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-rw-r--r-- | docs/html/guide/basics/index.html | 8 |
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diff --git a/docs/html/guide/basics/appmodel.jd b/docs/html/guide/basics/appmodel.jd deleted file mode 100644 index 323fc9b..0000000 --- a/docs/html/guide/basics/appmodel.jd +++ /dev/null @@ -1,261 +0,0 @@ -page.title=Application Model -@jd:body -<h1>Android Application Model: Applications, Tasks, Processes, and Threads</h1> - -<p>In most operating systems, there is a strong 1-to-1 correlation between -the executable image (such as the .exe on Windows) that an application lives in, -the process it runs in, and the icon and application the user interacts with. -In Android these associations are much more fluid, and it is important to -understand how the various pieces can be put together.</p> - -<p>Because of the flexible nature of Android applications, there is some -basic terminology that needs to be understood when implementing the -various pieces of an application:</p> - -<ul> -<li><p>An <strong>android package</strong> (or <strong>.apk</strong> for short) -is the file containing an application's code and its resources. This is the -file that an application is distributed in and downloaded by the user when -installing that application on their device.</p></li> - -<li><p>A <strong>task</strong> is generally what the user perceives as -an "application" that can be launched: usually a task has an icon in the -home screen through which it is accessed, and it is available as a top-level -item that can be brought to the foreground in front of other -tasks.</p></li> - -<li><p>A <strong>process</strong> is a low-level kernel process in which -an application's code is running. Normally all of the code in a -.apk is run in one, dedicated process for that .apk; however, the -{@link android.R.styleable#AndroidManifestApplication_process process} tag -can be used to modify where that code is run, either for -{@link android.R.styleable#AndroidManifestApplication the entire .apk} -or for individual -{@link android.R.styleable#AndroidManifestActivity activity}, -{@link android.R.styleable#AndroidManifestReceiver receiver}, -{@link android.R.styleable#AndroidManifestService service}, or -{@link android.R.styleable#AndroidManifestProvider provider}, components.</p></li> -</ul> - -<h2 id="Tasks">Tasks</h2> - -<p>A key point here is: <em>when the user sees as an "application," what -they are actually dealing with is a task</em>. If you just create a .apk -with a number of activities, one of which is a top-level entry point (via -an {@link android.R.styleable#AndroidManifestIntentFilter intent-filter} for -the action <code>android.intent.action.MAIN</code> and -category <code>android.intent.category.LAUNCHER</code>), then there will indeed -be one task created for your .apk, and any activities you start from there -will also run as part of that task.</p> - -<p>A task, then, from the user's perspective your application; and from the -application developer's perspective it is one or more activities the user -has traversed through in that task and not yet closed, or an activity stack. -A new task is created by -starting an activity Intent with the {@link android.content.Intent#FLAG_ACTIVITY_NEW_TASK -Intent.FLAG_ACTIVITY_NEW_TASK} flag; this Intent will be used as the root Intent of -the task, defining what task it is. Any activity started without this flag -will run in the same task as the activity that is starting it (unless that -activity has requested a special launch mode, as discussed later). Tasks can -be re-ordered: if you use FLAG_ACTIVITY_NEW_TASK but there is already a task -running for that Intent, the current task's activity stack will be brought -to the foreground instead of starting a new task.</p> - -<p>FLAG_ACTIVITY_NEW_TASK must only be used with care: using it says that, -from the user's perspective, a new application starts at this point. If this -is not the behavior you desire, you should not be creating a new task. In -addition, you should only use the new task flag if it is possible for the user -to navigate from home back to where they are and launch the same Intent as a -new task. Otherwise, if the user presses HOME instead of BACK from the task -you have launched, your task and its activities will be ordered behind the -home screen without a way to return to them.</p> - -<h3>Task Affinities</h3> - -<p>In some cases Android needs to know which task an activity belongs to even when -it is not being launched in to a specific task. This is accomplished through -task affinities, which provide a unique static name for the task that one or more -activities are intended to run in. The default task affinity for an activity -is the name of the .apk package name the activity is implemented in. This -provides the normally expected behavior, where all of the activities in a -particular .apk are part of a single application to the user.