png 1x, /images/versions/recents_screen_2x.png 2x" /> +<p class="img-caption">Document-centric recents.</p> +</div> + <p>Android 5.0 introduces a redesigned Overview space (formerly called Recents) that’s more versatile and useful for multitasking.</p> <p>New APIs allow you to show separate activities in your app as individual documents alongside other recent screens.</p> @@ -149,7 +131,6 @@ video apps and games to display smooth synchronized content.</p> <p>You can take advantage of concurrent documents to provide users instant access to more of your content or services. For example, you might use concurrent documents to represent files in a productivity app, player matches in a game, or chats in a messaging app. </p> - <h2 id="Connectivity">Advanced connectivity</h2> <p>Android 5.0 adds new APIs that allow apps to perform concurrent operations with <strong>Bluetooth Low Energy</strong> (BLE), allowing both scanning (central mode) and advertising (peripheral mode).</p> @@ -164,14 +145,13 @@ video apps and games to display smooth synchronized content.</p> <p>Support for <strong><a href="http://www.khronos.org/opengles/3_X/">Khronos OpenGL ES 3.1</a></strong> now provides games and other apps the highest-performance 2D and 3D graphics capabilities on supported devices. </p> -<p>OpenGL ES 3.1 adds compute shaders, stencil textures, accelerated visual effects, high quality ETC2/EAC texture compression, advanced texture rendering, standardized texture size and render-buffer formats, and more.</p> - - -<div class="figure" style="width:350px; margin:0 0 0 60px"> -<img src="{@docRoot}images/versions/rivalknights.png" style="float:right;" width="350" height="525" /> +<div style="float:right;margin:1em;max-width:350px"> +<img src="{@docRoot}images/versions/rivalknights.png" /> <p class="img-caption">Gameloft's Rival Knights uses ASTC (Adaptive Scalable Texture Compression) from AEP and Compute Shaders from ES 3.1 to deliver HDR (High Dynamic Range) Bloom effects and provide more graphical detail.</p> </div> +<p>OpenGL ES 3.1 adds compute shaders, stencil textures, accelerated visual effects, high quality ETC2/EAC texture compression, advanced texture rendering, standardized texture size and render-buffer formats, and more.</p> + <p>Android 5.0 also introduces the <strong>Android Extension Pack</strong> (AEP), a set of OpenGL ES extensions that give you access to features like tessellation shaders, geometry shaders, ASTC texture compression, per-sample interpolation and shading, and other advanced rendering capabilities. With AEP you can deliver high-performance graphics across a range of GPUs.</p> @@ -187,7 +167,7 @@ video apps and games to display smooth synchronized content.</p> <p>Android now includes support for standard <strong>USB audio</strong> peripherals, allowing users to connect USB headsets, speakers, microphones, or other high performance digital peripherals. Android 5.0 also adds support for <strong>Opus</strong> audio codecs.</p> -<p>New <strong>{@link android.media.session.MediaSession}</strong> APIs for controlling media playback now make it easier to provide consistent media controls across screens and other controllers.</p> +<p>New <strong><code><a href="{@docRoot}reference/android/media/session/MediaSession.html">MediaSession</a></code></strong> APIs for controlling media playback now make it easier to provide consistent media controls across screens and other controllers.</p> <h2 id="Camera">Enhanced camera & video</h2> @@ -203,19 +183,17 @@ provide metadata that describes the capture settings of each frame.</p> <p>Android 5.0 also adds support for <strong>multimedia tunneling</strong> to provide the best experience for ultra-high definition (4K) content and the ability to play compressed audio and video data together. </p> +<h2 id="Work">Android in the workplace</h2> -<div class="figure" style="width:320px; margin:1em 0 0 20px;padding-left:2em;"> -<img style="float:right; margin:0 1em 1em 2em" +<div style="float:right;margin:1em;max-width:330px"> +<img src="{@docRoot}images/android-5.0/managed_apps_launcher@2x.png" - srcset="{@docRoot}images/android-5.0/managed_apps_launcher@2x.png 2x" - alt="" width="300" /> + srcset="/images/android-5.0/managed_apps_launcher@2x.png 2x" + alt="" /> <p class="img-caption">Users have a unified view of their personal and work apps, which are badged for easy identification.