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+page.title=Bound Services
+parent.title=Services
+parent.link=services.html
+@jd:body
+
+
+<div id="qv-wrapper">
+<ol id="qv">
+<h2>Quickview</h2>
+<ul>
+ <li>A bound service allows other components to bind to it, in order to interact with it and
+perform interprocess communication</li>
+ <li>A bound service is destroyed once all clients unbind, unless the service was also started</li>
+</ul>
+<h2>In this document</h2>
+<ol>
+ <li><a href="#Basics">The Basics</a></li>
+ <li><a href="#Creating">Creating a Bound Service</a>
+ <ol>
+ <li><a href="#Binder">Extending the Binder class</a></li>
+ <li><a href="#Messenger">Using a Messenger</a></li>
+ </ol>
+ </li>
+ <li><a href="#Binding">Binding to a Service</a></li>
+ <li><a href="#Lifecycle">Managing the Lifecycle of a Bound Service</a></li>
+</ol>
+
+<h2>Key classes</h2>
+<ol>
+ <li>{@link android.app.Service}</li>
+ <li>{@link android.content.ServiceConnection}</li>
+ <li>{@link android.os.IBinder}</li>
+</ol>
+
+<h2>Samples</h2>
+<ol>
+ <li><a href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/RemoteService.html">{@code
+ RemoteService}</a></li>
+ <li><a href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/LocalService.html">{@code
+ LocalService}</a></li>
+</ol>
+
+<h2>See also</h2>
+<ol>
+ <li><a href="{@docRoot}guide/components/services.html">Services</a></li>
+</ol>
+</div>
+
+
+<p>A bound service is the server in a client-server interface. A bound service allows components
+(such as activities) to bind to the service, send requests, receive responses, and even perform
+interprocess communication (IPC). A bound service typically lives only while it serves another
+application component and does not run in the background indefinitely.</p>
+
+<p>This document shows you how to create a bound service, including how to bind
+to the service from other application components. However, you should also refer to the <a
+href="{@docRoot}guide/components/services.html">Services</a> document for additional
+information about services in general, such as how to deliver notifications from a service, set
+the service to run in the foreground, and more.</p>
+
+
+<h2 id="Basics">The Basics</h2>
+
+<p>A bound service is an implementation of the {@link android.app.Service} class that allows
+other applications to bind to it and interact with it. To provide binding for a
+service, you must implement the {@link android.app.Service#onBind onBind()} callback method. This
+method returns an {@link android.os.IBinder} object that defines the programming interface that
+clients can use to interact with the service.</p>
+
+<div class="sidebox-wrapper">
+<div class="sidebox">
+ <h3>Binding to a Started Service</h3>
+
+<p>As discussed in the <a href="{@docRoot}guide/components/services.html">Services</a>
+document, you can create a service that is both started and bound. That is, the service can be
+started by calling {@link android.content.Context#startService startService()}, which allows the
+service to run indefinitely, and also allow a client to bind to the service by calling {@link
+android.content.Context#bindService bindService()}.
