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diff --git a/docs/html/guide/basics/appmodel.jd b/docs/html/guide/basics/appmodel.jd new file mode 100644 index 0000000..323fc9b --- /dev/null +++ b/docs/html/guide/basics/appmodel.jd @@ -0,0 +1,261 @@ +page.title=Application Model +@jd:body +<h1>Android Application Model: Applications, Tasks, Processes, and Threads</h1> + +<p>In most operating systems, there is a strong 1-to-1 correlation between +the executable image (such as the .exe on Windows) that an application lives in, +the process it runs in, and the icon and application the user interacts with. +In Android these associations are much more fluid, and it is important to +understand how the various pieces can be put together.</p> + +<p>Because of the flexible nature of Android applications, there is some +basic terminology that needs to be understood when implementing the +various pieces of an application:</p> + +<ul> +<li><p>An <strong>android package</strong> (or <strong>.apk</strong> for short) +is the file containing an application's code and its resources. This is the +file that an application is distributed in and downloaded by the user when +installing that application on their device.</p></li> + +<li><p>A <strong>task</strong> is generally what the user perceives as +an "application" that can be launched: usually a task has an icon in the +home screen through which it is accessed, and it is available as a top-level +item that can be brought to the foreground in front of other +tasks.</p></li> + +<li><p>A <strong>process</strong> is a low-level kernel process in which +an application's code is running. Normally all of the code in a +.apk is run in one, dedicated process for that .apk; however, the +{@link android.R.styleable#AndroidManifestApplication_process process} tag +can be used to modify where that code is run, either for +{@link android.R.styleable#AndroidManifestApplication the entire .apk} +or for individual +{@link android.R.styleable#AndroidManifestActivity activity}, +{@link android.R.styleable#AndroidManifestReceiver receiver}, +{@link android.R.styleable#AndroidManifestService service}, or +{@link android.R.styleable#AndroidManifestProvider provider}, components.</p></li> +</ul> + +<h2 id="Tasks">Tasks</h2> + +<p>A key point here is: <em>when the user sees as an "application," what +they are actually dealing with is a task</em>. If you just create a .apk +with a number of activities, one of which is a top-level entry point (via +an {@link android.R.styleable#AndroidManifestIntentFilter intent-filter} for +the action <code>android.intent.action.MAIN</code> and +category <code>android.intent.category.LAUNCHER</code>), then there will indeed +be one task created for your .apk, and any activities you start from there +will also run as part of that task.</p> + +<p>A task, then, from the user's perspective your application; and from the +application developer's perspective it is one or more activities the user +has traversed through in that task and not yet closed, or an activity stack. +A new task is created by +starting an activity Intent with the {@link android.content.Intent#FLAG_ACTIVITY_NEW_TASK +Intent.FLAG_ACTIVITY_NEW_TASK} flag; this Intent will be used as the root Intent of +the task, defining what task it is. Any activity started without this flag +will run in the same task as the activity that is starting it (unless that +activity has requested a special launch mode, as discussed later). Tasks can +be re-ordered: if you use FLAG_ACTIVITY_NEW_TASK but there is already a task +running for that Intent, the current task's activity stack will be brought +to the foreground instead of starting a new task.</p> + +<p>FLAG_ACTIVITY_NEW_TASK must only be used with care: using it says that, +from the user's perspective, a new application starts at this point. If this +is not the behavior you desire, you should not be creating a new task. In +addition, you should only use the new task flag if it is possible for the user +to navigate from home back to where they are and launch the same Intent as a +new task. Otherwise, if the user presses HOME instead of BACK from the task +you have launched, your task and its activities will be ordered behind the +home screen without a way to return to them.</p> + +<h3>Task Affinities</h3> + +<p>In some cases Android needs to know which task an activity belongs to even when +it is not being launched in to a specific task. This is accomplished through +task affinities, which provide a unique static name for the task that one or more +activities are intended to run in. The default task affinity for an activity +is the name of the .apk package name the activity is implemented in. This +provides the normally expected behavior, where all of the activities in a +particular .apk are part of a single application to the user.