</p> - -<p>When starting a new activity without the -{@link android.content.Intent#FLAG_ACTIVITY_NEW_TASK -Intent.FLAG_ACTIVITY_NEW_TASK} flag, task affinities have no impact on the -task the new activity will run in: it will always run in the task of the -activity that is starting it. However, if the NEW_TASK flag is being used, -then the affinity will be used to determine if a task already exists with -the same affinity. If so, that task will be brought to the front and the -new activity launched at the top of that task.</p> - -<p>This behavior is most useful for situations where you must use the -NEW_TASK flag, in particular launching activities from status bar notifications -or home screen shortcuts. The result is that, when the user launches your -application this way, its current task state will be brought to the foreground, -and the activity they now want to look at placed on top of it.</p> - -<p>You can assign your own task affinities in your manifest's -{@link android.R.styleable#AndroidManifestApplication application} tag for -all activities in the .apk, or the -{@link android.R.styleable#AndroidManifestActivity activity} tag of -individual activities. Some examples of how this can be used are:</p> - -<ul> -<li>If your .apk contains multiple top-level applications that the user can -launch, then you will probably want to assign different affinities to each -of the activities that the users sees for your .apk. A good convention for -coming up with distinct names is to append your .apk's package name with -a colon separated string. For example, the "com.android.contacts" .apk -may have the affinities "com.android.contacts:Dialer" and -"com.android.contacts:ContactsList".</ul> -<li>If you are replacing a notification, shortcut, or other such "inner" -activity of an application that can be launched from outside of it, you may -need to explicitly set the taskAffinity of your replacement activity to be -the same as the application you are replacing. For example, if you are -replacing the contacts details view (which the user can make and invoke -shortcuts to), you would want to set the taskAffinity to -"com.android.contacts".</li> -</ul> - -<h3>Launch Modes and Launch Flags</h3> - -<p>The main way you control how activities interact with tasks is through -the activity's -{@link android.R.styleable#AndroidManifestActivity_launchMode launchMode} -attribute and the {@link android.content.Intent#setFlags flags} associated -with an Intent. These two parameters can work together in various ways -to control the outcome of the activity launch, as described in their -associated documentation. Here we will look at some common use cases and -combinations of these parameters.</p> - -<p>The most common launch mode you will use (besides the default -<code>standard</code> mode) is <code>singleTop</code>. This does not have -an impact on tasks; it just avoids starting the same activity multiple times -on the top of a stack. - -<p>The <code>singleTask</code> launch mode has a major -impact on tasks: it causes the activity to always be started in -a new task (or its existing task to be brought to the foreground). Using -this mode requires a lot of care in how you interact with the rest of the -system, as it impacts every path in to the activity. It should only be used -with activities that are front doors to the application (that is, which -support the MAIN action and LAUNCHER category).</p> - -<p>The <code>singleInstance</code> launch mode is even more specialized, and -should only be used in applications that are implemented entirely as one -activity.</p> - -<p>A situation you will often run in to is when another entity (such as the -{@link android.app.SearchManager} or {@link android.app.NotificationManager}) -starts one of your activities. In this case, the -{@link android.content.Intent#FLAG_ACTIVITY_NEW_TASK -Intent.FLAG_ACTIVITY_NEW_TASK} flag must be used, because the activity is -being started outside of a task (and the application/task may not even -exist). As described previously, the standard behavior in this situation -is to bring to the foreground the current task matching the new activity's -affinity and start the new activity at the top of it. There are, however, -other types of behavior that you can implement.