+ <p>If you do allow your service to be started and bound, then when the service has been
+started, the system does <em>not</em> destroy the service when all clients unbind. Instead, you must
+explicitly stop the service, by calling {@link android.app.Service#stopSelf stopSelf()} or {@link
+android.content.Context#stopService stopService()}.</p>
+
+<p>Although you should usually implement either {@link android.app.Service#onBind onBind()}
+<em>or</em> {@link android.app.Service#onStartCommand onStartCommand()}, it's sometimes necessary to
+implement both. For example, a music player might find it useful to allow its service to run
+indefinitely and also provide binding. This way, an activity can start the service to play some
+music and the music continues to play even if the user leaves the application. Then, when the user
+returns to the application, the activity can bind to the service to regain control of playback.</p>
+
+<p>Be sure to read the section about <a href="#Lifecycle">Managing the Lifecycle of a Bound
+Service</a>, for more information about the service lifecycle when adding binding to a
+started service.</p>
+</div>
+</div>
+
+<p>A client can bind to the service by calling {@link android.content.Context#bindService
+bindService()}. When it does, it must provide an implementation of {@link
+android.content.ServiceConnection}, which monitors the connection with the service. The {@link
+android.content.Context#bindService bindService()} method returns immediately without a value, but
+when the Android system creates the connection between the
+client and service, it calls {@link
+android.content.ServiceConnection#onServiceConnected onServiceConnected()} on the {@link
+android.content.ServiceConnection}, to deliver the {@link android.os.IBinder} that
+the client can use to communicate with the service.</p>
+
+<p>Multiple clients can connect to the service at once. However, the system calls your service's
+{@link android.app.Service#onBind onBind()} method to retrieve the {@link android.os.IBinder} only
+when the first client binds. The system then delivers the same {@link android.os.IBinder} to any
+additional clients that bind, without calling {@link android.app.Service#onBind onBind()} again.</p>
+
+<p>When the last client unbinds from the service, the system destroys the service (unless the
+service was also started by {@link android.content.Context#startService startService()}).</p>
+
+<p>When you implement your bound service, the most important part is defining the interface
+that your {@link android.app.Service#onBind onBind()} callback method returns. There are a few
+different ways you can define your service's {@link android.os.IBinder} interface and the following
+section discusses each technique.</p>
+
+
+
+<h2 id="Creating">Creating a Bound Service</h2>
+
+<p>When creating a service that provides binding, you must provide an {@link android.os.IBinder}
+that provides the programming interface that clients can use to interact with the service. There
+are three ways you can define the interface:</p>
+
+<dl>
+ <dt><a href="#Binder">Extending the Binder class</a></dt>
+ <dd>If your service is private to your own application and runs in the same process as the client
+(which is common), you should create your interface by extending the {@link android.os.Binder} class
+and returning an instance of it from
+{@link android.app.Service#onBind onBind()}. The client receives the {@link android.os.Binder} and
+can use it to directly access public methods available in either the {@link android.os.Binder}
+implementation or even the {@link android.app.Service}.
+ <p>This is the preferred technique when your service is merely a background worker for your own
+application. The only reason you would not create your interface this way is because
+your service is used by other applications or across separate processes.</dd>
+
+ <dt><a href="#Messenger">Using a Messenger</a></dt>
+ <dd>If you need your interface to work across different processes, you can create
+an interface for the service with a {@link android.os.Messenger}. In this manner, the service
+defines a {@link android.os.Handler} that responds to different types of {@link
+android.os.Message} objects. This {@link android.os.Handler}
+is the basis for a {@link android.os.Messenger} that can then share an {@link android.os.IBinder}
+with the client, allowing the client to send commands to the service using {@link
+android.os.Message} objects. Additionally, the client can define a {@link android.os.Messenger} of
+its own so the service can send messages back.
+ <p>This is the simplest way to perform interprocess communication (IPC), because the {@link
+android.os.Messenger} queues all requests into a single thread so that you don't have to design
+your service to be thread-safe.</p>
+ </dd>
+
+ <dt>Using AIDL</dt>
+ <dd>AIDL (Android Interface Definition Language) performs all the work to decompose objects into
+primitives that the operating system can understand and marshall them across processes to perform
+IPC. The previous technique, using a {@link android.os.Messenger}, is actually based on AIDL as
+its underlying structure. As mentioned above, the {@link android.os.Messenger} creates a queue of
+all the client requests in a single thread, so the service receives requests one at a time. If,
+however, you want your service to handle multiple requests simultaneously, then you can use AIDL
+directly. In this case, your service must be capable of multi-threading and be built thread-safe.
