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diff --git a/docs/html/guide/developing/tools/avd.jd b/docs/html/guide/developing/tools/avd.jd deleted file mode 100644 index ca197cf..0000000 --- a/docs/html/guide/developing/tools/avd.jd +++ /dev/null @@ -1,447 +0,0 @@ -page.title=Android Virtual Devices -@jd:body - -<div id="qv-wrapper"> -<div id="qv"> - - <h2>AVD quickview</h2> - <ul> - <li>You need to create an AVD to run any app in the Android emulator</li> - <li>Each AVD is a completely independent virtual device, with its own - hardware options, system image, and data storage. - <li>You create AVD configurations to model different device environments - in the Android emulator.</li> - <li>You can launch a graphical Android AVD Manager either through Eclipse or -through the <code>android</code> tool. The <code>android</code> tool also offers -a command-line interface for creating and managing AVDs.</li> </ul> - <h2>In this document</h2> - <ol> - <li><a href="#creating">Creating an AVD</a> - <ol> - <li><a href="#hardwareopts">Setting hardware emulation options</a></li> - <li><a href="#location">Default location of the AVD files</a></li> - </ol> - </li> - <li><a href="#managing">Managing AVDs</a> - <ol> - <li><a href="#moving">Moving an AVD</a></li> - <li><a href="#updating">Updating an AVD</a></li> - <li><a href="#deleting">Deleting an AVD</a></li> - </ol> - </li> - <li><a href="#options">Command-line options</a></li> - </ol> - <h2>See Also</h2> - <ol> - <li><a href="{@docRoot}guide/developing/tools/emulator.html">Android - Emulator</a></li> - </ol> -</div> -</div> - -<p>Android Virtual Devices (AVDs) are configurations of emulator options that let -you better model an actual device.</p> - -<p>Each AVD is made up of: </p> - -<ul> -<li>A hardware profile. You can set options to define the hardware -features of the virtual device. For example, you can define whether the device -has a camera, whether it uses a physical QWERTY keyboard or a dialing pad, how -much memory it has, and so on. </li> -<li>A mapping to a system image. You can define what version of the -Android platform will run on the virtual device. You can choose a version of the -standard Android platform or the system image packaged with an SDK add-on.</li> -<li>Other options. You can specify the emulator skin you want to use -with the AVD, which lets you control the screen dimensions, appearance, and so -on. You can also specify the emulated SD card to use with the AVD.</li> -<li>A dedicated storage area on your development machine, in which is stored the -device's user data (installed applications, settings, and so on) and emulated SD -card.</li> -</ul> - -<p>You can create as many AVDs as you need, based on the types of devices you -want to model and the Android platforms and external libraries you want to run -your application on. </p> - -<p>In addition to the options in an AVD configuration, you can also -specify emulator command-line options at launch or by using the emulator -console to change behaviors or characteristics at run time. For a complete -reference of emulator options, please see the <a -href="{@docRoot}guide/developing/tools/emulator.html">Emulator</a> -documentation. </p> - -<p>The easiest way to create an AVD is to use the graphical AVD Manager, which -you can launch from Eclipse or from the command line using the -<code>android</code> tool. The <code>android</code> tool is provided in the -<code>tools/</code> directory of the Android SDK. When you run the -<code>android</code> tool without options, it launches the graphical AVD -Manager.</p> - -<p>For more information about how to work with AVDs from inside your development -environment, see <a -href="{@docRoot}guide/developing/eclipse-adt.html">Developing in Eclipse with -ADT</a> or <a href="{@docRoot}guide/developing/other-ide.html">Developing in -Other IDEs</a>, as appropriate for your environment.