</p> - -<p>One common approach is to also use the -{@link android.content.Intent#FLAG_ACTIVITY_CLEAR_TOP -Intent.FLAG_ACTIVITY_CLEAR_TOP} flag in conjunction with NEW_TASK. By doing so, -if your task is already running, then it will be brought to the foreground, -all of the activities on its stack cleared except the root activity, and the -root activity's {@link android.app.Activity#onNewIntent} called with the -Intent being started. Note that the activity often also use the <code>singleTop</code> -or <code>singleTask</code> launch mode when using this approach, so that -the current instance is given the new intent instead of requiring that it -be destroyed and a new instance started.</p> - -<p>Another approach you can take is to set the notification activity's -<code>android:taskAffinity</code> to the empty string "" (indicating no affinity) -and setting the -<code>{@link android.R.styleable#AndroidManifestActivity_noHistory -android:noHistory}</code> and -<code>{@link android.R.styleable#AndroidManifestActivity_excludeFromRecents -android:excludeFromRecents}</code> attributes. -This approach is useful if you would like the notification -to take the user to a separate activity describing it, rather than return -to the application's task. By specifying these attributes, the activity will -be finished whether the user leaves it with BACK or HOME and it will not -show up in the recent tasks list; if the <code>noHistory</code> attribute -isn't specified, pressing HOME will result in the activity and its task -remaining in the system, possibly with no way to return to it.</p> - -<p>Be sure to read the documentation on the -{@link android.R.styleable#AndroidManifestActivity_launchMode launchMode attribute} -and the {@link android.content.Intent#setFlags Intent flags} for the details -on these options.</p> - -<h2 id="Processes">Processes</h2> - -<p>In Android, processes are entirely an implementation detail of applications -and not something the user is normally aware of. Their main uses are simply:</p> - -<ul> -<li> Improving stability or security by putting untrusted or unstable code -into another process. -<li> Reducing overhead by running the code of multiple .apks in the same -process. -<li> Helping the system manage resources by putting heavy-weight code in -a separate process that can be killed independently of other parts of the -application. -</ul> - -<p>As described previously, the -{@link android.R.styleable#AndroidManifestApplication_process process} attribute -is used to control the process that particular application components run in. -Note that this attribute can not be used to violate security of the system: if -two .apks that are not sharing the same user ID try to run in the same process, -this will not be allowed and different distinct processes will be created for -each of them.</p> - -<p>See the <a href="{@docRoot}devel/security.html">security</a> document for -more information on these security restrictions.</p> - -<h2 id="Threads">Threads</h2> - -<p>Every process has one or more threads running in it. In most situations, Android -avoids creating additional threads in a process, keeping an application -single-threaded unless it creates its own threads. An important repercussion -of this is that all calls to {@link android.app.Activity}, -{@link android.content.BroadcastReceiver}, and {@link android.app.Service} -instances are made only from the main thread of the process they are running in.</p> - -<p>Note that a new thread is <strong>not</strong> created for each -Activity, BroadcastReceiver, Service, or ContentProvider instance: -these application components are instantiated in the desired process (all in the -same process unless otherwise specified), in the main thread of that process. -This means that none of these components (including services) should perform -long or blocking operations (such as networking calls or computation loops) -when called by the system, since this will block -all other components in the process. You can use the standard library -{@link java.lang.Thread} class or Android's {@link android.os.HandlerThread} -convenience class to perform long operations on another thread.</p> - -<p>There are a few important exceptions to this threading rule:</p> - -<ul> -<li><p>Calls on to an {@link android.os.IBinder} or interface implemented on -an IBinder are dispatched from the thread calling them or a thread pool in the -local process if coming from another process, <em>not</em> -from the main thread of their process. In particular, calls on to the IBinder -of a {@link android.app.Service} will be called this way. (Though -calls to methods on Service itself are done from the main thread.) -This means that <em>implementations of IBinder interfaces must always be -written in a thread-safe way, since they can be called from any number of -arbitrary threads at the same time</em>.