+ <p>To use AIDL directly, you must
+create an {@code .aidl} file that defines the programming interface. The Android SDK tools use
+this file to generate an abstract class that implements the interface and handles IPC, which you
+can then extend within your service.</p>
+ </dd>
+</dl>
+
+ <p class="note"><strong>Note:</strong> Most applications <strong>should not</strong> use AIDL to
+create a bound service, because it may require multithreading capabilities and
+can result in a more complicated implementation. As such, AIDL is not suitable for most applications
+and this document does not discuss how to use it for your service. If you're certain that you need
+to use AIDL directly, see the <a href="{@docRoot}tools/aidl.html">AIDL</a>
+document.</p>
+
+
+
+
+<h3 id="Binder">Extending the Binder class</h3>
+
+<p>If your service is used only by the local application and does not need to work across processes,
+then you can implement your own {@link android.os.Binder} class that provides your client direct
+access to public methods in the service.</p>
+
+<p class="note"><strong>Note:</strong> This works only if the client and service are in the same
+application and process, which is most common. For example, this would work well for a music
+application that needs to bind an activity to its own service that's playing music in the
+background.</p>
+
+<p>Here's how to set it up:</p>
+<ol>
+ <li>In your service, create an instance of {@link android.os.Binder} that either:
+ <ul>
+ <li>contains public methods that the client can call</li>
+ <li>returns the current {@link android.app.Service} instance, which has public methods the
+client can call</li>
+ <li>or, returns an instance of another class hosted by the service with public methods the
+client can call</li>
+ </ul>
+ <li>Return this instance of {@link android.os.Binder} from the {@link
+android.app.Service#onBind onBind()} callback method.</li>
+ <li>In the client, receive the {@link android.os.Binder} from the {@link
+android.content.ServiceConnection#onServiceConnected onServiceConnected()} callback method and
+make calls to the bound service using the methods provided.</li>
+</ol>
+
+<p class="note"><strong>Note:</strong> The reason the service and client must be in the same
+application is so the client can cast the returned object and properly call its APIs. The service
+and client must also be in the same process, because this technique does not perform any
+marshalling across processes.</p>
+
+<p>For example, here's a service that provides clients access to methods in the service through
+a {@link android.os.Binder} implementation:</p>
+
+<pre>
+public class LocalService extends Service {
+ // Binder given to clients
+ private final IBinder mBinder = new LocalBinder();
+ // Random number generator
+ private final Random mGenerator = new Random();
+
+ /**
+ * Class used for the client Binder. Because we know this service always
+ * runs in the same process as its clients, we don't need to deal with IPC.
+ */
+ public class LocalBinder extends Binder {
+ LocalService getService() {
+ // Return this instance of LocalService so clients can call public methods
+ return LocalService.this;
+ }
+ }
+
+ &#64;Override
+ public IBinder onBind(Intent intent) {
+ return mBinder;
+ }
+
+ /** method for clients */
+ public int getRandomNumber() {
+ return mGenerator.nextInt(100);
+ }
+}
+</pre>
+
+<p>The {@code LocalBinder} provides the {@code getService()} method for clients to retrieve the
+current instance of {@code LocalService}. This allows clients to call public methods in the
+service. For example, clients can call {@code getRandomNumber()} from the service.</p>
+
+<p>Here's an activity that binds to {@code LocalService} and calls {@code getRandomNumber()}
+when a button is clicked:</p>
+
+<pre>
+public class BindingActivity extends Activity {
+ LocalService mService;
+ boolean mBound = false;
+
+ &#64;Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ setContentView(R.layout.main);
+ }
+
+ &#64;Override
+ protected void onStart() {
+ super.onStart();
+ // Bind to LocalService
+ Intent intent = new Intent(this, LocalService.class);
+ bindService(intent, mConnection, Context.BIND_AUTO_CREATE);
+ }
+
+ &#64;Override
+ protected void onStop() {
+ super.onStop();
+ // Unbind from the service
+ if (mBound) {
+ unbindService(mConnection);
+ mBound = false;
+ }
+ }
+
+ /** Called when a button is clicked (the button in the layout file attaches to
+ * this method with the android:onClick attribute) */
+ public void onButtonClick(View v) {
+ if (mBound) {
+ // Call a method from the LocalService.
+ // However, if this call were something that might hang, then this request should
+ // occur in a separate thread to avoid slowing down the activity performance.