</p> - -<h2 id="creating">Creating an AVD</h2> - -<div class="sidebox-wrapper"> -<div class="sidebox"> -<p>The Android SDK does not include any preconfigured AVDs, so -you need to create an AVD before you can run any application in the emulator -(even the Hello World application).</p> -</div> -</div> -<p>The easiest way to create an AVD is to use the graphical AVD Manager, but the -<code>android</code> tool also offers a <a href="#options">command line option</a>.</p> -<p>To create an AVD:</p> -<ol> - <li>In Eclipse, choose <strong>Window > Android SDK and AVD Manager</strong>. </li> - <p>Alternatively, you can launch the graphical AVD Manager by running the -<code>android</code> tool with no options.</p> - <li>Select <strong>Virtual Devices</strong> in the left panel.</li> - - <li>Click <strong>New</strong>. </li> - -<p>The <strong>Create New AVD</strong> dialog appears.</p> <a -href="{@docRoot}images/developing/avd-dialog.png"><img -src="{@docRoot}images/developing/avd-dialog.png" alt="AVD -Dialog" /></a> - - <li>Type the name of the AVD, such as "my_avd".</li> - <li>Choose a target. </li> -<p>The target is the system image that you want to run on the emulator, -from the set of platforms that are installed in your SDK environment. You can -choose a version of the standard Android platform or an SDK add-on. For more -information about how to add platforms to your SDK, see <a -href="{@docRoot}sdk/adding-components.html">Adding SDK Components</a>. </p> - <li>Optionally specify any additional settings: </li> - <dl> - <dt><em>SD Card</em></dt> <dd>The path to the SD card image to use with this -AVD, or the size of a new SD card image to create for this AVD.</dd> </dl> -<dt><em>Skin</em></dt> - <dd>The skin to use for this AVD, identified by name or dimensions.</dd> -<dt><em>Hardware</em></dt> - <dd>The hardware emulation options for the device. For a list of the options, see -<a href="#hardwareopts">Setting hardware emulation options</a>.</dd> - </dl> - <li>Click <strong>Create AVD</strong>.</li> -</ol> - -<h3 id="hardwareopts">Setting hardware emulation options</h3> - -<p>When you create a new AVD that uses a standard Android system image ("Type: -platform"), the AVD Manager - lets you set hardware emulation -options for your virtual device. -The table below lists the options available and the -default values, as well as the names of properties that store the emulated -hardware options in the AVD's configuration file (the <code>config.ini</code> file in the -AVD's local directory). </p> - -<table> -<tr> -<th>Characteristic</th> -<th>Description</th> -<th>Property</th> -</tr> - -<tr> -<td>Device ram size</td> -<td>The amount of physical RAM on the device, in megabytes. Default value is "96". -<td>hw.ramSize</td> -</tr> - -<tr> -<td>Touch-screen support</td> -<td>Whether there is a touch screen or not on the device. Default value is "yes".</td> -<td>hw.touchScreen - -<tr> -<td>Trackball support </td> -<td>Whether there is a trackball on the device. Default value is "yes".</td> -<td>hw.trackBall</td> -</tr> - -<tr> - -<td>Keyboard support</td> -<td>Whether the device has a QWERTY keyboard. Default value is "yes".</td> -<td>hw.keyboard</td> -</tr> - -<tr> -<td>DPad support</td> -<td>Whether the device has DPad keys. Default value is "yes".</td> -<td>hw.dPad</td> -</tr> - -<tr> -<td>GSM modem support</td> -<td>Whether there is a GSM modem in the device. Default value is "yes".</td> -<td>hw.gsmModem</td> -</tr> - -<tr> -<td>Camera support</td> -<td>Whether the device has a camera. Default value is "no".</td> -<td>hw.camera</td> -</tr> - -<tr> -<td>Maximum horizontal camera pixels</td> -<td>Default value is "640".</td> -<td>hw.camera.maxHorizontalPixels</td> -</tr> - -<tr> -<td>Maximum vertical camera pixels</td> -<td>Default value is "480".</td> -<td>hw.camera.maxVerticalPixels</td> - -</tr> - -<tr> -<td>GPS support</td> -<td>Whether there is a GPS in the device. Default value is "yes".