</p></li> - -<li><p>Calls to the main methods of {@link android.content.ContentProvider} -are dispatched from the calling thread or main thread as with IBinder. The -specific methods are documented in the ContentProvider class. -This means that <em>implementations of these methods must always be -written in a thread-safe way, since they can be called from any number of -arbitrary threads at the same time</em>.</p></li> - -<li><p>Calls on {@link android.view.View} and its subclasses are made from the -thread that the view's window is running in. Normally this will be the main -thread of the process, however if you create a thread and show a window from -there then the window's view hierarchy will be called from that thread.</p></li> -</ul> diff --git a/docs/html/guide/basics/building-blocks.jd b/docs/html/guide/basics/building-blocks.jd deleted file mode 100644 index b8a609e..0000000 --- a/docs/html/guide/basics/building-blocks.jd +++ /dev/null @@ -1,76 +0,0 @@ -page.title=Building Blocks -@jd:body -<h1>Android Building Blocks</h1> - -<p>You can think of an Android application as a collection of components, of -various kinds. These components are for the most part quite loosely coupled, -to the degree where you can accurately describe them as a federation of -components rather than a single cohesive application.</p> - -<p>Generally, these components all run in the same system process. It's -possible (and quite common) to create multiple threads within that process, -and it's also possible to create completely separate child processes if you -need to. Such cases are pretty uncommon though, because Android tries very -hard to make processes transparent to your code.</p> - -<p>These are the most important parts of the Android APIs:</p> - -<dl> - <dt><a href="{@docRoot}devel/bblocks-manifest.html">AndroidManifest.xml</a></dt> - <dd>The AndroidManifest.xml file is the control file that tells the system - what to do with all the top-level components (specifically activities, - services, intent receivers, and content providers described below) - you've created. For instance, this is the - "glue" that actually specifies which Intents your Activities receive.</dd> - - <dt>{@link android.app.Activity Activities}</dt> - <dd>An Activity is, fundamentally, an object that has a life cycle. An - Activity is a chunk of code that does some work; if necessary, that work - can include displaying a UI to the user. It doesn't have to, though - some - Activities never display UIs. Typically, you'll designate one of your - application's Activities as the entry point to your application. </dd> - - - <dt>{@link android.view.View Views}</dt> - <dd>A View is an object that knows how to draw itself to the screen. - Android user interfaces are comprised of trees of Views. If you want to - perform some custom graphical technique (as you might if you're writing a - game, or building some unusual new user interface widget) then you'd - create a View.</dd> - - - <dt>{@link android.content.Intent Intents}</dt> - <dd>An Intent is a simple message object that represents an "intention" to - do something. For example, if your application wants to display a web - page, it expresses its "Intent" to view the URI by creating an Intent - instance and handing it off to the system. The system locates some other - piece of code (in this case, the Browser) that knows how to handle that - Intent, and runs it. Intents can also be used to broadcast interesting - events (such as a notification) system-wide.</dd> - - - <dt>{@link android.app.Service Services}</dt> - <dd>A Service is a body of code that runs in the background. It can run in - its own process, or in the context of another application's process, - depending on its needs. Other components "bind" to a Service and invoke - methods on it via remote procedure calls. An example of a Service is a - media player; even when the user quits the media-selection UI, she - probably still intends for her music to keep playing. A Service keeps the - music going even when the UI has completed.</dd> - - - <dt>{@link android.app.NotificationManager Notifications}</dt> - <dd>A Notification is a small icon that appears in the status bar. Users - can interact with this icon to receive information. The most well-known - notifications are SMS messages, call history, and voicemail, but - applications can create their own. Notifications are the - strongly-preferred mechanism for alerting the user of something that needs - their attention.</dd> - - <dt>{@link android.content.ContentProvider ContentProviders}</dt> - <dd>A ContentProvider is a data storehouse that provides access to data on - the device; the classic example is the ContentProvider that's used to - access the user's list of contacts. Your application can access data that - other applications have exposed via a ContentProvider, and you can also - define your own ContentProviders to expose data of your own.