+ int num = mService.getRandomNumber();
+ Toast.makeText(this, "number: " + num, Toast.LENGTH_SHORT).show();
+ }
+ }
+
+ /** Defines callbacks for service binding, passed to bindService() */
+ private ServiceConnection mConnection = new ServiceConnection() {
+
+ &#64;Override
+ public void onServiceConnected(ComponentName className,
+ IBinder service) {
+ // We've bound to LocalService, cast the IBinder and get LocalService instance
+ LocalBinder binder = (LocalBinder) service;
+ mService = binder.getService();
+ mBound = true;
+ }
+
+ &#64;Override
+ public void onServiceDisconnected(ComponentName arg0) {
+ mBound = false;
+ }
+ };
+}
+</pre>
+
+<p>The above sample shows how the client binds to the service using an implementation of
+{@link android.content.ServiceConnection} and the {@link
+android.content.ServiceConnection#onServiceConnected onServiceConnected()} callback. The next
+section provides more information about this process of binding to the service.</p>
+
+<p class="note"><strong>Note:</strong> The example above doesn't explicitly unbind from the service,
+but all clients should unbind at an appropriate time (such as when the activity pauses).</p>
+
+<p>For more sample code, see the <a
+href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/LocalService.html">{@code
+LocalService.java}</a> class and the <a
+href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/LocalServiceActivities.html">{@code
+LocalServiceActivities.java}</a> class in <a
+href="{@docRoot}resources/samples/ApiDemos/index.html">ApiDemos</a>.</p>
+
+
+
+
+
+<h3 id="Messenger">Using a Messenger</h3>
+
+<div class="sidebox-wrapper">
+<div class="sidebox">
+ <h4>Compared to AIDL</h4>
+ <p>When you need to perform IPC, using a {@link android.os.Messenger} for your interface is
+simpler than implementing it with AIDL, because {@link android.os.Messenger} queues
+all calls to the service, whereas, a pure AIDL interface sends simultaneous requests to the
+service, which must then handle multi-threading.</p>
+ <p>For most applications, the service doesn't need to perform multi-threading, so using a {@link
+android.os.Messenger} allows the service to handle one call at a time. If it's important
+that your service be multi-threaded, then you should use <a
+href="{@docRoot}tools/aidl.html">AIDL</a> to define your interface.</p>
+</div>
+</div>
+
+<p>If you need your service to communicate with remote processes, then you can use a
+{@link android.os.Messenger} to provide the interface for your service. This technique allows
+you to perform interprocess communication (IPC) without the need to use AIDL.</p>
+
+<p>Here's a summary of how to use a {@link android.os.Messenger}:</p>
+
+<ul>
+ <li>The service implements a {@link android.os.Handler} that receives a callback for each
+call from a client.</li>
+ <li>The {@link android.os.Handler} is used to create a {@link android.os.Messenger} object
+(which is a reference to the {@link android.os.Handler}).</li>
+ <li>The {@link android.os.Messenger} creates an {@link android.os.IBinder} that the service
+returns to clients from {@link android.app.Service#onBind onBind()}.</li>
+ <li>Clients use the {@link android.os.IBinder} to instantiate the {@link android.os.Messenger}
+(that references the service's {@link android.os.Handler}), which the client uses to send
+{@link android.os.Message} objects to the service.</li>
+ <li>The service receives each {@link android.os.Message} in its {@link
+android.os.Handler}&mdash;specifically, in the {@link android.os.Handler#handleMessage
+handleMessage()} method.</li>
+</ul>
+
+
+<p>In this way, there are no "methods" for the client to call on the service. Instead, the
+client delivers "messages" ({@link android.os.Message} objects) that the service receives in
+its {@link android.os.Handler}.</p>
+
+<p>Here's a simple example service that uses a {@link android.os.Messenger} interface:</p>
+
+<pre>
+public class MessengerService extends Service {
+ /** Command to the service to display a message */
+ static final int MSG_SAY_HELLO = 1;
+
+ /**
+ * Handler of incoming messages from clients.
+ */
+ class IncomingHandler extends Handler {
+ &#64;Override
+ public void handleMessage(Message msg) {
+ switch (msg.what) {
+ case MSG_SAY_HELLO:
+ Toast.makeText(getApplicationContext(), "hello!", Toast.LENGTH_SHORT).show();
+ break;
+ default:
+ super.handleMessage(msg);
+ }
+ }
+ }
+
+ /**
+ * Target we publish for clients to send messages to IncomingHandler.