</td> -<td>hw.gps</td> -</tr> - -<tr> -<td>Battery support</td> -<td>Whether the device can run on a battery. Default value is "yes".</td> -<td>hw.battery</td> - -</tr> - -<tr> -<td>Accelerometer</td> -<td>Whether there is an accelerometer in the device. Default value is "yes".</td> -<td>hw.accelerometer</td> -</tr> - -<tr> -<td>Audio recording support</td> -<td>Whether the device can record audio. Default value is "yes".</td> -<td>hw.audioInput</td> - -</tr> - -<tr> -<td>Audio playback support</td> -<td>Whether the device can play audio. Default value is "yes".</td> -<td>hw.audioOutput</td> -</tr> - -<tr> -<td>SD Card support</td> -<td>Whether the device supports insertion/removal of virtual SD Cards. Default value is "yes".</td> -<td>hw.sdCard</td> - -</tr> - -<tr> -<td>Cache partition support</td> -<td>Whether we use a /cache partition on the device. Default value is "yes".</td> -<td>disk.cachePartition</td> -</tr> - -<tr> -<td>Cache partition size</td> -<td>Default value is "66MB".</td> -<td>disk.cachePartition.size </td> - -</tr> - -<tr> -<td>Abstracted LCD density</td> -<td>Sets the generalized density characteristic used by the AVD's screen. Most -skins come with a value (which you can modify), but if a skin doesn't provide -its own value, the default is 160. </td> -<td>hw.lcd.density </td> -</tr> - -<tr> -<td>Max VM application heap size</td> -<td>The maximum heap size a Dalvik application might allocate before being -killed by the system. Value is in megabytes. Most skins come with a value (which -you can modify), but if a skin doesn't provide its own value, the default is -16.</td> -<td>vm.heapSize</td> -</tr> - -</table> - -<h3 id="location">Default location of the AVD files</h3> - -<p>When you create an AVD, the AVD Manager creates a dedicated directory for it -on your development computer. The directory contains the AVD configuration file, -the user data image and SD card image (if available), and any other files -associated with the device. Note that the directory does not contain a system -image — instead, the AVD configuration file contains a mapping to the -system image, which it loads when the AVD is launched. </p> - -<p>The AVD Manager also creates a <code><AVD name>.ini</code> file for the -AVD at the root of the <code>.android/avd</code> directory on your computer. The file -specifies the location of the AVD directory and always remains at the root the -.android directory.</p> - -<p>By default, the AVD Manager creates the AVD directory inside -<code>~/.android/avd/</code> (on Linux/Mac), <code>C:\Documents and -Settings\<user>\.android\</code> on Windows XP, and -<code>C:\Users\<user>\.android\</code> on Windows Vista. -If you want to use a custom location for the AVD directory, you -can do so by using the <code>-p <path></code> option when -you create the AVD (command line tool only): </p> - -<pre>android create avd -n my_android1.5 -t 2 -p path/to/my/avd</pre> - -<p>If the <code>.android</code> directory is hosted on a network drive, we recommend using -the <code>-p</code> option to place the AVD directory in another location. -The AVD's <code>.ini</code> file remains in the <code>.android</code> directory on the network -drive, regardless of the location of the AVD directory. </p> - -<h2 id="managing">Managing AVDs</h2> - -<p>The sections below provide more information about how to manage AVDs once you've created them. </p> - -<h3 id="moving">Moving an AVD</h3> - -<p>If you want to move or rename an AVD, you can do so using this command:</p> - -<pre>android move avd -n <name> [-<option> <value>] ...</pre> - -<p>The options for this command are listed in <a href="#options">Command-line -options for AVDs</a> at the bottom of this page. </p> - -<h3 id="updating">Updating an AVD</h3> - -<p> -If you rename or move the root directory of a platform (or add-on), an AVD configured to use that platform will no longer be able to load the system image properly. To fix the AVD, use the <strong>Repair...