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-rw-r--r--docs/html/design/tv/style.jd108
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diff --git a/docs/html/design/tv/patterns.jd b/docs/html/design/tv/patterns.jd
deleted file mode 100644
index c8cc0b0..0000000
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@@ -1,100 +0,0 @@
-page.title=Patterns for TV
-page.tags="design"
-@jd:body
-
-<p>As a developer of apps for TV, you should follow certain patterns to enable users to
- quickly understand and efficiently your app. This section describes recommended design patterns
- for TV apps.</p>
-
-<h2>Navigation</h2>
-
-<p>Users typically navigate TV devices using a directional pad (D-Pad). This type of controller
- limits movement to up, down, left, and right. In a typical D-Pad remote, hardware keys that
- correspond to those directions are present and an additional action key is available to make a
- selection. As you design your Android application for TVs, pay special attention to how users
- navigate your application when using a remote control instead of a touchscreen.</p>
-
-<p>[add visual: D-Pad image or illustration]</p>
-
-<p>A key aspect of making your application work well with a D-Pad controller is to make sure
- that there is always a object that is obviously in focus. If a user cannot see what is in focus,
- they will not be able to navigate your app intuitively with this type of controller.</p>
-
-<p>Optimize your app screen layouts for D-Pad navigation. Align objects in your app lists and
- grids to make navigation within each screen intuitive. Design your layout so it takes advantage of
- two-axis navigation.</p>
-
-
-<h2>Home and Back Buttons</h2>
-
-<p>
- In addition to the D-Pad buttons, Android TV devices always include Home and Back buttons on their
- controllers. Make sure the Back button functions within your app in a way that is consistent with
- the general <a href="{@docRoot}design/patterns/navigation.html">Android Design guidelines</a>.
-</p>
-
-
-<h2>Focus and Selection</h2>
-
-<p>Providing good focus and selection indicators is key to making your app useable on TV. As
- mentioned previously, making sure that an object is always selected in your app is critical for
- effective navigation using a D-Pad. This requirement also means that you must use focus indicators
- that are easy to recognize and should be consistent throughout your app.</p>
-
-<p>
- [add visual of selected item on screen]
-</p>
-
-<p>The default focus indicator used in Android TV use a combination of scale, shadow,
- brightness, and opacity. The focus feedback is enhanced by displaying an animation going from a
- non-focused to a focused state and back. Instead of immediately applying the focus transformation,
- it is animated into place to reduce abrupt changes and help users notice how the object changed.</p>
-
-<h2>Audio Feedback</h2>
-
-<p>Sounds on Android TV bring a cinematic quality to the interaction experience. You should
- consider adding sounds for user actions or to provide feedback when a user is only partially
- visually engaged with the screen (e.g., because they have their hands full or are multitasking).
- You should also consider using sounds as alternatives to error messages, for example to indicate
- that a user has reached the end of a list or is trying to navigate to an undefined location.</p>
-
-<h2>Banners</h2>
-
-<p>
- App Banners represent your app on the home screen of TV devices and serves and as a way for
- users to launch your app. Here are specific requirements for the banner image:
-</p>
-
-<ul>
- <li>Size: 320 x 180 px, xhdpi resource</li>
- <li>Text should be included in the image. If your app is available in more than one
- language, you must provide version of the banner image for each supported language.</li>
-</ul>
-
-
-<h2>App Icons</h2>
-
-<p>The app icon is shown in recommendation cards on the Home screen, search results and the main
- Browse screen of your app if you use {@code BrowseFragment}. Here are the specific
- requirements for the app icon:</p>
-
-<ul>
- <li><p>Full color: size: 52x52dp, PNG</p></li>
- <li><p>Monocolor: size 52x52dp, white(#fff) icon with transparent background, PNG</p></li>
-</ul>
-
-
-<h2>Background Images</h2>
-
-<p>Background images are displayed in the background of your app to provide additional visual
- interest, information or branding. The BrowseFragment and DetailsFragment classes in the Leanback
- support library provide specific support for background images and updating them as items are
- brought into and out of focus. Here are the specific requirements for background images:</p>
-
-<ul>
- <li>2016x1134 (1920x1080 + 5% extra margin for motion)</li>
-</ul>
-
-<p>
- <strong>Note:</strong> If the image does not meet this requirement, it is scaled to fit.