+ */
+ final Messenger mMessenger = new Messenger(new IncomingHandler());
+
+ /**
+ * When binding to the service, we return an interface to our messenger
+ * for sending messages to the service.
+ */
+ &#64;Override
+ public IBinder onBind(Intent intent) {
+ Toast.makeText(getApplicationContext(), "binding", Toast.LENGTH_SHORT).show();
+ return mMessenger.getBinder();
+ }
+}
+</pre>
+
+<p>Notice that the {@link android.os.Handler#handleMessage handleMessage()} method in the
+{@link android.os.Handler} is where the service receives the incoming {@link android.os.Message}
+and decides what to do, based on the {@link android.os.Message#what} member.</p>
+
+<p>All that a client needs to do is create a {@link android.os.Messenger} based on the {@link
+android.os.IBinder} returned by the service and send a message using {@link
+android.os.Messenger#send send()}. For example, here's a simple activity that binds to the
+service and delivers the {@code MSG_SAY_HELLO} message to the service:</p>
+
+<pre>
+public class ActivityMessenger extends Activity {
+ /** Messenger for communicating with the service. */
+ Messenger mService = null;
+
+ /** Flag indicating whether we have called bind on the service. */
+ boolean mBound;
+
+ /**
+ * Class for interacting with the main interface of the service.
+ */
+ private ServiceConnection mConnection = new ServiceConnection() {
+ public void onServiceConnected(ComponentName className, IBinder service) {
+ // This is called when the connection with the service has been
+ // established, giving us the object we can use to
+ // interact with the service. We are communicating with the
+ // service using a Messenger, so here we get a client-side
+ // representation of that from the raw IBinder object.
+ mService = new Messenger(service);
+ mBound = true;
+ }
+
+ public void onServiceDisconnected(ComponentName className) {
+ // This is called when the connection with the service has been
+ // unexpectedly disconnected -- that is, its process crashed.
+ mService = null;
+ mBound = false;
+ }
+ };
+
+ public void sayHello(View v) {
+ if (!mBound) return;
+ // Create and send a message to the service, using a supported 'what' value
+ Message msg = Message.obtain(null, MessengerService.MSG_SAY_HELLO, 0, 0);
+ try {
+ mService.send(msg);
+ } catch (RemoteException e) {
+ e.printStackTrace();
+ }
+ }
+
+ &#64;Override
+ protected void onCreate(Bundle savedInstanceState) {
+ super.onCreate(savedInstanceState);
+ setContentView(R.layout.main);
+ }
+
+ &#64;Override
+ protected void onStart() {
+ super.onStart();
+ // Bind to the service
+ bindService(new Intent(this, MessengerService.class), mConnection,
+ Context.BIND_AUTO_CREATE);
+ }
+
+ &#64;Override
+ protected void onStop() {
+ super.onStop();
+ // Unbind from the service
+ if (mBound) {
+ unbindService(mConnection);
+ mBound = false;
+ }
+ }
+}
+</pre>
+
+<p>Notice that this example does not show how the service can respond to the client. If you want the
+service to respond, then you need to also create a {@link android.os.Messenger} in the client. Then
+when the client receives the {@link android.content.ServiceConnection#onServiceConnected
+onServiceConnected()} callback, it sends a {@link android.os.Message} to the service that includes
+the client's {@link android.os.Messenger} in the {@link android.os.Message#replyTo} parameter
+of the {@link android.os.Messenger#send send()} method.</p>
+
+<p>You can see an example of how to provide two-way messaging in the <a
+href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/MessengerService.html">{@code
+MessengerService.java}</a> (service) and <a
+href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/MessengerServiceActivities.html">{@code
+MessengerServiceActivities.java}</a> (client) samples.</p>
+
+
+
+
+
+<h2 id="Binding">Binding to a Service</h2>
+
+<p>Application components (clients) can bind to a service by calling
+{@link android.content.Context#bindService bindService()}. The Android
+system then calls the service's {@link android.app.Service#onBind
+onBind()} method, which returns an {@link android.os.IBinder} for interacting with the service.</p>
+
+<p>The binding is asynchronous. {@link android.content.Context#bindService
+bindService()} returns immediately and does <em>not</em> return the {@link android.os.IBinder} to
+the client. To receive the {@link android.os.IBinder}, the client must create an instance of {@link
+android.content.ServiceConnection} and pass it to {@link android.content.Context#bindService
+bindService()}. The {@link android.content.ServiceConnection} includes a callback method that the
+system calls to deliver the {@link android.os.IBinder}.</p>
+
+<p class="note"><strong>Note:</strong> Only activities, services, and content providers can bind
+to a service&mdash;you <strong>cannot</strong> bind to a service from a broadcast receiver.</p>
+
+<p>So, to bind to a service from your client, you must: </p>
+<ol>
+ <li>Implement {@link android.content.ServiceConnection}.