</p> </div> - -<h2 id="Work">Android in the workplace</h2> - <p>To enable bring-your-own-device for enterprise environments, a new <a href="{@docRoot}about/versions/android-5.0.html#Enterprise">managed provisioning process</a> creates a secure work profile on the device. In the launcher, apps are shown with a Work badge to @@ -231,8 +209,6 @@ app is used by both profiles.</p> issue these devices with a device owner app already installed that can configure global device settings.</p> - - <h2 id="ScreenCapture">Screen capturing and sharing</h2> <p>Android 5.0 lets you add screen capturing and screen sharing capabilities to your app. </p> @@ -247,14 +223,13 @@ can configure global device settings.</p> <p>New <strong>interaction composite sensors</strong> are now available to detect special interactions such as a <em>wake up</em> gesture, a <em>pick up</em> gesture, and a <em>glance</em> gesture.</p> - <h2 id="WebView">Chromium WebView</h2> <div style="float:right;margin:1em 2em 1em 2em;"> - <img src="/images/kk-chromium-icon.png" alt="" height="160" style="margin-bottom:0em;"> + <img src="{@docRoot}images/kk-chromium-icon.png" alt="" height="160" style="margin-bottom:0em;"> </div> -<p>The initial release for Android 5.0 includes a version of Chromium for {@link android.webkit.WebView} based on the Chromium M37 release, adding support for <strong>WebRTC</strong>, <strong>WebAudio</strong>, and <strong>WebGL</strong>. </p> +<p>The initial release for Android 5.0 includes a version of Chromium for <code><a href="{@docRoot}reference/android/webkit/WebView.html">WebView</a></code> based on the Chromium M37 release, adding support for <strong>WebRTC</strong>, <strong>WebAudio</strong>, and <strong>WebGL</strong>. </p> <p>Chromium M37 also includes native support for all of the <strong>Web Components</strong> specifications: Custom Elements, Shadow DOM, HTML Imports, and Templates. This means you can use <a href="http://polymer-project.org/">Polymer</a> and its <a href="https://www.polymer-project.org/docs/elements/material.html">material design elements</a> in a WebView without needing polyfills.</p> @@ -262,8 +237,6 @@ can configure global device settings.</p> <p>As new versions of Chromium become available, users can update from Google Play to ensure they get the latest enhancements and bug fixes for WebView, providing the latest web APIs and bug fixes for apps using WebView on Android 5.0 and higher.</p> - - <h2 id="Accessibility">Accessibility & input</h2> <p>New accessibility APIs can retrieve detailed information about the properties of windows on the screen that sighted users can interact with and define standard or customized input actions for UI elements.</p> @@ -271,13 +244,12 @@ can configure global device settings.</p> <p>New Input method editor (IME) APIs enable faster switching to other IMEs directly from the input method.</p> - <h2 id="Battery">Tools for building battery-efficient apps</h2> <p>New <strong>job scheduling</strong> APIs allow you optimize battery life by deferring jobs for the system to run at a later time or under specified conditions, such as when the device is charging or connected to Wi-Fi.</p> <p>A new <code>dumpsys batterystats</code> command generates <strong>battery usage statistics</strong> that you can use to understand system-wide power use and understand the impact of your app on the device battery. You can look at a history of power events, approximate power use per UID and system component, and more.</p> -<img src="{@docRoot}images/versions/battery_historian.png" srcset="{@docRoot}images/versions/battery_historian@2x.png 2x" alt="" width="760" height="462" /> +<img src="{@docRoot}images/versions/battery_historian.png" srcset="/images/versions/battery_historian@2x.png 2x" alt="" width="760" height="462" /> <p class="img-caption">Battery Historian is a new tool to convert the statistics from <code>dumpsys batterystats</code> into a visualization for battery-related debugging. You can find it at <a href="https://github.com/google/battery-historian" ->https://github.com/google/battery-historian</a>.</p> +>https://github.com/google/battery-historian</a>.</p>
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