-</p> \ No newline at end of file
diff --git a/docs/html/design/tv/principles.jd b/docs/html/design/tv/principles.jd
deleted file mode 100644
index 5c0ce10..0000000
--- a/docs/html/design/tv/principles.jd
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@@ -1,45 +0,0 @@
-page.title=Design Principles for TV
-@jd:body
-
-<p>Users bring a specific set of expectations to the experience of watching TV, versus
- interacting with a phone or tablet. These principles have been developed by the Android User
- Experience Team to guide creation of the Android TV platform and the apps that run on it.</p>
-
-<h2>Casual Consumption</h2>
-
-<p>The TV is an entertainment interface, not a computer or mobile device. Optimize for
- activities that put content at the center: from the casual posture of movie-watching, to
- edge-of-seat, immersive gameplay, to hanging out with friends in a living room.</p>
-
-<p>Users expect immediate access to to content when they turn on a TV. Get users into the action
- fast, be it the big game, their favorite show, or a game with friends. The next piece of content
- to watch or play should only be a click or two away.</p>
-
-<p>
- [add a visual]
-</p>
-
-
-<h2>Cinematic Experience</h2>
-
-<p>Create immersive experiences for the user. Design for as little user interface and as much
- content as possible on each screen. Use visual imagery, movement and sound to inform and delight
- users. Avoid using on-screen text to convey information and purpose. Tell your story with pictures
- and sound.</p>
-
-<p>
- [add a visual]
-</p>
-
-
-<h2>Simplicity</h2>
-
-<p>An Android TV should be simple and magical. It’s all about finding and enjoying content and
- apps with the least amount of friction. Minimize the number of navigation steps required to
- perform actions. Build apps with the fewest screens possible between app entry and content
- immersion. Avoid making users enter text whenever possible, and use voice interfaces when you
- require text input.</p>
-
-<p>
- [add a visual]
-</p>
diff --git a/docs/html/design/tv/style.jd b/docs/html/design/tv/style.jd
deleted file mode 100644
index 479ed91..0000000
--- a/docs/html/design/tv/style.jd
+++ /dev/null
@@ -1,108 +0,0 @@
-page.title=Style for TV
-page.tags="design"
-@jd:body
-
-
-<p>Follow these style guidelines to create beautiful, functional apps for TV.</p>
-
-
-<h2>Layouts</h2>
-
-<p>The difference between a TV experience that feels right and one that does not greatly depends
- on the number, spacing and size of on-screen elements. Although TV sizes and resolutions have
- steadily increased over time, users expect TV experiences to be relatively simple and
- uncluttered.</p>
-
-<p>The additional resolution and screen area afforded by modern displays is best used to display
- things at better quality, rather than greater quantity. For example, use your layouts to show
- large, beautiful pieces of content, or resize type for both easy reading and generous spacing.</p>
-
-<p>If you are creating an app for browsing and playing content, use the prebuilt fragments in the
- Leanback support library. These layouts have been built specifically for use on TV devices with
- the guidance of the Android User Experience team. For more information on using these classes,
- see the <a href="{@docRoot}preview/tv/build-ui/index.html">User Interfaces</a> guide.
-</p>
-
-<p>Here are some additional recommendations for creating functional and attractive layout for TV
- apps:</p>
-
-<ul>
- <li><p>Build layouts designed for landscape orientation. TV screens always use in this
- orientation.</p></li>
- <li><p>Put on-screen navigational controls on the left or right side of the screen and
- save the vertical space for content.</p></li>
- <li><p>Create UIs that are divided into sections, by using Fragments and use view groups
- like GridView instead of ListView to make better use of the horizontal screen space.</p></li>
- <li><p>Add sufficient margins between layout controls to avoid a cluttered interface.</p></li>
-</ul>
-
-
-<h3>Screen Size</h3>
-
-<p>TV devices running Android are intended to operate at HD resolution (1920 x 1080 pixels) or
- higher. Design your artwork assets for best viewing at this resolution.</p>
-
-
-<h3>Overscan</h3>
-
-<p>During the evolution of TV technology, overscan originally described an area of TV content
- outside of a safe zone that most TVs could reliably display. Even on some of today’s HDTV flat
- screens, areas outside that zone may not be visible.</p>
-
-<img src="{@docRoot}design/tv/images/overscan.png" alt="image alt text" />
-
-<p>Build a 10% margin into your TV screen designs to account for overscan area the TV may not
- display correctly. On a 1920 x 1080 pixel screen, this margin should be a minimum of 27px from the
- top and bottom edges and a minimum of 48px from the right and left edges of the picture.</p>
-
-
-<h2>Color</h2>
-
-<p>Color rendering on televisions can be imprecise compared to computer monitors or mobile
- devices. LCD and Plasma TVs often apply smoothing and sharpening filters, and color rendering may
- not match what you see on a computer screen.</p>
-
-<p>Subtle hue or brightness differences between elements may disappear or be over-emphasized on
- TV screens. Some color gradient combinations will show bands. You should avoid pure whites and
- highly saturated colors in large areas of the screen (especially reds, greens and blues). You
- should also avoid using very dark or muddy colors, as TV settings may display these colors with
- exaggerated contrast, causing them to be indistinguishable.</p>
-
-
-<h2>Typography</h2>
-
-<p>The text and controls in a TV application's UI should be easily visible and navigable from a
- distance. The minimum recommended font size for TV is 12sp. The default text size setting should
- be 18sp. We recommend the following guidelines for TV apps:</p>
-
-<ul>
- <li>Browse Titles: Regular 44sp</li>
- <li>Browse Menu Category Text: 20sp at 50% transparency</li>
- <li>Browse Focused Menu Category Text: 24sp with no transparency</li>
- <li>Row Category Titles focused: 20sp with no transparency</li>
- <li>Row Category Titles focused: 20sp at 50% transparency</li>
- <li>Details Content Titles: 34sp</li>
- <li>Details Subtext: 14sp</li>
-</ul>
-
-<p>[visual showing text on a TV screen (sidebar position)]</p>
-
-<p>Some TVs have strong sharpness and contrast settings as their defaults. These picture
- settings make thin and light typefaces look jagged and make the text difficult for people to read.
