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-rw-r--r--docs/html/guide/publishing/preparing.jd20
1 files changed, 10 insertions, 10 deletions
diff --git a/docs/html/guide/publishing/preparing.jd b/docs/html/guide/publishing/preparing.jd
index 267cba2..4db546d 100644
--- a/docs/html/guide/publishing/preparing.jd
+++ b/docs/html/guide/publishing/preparing.jd
@@ -94,12 +94,12 @@ orientation changes. </li>
</ul>
<h3 id="eula">2. Consider adding an End User License Agreement in your
-application</h4>
+application</h3>
<p>To protect your person, organization, and intellectual property, you may want
to provide an End User License Agreement (EULA) with your application.
-<h3 id="iconlabel">3. Specify an icon and label in the application's manifest</h4>
+<h3 id="iconlabel">3. Specify an icon and label in the application's manifest</h3>
<p>The icon and label that you specify in an application's manifest are
important because they are displayed to users as your application's icon and
@@ -114,7 +114,7 @@ display the icon and label to users. </p>
<p>As regards the design of your icon, you should try to make it match as much
as possible the style used by the built-in Android applications.</p>
-<h3 id="logging">4. Turn off logging and debugging and clean up data/files</h4>
+<h3 id="logging">4. Turn off logging and debugging and clean up data/files</h3>
<p>For release, you should make sure that debug facilities are turned off and
that debug and other unnecessary data/files are removed from your application
@@ -129,9 +129,9 @@ application project.</li>
code.</li>
</ul>
-<h2 id="finalcompile">Before you do the final compile of your application</h3>
+<h2 id="finalcompile">Before you do the final compile of your application</h2>
-<h3 id="versionapp">5. Version Your Application</h4>
+<h3 id="versionapp">5. Version Your Application</h3>
<p>Before you compile your application, you must make sure that you have defined
a version number for your application, specifying an appropriate value for both
@@ -149,7 +149,7 @@ element in the application's manifest file, using appropriate values. </p>
<p>For detailed information about how to define version information for your
application, see <a href="{@docRoot}guide/publishing/versioning.html">Versioning Your Applications</a>.</p>
-<h3 id="cryptokey">6. Obtain a suitable cryptographic key</h4>
+<h3 id="cryptokey">6. Obtain a suitable cryptographic key</h3>
<p>If you have read and followed all of the preparation steps up to this point,
your application is compiled and ready for signing. Inside the .apk, the
@@ -222,20 +222,20 @@ to download Maps data. </li>
href="#signing">Signing Your Applications</a>.</p>
-<h2 id="compile">Compile Your Application</h3>
+<h2 id="compile">Compile Your Application</h2>
<p>When you've prepared your application as described in the previous sections,
you can compile your application for release. </p>
-<h2 id="post-compile">After Compiling Your Application</h3>
+<h2 id="post-compile">After Compiling Your Application</h2>
-<h3 id="signapp">8. Sign Your Application</h4>
+<h3 id="signapp">8. Sign Your Application</h3>
<p>Sign your application using your private key. Signing your application
correctly is critically important. Please see <a href="#signing">Signing Your
Applications</a> for complete information. </p>
-<h3 id="testapp">9. Test Your Compiled and Signed Application</h4>
+<h3 id="testapp">9. Test Your Compiled and Signed Application</h3>
<p>Before you release your compiled application, you should thoroughly test it
on the target mobile device (and target network, if possible). In particular,