</strong> button in the AVD Manager. From the command line, you can also use the <code>android update avd</code> command to recompute the path to the system images.</p> - -<h3 id="deleting">Deleting an AVD</h3> - -<p>You can delete an AVD in the AVD Manager by selecting the -AVD and clicking <strong>Delete</strong>.</p> - -<p>Alternatively, you can use the <code>android</code> tool to delete an AVD. Here is the command usage:</p> - -<pre>android delete avd -n <name> </pre> - -<p>When you issue the command, the <code>android</code> tool looks for an AVD matching the -specified name deletes the AVD's directory and files. </p> - - -<h2 id="options">Command-line options</h2> - -<p>You can use the <code>android</code> tool to create and manage AVDs.</p> - -<p>The command line for creating an AVD has the following syntax:</p> - -<pre> -android create avd -n <name> -t <targetID> [-<option> <value>] ... -</pre> - -<p>Here's an example that creates an AVD with the name "my_android2.2" and target ID "3":</p> - -<pre> -android create avd -n my_android2.2 -t 3 -</pre> - -<p>The table below lists the command-line options you can use with the -<code>android</code> tool. </p> - - -<table> -<tr> - <th width="15%">Action</th> - <th width="20%">Option</th> - <th width="30%">Description</th> - <th>Comments</th> -</tr> - - -<tr> - <td><code>list avds</code></td> - <td> </td> - <td>List all known AVDs, with name, path, target, and skin. </td> - <td> </td> -</tr> -<tr> - <td rowspan="6"><code>create avd</code></td> - <td><code>-n <name> or <br></code></td> - <td>The name for the AVD.</td> - <td>Required</td> -</tr> -<tr> - <td><code>-t <targetID></code></td> - <td>Target ID of the system image to use with the new AVD.</td> - <td>Required. To obtain a list of available targets, use <code>android list - targets</code>.</td> -</tr> -<tr> - <td><code>-c <path></code> or <br> - <code>-c <size>[K|M]</code></td> - <td>The path to the SD card image to use with this AVD or the size of a new SD - card image to create for this AVD.</td> - <td>Examples: <code>-c path/to/sdcard</code> or <code>-c 1000M</code></td> -</tr> -<tr> - <td><code>-f</code></td> - <td>Force creation of the AVD</td> - <td>By default, if the name of the AVD being created matches that of an - existing AVD, the <code>android</code> tool will not create the new AVD or overwrite - the existing AVD. If you specify the <code>-f</code> option, however, the - <code>android</code> tool will automatically overwrite any existing AVD that has the - same name as the new AVD. The files and data of the existing AVD are - deleted. </td> -</tr> - -<tr> - <td><code>-p <path></code></td> - <td>Path to the location at which to create the directory for this AVD's -files.</td> - <td> </td> -</tr> -<tr> - <td><code>-s <name></code> or <br> - <code>-s <width>-<height></code> </td> - <td>The skin to use for this AVD, identified by name or dimensions.</td> - <td>The <code>android</code> tool scans for a matching skin by name or dimension in the -<code>skins/</code> directory of the target referenced in the <code>-t -<targetID></code> argument. Example: <code>-s HVGA-L</code></td> -</tr> -<tr> - <td><code>delete avd</code></td> - <td><code>-n <name></code></td> - <td>Delete the specified AVD.</td> - <td>Required</td> -</tr> -<tr> - <td rowspan="3"><code>move avd</code></td> - <td><code>-n <name></code></td> - <td>The name of the AVD to move.</td> - <td>Required</td> -</tr> -<tr> - <td><code>-p <path></code></td> - <td>The path to the new location for the AVD.</td> - <td> </td> -</tr> -<tr> - <td><code>-r <new-name></code></td> - <td>Rename the AVD.</td> - <td> </td> -</tr> -<tr> - <td><code>update avds</code></td> - <td> </td> - <td>Recompute the paths to all system images.</td> - <td> </td> -</tr> - - - -</table> - |