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diff --git a/docs/html/sdk/android-2.3.4.jd b/docs/html/sdk/android-2.3.4.jd new file mode 100644 index 0000000..e5765d3 --- /dev/null +++ b/docs/html/sdk/android-2.3.4.jd @@ -0,0 +1,379 @@ +page.title=Android 2.3.4 Platform +sdk.platform.version=2.3.4 +sdk.platform.apiLevel=10 + + +@jd:body + +<div id="qv-wrapper"> +<div id="qv"> + +<h2>In this document</h2> +<ol> + <li><a href="#relnotes">Revisions</a></li> + <li><a href="#api">API Overview</a></li> + <li><a href="#openaccessory">Open Accessory Library</a></li> + <li><a href="#api-level">API Level</a></li> + <li><a href="#apps">Built-in Applications</a></li> + <li><a href="#locs">Locales</a></li> + <li><a href="#skins">Emulator Skins</a></li> +</ol> + +<h2>Reference</h2> +<ol> +<li><a +href="{@docRoot}sdk/api_diff/{@sdkPlatformApiLevel}/changes.html">API +Differences Report »</a> </li> +</ol> + +<h2>See Also</h2> +<ol> + <li><a href="{@docRoot}sdk/adding-components.html">Adding SDK Components</a></li> +</ol> + +</div> +</div> + +<p> +<em>API Level:</em> <strong>{@sdkPlatformApiLevel}</strong></p> + +<p>Android 2.3.4 is a maintenance release that adds several bug fixes and patches +to the Android 2.3 platform, without any API changes from Android 2.3.3. Additionally, +Android 2.3.4 brings support for the Open Accessory API to mobile devices, +through the optional <a href="#usb">Open Accessory Library</a>. </p> + +<p>For developers, the Android {@sdkPlatformVersion} platform and the Open +Accessory Library are available together in the latest version of the Google +APIs Add-On, a downloadable component for the Android SDK.</p> + +<p>To get started developing or testing against Android {@sdkPlatformVersion}, +use the Android SDK Manager to download the latest version of the Google APIs +Add-On into your SDK. For more information, see <a +href="{@docRoot}sdk/adding-components.html">Adding SDK Components</a>. If you +are new to Android, <a href="{@docRoot}sdk/index.html">download the SDK Starter +Package</a> first.</p> + +<p>For a high-level introduction to Android 2.3, see the <a +href="{@docRoot}sdk/android-2.3-highlights.html">Platform Highlights</a>.</p> + + +<h2 id="relnotes">Revisions</h2> + +<p>The sections below provide notes about successive releases of +the Android {@sdkPlatformVersion} platform component for the Android SDK, as denoted by +revision number. To determine what revision(s) of the Android +{@sdkPlatformVersion} platforms are installed in your SDK environment, refer to +the "Installed Packages" listing in the Android SDK and AVD Manager.</p> + +<script type="text/javascript"> +function toggleDiv(link) { + var toggleable = $(link).parent(); + if (toggleable.hasClass("closed")) { + //$(".toggleme", toggleable).slideDown("fast"); + toggleable.removeClass("closed"); + toggleable.addClass("open"); + $(".toggle-img", toggleable).attr("title", "hide").attr("src", (toRoot + "assets/images/triangle-opened.png")); + } else { + //$(".toggleme", toggleable).slideUp("fast"); + toggleable.removeClass("open"); + toggleable.addClass("closed"); + $(".toggle-img", toggleable).attr("title", "show").attr("src", (toRoot + "assets/images/triangle-closed.png")); + } + return false; +} +</script> +<style> +.toggleable { + padding: .25em 1em 0em 1em; + margin-bottom: 0; +} +.toggleme { + padding: 1em 1em 0 2em; + line-height:1em; +} +.toggleable a { + text-decoration:none; +} +.toggleme a { + text-decoration:underline; +} +.toggleable.closed .toggleme { + display:none; +} +#jd-content .toggle-img { + margin:0; +} +</style> + +<div class="toggleable opened"> + <a href="#" onclick="return toggleDiv(this)"> + <img src="{@docRoot}assets/images/triangle-opened.png" class="toggle-img" height="9px" width="9px" /> + Android {@sdkPlatformVersion}, Revision 1</a> <em>(May 2011)</em></a> + <div class="toggleme"> +<dl> +<dt>Dependencies:</dt> +<dd> +<p>Requires SDK Tools r11 or higher.</p> +</dd> + +</dl> + </div> +</div> + + +<h2 id="api">API Overview</h2> + +<p>Android 2.3.4 provides the same framework API to applications as Android 2.3.3 +(API level 10). For a summary of the API, see the +<a href="{@docRoot}sdk/android-2.3.3.html">Android 2.3.3 version notes</a>.