</p> + +<p>When starting a new activity without the +{@link android.content.Intent#FLAG_ACTIVITY_NEW_TASK +Intent.FLAG_ACTIVITY_NEW_TASK} flag, task affinities have no impact on the +task the new activity will run in: it will always run in the task of the +activity that is starting it. However, if the NEW_TASK flag is being used, +then the affinity will be used to determine if a task already exists with +the same affinity. If so, that task will be brought to the front and the +new activity launched at the top of that task.</p> + +<p>This behavior is most useful for situations where you must use the +NEW_TASK flag, in particular launching activities from status bar notifications +or home screen shortcuts. The result is that, when the user launches your +application this way, its current task state will be brought to the foreground, +and the activity they now want to look at placed on top of it.</p> + +<p>You can assign your own task affinities in your manifest's +{@link android.R.styleable#AndroidManifestApplication application} tag for +all activities in the .apk, or the +{@link android.R.styleable#AndroidManifestActivity activity} tag of +individual activities. Some examples of how this can be used are:</p> + +<ul> +<li>If your .apk contains multiple top-level applications that the user can +launch, then you will probably want to assign different affinities to each +of the activities that the users sees for your .apk. A good convention for +coming up with distinct names is to append your .apk's package name with +a colon separated string. For example, the "com.android.contacts" .apk +may have the affinities "com.android.contacts:Dialer" and +"com.android.contacts:ContactsList".</ul> +<li>If you are replacing a notification, shortcut, or other such "inner" +activity of an application that can be launched from outside of it, you may +need to explicitly set the taskAffinity of your replacement activity to be +the same as the application you are replacing. For example, if you are +replacing the contacts details view (which the user can make and invoke +shortcuts to), you would want to set the taskAffinity to +"com.android.contacts".</li> +</ul> + +<h3>Launch Modes and Launch Flags</h3> + +<p>The main way you control how activities interact with tasks is through +the activity's +{@link android.R.styleable#AndroidManifestActivity_launchMode launchMode} +attribute and the {@link android.content.Intent#setFlags flags} associated +with an Intent. These two parameters can work together in various ways +to control the outcome of the activity launch, as described in their +associated documentation. Here we will look at some common use cases and +combinations of these parameters.</p> + +<p>The most common launch mode you will use (besides the default +<code>standard</code> mode) is <code>singleTop</code>. This does not have +an impact on tasks; it just avoids starting the same activity multiple times +on the top of a stack. + +<p>The <code>singleTask</code> launch mode has a major +impact on tasks: it causes the activity to always be started in +a new task (or its existing task to be brought to the foreground). Using +this mode requires a lot of care in how you interact with the rest of the +system, as it impacts every path in to the activity. It should only be used +with activities that are front doors to the application (that is, which +support the MAIN action and LAUNCHER category).</p> + +<p>The <code>singleInstance</code> launch mode is even more specialized, and +should only be used in applications that are implemented entirely as one +activity.</p> + +<p>A situation you will often run in to is when another entity (such as the +{@link android.app.SearchManager} or {@link android.app.NotificationManager}) +starts one of your activities. In this case, the +{@link android.content.Intent#FLAG_ACTIVITY_NEW_TASK +Intent.FLAG_ACTIVITY_NEW_TASK} flag must be used, because the activity is +being started outside of a task (and the application/task may not even +exist). As described previously, the standard behavior in this situation +is to bring to the foreground the current task matching the new activity's +affinity and start the new activity at the top of it. There are, however, +other types of behavior that you can implement.</p> + +<p>One common approach is to also use the +{@link android.content.Intent#FLAG_ACTIVITY_CLEAR_TOP +Intent.FLAG_ACTIVITY_CLEAR_TOP} flag in conjunction with NEW_TASK. By doing so, +if your task is already running, then it will be brought to the foreground, +all of the activities on its stack cleared except the root activity, and the +root activity's {@link android.app.Activity#onNewIntent} called with the +Intent being started. Note that the activity often also use the <code>singleTop</code> +or <code>singleTask</code> launch mode when using this approach, so that +the current instance is given the new intent instead of requiring that it +be destroyed and a new instance started.