- Therefore you should avoid thin or light typefaces on TV.</p>
-
-<h2>Text</h2>
-
-<p>Use text in TV apps sparingly. The position of users relative to a TV screen
- (typically about 10 away) makes it harder for users to read text and the expectation of users in a
- TV environment not conducive to reading. Follow these tips for the best handling of text in your
- app:</p>
-
-<ul>
- <li>Break text into small chunks that users can quickly scan.</li>
- <li>Use light text on a dark background. This style is easier to read on a TV.</li>
- <li>Avoid lightweight fonts or fonts that have both very narrow and very broad
- strokes. Use simple sans-serif fonts and use anti-aliasing to increase readability.</li>
- <li>Use layout-relative sizing rather than absolute sizing and density-independent
- pixel units instead of absolute pixel units.</li>
-</ul> \ No newline at end of file
diff --git a/docs/html/design/tv/ui-overview.jd b/docs/html/design/tv/ui-overview.jd
deleted file mode 100644
index c58c9cd..0000000
--- a/docs/html/design/tv/ui-overview.jd
+++ /dev/null
@@ -1,63 +0,0 @@
-page.title=UI Overview for TV
-page.tags="design"
-@jd:body
-
-<p>The Android TV system user interface provides the launch pad for your app's big screen
- experience. It's important to understand how your app is presented in the main user interface and
- how your app can help users get to the content they want quickly, including contributing content
- suggestions to the recommendations row.</p>
-
-<p>This section provides quick overview of the Android TV user interface.</p>
-
-
-<h2>Home Screen</h2>
-
-<p>The Home Screen is the start of a TV user's experience, providing search, content
- recommendations, access to apps and settings. The Home Screen provides a rich and cinematic
- overview of apps and content.</p>
-
-<img src="{@docRoot}design/tv/images/atv-home.png" alt="TV Home screen" />
-
-
-<h2>Search</h2>
-
-<p>By bringing the power of Google search to the big screen, Android TV makes new, dynamic
- connections between content - a favorite movie may connect to the discovery of a new music artist,
- planning trip to Paris might surface new YouTube content and photos.</p>
-
-<img src="{@docRoot}design/tv/images/search.png" alt="Recommendations Row" />
-
-
-<h2>Recommendations</h2>
-
-<p>The recommendation row on Android TV is a central feature of the Home Screen that allows
- users quick access to dynamic and relevant content for their media consumption activities. The
- stream is optimized for quick browsing of personalized content and activity resumption (on the
- device and across devices), while also providing a way for users to act on meaningful new content.</p>
-
-<img src="{@docRoot}design/tv/images/recommendations.png" alt="Recommendations Row" />
-
-<p>
- The recommendations are based on the user’s recent and frequent usage behaviors, as well as
- expressed content preferences. They are presented as cards that represent a system or app action,
- notification, activity, or piece of actionable media. Your app can provide suggestions for the
- recommendations row to help get your content noticed. To learn more, see
- <a href="{@docRoot}preview/tv/build-ui/recommendations.html">Recommendations</a>.
-</p>
-
-
-<h2>Apps and Games</h2>
-
-<p>Apps and Games rows both have special areas on the Home Screen. Within these respective
- areas, Apps and Games titles are reordered to reflect the user’s recent usage.</p>
-
-<img src="{@docRoot}design/tv/images/apps-games-rows.png" alt="Apps and Games Rows" />
-
-
-<h2>Settings</h2>
-
-<p>Access to Settings is found at the bottom of the Home Screen. From here, the user can access
- Android and device-specific settings. Please see the "Settings" section for more detailed
- information.</p>
-
-<img src="{@docRoot}design/tv/images/settings.png" alt="Settings Row" />