</p> + + +<h2 id="openaccessory">Open Accessory Library</h3> + +<p><em>Open Accessory</em> is a new capability for integrating +connected peripherals with applications running on the platform. The capability +is based on a USB (Universal Serial Bus) stack built into the platform and an +API exposed to applications. Peripherals that attach to Android-powered devices +as accessories connect as USB hosts. </p> + +<p>Open Accessory is introduced in <a +href="{@docRoot}sdk/android-3.1.html#usb">Android 3.1</a> (API level 12), but is +made available to devices running Android 2.3.4 by means of an optional external +library, the Open Accessory Library. The library exposes a framework API that +lets applications discover, communicate with, and manage a variety of device +types connected over USB. It also provides the implementation of the API against +parts of the Android platform that are not directly exposed to applications in +Android 2.3.4.</p> + +<p>The Open Accessory Library is optional on any given device. Device +manufacturers may choose whether to include the Open Accessory Library in their +products or exclude it. The library is forward-compatible with Android 3.1, so +applications developed against Android 2.3.4 will run properly on devices +running Android 3.1, if those devices support USB accessories. </p> + +<p>The API provided by the Open Accessory Library is based on the Open Accessory +API provided in Android 3.1. In most areas, you can use the same techniques and +APIs. However, developing for the Open Accessory Library on Android 2.3.4 differs +from the standard USB API in these ways: + +<ul> +<li>Obtaining a {@link android.hardware.usb.UsbManager} object — To obtain +a {@link android.hardware.usb.UsbManager} object when using the add-on library, +use the helper method <code>getInstance()</code> rather than {@link +android.content.Context#getSystemService(java.lang.String) getSystemService()} +For example: + +<pre>UsbManager manager = UsbManager.getInstance(this);</pre></li> + +<li>Obtaining a {@link android.hardware.usb.UsbAccessory} from a filtered intent +— When you filter for a connected device or accessory with an intent +filter, the {@link android.hardware.usb.UsbAccessory} object is contained +inside the intent that is passed to your application. If you are using the +add-on library, you can get the {@link android.hardware.usb.UsbAccessory} object +in the following manner: + +<pre>UsbAccessory accessory = UsbManager.getAccessory(intent)</pre></li> + +<li>No USB host support — Android 2.3.4 and the Open Accessory Library do +not support USB host mode (for example, through {@link +android.hardware.usb.UsbDevice}), although USB host mode is supported in Android +3.1. An Android-powered device running Android 2.3.4 can not function as a USB +host. The library enables the Android-powered device to function as +a peripheral only, with the connected accessory functioning as USB host +(through {@link android.hardware.usb.UsbAccessory}).</li> +</ul> + +<p>To develop apps using the Open Accessory Library, you need:</p> + +<ul> +<li>The latest version of the Android SDK tools</li> +<li>The latest version of the Google APIs add-on, which includes the library +itself (for linking)</li> +<li>An actual hardware device running Android 2.3.4 (or Android 3.1) with USB +accessories support, for runtime testing against connected devices</li> +</ul> + +<p>For a full discussion of how to develop applications that interact with USB +accessories, please see the related <a +href="{@docRoot}guide/topics/usb/index.html">developer documentation</a>.</p> + +<p>Additionally, developers can request filtering on Android Market, such that +their applications are not available to users whose devices do not provide the +appropriate accessory support. To request filtering, add the element below +to the application manifest:</p> + +<pre><uses-feature + android:name="android.hardware.usb.accessory" + android:required="true"></pre> + + +<h2 id="api-level">API Level</h2> + +<p>The Android 2.3.4 platform does <em>not</em> increment the API level — +it uses the same API level as Android 2.3.3, API level 10. + +<p>To use APIs introduced in API level 10 in your application, +you need compile the application against the Android library that is provided in +the latest version of the Google APIs Add-On, which also includes the Open +Accessory Library.</p> + +<p>Depending on your needs, you might +also need to add an <code>android:minSdkVersion="{@sdkPlatformApiLevel}"</code> +attribute to the <code><uses-sdk></code> element in the application's +manifest. If your application is designed to run only on Android 2.3.3 and higher, +declaring the attribute prevents the application from being installed on earlier +versions of the platform.