</p> + +<p>Another approach you can take is to set the notification activity's +<code>android:taskAffinity</code> to the empty string "" (indicating no affinity) +and setting the +<code>{@link android.R.styleable#AndroidManifestActivity_noHistory +android:noHistory}</code> and +<code>{@link android.R.styleable#AndroidManifestActivity_excludeFromRecents +android:excludeFromRecents}</code> attributes. +This approach is useful if you would like the notification +to take the user to a separate activity describing it, rather than return +to the application's task. By specifying these attributes, the activity will +be finished whether the user leaves it with BACK or HOME and it will not +show up in the recent tasks list; if the <code>noHistory</code> attribute +isn't specified, pressing HOME will result in the activity and its task +remaining in the system, possibly with no way to return to it.</p> + +<p>Be sure to read the documentation on the +{@link android.R.styleable#AndroidManifestActivity_launchMode launchMode attribute} +and the {@link android.content.Intent#setFlags Intent flags} for the details +on these options.</p> + +<h2 id="Processes">Processes</h2> + +<p>In Android, processes are entirely an implementation detail of applications +and not something the user is normally aware of. Their main uses are simply:</p> + +<ul> +<li> Improving stability or security by putting untrusted or unstable code +into another process. +<li> Reducing overhead by running the code of multiple .apks in the same +process. +<li> Helping the system manage resources by putting heavy-weight code in +a separate process that can be killed independently of other parts of the +application. +</ul> + +<p>As described previously, the +{@link android.R.styleable#AndroidManifestApplication_process process} attribute +is used to control the process that particular application components run in. +Note that this attribute can not be used to violate security of the system: if +two .apks that are not sharing the same user ID try to run in the same process, +this will not be allowed and different distinct processes will be created for +each of them.</p> + +<p>See the <a href="{@docRoot}devel/security.html">security</a> document for +more information on these security restrictions.</p> + +<h2 id="Threads">Threads</h2> + +<p>Every process has one or more threads running in it. In most situations, Android +avoids creating additional threads in a process, keeping an application +single-threaded unless it creates its own threads. An important repercussion +of this is that all calls to {@link android.app.Activity}, +{@link android.content.BroadcastReceiver}, and {@link android.app.Service} +instances are made only from the main thread of the process they are running in.</p> + +<p>Note that a new thread is <strong>not</strong> created for each +Activity, BroadcastReceiver, Service, or ContentProvider instance: +these application components are instantiated in the desired process (all in the +same process unless otherwise specified), in the main thread of that process. +This means that none of these components (including services) should perform +long or blocking operations (such as networking calls or computation loops) +when called by the system, since this will block +all other components in the process. You can use the standard library +{@link java.lang.Thread} class or Android's {@link android.os.HandlerThread} +convenience class to perform long operations on another thread.</p> + +<p>There are a few important exceptions to this threading rule:</p> + +<ul> +<li><p>Calls on to an {@link android.os.IBinder} or interface implemented on +an IBinder are dispatched from the thread calling them or a thread pool in the +local process if coming from another process, <em>not</em> +from the main thread of their process. In particular, calls on to the IBinder +of a {@link android.app.Service} will be called this way. (Though +calls to methods on Service itself are done from the main thread.) +This means that <em>implementations of IBinder interfaces must always be +written in a thread-safe way, since they can be called from any number of +arbitrary threads at the same time</em>.</p></li> + +<li><p>Calls to the main methods of {@link android.content.ContentProvider} +are dispatched from the calling thread or main thread as with IBinder. The +specific methods are documented in the ContentProvider class. +This means that <em>implementations of these methods must always be +written in a thread-safe way, since they can be called from any number of +arbitrary threads at the same time</em>.</p></li> + +<li><p>Calls on {@link android.view.View} and its subclasses are made from the +thread that the view's window is running in. Normally this will be the main +thread of the process, however if you create a thread and show a window from +there then the window's view hierarchy will be called from that thread.</p></li> +</ul> |