</dd> -</dl> diff --git a/docs/html/guide/basics/fixme-gs-core-packages.jd b/docs/html/guide/basics/fixme-gs-core-packages.jd deleted file mode 100644 index 5281990..0000000 --- a/docs/html/guide/basics/fixme-gs-core-packages.jd +++ /dev/null @@ -1,92 +0,0 @@ -page.title=Getting Started -@jd:body -<h1>Getting Started with Android</h1> - -<p>To get started with Android, please read the following sections first:</p> -<dl> - <dt><a href="{@docRoot}intro/installing.html">Installing the SDK and - Plugin</a></dt> - <dd>How to install the Android SDK and Eclipse plugin.</dd> - <dt><a href="{@docRoot}intro/develop-and-debug.html">Developing and Debugging</a></dt> - <dd>An introduction to developing and debugging Android applications in Eclipse, - plus information on using other IDEs.</dd> - <dt><a href="{@docRoot}intro/hello-android.html">Hello Android</a></dt> - <dd>Writing your first Android Application, the ever popular Hello World, - Android style.</dd> - <dt><a href="{@docRoot}intro/anatomy.html">Anatomy of an App</a></dt> - <dd>A guide to the structure and architecture of an Android - Application. This guide will help you understand the pieces that make up - an Android app.</dd> - <dt><a href="{@docRoot}intro/tutorial.html">Notepad Tutorial</a></dt> - <dd>This tutorial document will lead you through - constructing a real Android Application: A notepad which can create, edit - and delete notes, and covers many of the basic concepts with practical - examples.</dd> - <dt><a href="{@docRoot}intro/tools.html">Development Tools</a></dt> - <dd>The - command line tools included with the SDK, what they do, and how to use - them.</dd> - <dt><a href="{@docRoot}intro/appmodel.html">Application Model</a></dt> - <dd>A guide to Applications, Tasks, Processes, and Threads. - These are the elements that define the way your application is run by the - system and presented to the user.</dd> - <dt><a href="{@docRoot}intro/lifecycle.html">Application Life Cycle</a></dt> - <dd>The important life-cycle details for - Applications and the Activities running inside of them.</dd> - -</dl> - -<h2>Other Introductory Material</h2> -<p>After reading the sections above, the following Getting Started information is also very useful:</p> - - -<h3>Core Packages</h3> -<p> These are the basic packages that make up the Android SDK for writing -applications. The packages are organized as layers, listed here from -lowest-level to highest.</p> - -<dl> - <dt>{@link android.util}</dt> - <dd>contains various low-level utility classes, such - as specialized container classes, XML utilities, etc.</dd> - <dt>{@link android.os}</dt> - <dd> provides basic operating system services, message - passing, and inter-process communication.</dd> - <dt>{@link android.graphics}</dt><dd>is the core rendering package.</dd> - <dt>{@link android.text}, {@link android.text.method}, {@link - android.text.style}, and {@link android.text.util} </dt> - <dd>supply a rich set of - text processing tools, supporting rich text, input methods, etc.</dd> - <dt>{@link android.database}</dt> - <dd>contains low-level APIs for working with - databases.</dd> - <dt>{@link android.content}</dt> - <dd>provides various services for accessing data - on the device: applications installed on the device and their associated - resources, and content providers for persistent dynamic data.</dd> - <dt>{@link android.view}</dt> - <dd>is the core user-interface framework.</dd> - <dt>{@link android.widget}</dt> - <dd>supplies standard user interface elements - (lists, buttons, layout managers, etc) built from the view package.</dd> - <dt>{@link android.app}</dt> - <dd>provides the high-level application model, - implemented using Activities.</dd> -</dl> - -<h3>Other Notable Packages</h3> - -<p> These packages provide additional domain-specific features of the Android -platform. They are not necessary for basic application development.</p> - -<dl> - <dt>{@link android.provider}</dt> - <dd>contains definitions for various standard - content providers included with the platform.</dd> - <dt>{@link android.telephony}</dt> - <dd>provides APIs for interacting with the - device's phone stack.</dd> - <dt>{@link android.webkit}</dt> - <dd>includes various APIs for working with - web-based content.</dd> -</dl> diff --git a/docs/html/guide/basics/index.html b/docs/html/guide/basics/index.html deleted file mode 100644 index 4881acf..0000000 --- a/docs/html/guide/basics/index.html +++ /dev/null @@ -1,8 +0,0 @@ -<html> -<head> -<meta http-equiv="refresh" content="0;url=../index.html"> -</head> -<body> -<a href="../index.html">click here</a> if you are not redirected. -</body> -</html>
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