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-rw-r--r--docs/html/sdk/android-3.2.jd4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/html/sdk/android-3.2.jd b/docs/html/sdk/android-3.2.jd
index 5618eae..ea2b4ed 100644
--- a/docs/html/sdk/android-3.2.jd
+++ b/docs/html/sdk/android-3.2.jd
@@ -166,7 +166,7 @@ in which the application UI will need to be drawn, not including screen areas
reserved by the system.
</li>
-<li>In constrast, a screen's <em>width</em> and <em>height</em> represent the
+<li>In contrast, a screen's <em>width</em> and <em>height</em> represent the
current horizontal or vertical space available for application layout, measured
in "dp" units, not including screen areas reserved by the system. The width and
height of a screen change when the user switches orientation between landscape
@@ -313,7 +313,7 @@ is designed to run. If the current screen is larger than the value specified,
the system forces the application into screen compatibility mode, to ensure best
display on the current screen.</li>
-<li><code>android:smallestWidthLimitDp="<em>numDp"</em></code> &mdash; This
+<li><code>android:requiresSmallestWidthDp="<em>numDp"</em></code> &mdash; This
attribute lets you specify the minimum smallestWidth on which the application
can run. If the current screen is smaller than the value specified, the system
considers the application incompatible with the device, but does not prevent it