+ <p>Your implementation must override two callback methods:</p>
+ <dl>
+ <dt>{@link android.content.ServiceConnection#onServiceConnected onServiceConnected()}</dt>
+ <dd>The system calls this to deliver the {@link android.os.IBinder} returned by
+the service's {@link android.app.Service#onBind onBind()} method.</dd>
+ <dt>{@link android.content.ServiceConnection#onServiceDisconnected
+onServiceDisconnected()}</dt>
+ <dd>The Android system calls this when the connection to the service is unexpectedly
+lost, such as when the service has crashed or has been killed. This is <em>not</em> called when the
+client unbinds.</dd>
+ </dl>
+ </li>
+ <li>Call {@link
+android.content.Context#bindService bindService()}, passing the {@link
+android.content.ServiceConnection} implementation. </li>
+ <li>When the system calls your {@link android.content.ServiceConnection#onServiceConnected
+onServiceConnected()} callback method, you can begin making calls to the service, using
+the methods defined by the interface.</li>
+ <li>To disconnect from the service, call {@link
+android.content.Context#unbindService unbindService()}.
+ <p>When your client is destroyed, it will unbind from the service, but you should always unbind
+when you're done interacting with the service or when your activity pauses so that the service can
+shutdown while its not being used. (Appropriate times to bind and unbind is discussed
+more below.)</p>
+ </li>
+</ol>
+
+<p>For example, the following snippet connects the client to the service created above by
+<a href="#Binder">extending the Binder class</a>, so all it must do is cast the returned
+{@link android.os.IBinder} to the {@code LocalService} class and request the {@code
+LocalService} instance:</p>
+
+<pre>
+LocalService mService;
+private ServiceConnection mConnection = new ServiceConnection() {
+ // Called when the connection with the service is established
+ public void onServiceConnected(ComponentName className, IBinder service) {
+ // Because we have bound to an explicit
+ // service that is running in our own process, we can
+ // cast its IBinder to a concrete class and directly access it.
+ LocalBinder binder = (LocalBinder) service;
+ mService = binder.getService();
+ mBound = true;
+ }
+
+ // Called when the connection with the service disconnects unexpectedly
+ public void onServiceDisconnected(ComponentName className) {
+ Log.e(TAG, "onServiceDisconnected");
+ mBound = false;
+ }
+};
+</pre>
+
+<p>With this {@link android.content.ServiceConnection}, the client can bind to a service by passing
+this it to {@link android.content.Context#bindService bindService()}. For example:</p>
+
+<pre>
+Intent intent = new Intent(this, LocalService.class);
+bindService(intent, mConnection, Context.BIND_AUTO_CREATE);
+</pre>
+
+<ul>
+ <li>The first parameter of {@link android.content.Context#bindService bindService()} is an
+{@link android.content.Intent} that explicitly names the service to bind (thought the intent
+could be implicit).</li>
+<li>The second parameter is the {@link android.content.ServiceConnection} object.</li>
+<li>The third parameter is a flag indicating options for the binding. It should usually be {@link
+android.content.Context#BIND_AUTO_CREATE} in order to create the service if its not already alive.