</p> + +<p>For more information about how to use API Level, see the <a +href="{@docRoot}guide/appendix/api-levels.html">API Levels</a> document. </p> + +<h2 id="apps">Built-in Applications</h2> + +<p>The system image included in the downloadable platform provides these +built-in applications:</p> + +<table style="border:0;padding-bottom:0;margin-bottom:0;"> +<tr> +<td style="border:0;padding-bottom:0;margin-bottom:0;"> +<ul> +<li>Browser</li> +<li>Calculator</li> +<li>Camera</li> +<li>Clock</li> +<li>Contacts</li> +<li>Cusom Locale</li> +<li>Dev Tools</li> +<li>Downloads</li> +<li>Email</li> +</ul> +</td> +<td style="border:0;padding-bottom:0;margin-bottom:0;padding-left:5em;"> +<ul> +<li>Gallery</li> +<li>IMEs for Japanese, Chinese, and Latin text input</li> +<li>Messaging</li> +<li>Music</li> +<li>Phone</li> +<li>Search</li> +<li>Settings</li> +<li>Spare Parts (developer app)</li> +<li>Speech Recorder</li> +</ul> +</td> +</tr> +</table> + + +<h2 id="locs" style="margin-top:.75em;">Locales</h2> + +<p>The system image included in the downloadable SDK platform provides a variety of +built-in locales. In some cases, region-specific strings are available for the +locales. In other cases, a default version of the language is used. The +languages that are available in the Android {@sdkPlatformVersion} system +image are listed below (with <em>language</em>_<em>country/region</em> locale +descriptor).</p> + +<table style="border:0;padding-bottom:0;margin-bottom:0;"> +<tr> +<td style="border:0;padding-bottom:0;margin-bottom:0;"> +<ul> +<li>Arabic, Egypt (ar_EG)</li> +<li>Arabic, Israel (ar_IL)</li> +<li>Bulgarian, Bulgaria (bg_BG)</li> +<li>Catalan, Spain (ca_ES)</li> +<li>Czech, Czech Republic (cs_CZ)</li> +<li>Danish, Denmark(da_DK)</li> +<li>German, Austria (de_AT)</li> +<li>German, Switzerland (de_CH)</li> +<li>German, Germany (de_DE)</li> +<li>German, Liechtenstein (de_LI)</li> +<li>Greek, Greece (el_GR)</li> +<li>English, Australia (en_AU)</li> +<li>English, Canada (en_CA)</li> +<li>English, Britain (en_GB)</li> +<li>English, Ireland (en_IE)</li> +<li>English, India (en_IN)</li> +<li>English, New Zealand (en_NZ)</li> +<li>English, Singapore(en_SG)</li> +<li>English, US (en_US)</li> +<li>English, Zimbabwe (en_ZA)</li> +<li>Spanish (es_ES)</li> +<li>Spanish, US (es_US)</li> +<li>Finnish, Finland (fi_FI)</li> +<li>French, Belgium (fr_BE)</li> +<li>French, Canada (fr_CA)</li> +<li>French, Switzerland (fr_CH)</li> +<li>French, France (fr_FR)</li> +<li>Hebrew, Israel (he_IL)</li> +<li>Hindi, India (hi_IN)</li> +</ul> +</td> +<td style="border:0;padding-bottom:0;margin-bottom:0;padding-left:5em;"> +<li>Croatian, Croatia (hr_HR)</li> +<li>Hungarian, Hungary (hu_HU)</li> +<li>Indonesian, Indonesia (id_ID)</li> +<li>Italian, Switzerland (it_CH)</li> +<li>Italian, Italy (it_IT)</li> +<li>Japanese (ja_JP)</li> +<li>Korean (ko_KR)</li> +<li>Lithuanian, Lithuania (lt_LT)</li> +<li>Latvian, Latvia (lv_LV)</li> +<li>Norwegian-Bokmol, Norway(nb_NO)</li> +<li>Dutch, Belgium (nl_BE)</li> +<li>Dutch, Netherlands (nl_NL)</li> +<li>Polish (pl_PL)</li> +<li>Portuguese, Brazil (pt_BR)</li> +<li>Portuguese, Portugal (pt_PT)</li> +<li>Romanian, Romania (ro_RO)</li> +<li>Russian (ru_RU)</li></li> +<li>Slovak, Slovakia (sk_SK)</li> +<li>Slovenian, Slovenia (sl_SI)</li> +<li>Serbian (sr_RS)</li> +<li>Swedish, Sweden (sv_SE)</li> +<li>Thai, Thailand (th_TH)</li> +<li>Tagalog, Philippines (tl_PH)</li> +<li>Turkish, Turkey (tr_TR)</li> +<li>Ukrainian, Ukraine (uk_UA)</li> +<li>Vietnamese, Vietnam (vi_VN)</li> +<li>Chinese, PRC (zh_CN)</li> +<li>Chinese, Taiwan (zh_TW)</li> +</td> +</tr> +</table> + +<p class="note"><strong>Note:</strong> The Android platform may support more +locales than are included in the SDK system image. All of the supported locales +are available in the <a href="http://source.android.com/">Android Open Source +Project</a>.</p> + +<h2 id="skins">Emulator Skins</h2> + +<p>The downloadable platform includes a set of emulator skins that you can use +for modeling your application in different screen sizes and resolutions. The +emulator skins are:</p> + +<ul> + <li> + QVGA (240x320, low density, small screen) + </li> + <li> + WQVGA400 (240x400, low density, normal screen) + </li> + <li> + WQVGA432 (240x432, low density, normal screen) + </li> + <li> + HVGA (320x480, medium density, normal screen) + </li> + <li> + WVGA800 (480x800, high density, normal screen) + </li> + <li> + WVGA854 (480x854 high density, normal screen) + </li> +</ul> + +<p>For more information about how to develop an application that displays +and functions properly on all Android-powered devices, see <a +href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple +Screens</a>.</p> |