+Other possible values are {@link android.content.Context#BIND_DEBUG_UNBIND}
+and {@link android.content.Context#BIND_NOT_FOREGROUND}, or {@code 0} for none.</li>
+</ul>
+
+
+<h3>Additional notes</h3>
+
+<p>Here are some important notes about binding to a service:</p>
+<ul>
+ <li>You should always trap {@link android.os.DeadObjectException} exceptions, which are thrown
+when the connection has broken. This is the only exception thrown by remote methods.</li>
+ <li>Objects are reference counted across processes. </li>
+ <li>You should usually pair the binding and unbinding during
+matching bring-up and tear-down moments of the client's lifecycle. For example:
+ <ul>
+ <li>If you only need to interact with the service while your activity is visible, you
+should bind during {@link android.app.Activity#onStart onStart()} and unbind during {@link
+android.app.Activity#onStop onStop()}.</li>
+ <li>If you want your activity to receive responses even while it is stopped in the
+background, then you can bind during {@link android.app.Activity#onCreate onCreate()} and unbind
+during {@link android.app.Activity#onDestroy onDestroy()}. Beware that this implies that your
+activity needs to use the service the entire time it's running (even in the background), so if
+the service is in another process, then you increase the weight of the process and it becomes
+more likely that the system will kill it.</li>
+ </ul>
+ <p class="note"><strong>Note:</strong> You should usually <strong>not</strong> bind and unbind
+during your activity's {@link android.app.Activity#onResume onResume()} and {@link
+android.app.Activity#onPause onPause()}, because these callbacks occur at every lifecycle transition
+and you should keep the processing that occurs at these transitions to a minimum. Also, if
+multiple activities in your application bind to the same service and there is a transition between
+two of those activities, the service may be destroyed and recreated as the current activity unbinds
+(during pause) before the next one binds (during resume). (This activity transition for how
+activities coordinate their lifecycles is described in the <a
+href="{@docRoot}guide/components/activities.html#CoordinatingActivities">Activities</a>
+document.)</p>
+</ul>
+
+<p>For more sample code, showing how to bind to a service, see the <a
+href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/RemoteService.html">{@code
+RemoteService.java}</a> class in <a
+href="{@docRoot}resources/samples/ApiDemos/index.html">ApiDemos</a>.</p>
+
+
+
+
+
+<h2 id="Lifecycle">Managing the Lifecycle of a Bound Service</h2>
+
+<div class="figure" style="width:588px">
+<img src="{@docRoot}images/fundamentals/service_binding_tree_lifecycle.png" alt="" />
+<p class="img-caption"><strong>Figure 1.</strong> The lifecycle for a service that is started
+and also allows binding.</p>
+</div>
+
+<p>When a service is unbound from all clients, the Android system destroys it (unless it was also
+started with {@link android.app.Service#onStartCommand onStartCommand()}). As such, you don't have
+to manage the lifecycle of your service if it's purely a bound
+service&mdash;the Android system manages it for you based on whether it is bound to any clients.</p>
+
+<p>However, if you choose to implement the {@link android.app.Service#onStartCommand
+onStartCommand()} callback method, then you must explicitly stop the service, because the
+service is now considered to be <em>started</em>. In this case, the service runs until the service
+stops itself with {@link android.app.Service#stopSelf()} or another component calls {@link
+android.content.Context#stopService stopService()}, regardless of whether it is bound to any
+clients.</p>
+
+<p>Additionally, if your service is started and accepts binding, then when the system calls
+your {@link android.app.Service#onUnbind onUnbind()} method, you can optionally return
+{@code true} if you would like to receive a call to {@link android.app.Service#onRebind
+onRebind()} the next time a client binds to the service (instead of receiving a call to {@link
+android.app.Service#onBind onBind()}). {@link android.app.Service#onRebind
+onRebind()} returns void, but the client still receives the {@link android.os.IBinder} in its
+{@link android.content.ServiceConnection#onServiceConnected onServiceConnected()} callback.
+Below, figure 1 illustrates the logic for this kind of lifecycle.</p>
+
+<p>For more information about the lifecycle of an started service, see the <a
+href="{@docRoot}guide/components/services.html#Lifecycle">Services</a> document.</p>
+
+
+
+